VLDB 2026 Research / reviewers in the wild / expert
Pengzhen Ren
dblp:222/7912
· DBLP profile ↗
14ranked-venue papers
5as first author
11since 2021 · last 2025
0000-0001-9965-8088ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 13 · 5 first-author · 10 since 2021Graphics, computer vision, multimedia, augmented reality and games · 8 · 2 first-author · 6 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | RoBridge: A Hierarchical Architecture Bridging Cognition and Execution for General Robotic ManipulationabstractOperating robots in open-ended scenarios with diverse tasks is a crucial research and application direction in robotics. While recent progress in natural language processing and large multimodal models has enhanced robots' ability to understand complex instructions, robot manipulation still faces the procedural skill dilemma and the declarative skill dilemma in open environments. Existing methods often compromise cognitive and executive capabilities. To address these challenges, in this paper, we propose RoBridge, a hierarchical intelligent architecture for general robotic manipulation. It consists of a high-level cognitive planner (HCP) based on a large-scale pre-trained vision-language model (VLM), an invariant operable representation (IOR) serving as a symbolic bridge, and a generalist embodied agent (GEA). RoBridge maintains the declarative skill of VLM and unleashes the procedural skill of reinforcement learning, effectively bridging the gap between cognition and execution. RoBridge demonstrates significant performance improvements over existing baselines, achieving a 75% success rate on new tasks and an 83% average success rate in sim-to-real generalization using only five real-world data samples per task. This work represents a significant step towards integrating cognitive reasoning with physical execution in robotic systems, offering a new paradigm for general robotic manipulation. Kaidong Zhang, Rongtao Xu, Pengzhen Ren, Junfan Lin, Hefeng Wu, Xiaodan Liang |
ICCV | 3 |
| 2025 | DisCo: Discovering Common Affordance from Large Models for Actionable Part PerceptionabstractActionable part perception for robotic object manipulation needs to perceive parts over open-world object categories within 3D space, which is challenging as the appearance of the same part on different objects varies greatly. It is frequently observed that despite the huge intra-class difference in appearance, the parts share common interactive functions over different objects, i.e., common affordance. According to this observation, we propose DisCo, a novel technique that Discovers Common affordance information from powerful large models for guiding the actionable part perception across open-world objects. Specifically, we first use a large language model to identify the object names that each part potentially belongs to and a text-to-image generative model to generate image examples for the queried objects, constructing image-text paired data that indicate visual and semantic information of common affordance. Then, our model encodes the common affordance information by learning to pair the object-part images with their text descriptions. Subsequently, the 2D-pixel features are distilled into 3D space, thus the 3D point features are enriched with not only the semantic information of open-set objects but also the common affordance information which is highly generalizable. Finally, a segmentation head and a pose regression network are developed to predict more accurate results of part segmentation and pose estimation, improving the success rate of robotic object manipulation. Extensive experiments show that our method outperforms existing methods on the part instance and semantic segmentation by significant margins of 4.8% mAp, 5.4% AP50, and 3.9% mIoU on the unseen object categories. Youpeng Wen, Yi Zhu 0004, Zhihao Zhan, Pengzhen Ren, Jianhua Han, Hang Xu 0004, Xiaodan Liang |
WACV | 4 |
| 2025 | Surfer: A World Model-Based Framework for Vision-Language Robot ManipulationabstractConsidering how to make the model accurately understand and follow natural language instructions and perform actions consistent with world knowledge is a key challenge in robot manipulation. This mainly includes human fuzzy instruction reasoning and the following of physical knowledge. Therefore, the embodied intelligence agent must have the ability to model world knowledge from training data. However, most existing vision and language robot manipulation methods mainly operate in less realistic simulators and language settings and lack explicit modeling of world knowledge. To bridge this gap, we introduce a novel and simple robot manipulation framework, called Surfer. It is based on the world model, treats robot manipulation as a state transfer of the visual scene, and decouples it into two parts: action and scene. Then, the generalization ability of the model on new instructions