VLDB 2026 Research / reviewers in the wild / expert
Bingqian Lin
dblp:225/5474
· DBLP profile ↗
24ranked-venue papers
10as first author
21since 2021 · last 2026
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 22 · 9 first-author · 20 since 2021Graphics, computer vision, multimedia, augmented reality and games · 8 · 3 first-author · 5 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | EvolveNav: Empowering LLM-Based Vision-Language Navigation via Self-Improving Embodied ReasoningabstractRecent studies have revealed the potential of training open-source Large Language Models (LLMs) to unleash LLMs' reasoning ability for enhancing vision-language navigation (VLN) performance, and simultaneously mitigate the domain gap between LLMs' training corpus and the VLN task. However, these approaches predominantly adopt straightforward input-output mapping paradigms, causing the mapping learning difficult and the navigational decisions unexplainable. Chain-of-Thought (CoT) training is a promising way to improve both navigational decision accuracy and interpretability, while the complexity of the navigation task makes the perfect CoT labels unavailable and may lead to overfitting through pure CoT supervised fine-tuning. To address these issues, we propose EvolveNav, a novel sElf-improving embodied reasoning paradigm that realizes adaptable and generalizable navigational reasoning for boosting LLM-based vision-language Navigation. Specifically, EvolveNav involves a two-stage training process: (1) Formalized CoT Supervised Fine-Tuning, where we train the model with curated formalized CoT labels to first activate the model's navigational reasoning capabilities, and simultaneously increase the reasoning speed; (2) Self-Reflective Post-Training, where the model is iteratively trained with its own reasoning outputs as self-enriched CoT labels to enhance the supervision diversity. A self-reflective auxiliary task is also designed to encourage the model to learn correct reasoning patterns by contrasting with wrong ones. Experimental results under both task-specific and cross-task training paradigms demonstrate the consistent superiority of EvolveNav over previous LLM-based VLN approaches on various popular benchmarks, including R2R, REVERIE, CVDN, and SOON. EvolveNav open avenues for exploring effective self-improving reasoning paradigms, enabling building agents capable of self-evolving for promoting LLM-based embodied AI research. Bingqian Lin, Yunshuang Nie, Khun Loun Zai, Ziming Wei 0001, Mingfei Han 0002, Rongtao Xu, Minzhe Niu, Jianhua Han, Hanwang Zhang, Liang Lin 0004, Bokui Chen, Cewu Lu, Xiaodan Liang |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 2026 | Unseen From Seen: Rewriting Observation-Instruction Using Foundation Models for Augmenting Vision-Language NavigationabstractData scarcity is a long-standing challenge in the vision-language navigation (VLN) field, which extremely hinders the generalization of agents to unseen environments. Previous works primarily rely on additional simulator data or web-collected images/videos to improve the generalization. However, the simulator environments still face limited diversity, and the web-collected data often require extensive labor to remove the noise. In this article, we propose a Rewriting-driven AugMentation (RAM) paradigm for VLN, which directly creates the unseen observation-instruction pairs via rewriting human-annotated training data. Benefiting from our rewriting mechanism, new observation-instruction pairs can be obtained in both simulator-free and labor-saving manners to promote generalization. Specifically, we first introduce object-enriched observation rewriting, where we combine vision-language models (VLMs) and large language models (LLMs) to derive rewritten object-enriched scene descriptions, enabling observation synthesis with diverse objects and spatial layouts via text-to-image generation models (T2IMs). Then, we propose observation-contrast instruction rewriting, which generates observation-aligned rewritten instructions by requiring LLMs to reason the difference between original and new observations. We further develop a mixing-then-focusing training strategy with a random observation cropping scheme, effectively enhancing data distribution diversity while suppressing augmentation data noise during training. Experiments on both the discrete environments (R2R, REVERIE, and R4R datasets) and continuous environments (R2R-CE dataset) show the superior performance and impressive generalization ability of our method. Ziming Wei 0001, Bingqian Lin, Yunshuang Nie, Shikui Ma, Hang Xu 0004, Xiaodan Liang |
IEEE Trans. Neural Networks Learn. Syst. | 2 |
