Aixi Zhang

dblp:225/9547 · DBLP profile ↗
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11ranked-venue papers
1as first author
11since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 7 · 7 since 2021Artificial intelligence and machine learning · 5 · 1 first-author · 5 since 2021Security and privacy · 1 · 1 since 2021
YearPublicationVenuePosition
2026 Deepfake Detection via Exploring Degradation Inconsistency
abstract
The detection of face forgery has become increasingly vital due to the severe security concerns posed by face manipulation techniques. While recent studies on forgery detection have demonstrated promising results when the training and testing samples come from the same domains, the problem remains challenging when attempting to extend the detector to unseen methods. In this work, we propose an innovative approach to enhance the generalization capability of forgery detection methods by exploring degradation inconsistency clues interspersed between the background and the manipulated face regions. Our motivation stems from the observation that digital photos undergo different degradation during acquisition and transmission, resulting in backgrounds and faces from different sources containing distinct degradation patterns in the forged faces. The proposed framework, termed the Degradation Consistency Learning Framework, integrates two core components: a data generation network that modulates degradation transformations to obtain tampered facial images, and a detection network that mines degradation inconsistency clues from both spatial and frequency domains. These two components are tightly coupled through adversarial training, forming a dynamic architecture akin to a Generative Adversarial Network (GAN). Experimental results on different benchmark and evaluation protocols (i.e., indataset and cross-dataset) have demonstrated the effectiveness of our method.
Weiming Bai, Yufan Liu 0001, Aixi Zhang, Bing Li 0001, Weiming Hu 0004
IEEE Trans. Inf. Forensics Secur.3
2024 GPD-VVTO: Preserving Garment Details in Video Virtual Try-On
abstract
Video Virtual Try-On aims to transfer a garment onto a person in the video. Previous methods typically focus on image-based virtual try-on, but directly applying these methods to videos often leads to temporal discontinuity due to inconsistencies between frames. Limited attempts in video virtual try-on also suffer from unrealistic results and poor generalization ability. In light of previous research, we posit that the task of video virtual try-on can be decomposed into two key aspects: (1) single-frame results are realistic and natural, while retaining consistency with the garment; (2) the person's actions and the garment are coherent throughout the entire video. To address these two aspects, we propose a novel two-stage framework based on Latent Diffusion Model, namely Garment-Preserving Diffusion for Video Virtual Try-On (GPD-VVTO). In the first stage, the model is trained on single-frame data to improve the ability of generating high-quality try-on images. We integrate both low-level texture features and high-level semantic features of the garment into the denoising network to preserve garment details while ensuring a natural fit between the garment and the person. In the second stage, the model is trained on video data to enhance temporal consistency. We devise a novel Garment-aware Temporal Attention (GTA) module that incorporates garment features into temporal attention, enabling the model to maintain the fidelity to the garment during temporal modeling. Furthermore, we collect a video virtual try-on dataset containing high-resolution videos from diverse scenes, addressing the limited variety of current datasets in terms of video background and human actions. Extensive experiments demonstrate that our method outperforms existing state-of-the-art methods in both image-based and video-based virtual try-on tasks, indicating the effectiveness of our proposed framework.
Weilun Dai, Long Chan, Huanyu Zhou, Aixi Zhang, Si Liu 0001
ACM Multimedia5
2024 FuseAnyPart: Diffusion-Driven Facial Parts Swapping via Multiple Reference Images
abstract
Facial parts swapping aims to selectively transfer regions of interest from the source image onto the target image while maintaining the rest of the target image unchanged. Most studies on face swapping designed specifically for full-face swapping, are either unable or significantly limited when it comes to swapping individual facial parts, which hinders fine-grained and customized character designs. However, designing such an approach specifically for facial parts swapping is challenged by a reasonable multiple reference feature fusion, which needs to be both efficient and effective. To overcome this challenge, FuseAnyPart is proposed to facilitate the seamless "fuse-any-part" customization of the face. In FuseAnyPart, facial parts from different people are assembled into a complete face in latent space within the Mask-based Fusion Module. Subsequently, the consolidated feature is dispatched to the Addition-based Injection Module for fusion within the UNet of the diffusion model to create novel characters. Extensive experiments qualitatively and quantitatively validate the superiority and robustness of FuseAnyPart. Source codes are available at https://github.com/Thomas-wyh/FuseAnyPart.