and new scenes is enhanced by explicit modeling of the action and scene prediction in multimodal information. In addition, we built a robot manipulation simulation platform that supports physics execution based on the MuJoCo physics engine. It can automatically generate demonstration training data and test data, effectively reducing labor costs. To conduct a comprehensive and systematic evaluation of the visual-language understanding and physical execution of the manipulation model, we also created a robotic manipulation benchmark with different difficulty levels, called SeaWave. It contains four visual-language manipulation tasks of different difficulty levels and can provide a standardized testing platform for embedded AI agents in multimodal environments. Overall, we hope Surfer can freely surf in the robot's SeaWave benchmark. Extensive experiments show that Surfer consistently outperforms all baselines significantly in all manipulation tasks. On average, Surfer achieved a success rate of 54.74% on the defined four levels of manipulation tasks, exceeding the best baseline performance of 51.07%. The simulator, code, and benchmarks are released at https://pzhren.github.io/Surfer. Pengzhen Ren, Kaidong Zhang, Hetao Zheng, Yuhang Wen 0001, Fengda Zhu, Shikui Ma, Xiaodan Liang |
IEEE Trans. Neural Networks Learn. Syst. | 1 |
| 2024 | PIVOT-R: Primitive-Driven Waypoint-Aware World Model for Robotic ManipulationabstractLanguage-guided robotic manipulation is a challenging task that requires an embodied agent to follow abstract user instructions to accomplish various complex manipulation tasks. Previous work generally maps instructions and visual perceptions directly to low-level executable actions, neglecting the modeling of critical waypoints (e.g., key states of “close to/grab/move up” in action trajectories) in manipulation tasks.
To address this issue, we propose a PImitive-driVen waypOinT-aware world model for Robotic manipulation (PIVOT-R) that focuses solely on the prediction of task-relevant waypoints. Specifically, PIVOT-R consists of a Waypoint-aware World Model (WAWM) and a lightweight action prediction module. The former performs primitive action parsing and primitive-driven waypoint prediction, while the latter focuses on decoding low-level actions. Additionally, we also design an asynchronous hierarchical executor (AHE) for PIVOT-R, which can use different execution frequencies for different modules of the model, thereby helping the model reduce computational redundancy and improve model execution efficiency. Our PIVOT-R outperforms state-of-the-art (SoTA) open-source models on the SeaWave benchmark, achieving an average relative improvement of 19.45% across four levels of instruction tasks. Moreover, compared to the synchronously executed PIVOT-R, the execution efficiency of PIVOT-R with AHE is increased by 28-fold, with only a 2.9% drop in performance. These results provide compelling evidence that our PIVOT-R can significantly improve both the performance and efficiency of robotic manipulation. Kaidong Zhang, Pengzhen Ren, Bingqian Lin, Junfan Lin, Shikui Ma, Hang Xu 0004, Xiaodan Liang |
NeurIPS | 2 |
| 2023 | CapDet: Unifying Dense Captioning and Open-World Detection PretrainingabstractBenefiting from large-scale vision-language pre-training on image-text pairs, open-world detection methods have shown superior generalization ability under the zero-shot or few-shot detection settings. However, a pre-defined category space is still required during the inference stage of existing methods and only the objects belonging to that space will be predicted. To introduce a “real” open-world detector, in this paper, we propose a novel method named CapDet to either predict under a given category list or directly generate the category of predicted bounding boxes. Specifically, we unify the open-world detection and dense caption tasks into a single yet effective framework by introducing an additional dense captioning head to generate the region-grounded captions. Besides, adding the captioning task will in turn benefit the generalization of detection performance since the captioning dataset covers more concepts. Experiment results show that by unifying the dense caption task, our CapDet has obtained significant performance improvements (e.g., +2.1% mAP on LVIS rare classes) over the baseline method on LVIS (1203 classes). Besides, our CapDet also achieves state-of-the-art performance on dense captioning tasks, e.g., 15.44% mAP on VG V1.2 and 13.98% on the VG-COCO dataset. Yanxin Long, Youpeng Wen, Jianhua Han, Hang Xu 0004, Pengzhen Ren, Wei Zhang 0196, Xiaodan Liang |
CVPR | 5 |