| 2025 | Affordances-Oriented Planning Using Foundation Models for Continuous Vision-Language NavigationabstractLLM-based agents have demonstrated impressive zero-shot performance in vision-language navigation (VLN) task. However, existing LLM-based methods often focus only on solving high-level task planning by selecting nodes in predefined navigation graphs for movements, overlooking low-level control in navigation scenarios. To bridge this gap, we propose AO-Planner, a novel Affordances-Oriented Planner for continuous VLN task. Our AO-Planner integrates various foundation models to achieve affordances-oriented low-level motion planning and high-level decision-making, both performed in a zero-shot setting. Specifically, we employ a Visual Affordances Prompting (VAP) approach, where the visible ground is segmented by SAM to provide navigational affordances, based on which the LLM selects potential candidate waypoints and plans low-level paths towards selected waypoints. We further propose a high-level PathAgent which marks planned paths into the image input and reasons the most probable path by comprehending all environmental information. Finally, we convert the selected path into 3D coordinates using camera intrinsic parameters and depth information, avoiding challenging 3D predictions for LLMs. Experiments on the challenging R2R-CE and RxR-CE datasets show that AO-Planner achieves state-of-the-art zero-shot performance (8.8% improvement on SPL). Our method can also serve as a data annotator to obtain pseudo-labels, distilling its waypoint prediction ability into a learning-based predictor. This new predictor does not require any waypoint data from the simulator and achieves 47% SR competing with supervised methods. We establish an effective connection between LLM and 3D world, presenting novel prospects for employing foundation models in low-level motion control. Bingqian Lin, Xinmin Liu, Lin Ma 0002, Xiaodan Liang, Kwan-Yee Kenneth Wong |
AAAI | 2 |
| 2025 | Structured Preference Optimization for Vision-Language Long-Horizon Task PlanningabstractXiwen Liang, Min Lin, Weiqi Ruan, Rongtao Xu, Yuecheng Liu, Jiaqi Chen, Bingqian Lin, Yuzheng Zhuang, Xiaodan Liang. Proceedings of the 2025 Conference on Empirical Methods in Natural Language Processing. 2025. Xiwen Liang, Weiqi Ruan, Rongtao Xu, Yuecheng Liu, Bingqian Lin, Yuzheng Zhuang, Xiaodan Liang |
EMNLP | 7 |
| 2025 | PhyBlock: A Progressive Benchmark for Physical Understanding and Planning via 3D Block AssemblyabstractWhile vision-language models (VLMs) have demonstrated promising capabilities in reasoning and planning for embodied agents, their ability to comprehend physical phenomena, particularly within structured 3D environments, remains severely limited. To close this gap, we introduce PhyBlock, a progressive benchmark designed to assess VLMs on physical understanding and planning through robotic 3D block assembly tasks. PhyBlock integrates a novel four-level cognitive hierarchy assembly task alongside targeted Visual Question Answering (VQA) samples, collectively aimed at evaluating progressive spatial reasoning and fundamental physical comprehension, including object properties, spatial relationships, and holistic scene understanding. PhyBlock includes 2600 block tasks (400 assembly tasks, 2200 VQA tasks) and evaluates models across three key dimensions: partial completion, failure diagnosis, and planning robustness. We benchmark 23 state-of-the-art VLMs, highlighting their strengths and limitations in physically grounded, multi-step planning. Our empirical findings indicate that the performance of VLMs exhibits pronounced limitations in high-level planning and reasoning capabilities, leading to a notable decline in performance for the growing complexity of the tasks.Error analysis reveals persistent difficulties in spatial orientation and dependency reasoning.We position PhyBlock as a unified testbed to advance embodied reasoning, bridging vision-language understanding and real-world physical problem-solving. Jiajun Wen 0003, Rongtao Xu, Xiwen Liang, Bingqian Lin, Ziming Wei 0001, Haokun Lin, Mingfei Han 0002, Meng Cao 0002, Bokui Chen, Ivan Laptev, Xiaodan Liang |
NeurIPS | 6 |
| 2025 | MineAnyBuild: Benchmarking Spatial Planning for Open-world AI AgentsabstractSpatial Planning is a crucial part in the field of spatial intelligence, which requires the understanding and planning about object arrangements in space perspective. AI agents with the spatial planning ability can better adapt to various real-world applications, including robotic manipulation, automatic assembly, urban planning etc. Recent works have attempted to construct benchmarks for evaluating the spatial intelligence of Multimodal Large Language Models (MLLMs). Nevertheless, these benchmarks primarily focus on spatial reasoning based on typical Visual Question-Answering (VQA) forms, which suffers from the gap between abstract spatial understanding and concrete task execution. In this work, we take a step further to build a comprehensive benchmark called MineAnyBuild, aiming to evaluate the spatial planning ability of open-world AI agents in the Minecraft game. Specifically, MineAnyBuild requires an agent to generate executable architecture building plans based on the given multi-modal human instructions. It