Demo Data from VLDB 2026 / reviewers in the wild / expert
Thomas W. Mitchel
dblp:223/4384
· DBLP profile ↗
5ranked-venue papers
5as first author
4since 2021 · last 2024
0000-0002-9617-8000ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 4 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 4 first-author · 3 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Generative modeling · 30% 3D vision · 30% Deep learning architectures and training · 25% | |
| Computer graphics and multimedia
1 paper |
Geometric modeling and processing · 88% Image and video processing · 12% |
Topics — the 11 heaviest of 11, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Deep learning architectures and training
autoencoder |
0.8 | 1 | 2024 | Neural Isometries: Taming Transformations for Equivariant ML · NeurIPS 2024 |
Computer vision › 3D vision › camera pose estimation
camera pose regression |
0.8 | 1 | 2024 | Neural Isometries: Taming Transformations for Equivariant ML · NeurIPS 2024 |
Machine learning › Generative modeling
diffusion model |
0.8 | 1 | 2024 | Single Mesh Diffusion Models with Field Latents for Texture Generation · CVPR 2024 |
Machine learning › Representation and self-supervised learning › equivariance
equivariant representation learning |
0.8 | 1 | 2024 | Neural Isometries: Taming Transformations for Equivariant ML · NeurIPS 2024 |
Computer vision › 3D vision › 3d shape modeling
textured mesh generation |
0.8 | 1 | 2024 | Single Mesh Diffusion Models with Field Latents for Texture Generation · CVPR 2024 |
Machine learning › Generative modeling › image generation
texture synthesis |
0.8 | 1 | 2024 | Single Mesh Diffusion Models with Field Latents for Texture Generation · CVPR 2024 |
Machine learning › Deep learning architectures and training
convolutional neural network |
0.5 | 1 | 2021 | Field Convolutions for Surface CNNs · ICCV 2021 |
Geometric modeling and processing › shape representation › implicit representation
convolution surfaces |
0.5 | 1 | 2021 | Field Convolutions for Surface CNNs · ICCV 2021 |
Geometric modeling and processing
shape analysis |
0.5 | 1 | 2021 | Field Convolutions for Surface CNNs · ICCV 2021 |
Geometric modeling and processing
shape correspondence |
0.1 | 1 | 2021 | Field Convolutions for Surface CNNs · ICCV 2021 |
Image and video processing › image segmentation
shape segmentation |
0.1 | 1 | 2021 | Field Convolutions for Surface CNNs · ICCV 2021 |
Methods — techniques the papers use, named apart from their topics
residual network · 1.0parallel transport · 1.0field convolution · 1.0self-supervised learning · 0.8latent diffusion · 0.8isometry regularization · 0.8isometry equivariance · 0.8field latents · 0.8equivariant networks · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Single Mesh Diffusion Models with Field Latents for Texture GenerationabstractWe introduce a framework for intrinsic latent diffusion models operating directly on the surfaces of 3D shapes, with the goal of synthesizing high-quality textures. Our approach is underpinned by two contributions: Field Latents, a latent representation encoding textures as discrete vector fields on the mesh vertices, and Field Latent Diffusion Models, which learn to denoise a diffusion process in the learned latent space on the surface. We consider a single-textured-mesh paradigm, where our models are trained to generate variations of a given texture on a mesh. We show the synthesized textures are of superior fidelity compared those from existing single-textured-mesh generative models. Our models can also be adapted for user-controlled editing tasks such as inpainting and label-guided generation. The efficacy of our approach is due in part to the equivariance of our proposed framework under isometries, allowing our models to seamlessly reproduce details across locally similar regions and opening the door to a notion of generative texture transfer. Code and visualizations are available at https://single-mesh-diffusion.github.io/. Thomas W. Mitchel, Carlos Esteves, Ameesh Makadia |
CVPR | 1 |
