Demo Data from VLDB 2026 / reviewers in the wild / expert
Zhangyang Xiong
dblp:226/6548
· DBLP profile ↗
6ranked-venue papers
3as first author
6since 2021 · last 2026
0009-0005-8396-7560ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 2 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 3 first-author · 5 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
3D vision · 52% Generative modeling · 26% Video understanding and tracking · 10% | |
| Computer graphics and multimedia
1 paper |
Visual content generation and editing · 100% |
Topics — the 14 heaviest of 14, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d human reconstruction |
0.8 | 1 | 2024 | MVHumanNet: A Large-Scale Dataset of Multi-View Daily Dressing Human Captures · CVPR 2024 |
Computer vision › Video understanding and tracking › action recognition
human action recognition |
0.8 | 1 | 2024 | MVHumanNet: A Large-Scale Dataset of Multi-View Daily Dressing Human Captures · CVPR 2024 |
Machine learning › Generative modeling › image generation
person image synthesis |
0.8 | 1 | 2024 | MVHumanNet: A Large-Scale Dataset of Multi-View Daily Dressing Human Captures · CVPR 2024 |
Machine learning › Generative modeling › generative adversarial network
3d-aware image synthesis |
0.7 | 1 | 2023 | Get3DHuman: Lifting StyleGAN-Human into a 3D Generative Model using Pixel-aligned Reconstruction Priors · ICCV 2023 |
Computer vision › 3D vision › 3d object recognition
3d object classification |
0.7 | 1 | 2023 | MVImgNet: A Large-scale Dataset of Multi-view Images · CVPR 2023 |
Computer vision › 3D vision
3d reconstruction |
0.7 | 1 | 2023 | MVImgNet: A Large-scale Dataset of Multi-view Images · CVPR 2023 |
Machine learning › Generative modeling
generative adversarial network |
0.7 | 1 | 2023 | Get3DHuman: Lifting StyleGAN-Human into a 3D Generative Model using Pixel-aligned Reconstruction Priors · ICCV 2023 |
Computer vision › 3D vision › 3d reconstruction
multi-view stereo |
0.7 | 1 | 2023 | MVImgNet: A Large-scale Dataset of Multi-view Images · CVPR 2023 |
Computer vision › 3D vision › point cloud analysis
point cloud classification |
0.7 | 1 | 2023 | MVImgNet: A Large-scale Dataset of Multi-view Images · CVPR 2023 |
Computer vision › 3D vision › novel view synthesis › radiance field
radiance field reconstruction |
0.7 | 1 | 2023 | MVImgNet: A Large-scale Dataset of Multi-view Images · CVPR 2023 |
Visual content generation and editing › 3d content generation
3d human generation |
0.7 | 1 | 2023 | Get3DHuman: Lifting StyleGAN-Human into a 3D Generative Model using Pixel-aligned Reconstruction Priors · ICCV 2023 |
Computer vision › Segmentation and scene understanding
instance segmentation |
0.6 | 1 | 2022 | ETHSeg: An Amodel Instance Segmentation Network and a Real-world Dataset for X-Ray Waste Inspection · CVPR 2022 |
Machine learning › Representation and self-supervised learning
pre-training |
0.2 | 1 | 2023 | MVImgNet: A Large-scale Dataset of Multi-view Images · CVPR 2023 |
Computer vision › Segmentation and scene understanding › object segmentation
occluded object segmentation |
0.2 | 1 | 2022 | ETHSeg: An Amodel Instance Segmentation Network and a Real-world Dataset for X-Ray Waste Inspection · CVPR 2022 |
Methods — techniques the papers use, named apart from their topics
pixel-aligned reconstruction · 1.3latent space bridging · 1.3StyleGAN · 1.3neural radiance field · 0.8SMPL · 0.8dense reconstruction · 0.7global structure guidance · 0.6easy-to-hard disassembling · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Low carbon vehicle Routing dynamic optimization method integrating multi-source spatiotemporal perception and collaborative evolution
Haifei Zhang, Zhangyang Xiong, Lujie Zhou, Fen Zhao, Bailing Zhou, Yintong Wang |
Eng. Appl. Artif. Intell. | 3 |
| 2024 | PIFu for the Real World: A Self-supervised Framework to Reconstruct Dressed Human from Single-View Images
Zhangyang Xiong, Dong Du 0002, Yushuang Wu, Jingqi Dong, Linchao Bao, Xiaoguang Han 0001 |
CVM (1) | 1 |
| 2024 | MVHumanNet: A Large-Scale Dataset of Multi-View Daily Dressing Human CapturesabstractIn this era, the success of large language models and text-to-image models can be attributed to the driving force of large-scale datasets. However, in the realm of 3D vision, while remarkable progress has been made with models trained on large-scale synthetic and real-captured object data like Objaverse and MVImgNet, a similar level of progress has not been observed in the domain of human-centric tasks partially due to the lack of a large-scale human dataset. Existing datasets of high-fidelity 3D human capture continue to be mid-sized due to the significant challenges in acquiring large-scale high-quality 3D human data. To bridge this gap, we present MVHuman-Net, a dataset that comprises multi-view human action sequences of 4,500 human identities. The primary focus of our work is on collecting human data that features a large number of diverse identities and everyday clothing using a multi- view human capture system, which facilitates easily scalable data collection. Our dataset contains 9,000 daily outfits, 60,000 motion sequences and 645 million frames with extensive annotations, including human masks, camera parameters, 2D and 3D keypoints, SMPUSMPLX parameters, and corresponding textual descriptions. To explore the potential of MVHumanNet in various 2D and 3D visual tasks, we conducted pilot studies on view-consistent action recognition, human NeRF reconstruction, text-driven view-unconstrained human image generation, as well as 2D view-unconstrained human image and 3D avatar generation. Extensive experiments demonstrate the performance improvements and effective applications enabled by the scale provided by MVHumanNet. As the current largest-scale 3D human dataset, we hope that the release of MVHu-manNet data with annotations will foster further innovations in the domain of 3D human-centric tasks at scale. Zhangyang Xiong, Chenghong Li, Kenkun Liu, Hongjie Liao, Jianqiao Hu, Junyi Zhu 0010, Shuliang Ning, Lingteng Qiu, Chongjie Wang, Shuguang Cui, Xiaoguang Han 0001 |