involves 4,000 curated spatial planning tasks and also provides a paradigm for infinitely expandable data collection by utilizing rich player-generated content. MineAnyBuild evaluates spatial planning through four core supporting dimensions: spatial understanding, spatial reasoning, creativity, and spatial commonsense. Based on MineAnyBuild, we perform a comprehensive evaluation for existing MLLM-based agents, revealing the severe limitations but enormous potential in their spatial planning abilities. We believe our MineAnyBuild will open new avenues for the evaluation of spatial intelligence and help promote further development for open-world AI agents capable of spatial planning. Ziming Wei 0001, Bingqian Lin, Zijian Jiao, Yunshuang Nie, Yuecheng Liu, Yuzheng Zhuang, Xiaodan Liang |
NeurIPS | 2 |
| 2025 | NavCoT: Boosting LLM-Based Vision-and-Language Navigation via Learning Disentangled ReasoningabstractVision-and-Language Navigation (VLN), as a crucial research problem of Embodied AI, requires an embodied agent to navigate through complex 3D environments following natural language instructions. Recent research has highlighted the promising capacity of large language models (LLMs) in VLN by improving navigational reasoning accuracy and interpretability. However, their predominant use in an offline manner usually suffers from substantial domain gap between the VLN task and the LLM training corpus. This paper proposes a novel strategy called Navigational Chain-of-Thought (NavCoT), where we fulfill parameter-efficient in-domain training to enable self-guided navigational decision, leading to a significant mitigation of the domain gap in a cost-effective manner. Specifically, at each timestep, the LLM is prompted to forecast the navigational chain-of-thought by: 1) acting as a world model to imagine the next observation according to the instruction, 2) selecting the candidate observation that best aligns with the imagination, and 3) determining the action based on the reasoning from the prior steps. In this way, the action prediction can be effectively simplified benefiting from the disentangled reasoning. Through constructing formalized labels for training, the LLM can learn to generate desired and reasonable chain-of-thought outputs for improving the action decision. Experimental results across various training settings and popular VLN benchmarks (e.g., Room-to-Room (R2R), Room-across-Room (RxR), Room-for-Room (R4R)) show the significant superiority of NavCoT over the direct action prediction variants. Through simple parameter-efficient finetuning, our NavCoT outperforms a recent GPT4-based approach with $\sim$∼7% relative improvement on the R2R dataset. We believe that NavCoT will help unlock more task-adaptive and scalable LLM-based embodied agents, which are helpful for developing real-world robotics applications. Bingqian Lin, Yunshuang Nie, Ziming Wei 0001, Shikui Ma, Jianhua Han, Hang Xu 0004, Xiaojun Chang, Xiaodan Liang |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 2024 | MapGPT: Map-Guided Prompting with Adaptive Path Planning for Vision-and-Language NavigationabstractEmbodied agents equipped with GPT as their brains have exhibited extraordinary decisionmaking and generalization abilities across various tasks.However, existing zero-shot agents for vision-and-language navigation (VLN) only prompt GPT-4 to select potential locations within localized environments, without constructing an effective "global-view" for the agent to understand the overall environment.In this work, we present a novel map-guided GPT-based agent, dubbed MapGPT, which introduces an online linguistic-formed map to encourage global exploration.Specifically, we build an online map and incorporate it into the prompts that include node information and topological relationships, to help GPT understand the spatial environment.Benefiting from this design, we further propose an adaptive planning mechanism to assist the agent in performing multi-step path planning based on a map, systematically exploring multiple candidate nodes or sub-goals step by step.Extensive experiments demonstrate that our MapGPT is applicable to both GPT-4 and GPT-4V, achieving state-of-the-art zero-shot performance on R2R and REVERIE simultaneously (∼10% and ∼12% improvements in SR), and showcasing the newly emergent global thinking and path planning abilities of the GPT. Bingqian Lin, Zhenhua Chai, Xiaodan Liang, Kwan-Yee Kenneth Wong |
ACL (1) | 2 |
| 2024 | PIVOT-R: Primitive-Driven Waypoint-Aware World Model for Robotic ManipulationabstractLanguage-guided robotic manipulation is a challenging task that requires an embodied agent to follow abstract user instructions to accomplish various complex manipulation tasks. Previous work generally maps instructions and visual perceptions directly to low-level executable actions, neglecting the modeling of critical waypoints (e.g., key states of “close to/grab/move up” in action trajectories) in manipulation tasks.
