Zhouyingcheng Liao

dblp:222/7899 · DBLP profile ↗
← Back
8ranked-venue papers
4as first author
5since 2021 · last 2025
0009-0002-6525-1372ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 8 · 4 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 8 · 4 first-author · 5 since 2021
YearPublicationVenuePosition
2025 SIMS: Simulating Stylized Human-Scene Interactions with Retrieval-Augmented Script Generation
Wenjia Wang 0009, Liang Pan, Zhiyang Dou, Jidong Mei, Zhouyingcheng Liao, Yuke Lou, Yifan Wu 0039, Lei Yang 0045, Jingbo Wang 0003, Taku Komura
ICCV5
2024 VINECS: Video-based Neural Character Skinning
abstract
Rigging and skinning clothed human avatars is a challenging task and traditionally requires a lot of manual work and expertise. Recent methods addressing it either generalize across different characters or focus on capturing the dynamics of a single character observed under different pose configurations. However, the former methods typically predict solely static skinning weights, which perform poorly for highly articulated poses, and the latter ones either require dense 3D character scans in different poses or cannot generate an explicit mesh with vertex correspondence over time. To address these challenges, we propose a fully automated approach for creating a fully rigged character with pose-dependent skinning weights, which can be solely learned from multi-view video. Therefore, we first acquire a rigged template, which is then statically skinned. Next, a coordinate-based MLP learns a skinning weights field parameterized over the position in a canonical pose space and the respective pose. Moreover, we introduce our pose- and view-dependent appearance field allowing us to differentiably render and supervise the posed mesh using multi-view imagery. We show that our approach outperforms state-of-the-art while not relying on dense 4D scans. More details can be found on our project page11https://people.mpi-inf.mpg.de/~mhaberma/projects/2023-Vinecs.
Zhouyingcheng Liao, Vladislav Golyanik, Marc Habermann, Christian Theobalt
CVPR1
2024 SENC: Handling Self-collision in Neural Cloth Simulation
Zhouyingcheng Liao, Taku Komura
ECCV (9)1
2024 EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generation
Wenyang Zhou, Zhiyang Dou, Zeyu Cao, Zhouyingcheng Liao, Jingbo Wang 0003, Wenjia Wang 0009, Yuan Liu 0025, Taku Komura, Wenping Wang 0001, Lingjie Liu
ECCV (2)4
2022 Skeleton-Free Pose Transfer for Stylized 3D Characters
Zhouyingcheng Liao, Jimei Yang, Jun Saito, Gerard Pons-Moll, Yang Zhou 0009
ECCV (2)1
2020 TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Style
abstract
In this paper, we present TailorNet, a neural model which predicts clothing deformation in 3D as a function of three factors: pose, shape and style (garment geometry), while retaining wrinkle detail. This goes beyond prior models, which are either specific to one style and shape, or generalize to different shapes producing smooth results, despite being style specific. Our hypothesis is that (even non-linear) combinations of examples smoothes out high frequency components such as fine-wrinkles, which makes learning the three factors jointly hard. At the heart of our technique is a decomposition of deformation into a high frequency and a low frequency component. While the low-frequency component is predicted from pose, shape and style parameters with an MLP, the high-frequency component is predicted with a mixture of shape-style specific pose models. The weights of the mixture are computed with a narrow bandwidth kernel to guarantee that only predictions with similar high-frequency patterns are combined. The style variation is obtained by computing, in a canonical pose, a subspace of deformation, which satisfies physical constraints such as inter-penetration, and draping on the body. TailorNet delivers 3D garments which retain the wrinkles from the physics based simulations (PBS) it is learned from, while running more than 1000 times faster. In contrast to classical PBS, TailorNet is easy to use and fully differentiable, which is crucial for computer vision and learning algorithms. Several experiments demonstrate TailorNet produces more realistic results than prior work, and even generates temporally coherent deformations on sequences of the AMASS dataset, despite being trained on static poses from a different dataset. To stimulate further research in this direction, we will make a dataset consisting of 55800 frames, as well as our model publicly available at https://virtualhumans.mpi-inf.mpg.de/tailornet/.
Chaitanya Patel, Zhouyingcheng Liao, Gerard Pons-Moll
CVPR2
2018 Uniface: A Unified Network for Face Detection and Recognition
abstract
Typically, cropped and aligned face images are required as the input of a face recognition model. In contrast, popular object detectors based on deep convolutional network usually locate and classify objects simultaneously, which eliminates redundant computation. This work presents a single-network model called Uniface network for simultaneous face detection, landmark localization and recognition. We develop a feature sharing infrastructure for seamlessly integrate both the detection/localization module and the recognition module. To facilitate large-scale end-to-end training, we propose a method by encouraging top-level features of our model to mimic those of a well-trained single-task face recognition model. Comprehensive experiments on face detection, landmark localization and verification tasks demonstrate that the proposed network achieves competing performance in both face recognition benchmark (99.0% on LFW for a single model) and face detection benchmark (86.4% against 2000 false positives on FDDB for a single model).
Zhouyingcheng Liao, Peng Zhou 0010, Qinlong Wu, Bingbing Ni
ICPR1
2018 Live Face Verification with Multiple Instantialized Local Homographic Parameterization
abstract
State-of-the-art live face verification methods would easily be attacked by recorded facial expression sequence. This work directly addresses this issue via proposing a patch-wise motion parameterization based verification network infrastructure. This method directly explores the underlying subtle motion difference between the facial movements re-captured from a planer screen (e.g., a pad) and those from a real face; therefore interactive facial expression is no longer required. Furthermore, inspired by the fact that ?a fake facial movement sequence MUST contains many patch-wise fake sequences?, we embed our network into a multiple instance learning framework, which further enhance the recall rate of the proposed technique. Extensive experimental results on several face benchmarks well demonstrate the superior performance of our method.
Chen Lin 0001, Zhouyingcheng Liao, Peng Zhou 0010, Jianguo Hu, Bingbing Ni
IJCAI2