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Sascha Zur

dblp:225/8248 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 2018
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2Software engineering, systems software and programming languages · 1Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Software engineering, system software, and programming languages
1 paper
Software maintenance and evolution · 77% Requirements engineering and software design · 23%
Computer graphics and multimedia
1 paper
Virtual and augmented reality · 100%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Software maintenance and evolution › program comprehension
software visualization
0.312018
Immersive Exploration of OSGi-Based Software Systems in Virtual Reality · VR 2018
Requirements engineering and software design
software architecture
0.112018
Immersive Exploration of OSGi-Based Software Systems in Virtual Reality · VR 2018

Methods — techniques the papers use, named apart from their topics

virtual reality · 0.7island metaphor · 0.7
YearPublicationVenuePosition
2018 IslandViz: A Tool for Visualizing Modular Software Systems in Virtual Reality
abstract
We propose the tool IslandViz for exploring modular software systems in virtual reality. We use an island metaphor, which represents every module as a distinct island. The resulting island system is displayed in the confines of a virtual table, where users can explore the software visualization on multiple levels of granularity by performing navigational tasks. Our approach allows users to get a first overview about the complexity of an OSGi-based software system by interactively exploring its modules as well as the dependencies between them.
Martin Misiak, Andreas Schreiber 0001, Arnulph Fuhrmann, Sascha Zur, Doreen Seider, Lisa Nafeie
VISSOFT4
2018 Immersive Exploration of OSGi-Based Software Systems in Virtual Reality
abstract
We present an approach for exploring OSGi-based software systems in virtual reality. We employ an island metaphor, which represents every module as a distinct island. The resulting island system is displayed in the confines of a virtual table, where users can explore the software visualization on multiple levels of granularity by performing intuitive navigational tasks. Our approach allows users to get a first overview about the complexity of an OSGi-based software system by interactively exploring its modules as well as the dependencies between them.
Martin Misiak, Doreen Seider, Sascha Zur, Arnulph Fuhrmann, Andreas Schreiber 0001
VR3