To address this issue, we propose a PImitive-driVen waypOinT-aware world model for Robotic manipulation (PIVOT-R) that focuses solely on the prediction of task-relevant waypoints. Specifically, PIVOT-R consists of a Waypoint-aware World Model (WAWM) and a lightweight action prediction module. The former performs primitive action parsing and primitive-driven waypoint prediction, while the latter focuses on decoding low-level actions. Additionally, we also design an asynchronous hierarchical executor (AHE) for PIVOT-R, which can use different execution frequencies for different modules of the model, thereby helping the model reduce computational redundancy and improve model execution efficiency. Our PIVOT-R outperforms state-of-the-art (SoTA) open-source models on the SeaWave benchmark, achieving an average relative improvement of 19.45% across four levels of instruction tasks. Moreover, compared to the synchronously executed PIVOT-R, the execution efficiency of PIVOT-R with AHE is increased by 28-fold, with only a 2.9% drop in performance. These results provide compelling evidence that our PIVOT-R can significantly improve both the performance and efficiency of robotic manipulation. Kaidong Zhang, Pengzhen Ren, Bingqian Lin, Junfan Lin, Shikui Ma, Hang Xu 0004, Xiaodan Liang |
NeurIPS | 3 |
| 2024 | Correctable Landmark Discovery via Large Models for Vision-Language NavigationabstractVision-Language Navigation (VLN) requires the agent to follow language instructions to reach a target position. A key factor for successful navigation is to align the landmarks implied in the instruction with diverse visual observations. However, previous VLN agents fail to perform accurate modality alignment especially in unexplored scenes, since they learn from limited navigation data and lack sufficient open-world alignment knowledge. In this work, we propose a new VLN paradigm, called COrrectable LaNdmark DiScOvery via Large ModEls (CONSOLE). In CONSOLE, we cast VLN as an open-world sequential landmark discovery problem, by introducing a novel correctable landmark discovery scheme based on two large models ChatGPT and CLIP. Specifically, we use ChatGPT to provide rich open-world landmark cooccurrence commonsense, and conduct CLIP-driven landmark discovery based on these commonsense priors. To mitigate the noise in the priors due to the lack of visual constraints, we introduce a learnable cooccurrence scoring module, which corrects the importance of each cooccurrence according to actual observations for accurate landmark discovery. We further design an observation enhancement strategy for an elegant combination of our framework with different VLN agents, where we utilize the corrected landmark features to obtain enhanced observation features for action decision. Extensive experimental results on multiple popular VLN benchmarks (R2R, REVERIE, R4R, RxR) show the significant superiority of CONSOLE over strong baselines. Especially, our CONSOLE establishes the new state-of-the-art results on R2R and R4R in unseen scenarios. Bingqian Lin, Yunshuang Nie, Ziming Wei 0001, Yi Zhu 0004, Hang Xu 0004, Shikui Ma, Jianzhuang Liu, Xiaodan Liang |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 2023 | Actional Atomic-Concept Learning for Demystifying Vision-Language NavigationabstractVision-Language Navigation (VLN) is a challenging task which requires an agent to align complex visual observations to language instructions to reach the goal position. Most existing VLN agents directly learn to align the raw directional features and visual features trained using one-hot labels to linguistic instruction features. However, the big semantic gap among these multi-modal inputs makes the alignment difficult and therefore limits the navigation performance. In this paper, we propose Actional Atomic-Concept Learning (AACL), which maps visual observations to actional atomic concepts for facilitating the alignment. Specifically, an actional atomic concept is a natural language phrase containing an atomic action and an object, e.g., ``go up stairs''. These actional atomic concepts, which serve as the bridge between observations and instructions, can effectively mitigate the semantic gap and simplify the alignment. AACL contains three core components: 1) a concept mapping module to map the observations to the actional atomic concept representations through the VLN environment and the recently proposed Contrastive Language-Image Pretraining (CLIP) model, 2) a concept refining adapter to encourage more instruction-oriented object concept extraction by re-ranking the predicted object concepts by CLIP, and 3) an observation co-embedding module which utilizes concept representations to regularize the observation representations. Our AACL establishes new state-of-the-art results on both fine-grained (R2R) and high-level (REVERIE and R2R-Last) VLN benchmarks. Moreover, the visualization shows that AACL significantly improves the interpretability in action decision. Code will be available at https://gitee.com/mindspore/models/tree/master/research/cv/VLN-AACL. Bingqian Lin, Yi Zhu 0004, Xiaodan Liang, Liang Lin 0004, Jianzhuang Liu |