| 2023 | MixReorg: Cross-Modal Mixed Patch Reorganization is a Good Mask Learner for Open-World Semantic SegmentationabstractRecently, semantic segmentation models trained with image-level text supervision have shown promising results in challenging open-world scenarios. However, these models still face difficulties in learning fine-grained semantic alignment at the pixel level and predicting accurate object masks. To address this issue, we propose MixReorg, a novel and straightforward pre-training paradigm for semantic segmentation that enhances a model’s ability to reorganize patches mixed across images, exploring both local visual relevance and global semantic coherence. Our approach involves generating fine-grained patch-text pairs data by mixing image patches while preserving the correspondence between patches and text. The model is then trained to minimize the segmentation loss of the mixed images and the two contrastive losses of the original and restored features. With MixReorg as a mask learner, conventional text-supervised semantic segmentation models can achieve highly generalizable pixel-semantic alignment ability, which is crucial for open-world segmentation. After training with large-scale image-text data, MixReorg models can be applied directly to segment visual objects of arbitrary categories, without the need for further fine-tuning. Our proposed framework demonstrates strong performance on popular zero-shot semantic segmentation benchmarks, outperforming GroupViT by significant margins of 5.0%, 6.2%, 2.5%, and 3.4% mIoU on PASCAL VOC2012, PASCAL Context, MS COCO, and ADE20K, respectively. Kaixin Cai, Pengzhen Ren, Yi Zhu 0004, Hang Xu 0004, Jianzhuang Liu, Guangrun Wang, Xiaodan Liang |
ICCV | 2 |
| 2023 | ViewCo: Discovering Text-Supervised Segmentation Masks via Multi-View Semantic Consistency
Pengzhen Ren, Hang Xu 0004, Yi Zhu 0004, Guangrun Wang, Jianzhuang Liu, Xiaojun Chang, Xiaodan Liang |
ICLR | 1 |
| 2023 | A Comprehensive Survey of Scene Graphs: Generation and ApplicationabstractScene graph is a structured representation of a scene that can clearly express the objects, attributes, and relationships between objects in the scene. As computer vision technology continues to develop, people are no longer satisfied with simply detecting and recognizing objects in images; instead, people look forward to a higher level of understanding and reasoning about visual scenes. For example, given an image, we want to not only detect and recognize objects in the image, but also understand the relationship between objects (visual relationship detection), and generate a text description (image captioning) based on the image content. Alternatively, we might want the machine to tell us what the little girl in the image is doing (Visual Question Answering (VQA)), or even remove the dog from the image and find similar images (image editing and retrieval), etc. These tasks require a higher level of understanding and reasoning for image vision tasks. The scene graph is just such a powerful tool for scene understanding. Therefore, scene graphs have attracted the attention of a large number of researchers, and related research is often cross-modal, complex, and rapidly developing. However, no relatively systematic survey of scene graphs exists at present. To this end, this survey conducts a comprehensive investigation of the current scene graph research. More specifically, we first summarize the general definition of the scene graph, then conducte a comprehensive and systematic discussion on the generation method of the scene graph (SGG) and the SGG with the aid of prior knowledge. We then investigate the main applications of scene graphs and summarize the most commonly used datasets. Finally, we provide some insights into the future development of scene graphs. Xiaojun Chang, Pengzhen Ren, Pengfei Xu 0003, Zhihui Li 0001, Xiaojiang Chen, Alex Hauptmann 0001 |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 2022 | Beyond Fixation: Dynamic Window Visual TransformerabstractRecently, a surge of interest in visual transformers is to reduce the computational cost by limiting the calculation of self-attention to a local window. Most current work uses a fixed single-scale window for modeling by default, ignoring the impact of window size on model performance. How-ever, this may limit the modeling potential of these window-based models for multi-scale information. In this paper, we propose a novel method, named Dynamic Window Vision Transformer (DW-ViT). The dynamic window strategy proposed by DW- ViT goes beyond the model that employs a fixed single window setting. To the best of our knowl-edge, we are the first to use dynamic multi-scale windows to explore the upper limit of the effect of window settings on model performance. In DW- ViT, multi-scale information is obtained by assigning windows of different sizes to different head groups of window multi-head self-attention. Then, the information is dynamically fused by assigning different weights to the multi-scale window branches. We con-ducted a detailed performance evaluation on three datasets, ImageNet-1K, ADE20K, and COCO. Compared with re-lated state-of-the-art (SoTA) methods, DW- ViT obtains the best performance. Specifically, compared with the current SoTA Swin Transformers [31], DW-ViT has achieved con-sistent and substantial improvements on all three datasets with similar parameters and computational costs. In addition, DW-ViT exhibits good scalability and can be easily inserted into any window-based visual transformers.11Code release: https://github.com/pzhren/DW-ViT. This work was done when the first author interned at Dark Matter AI.. Pengzhen Ren, Guangrun Wang, Xiaodan Liang, Xiaojun Chang |