Siying Cui, Aixi Zhang, Wei-Long Zheng, Senzhang Wang
NeurIPS4
2024 PPDM++: Parallel Point Detection and Matching for Fast and Accurate HOI Detection
abstract
Human-Object Interaction (HOI) detection aims to understand human activities by detecting interaction triplets. Previous HOI detection methods adopt a two-stage instance-driven paradigm. Unfortunately, many non-interactive human-object pairs generated by the first stage are the main obstacle impeding HOI detectors from high efficiency and promising performance. To remedy this, we propose a novel top-down interaction-driven paradigm, detecting interactions first and bridging interactive human-object pairs through interactions. We formulate HOI as a point triplet human point, interaction point, object point and design a Parallel Point Detection and Matching (PPDM) framework. We further take advantage of two-stage methods and propose a novel framework, PPDM++, that detects the interactive human-object pairs by PPDM, then extracts region features for each pair to predict actions. The core of PPDM/PPDM++ is to convert the instance-driven bottom-up paradigm to an interaction-driven top-down paradigm, thus avoiding additional computation costs from traversing a tremendous number of non-interactive pairs. Benefiting from the advanced paradigm, PPDM/PPDM++ has achieved significant performance gains with high efficiency. PPDM-DLA-34 has achieved 19.94 mAP with 42 FPS as the first real-time HOI detector, and PPDM++-SwinB achieves 30.1 mAP with 17 FPS on HICO-DET dataset. We also built an application-oriented database named HOI-A, a supplement to the existing datasets.
Yue Liao, Si Liu 0001, Yulu Gao, Aixi Zhang, Fei Wang 0032, Bo Li 0006
IEEE Trans. Pattern Anal. Mach. Intell.4
2023 Video Background Music Generation: Dataset, Method and Evaluation
abstract
Music is essential when editing videos, but selecting music manually is difficult and time-consuming. Thus, we seek to automatically generate background music tracks given video input. This is a challenging task since it requires music-video datasets, efficient architectures for video-to-music generation, and reasonable metrics, none of which currently exist. To close this gap, we introduce a complete recipe including dataset, benchmark model, and evaluation metric for video background music generation. We present SymMV, a video and symbolic music dataset with various musical annotations. To the best of our knowledge, it is the first video-music dataset with rich musical annotations. We also propose a benchmark video background music generation framework named V-MusProd, which utilizes music priors of chords, melody, and accompaniment along with video-music relations of semantic, color, and motion features. To address the lack of objective metrics for video-music correspondence, we design a retrieval-based metric VMCP built upon a powerful video-music representation learning model. Experiments show that with our dataset, V-MusProd outperforms the state-of-the-art method in both music quality and correspondence with videos. We believe our dataset, benchmark model, and evaluation metric will boost the development of video background music generation. Our dataset and code are available at https://github.com/zhuole1025/SymMV.
Le Zhuo, Zhaokai Wang, Baisen Wang, Yue Liao, Chenxi Bao, Stanley Peng, Songhao Han, Aixi Zhang, Fei Fang 0002, Si Liu 0001
ICCV8
2023 DiffDance: Cascaded Human Motion Diffusion Model for Dance Generation
abstract
When hearing music, it is natural for people to dance to its rhythm. Automatic dance generation, however, is a challenging task due to the physical constraints of human motion and rhythmic alignment with target music. Conventional autoregressive methods introduce compounding errors during sampling and struggle to capture the long-term structure of dance sequences. To address these limitations, we present a novel cascaded motion diffusion model, DiffDance, designed for high-resolution, long-form dance generation. This model comprises a music-to-dance diffusion model and a sequence super-resolution diffusion model. To bridge the gap between music and motion for conditional generation, DiffDance employs a pretrained audio representation learning model to extract music embeddings and further align its embedding space to motion via contrastive loss. During training our cascaded diffusion model, we also incorporate multiple geometric losses to constrain the model outputs to be physically plausible and add a dynamic loss weight that adaptively changes over diffusion timesteps to facilitate sample diversity. Through comprehensive experiments performed on the benchmark dataset AIST++, we demonstrate that DiffDance is capable of generating realistic dance sequences that align effectively with the input music. These results are comparable to those achieved by state-of-the-art autoregressive methods.