AAAI | 1 |
| 2023 | Dynamic Graph Enhanced Contrastive Learning for Chest X-Ray Report GenerationabstractAutomatic radiology reporting has great clinical potential to relieve radiologists from heavy workloads and improve diagnosis interpretation. Recently, researchers have enhanced data-driven neural networks with medical knowledge graphs to eliminate the severe visual and textual bias in this task. The structures of such graphs are exploited by using the clinical dependencies formed by the disease topic tags via general knowledge and usually do not update during the training process. Consequently, the fixed graphs can not guarantee the most appropriate scope of knowledge and limit the effectiveness. To address the limitation, we propose a knowledge graph with Dynamic structure and nodes to facilitate chest X-ray report generation with Contrastive Learning, named DCL. In detail, the fundamental structure of our graph is pre-constructed from general knowledge. Then we explore specific knowledge extracted from the retrieved reports to add additional nodes or redefine their relations in a bottom-up manner. Each image feature is integrated with its very own updated graph before being fed into the decoder module for report generation. Finally, this paper introduces Image-Report Contrastive and Image-Report Matching losses to better represent visual features and textual information. Evaluated on IU-Xray and MIMIC-CXR datasets, our DCL outperforms previous state-of-the-art models on these two benchmarks. Mingjie Li 0006, Bingqian Lin, Zicong Chen, Haokun Lin, Xiaodan Liang, Xiaojun Chang |
CVPR | 2 |
| 2023 | Towards Deviation-Robust Agent Navigation via Perturbation-Aware Contrastive LearningabstractVision-and-language navigation (VLN) asks an agent to follow a given language instruction to navigate through a real 3D environment. Despite significant advances, conventional VLN agents are trained typically under disturbance-free environments and may easily fail in real-world navigation scenarios, since they are unaware of how to deal with various possible disturbances, such as sudden obstacles or human interruptions, which widely exist and may usually cause an unexpected route deviation. In this paper, we present a model-agnostic training paradigm, called Progressive Perturbation-aware Contrastive Learning (PROPER) to enhance the generalization ability of existing VLN agents to the real world, by requiring them to learn towards deviation-robust navigation. Specifically, a simple yet effective path perturbation scheme is introduced to implement the route deviation, with which the agent is required to still navigate successfully following the original instruction. Since directly enforcing the agent to learn perturbed trajectories may lead to insufficient and inefficient training, a progressively perturbed trajectory augmentation strategy is designed, where the agent can self-adaptively learn to navigate under perturbation with the improvement of its navigation performance for each specific trajectory. For encouraging the agent to well capture the difference brought by perturbation and adapt to both perturbation-free and perturbation-based environments, a perturbation-aware contrastive learning mechanism is further developed by contrasting perturbation-free trajectory encodings and perturbation-based counterparts. Extensive experiments on the standard Room-to-Room (R2R) benchmark show that PROPER can benefit multiple state-of-the-art VLN baselines in perturbation-free scenarios. We further collect the perturbed path data to construct an introspection subset based on the R2R, called Path-Perturbed R2R (PP-R2R). The results on PP-R2R show unsatisfying robustness of popular VLN agents and the capability of PROPER in improving the navigation robustness under deviation. Bingqian Lin, Yanxin Long, Yi Zhu 0004, Fengda Zhu, Xiaodan Liang, Qixiang Ye, Liang Lin 0004 |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 2022 | Contrastive Instruction-Trajectory Learning for Vision-Language NavigationabstractThe vision-language navigation (VLN) task requires an agent to reach a target with the guidance of natural language instruction. Previous works learn to navigate step-by-step following an instruction. However, these works may fail to discriminate the similarities and discrepancies across instruction-trajectory pairs and ignore the temporal continuity of sub-instructions. These problems hinder agents from learning