| 2024 | Neural Isometries: Taming Transformations for Equivariant MLabstractReal-world geometry and 3D vision tasks are replete with challenging symmetries that defy tractable analytical expression. In this paper, we introduce Neural Isometries, an autoencoder framework which learns to map the observation space to a general-purpose latent space wherein encodings are related by isometries whenever their corresponding observations are geometrically related in world space. Specifically, we regularize the latent space such that maps between encodings preserve a learned inner product and commute with a learned functional operator, in the same manner as rigid-body transformations commute with the Laplacian. This approach forms an effective backbone for self-supervised representation learning, and we demonstrate that a simple off-the-shelf equivariant network operating in the pre-trained latent space can achieve results on par with meticulously-engineered, handcrafted networks designed to handle complex, nonlinear symmetries. Furthermore, isometric maps capture information about the respective transformations in world space, and we show that this allows us to regress camera poses directly from the coefficients of the maps between encodings of adjacent views of a scene. Thomas W. Mitchel, Vincent Sitzmann |
NeurIPS | 1 |
| 2021 | Field Convolutions for Surface CNNsabstractWe present a novel surface convolution operator acting on vector fields that is based on a simple observation: instead of combining neighboring features with respect to a single coordinate parameterization defined at a given point, we have every neighbor describe the position of the point within its own coordinate frame. This formulation combines intrinsic spatial convolution with parallel transport in a scattering operation while placing no constraints on the filters themselves, providing a definition of convolution that commutes with the action of isometries, has increased descriptive potential, and is robust to noise and other nuisance factors. The result is a rich notion of convolution which we call field convolution, well-suited for CNNs on surfaces. Field convolutions are flexible, straight-forward to incorporate into surface learning frameworks, and their highly discriminating nature has cascading effects throughout the learning pipeline. Using simple networks constructed from residual field convolution blocks, we achieve state-of-the-art results on standard benchmarks in fundamental geometry processing tasks, such as shape classification, segmentation, correspondence, and sparse matching. Thomas W. Mitchel, Vladimir G. Kim, Michael M. Kazhdan |
ICCV | 1 |
| 2021 | ECHO: Extended Convolution Histogram of Orientations for Local Surface DescriptionabstractAbstract This paper presents a novel, highly distinctive and robust local surface feature descriptor. Our descriptor is predicated on a simple observation: instead of describing the points in the vicinity of a feature point relative to a reference frame at the feature point, all points in the region describe the feature point relative to their own frames. Isometry invariance is a byproduct of this construction. Our descriptor is derived relative to the extended convolution – a generalization of the standard convolution that allows the filter to adaptively transform as it passes over the domain. As such, we name our descriptor the Extended Convolution Histogram of Orientations (ECHO). It exhibits superior performance compared to popular surface descriptors in both feature matching and shape correspondence experiments. In particular, the ECHO descriptor is highly stable under near‐isometric deformations and remains distinctive under significant levels of noise, tessellation, complex deformations and the kinds of interference commonly found in real data. Thomas W. Mitchel, Szymon Rusinkiewicz, Gregory S. Chirikjian, Michael M. Kazhdan |
Comput. Graph. Forum | 1 |
| 2018 | The Globally Optimal Reparameterization Algorithm: An Alternative to Fast Dynamic Time Warping for Action Recognition in Video SequencesabstractSignal alignment has become a popular problem in robotics due in part to its fundamental role in action recognition. Currently, the most successful algorithms for signal alignment are Dynamic Time Warping (DTW) and its variant `Fast' Dynamic Time Warping (FastDTW). Here we introduce a new framework for signal alignment, namely the Globally Optimal Reparameterization Algorithm (GORA). We review the algorithm's mathematical foundation and provide a numerical verification of its theoretical basis. We compare the performance of GORA with that of the DTW and FastDTW algorithms, in terms of computational efficiency and accuracy in matching signals. Our results show a significant improvement in both speed and accuracy over the DTW and FastDTW algorithms and suggest that GORA has the potential to provide a highly effective framework for signal alignment and action recognition. Thomas W. Mitchel, Sipu Ruan, Gregory S. Chirikjian |
ICARCV | 1 |