Qiaosong Qi, Le Zhuo, Aixi Zhang, Yue Liao, Fei Fang 0002, Si Liu 0001, Shuicheng Yan
ACM Multimedia3
2023 Simultaneously Training and Compressing Vision-and-Language Pre-Training Model
abstract
Model compression is an essential step for large-scale pre-training models toward practical application and deployment on the edge device. However, when conventional compression methods following ‘pre-training then compressing’ two-phase pipeline are applied to Vision-and-Language Pre-training (VLP) models, it will lead to a high calculation and memory overhead. In this work, we break the two-phase pipeline and propose an efficient and effective one-phase VLP model compression mechanism, namedREDUCER, which stands for ‘simultaneously training and compREssing’ VLP model via progressive moDUle replaCing and nEtworkRewiring. Specifically, REDUCER consists of three insightful designs. Firstly, we design a one-phase compression framework to train and compress the VLP model simultaneously to avoid the extra calculation and memory cost caused by an isolated model compression phase in the conventional two-phase pipeline. Secondly, we propose an adaptive progressive module replacing mechanism to compress the model depth free from explicit knowledge distillation losses, relieving the multi-task optimization problems. Thirdly, we integrate pruning techniques into VLP model compression to simultaneously compress the model in width and depth. Overall, we obtain a lightweight VLP model with only one pre-training phase, and it is the first one-phase compression method for VLP models. Extensive experiments have been conducted on representative VLP models,i.e., ClipBERT and VICTOR, and the experimental results show a superior trade-off between performance and efficiency.
Qiaosong Qi, Aixi Zhang, Yue Liao, Wenyu Sun, Si Liu 0001
IEEE Trans. Multim.2
2022 GEN-VLKT: Simplify Association and Enhance Interaction Understanding for HOI Detection
abstract
The task of Human-Object Interaction (HOI) detection could be divided into two core problems, i.e., human-object association and interaction understanding. In this paper, we reveal and address the disadvantages of the conventional query-driven HOI detectors from the two aspects. For the association, previous two-branch methods suffer from complex and costly post-matching, while single-branch methods ignore the features distinction in different tasks. We propose Guided-Embedding Network (GEN) to attain a two-branch pipeline without post-matching. In GEN, we design an instance decoder to detect humans and objects with two independent query sets and a position Guided Embedding (p-GE) to mark the human and object in the same position as a pair. Besides, we design an interaction decoder to classify interactions, where the interaction queries are made of instance Guided Embeddings (i-GE) generated from the outputs of each instance decoder layer. For the interaction understanding, previous methods suffer from long-tailed distribution and zero-shot discovery. This paper proposes Visual-Linguistic Knowledge Transfer (VLKT) training strategy to enhance interaction understanding by transferring knowledge from a visual-linguistic pre-trained model CLIP. In specific, we extract text embeddings for all labels with CLIP to initialize the classifier and adopt a mimic loss to minimize the visual feature distance between GEN and CLIP. As a result, GEN-VLKT outperforms the state of the art by large margins on multiple datasets, e.g., +5.05 mAP on HICO-Det. The source codes are available at https://github.com/YueLiao/gen-vlkt.