distinctive vision-and-language representations, harming the robustness and generalizability of the navigation policy. In this paper, we propose a Contrastive Instruction-Trajectory Learning (CITL) framework that explores invariance across similar data samples and variance across different ones to learn distinctive representations for robust navigation. Specifically, we propose: (1) a coarse-grained contrastive learning objective to enhance vision-and-language representations by contrasting semantics of full trajectory observations and instructions, respectively; (2) a fine-grained contrastive learning objective to perceive instructions by leveraging the temporal information of the sub-instructions; (3) a pairwise sample-reweighting mechanism for contrastive learning to mine hard samples and hence mitigate the influence of data sampling bias in contrastive learning. Our CITL can be easily integrated with VLN backbones to form a new learning paradigm and achieve better generalizability in unseen environments. Extensive experiments show that the model with CITL surpasses the previous state-of-the-art methods on R2R, R4R, and RxR. Xiwen Liang, Fengda Zhu, Yi Zhu 0004, Bingqian Lin, Xiaodan Liang |
AAAI | 4 |
| 2022 | ADAPT: Vision-Language Navigation with Modality-Aligned Action PromptsabstractVision-Language Navigation (VLN) is a challenging task that requires an embodied agent to perform action-level modality alignment, i.e., make instruction-asked actions sequentially in complex visual environments. Most existing VLN agents learn the instruction-path data directly and cannot sufficiently explore action-level alignment knowledge inside the multi-modal inputs. In this paper, we propose modAlity-aligneD Action PrompTs (ADAPT), which provides the VLN agent with action prompts to enable the explicit learning of action-level modality alignment to pursue successful navigation. Specifically, an action prompt is defined as a modality-aligned pair of an image sub-prompt and a text sub-prompt, where the former is a single-view observation and the latter is a phrase like “walk past the chair”. When starting navigation, the instruction-related action prompt set is retrieved from a prebuilt action prompt base and passed through a prompt encoder to obtain the prompt feature. Then the prompt feature is concatenated with the original instruction feature and fed to a multilayer transformer for action prediction. To collect high-quality action prompts into the prompt base, we use the Contrastive Language-Image Pretraining (CLIP) model which has powerful cross-modality alignment ability. A modality alignment loss and a sequential consistency loss are further introduced to enhance the alignment of the action prompt and enforce the agent to focus on the related prompt sequentially. Experimental results on both R2R and RxR show the superiority of ADAPT over state-of-the-art methods. Bingqian Lin, Yi Zhu 0004, Zicong Chen, Xiwen Liang, Jianzhuang Liu, Xiaodan Liang |
CVPR | 1 |
| 2022 | RelCLIP: Adapting Language-Image Pretraining for Visual Relationship Detection via Relational Contrastive LearningabstractConventional visual relationship detection models only use the numeric ids of relation labels for training, but ignore the semantic correlation between the labels, which leads to severe training biases and harms the generalization ability of representations.In this paper, we introduce compact language information of relation labels for regularizing the representation learning of visual relations.Specifically, we propose a simple yet effective visual Relationship prediction framework that transfers natural language knowledge learned from Contrastive Language-Image Pre-training (CLIP) models to enhance the relationship prediction, termed as RelCLIP.Benefiting from the powerful visual-semantic alignment ability of CLIP at image level, we introduce a novel Relational Contrastive Learning (RCL) approach that explores relation-level visual-semantic alignment via learning to match cross-modal relational embeddings.By collaboratively learning the semantic coherence and discrepancy from relation triplets, the model can generate more discriminative and robust representations.Experimental results on the Visual Genome dataset show that RelCLIP achieves significant improvements over strong baselines under full (providing accurate labels) and distant supervision (providing noise labels), demonstrating its powerful generalization ability in learning relationship representations. Yi Zhu 0004, Zhaoqing Zhu, Bingqian Lin, Xiaodan Liang, Feng Zhao 0004, Jianzhuang Liu |
EMNLP | 3 |
