VLDB 2026 Research / reviewers in the wild / expert
Victor Ungureanu
dblp:226/1994
· DBLP profile ↗
8ranked-venue papers
0as first author
7since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 6 · 5 since 2021Artificial intelligence and machine learning · 5 · 4 since 2021Security and privacy · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Selection of Layers from Self-supervised Learning Models for Predicting Mean-Opinion-Score of SpeechabstractSelf-supervised learning (SSL) models like Wav2Vec2, HuBERT, and WavLM have been widely used in speech processing. These transformer-based models consist of multiple layers, each capturing different levels of representation. While prior studies explored their layer-wise representations for efficiency and performance, speech quality assessment (SQA) models predominantly rely on last-layer features, leaving intermediate layers underexamined. In this work, we systematically evaluate different layers of multiple SSL models for predicting mean-opinion-score (MOS). Features from each layer are fed into a lightweight regression network to assess effectiveness. Our experiments consistently show early-layers features outperform or match those from the last layer, leading to significant improvements over conventional approaches and state-of-the-art MOS prediction models. These findings highlight the advantages of early-layer selection, offering enhanced performance and reduced system complexity. Fredrik Cumlin, Victor Ungureanu, Chandan K. A. Reddy, Christian Schüldt, Saikat Chatterjee |
ASRU | 3 |
| 2025 | Impairments are Clustered in Latents of Deep Neural Network-based Speech Quality ModelsabstractIn this article, we provide an experimental observation: Deep neural network (DNN) based speech quality assessment (SQA) models have inherent latent representations where many types of impairments are clustered. While DNN-based SQA models are not trained for impairment classification, our experiments show good impairment classification results in an appropriate SQA latent representation. We investigate the clustering of impairments using various kinds of audio degradations that include different types of noises, waveform clipping, gain transition, pitch shift, compression, reverberation, etc. To visualize the clusters we perform classification of impairments in the SQA-latent representation domain using a standard k-nearest neighbor (kNN) classifier. We also develop a new DNN-based SQA model, named DNSMOS+, to examine whether an improvement in SQA leads to an improvement in impairment classification. The classification accuracy is 94% for LibriAugmented dataset with 16 types of impairments and 54% for ESC-50 dataset with 50 types of real noises. Fredrik Cumlin, Victor Ungureanu, Chandan K. A. Reddy, Christian Schüldt, Saikat Chatterjee |
ICASSP | 3 |
| 2025 | Multivariate Probabilistic Assessment of Speech Quality
Fredrik Cumlin, Victor Ungureanu, Chandan K. A. Reddy, Christian Schüldt, Saikat Chatterjee |
INTERSPEECH | 3 |
| 2024 | Smart Home Privacy: A Scoping Review
Ali Ahmed 0001, Victor Ungureanu, Tarek Gaber, Craig A. Watterson, Fatma Masmoudi |
ICISSP | 2 |
| 2024 | MusicRL: Aligning Music Generation to Human PreferencesabstractWe propose MusicRL, the first music generation system finetuned from human feedback. Appreciation of text-to-music models is particularly subjective since the concept of musicality as well as the specific intention behind a caption are user-dependent (e.g. a caption such as “upbeat workout music” can map to a retro guitar solo or a technopop beat). Not only this makes supervised training of such models challenging, but it also calls for integrating continuous human feedback in their post-deployment finetuning. MusicRL is a pretrained autoregressive MusicLM model of discrete audio tokens finetuned with reinforcement learning to maximize sequence-level rewards. We design reward functions related specifically to text-adherence and audio quality with the help from selected raters, and use those to finetune MusicLM into MusicRL-R. We deploy MusicLM to users and collect a substantial dataset comprising 300,000 pairwise preferences. Using Reinforcement Learning from Human Feedback (RLHF), we train MusicRL-U, the first text-to-music model that incorporates human feedback at scale. Human evaluations show that both MusicRL-R and MusicRL-U are preferred to the baseline. Ultimately, MusicRL-RU combines the two approaches and results in the best model according to human raters. Ablation studies shed light on the musical attributes influencing human preferences, indicating that text adherence and quality only account for a part of it. This underscores the prevalence of subjectivity in musical appreciation and calls for further involvement of human listeners in the finetuning of music generation models. Samples can be found at google-research.github.io/seanet/musiclm/rlhf/. Geoffrey Cideron, Sertan Girgin, Mauro Verzetti, Damien Vincent, Matej Kastelic, Zalan Borsos, Brian McWilliams, Victor Ungureanu, Olivier Bachem, Olivier Pietquin, Matthieu Geist, Léonard Hussenot, Neil Zeghidour, Andrea Agostinelli |
ICML | 8 |
| 2024 | DNSMOS Pro: A Reduced-Size DNN for Probabilistic MOS of Speech
Fredrik Cumlin, Victor Ungureanu, Chandan K. A. Reddy, Christian Schüldt, Saikat Chatterjee |
INTERSPEECH | 3 |
| 2021 | Real-Time Speech Frequency Bandwidth ExtensionabstractIn this paper we propose a lightweight model for frequency bandwidth extension of speech signals, increasing the sampling frequency from 8kHz to 16kHz while restoring the high frequency content to a level almost indistinguishable from the 16kHz ground truth. The model architecture is based on SEANet (Sound EnhAncement Network), a wave-to-wave fully convolutional model, which uses a combination of feature losses and adversarial losses to reconstruct an enhanced version of the input speech. In addition, we propose a variant of SEANet that can be deployed on-device in streaming mode, achieving an architectural latency of 16ms. When profiled on a single core of a mobile CPU, processing one 16ms frame takes only 1.5ms. The low latency makes it viable for bi-directional voice communication systems. Yunpeng Li 0008, Marco Tagliasacchi, Oleg Rybakov, Victor Ungureanu, Dominik Roblek |
ICASSP | 4 |
| 2018 | Experiments with Training Corpora for Statistical Text-to-speech Systems
Monika Podsiadlo, Victor Ungureanu |
INTERSPEECH | 2 |