Yue Liao, Aixi Zhang, Miao Lu, Si Liu 0001
CVPR2
2022 Progressive Language-Customized Visual Feature Learning for One-Stage Visual Grounding
abstract
Visual grounding is a task to localize an object described by a sentence in an image. Conventional visual grounding methods extract visual and linguistic features isolatedly and then perform cross-modal interaction in a post-fusion manner. We argue that this post-fusion mechanism does not fully utilize the information in two modalities. Instead, it is more desired to perform cross-modal interaction during the extraction process of the visual and linguistic feature. In this paper, we propose a language-customized visual feature learning mechanism where linguistic information guides the extraction of visual feature from the very beginning. We instantiate the mechanism as a one-stage framework named Progressive Language-customized Visual feature learning (PLV). Our proposed PLV consists of a Progressive Language-customized Visual Encoder (PLVE) and a grounding module. We customize the visual feature with linguistic guidance at each stage of the PLVE by Channel-wise Language-guided Interaction Modules (CLIM). Our proposed PLV outperforms conventional state-of-the-art methods with large margins across five visual grounding datasets without pre-training on object detection datasets, while achieving real-time speed. The source code is available in the supplementary material.
Yue Liao, Aixi Zhang, Zhiyuan Chen 0008, Tianrui Hui, Si Liu 0001
IEEE Trans. Image Process.2
2021 TransRefer3D: Entity-and-Relation Aware Transformer for Fine-Grained 3D Visual Grounding
abstract
Recently proposed fine-grained 3D visual grounding is an essential and challenging task, whose goal is to identify the 3D object referred by a natural language sentence from other distractive objects of the same category. Existing works usually adopt dynamic graph networks to indirectly model the intra/inter-modal interactions, making the model difficult to distinguish the referred object from distractors due to the monolithic representations of visual and linguistic contents. In this work, we exploit Transformer for its natural suitability on permutation-invariant 3D point clouds data and propose a TransRefer3D network to extract entity-and-relation aware multimodal context among objects for more discriminative feature learning. Concretely, we devise an Entity-aware Attention (EA) module and a Relation-aware Attention (RA) module to conduct fine-grained cross-modal feature matching. Facilitated by co-attention operation, our EA module matches visual entity features with linguistic entity features while RA module matches pair-wise visual relation features with linguistic relation features, respectively. We further integrate EA and RA modules into an Entity-and-Relation aware Contextual Block (ERCB) and stack several ERCBs to form our TransRefer3D for hierarchical multimodal context modeling. Extensive experiments on both Nr3D and Sr3D datasets demonstrate that our proposed model significantly outperforms existing approaches by up to 10.6% and claims the new state-of-the-art performance. To the best of our knowledge, this is the first work investigating Transformer architecture for fine-grained 3D visual grounding task.
Dailan He, Yusheng Zhao, Junyu Luo 0002, Tianrui Hui, Shaofei Huang 0001, Aixi Zhang, Si Liu 0001
ACM Multimedia6
2021 Mining the Benefits of Two-stage and One-stage HOI Detection
abstract
Two-stage methods have dominated Human-Object Interaction~(HOI) detection for several years. Recently, one-stage HOI detection methods have become popular. In this paper, we aim to explore the essential pros and cons of two-stage and one-stage methods. With this as the goal, we find that conventional two-stage methods mainly suffer from positioning positive interactive human-object pairs, while one-stage methods are challenging to make an appropriate trade-off on multi-task learning, \emph{i.e.}, object detection, and interaction classification. Therefore, a core problem is how to take the essence and discard the dregs from the conventional two types of methods. To this end, we propose a novel one-stage framework with disentangling human-object detection and interaction classification in a cascade manner. In detail, we first design a human-object pair generator based on a state-of-the-art one-stage HOI detector by removing the interaction classification module or head and then design a relatively isolated interaction classifier to classify each human-object pair. Two cascade decoders in our proposed framework can focus on one specific task, detection or interaction classification. In terms of the specific implementation, we adopt a transformer-based HOI detector as our base model. The newly introduced disentangling paradigm outperforms existing methods by a large margin, with a significant relative mAP gain of 9.32% on HICO-Det. The source codes are available at https://github.com/YueLiao/CDN.
Aixi Zhang, Yue Liao, Si Liu 0001, Miao Lu, Chen Gao 0005
NeurIPS1