| 2022 | Adversarial Reinforced Instruction Attacker for Robust Vision-Language NavigationabstractLanguage instruction plays an essential role in the natural language grounded navigation tasks. However, navigators trained with limited human-annotated instructions may have difficulties in accurately capturing key information from the complicated instruction at different timesteps, leading to poor navigation performance. In this paper, we exploit to train a more robust navigator which is capable of dynamically extracting crucial factors from the long instruction, by using an adversarial attacking paradigm. Specifically, we propose a Dynamic Reinforced Instruction Attacker (DR-Attacker), which learns to mislead the navigator to move to the wrong target by destroying the most instructive information in instructions at different timesteps. By formulating the perturbation generation as a Markov Decision Process, DR-Attacker is optimized by the reinforcement learning algorithm to generate perturbed instructions sequentially during the navigation, according to a learnable attack score. Then, the perturbed instructions, which serve as hard samples, are used for improving the robustness of the navigator with an effective adversarial training strategy and an auxiliary self-supervised reasoning task. Experimental results on both Vision-and-Language Navigation (VLN) and Navigation from Dialog History (NDH) tasks show the superiority of our proposed method over state-of-the-art methods. Moreover, the visualization analysis shows the effectiveness of the proposed DR-Attacker, which can successfully attack crucial information in the instructions at different timesteps. Code is available at https://github.com/expectorlin/DR-Attacker. Bingqian Lin, Yi Zhu 0004, Yanxin Long, Xiaodan Liang, Qixiang Ye, Liang Lin 0004 |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 2022 | Atom correlation based graph propagation for scene graph generation
Bingqian Lin, Yi Zhu 0004, Xiaodan Liang |
Pattern Recognit. | 1 |
| 2022 | Configurable Graph Reasoning for Visual Relationship DetectionabstractVisual commonsense knowledge has received growing attention in the reasoning of long-tailed visual relationships biased in terms of object and relation labels. Most current methods typically collect and utilize external knowledge for visual relationships by following the fixed reasoning path of {subject, object → predicate} to facilitate the recognition of infrequent relationships. However, the knowledge incorporation for such fixed multidependent path suffers from the data set biased and exponentially grown combinations of object and relation labels and ignores the semantic gap between commonsense knowledge and real scenes. To alleviate this, we propose configurable graph reasoning (CGR) to decompose the reasoning path of visual relationships and the incorporation of external knowledge, achieving configurable knowledge selection and personalized graph reasoning for each relation type in each image. Given a commonsense knowledge graph, CGR learns to match and retrieve knowledge for different subpaths and selectively compose the knowledge routed path. CGR adaptively configures the reasoning path based on the knowledge graph, bridges the semantic gap between the commonsense knowledge, and the real-world scenes and achieves better knowledge generalization. Extensive experiments show that CGR consistently outperforms previous state-of-the-art methods on several popular benchmarks and works well with different knowledge graphs. Detailed analyses demonstrated that CGR learned explainable and compelling configurations of reasoning paths. Yi Zhu 0004, Xiwen Liang, Bingqian Lin, Qixiang Ye, Jianbin Jiao, Liang Lin 0004, Xiaodan Liang |
IEEE Trans. Neural Networks Learn. Syst. | 3 |
| 2021 | Heterogeneous Excitation-and-Squeeze Network for visual dialog
Bingqian Lin, Yi Zhu 0004, Xiaodan Liang |
Neurocomputing | 1 |
| 2021 | Joint Deep Multi-View Learning for Image ClusteringabstractIn this paper, a novelDeepMulti-viewJointClustering (DMJC) framework is proposed, where multiple deep embedded features, multi-view fusion mechanism, and clustering assignments can be learned simultaneously. Through the joint learning strategy, the clustering-friendly multi-view features and useful multi-view complementary information can be exploited effectively to improve the clustering performance. Under the proposed joint learning framework, we design two ingenious variants of deep multi-view joint clustering models, whose multi-view fusion is implemented by two kinds of simple yet effective schemes. The first model, called DMJC-S, performs multi-view fusion in an implicit way via a novel multi-view soft assignment distribution. The second model, termed DMJC-T, defines a novel multi-view auxiliary target distribution to conduct the multi-view fusion explicitly. Both DMJC-S and DMJC-T are optimized under a KL divergence objective. Experiments on eight challenging image datasets demonstrate the superiority of both DMJC-S and DMJC-T over single/multi-view baselines and the state-of-the-art multi-view clustering methods, which proves the effectiveness of the proposed DMJC framework. To the best of our knowledge, this is the first work to model the multi-view clustering in a deep joint framework, which will provide a meaningful thinking in unsupervised multi-view learning. Yuan Xie 0006, Bingqian Lin, Yanyun Qu, Cuihua Li, Wensheng Zhang 0002, Lizhuang Ma, Yonggang Wen 0001, Dacheng Tao |