CVPR | 1 |
| 2022 | Deformable attention-oriented feature pyramid network for semantic segmentation
Xiaojun Chang, Xuanhong Wang, Pengzhen Ren, Zhe Ren |
Knowl. Based Syst. | 5 |
| 2021 | Person Search Challenges and Solutions: A SurveyabstractPerson search has drawn increasing attention due to its real-world applications and research significance. Person search aims to find a probe person in a gallery of scene images with a wide range of applications, such as criminals search, multicamera tracking, missing person search, etc. Early person search works focused on image-based person search, which uses person image as the search query. Text-based person search is another major person search category that uses free-form natural language as the search query. Person search is challenging, and corresponding solutions are diverse and complex. Therefore, systematic surveys on this topic are essential. This paper surveyed the recent works on image-based and text-based person search from the perspective of challenges and solutions. Specifically, we provide a brief analysis of highly influential person search methods considering the three significant challenges: the discriminative person features, the query-person gap, and the detection-identification inconsistency. We summarise and compare evaluation results. Finally, we discuss open issues and some promising future research directions. Xiangtan Lin, Pengzhen Ren, Xiaojun Chang, Alex Hauptmann 0001 |
IJCAI | 2 |
| 2020 | Structured Optimal Graph-Based Clustering With Flexible EmbeddingabstractIn the real world, the duality of high-dimensional data is widespread. The coclustering method has been widely used because they can exploit the co-occurring structure between samples and features. In fact, most of the existing coclustering methods cluster the graphs in the original data matrix. However, these methods fail to output an affinity graph with an explicit cluster structure and still call for the postprocessing step to obtain the final clustering results. In addition, these methods are difficult to find a good projection direction to complete the clustering task on high-dimensional data. In this article, we modify the flexible manifold embedding theory and embed it into the bipartite spectral graph partition. Then, we propose a new method called structured optimal graph-based clustering with flexible embedding (SOGFE). The SOGFE method can learn an affinity graph with an optimal and explicit clustering structure and does not require any postprocessing step. Additionally, the SOGFE method can learn a suitable projection direction to map high-dimensional data to a low-dimensional subspace. We perform extensive experiments on two synthetic data sets and seven benchmark data sets. The experimental results verify the superiority, robustness, and good projection direction selection ability of our proposed method. Pengzhen Ren, Xiaojun Chang, Mahesh Prakash, Feiping Nie 0001, Xin Wang 0004, Xiaojiang Chen |
IEEE Trans. Neural Networks Learn. Syst. | 1 |
| 2019 | RS3CIS: Robust Single-Step Spectral Clustering with Intrinsic Subspace
Pengzhen Ren, Zhihui Li 0001, Xiaojiang Chen, Xin Wang 0004, Dingyi Fang |
AAAI | 2 |
| 2018 | Robust Auto-Weighted Multi-View ClusteringabstractMulti-view clustering has played a vital role in real-world applications. It aims to cluster the data points into different groups by exploring complementary information of multi-view. A major challenge of this problem is how to learn the explicit cluster structure with multiple views when there is considerable noise. To solve this challenging problem, we propose a novel Robust Auto-weighted Multi-view Clustering (RAMC), which aims to learn an optimal graph with exactly k connected components, where k is the number of clusters. ℓ1-norm is employed for robustness of the proposed algorithm. We have validated this in the later experiment. The new graph learned by the proposed model approximates the original graphs of each individual view but maintains an explicit cluster structure. With this optimal graph, we can immediately achieve the clustering results without any further post-processing. We conduct extensive experiments to confirm the superiority and robustness of the proposed algorithm. Pengzhen Ren, Pengfei Xu 0003, Jun Guo 0020, Xiaojiang Chen, Xin Wang 0004, Dingyi Fang |
IJCAI | 1 |