IEEE Trans. Knowl. Data Eng. | 2 |
| 2020 | Patch Proposal Network for Fast Semantic Segmentation of High-Resolution ImagesabstractDespite recent progress on the segmentation of high-resolution images, there exist an unsolved problem, i.e., the trade-off among the segmentation accuracy, memory resources and inference speed. So far, GLNet is introduced for high or ultra-resolution image segmentation, which has reduced the computational memory of the segmentation network. However, it ignores the importances of different cropped patches, and treats tiled patches equally for fusion with the whole image, resulting in high computational cost. To solve this problem, we introduce a patch proposal network (PPN) in this paper, which adaptively distinguishes the critical patches from the trivial ones to fuse with the whole image for refining segmentation. PPN is a classification network which alleviates network training burden and improves segmentation accuracy. We further embed PPN in a global-local segmentation network, instructing global branch and refinement branch to work collaboratively. We implement our method on four image datasets:DeepGlobe, ISIC, CRAG and Cityscapes, the first two are ultra-resolution image datasets and the last two are high-resolution image datasets. The experimental results show that our method achieves almost the best segmentation performance compared with the state-of-the-art segmentation methods and the inference speed is 12.9 fps on DeepGlobe and 10 fps on ISIC. Moreover, we embed PPN with the general semantic segmentation network and the experimental results on Cityscapes which contains more object classes demonstrate the generalization ability on general semantic segmentation. Zhenzhen Lei, Bingqian Lin, Cuihua Li, Yanyun Qu, Yuan Xie 0006 |
AAAI | 3 |
| 2020 | Vision-Dialog Navigation by Exploring Cross-Modal MemoryabstractVision-dialog navigation posed as a new holy-grail task in vision-language disciplinary targets at learning an agent endowed with the capability of constant conversation for help with natural language and navigating according to human responses. Besides the common challenges faced in visual language navigation, vision-dialog navigation also requires to handle well with the language intentions of a series of questions about the temporal context from dialogue history and co-reasoning both dialogs and visual scenes. In this paper, we propose the Cross-modal Memory Network (CMN) for remembering and understanding the rich information relevant to historical navigation actions. Our CMN consists of two memory modules, the language memory module (L-mem) and the visual memory module (V-mem). Specifically, L-mem learns latent relationships between the current language interaction and a dialog history by employing a multi-head attention mechanism. V-mem learns to associate the current visual views and the cross-modal memory about the previous navigation actions. The cross-modal memory is generated via a vision-to-language attention and a language-to-vision attention. Benefiting from the collaborative learning of the L-mem and the V-mem, our CMN is able to explore the memory about the decision making of historical navigation actions which is for the current step. Experiments on the CVDN dataset show that our CMN outperforms the previous state-of-the-art model by a significant margin on both seen and unseen environments. Yi Zhu 0004, Fengda Zhu, Zhaohuan Zhan, Bingqian Lin, Jianbin Jiao, Xiaojun Chang, Xiaodan Liang |
CVPR | 4 |
| 2018 | Deeptongue: Tongue Segmentation Via ResnetabstractAccurate tongue image segmentation is helpful to acquire correct automatic tongue diagnosis result. However, traditional methods cannot bring satisfying results in most cases. This paper proposes an end-to-end trainable tongue image segmentation method using deep convolutional neural network based on ResNet. The proposed method, named DeepTongue, segments tongue by using a forward network without preprocessing. The proposed method has no restrictions of the illumination and size of tongue images. Experimental results show that the proposed DeepTongue improves the segmentation accuracy by a noticeable margin. In addition, DeepTongue is much faster than the existing tongue image segmentation methods. Bingqian Lin, Junwei Xle, Cuihua Li, Yanyun Qu |
ICASSP | 1 |