CVPR | 1 |
| 2023 | MVImgNet: A Large-scale Dataset of Multi-view ImagesabstractBeing data-driven is one of the most iconic properties of deep learning algorithms. The birth of ImageNet [24] drives a remarkable trend of ‘learning from large-scale data’ in computer vision. Pretraining on ImageNet to obtain rich universal representations has been manifested to benefit various 2D visual tasks, and becomes a standard in 2D vision. However, due to the laborious collection of real-world 3D data, there is yet no generic dataset serving as a counterpart of ImageNet in 3D vision, thus how such a dataset can impact the 3D community is unraveled. To remedy this defect, we introduce MVImgNet, a large-scale dataset of multi-view images, which is highly convenient to gain by shooting videos of real-world objects in human daily life. It contains 6.5 million frames from 219,188 videos crossing objects from 238 classes, with rich annotations of object masks, camera parameters, and point clouds. The multi-view attribute endows our dataset with 3D-aware signals, making it a soft bridge between 2D and 3D vision. We conduct pilot studies for probing the potential of MVImgNet on a variety of 3D and 2D visual tasks, including radiance field reconstruction, multi-view stereo, and view-consistent image understanding, where MVImgNet demonstrates promising performance, remaining lots of possibilities for future explorations. Besides, via dense reconstruction on MVImgNet, a 3D object point cloud dataset is derived, called MVPNet, covering 87,200 samples from 150 categories, with the class label on each point cloud. Experiments show that MVP-Net can benefit the real-world 3D object classification while posing new challenges to point cloud understanding. MVImgNet and MVPNet will be public, hoping to inspire the broader vision community. Xianggang Yu, Mutian Xu, Haolin Liu 0004, Chongjie Ye, Yushuang Wu, Zizheng Yan, Chenming Zhu, Zhangyang Xiong, Tianyou Liang, Guanying Chen, Shuguang Cui, Xiaoguang Han 0001 |
CVPR | 9 |
| 2023 | Get3DHuman: Lifting StyleGAN-Human into a 3D Generative Model using Pixel-aligned Reconstruction PriorsabstractFast generation of high-quality 3D digital humans is important to a vast number of applications ranging from entertainment to professional concerns. Recent advances in differentiable rendering have enabled the training of 3D generative models without requiring 3D ground truths. However, the quality of the generated 3D humans still has much room to improve in terms of both fidelity and diversity. In this paper, we present Get3DHuman, a novel 3D human framework that can significantly boost the realism and diversity of the generated outcomes by only using a limited budget of 3D ground-truth data. Our key observation is that the 3D generator can profit from human-related priors learned through 2D human generators and 3D reconstructors. Specifically, we bridge the latent space of Get3DHuman with that of StyleGAN-Human [13] via a specially-designed prior network, where the input latent code is mapped to the shape and texture feature volumes spanned by the pixel-aligned 3D reconstructor [50]. The outcomes of the prior network are then leveraged as the supervisory signals for the main generator network. To ensure effective training, we further propose three tailored losses applied to the generated feature volumes and the intermediate feature maps. Extensive experiments demonstrate that Get3DHuman greatly outperforms the other state-of-the-art approaches and can support a wide range of applications including shape interpolation, shape re-texturing, and single-view reconstruction through latent inversion. Zhangyang Xiong, Derong Jin, Weikai Chen 0001, Linchao Bao, Shuguang Cui, Xiaoguang Han 0001 |
ICCV | 1 |
| 2022 | ETHSeg: An Amodel Instance Segmentation Network and a Real-world Dataset for X-Ray Waste InspectionabstractWaste inspection for packaged waste is an important step in the pipeline of waste disposal. Previous methods either rely on manual visual checking or RGB image-based inspection algorithm, requiring costly preparation procedures (e.g., open the bag and spread the waste items). Moreover, occluded items are very likely to be left out. Inspired by the fact that X-ray has a strong penetrating power to see through the bag and overlapping objects, we propose to perform waste inspection efficiently using X-ray images without the need to open the bag. We introduce a novel problem of instance-level waste segmentation in X-ray image for intelligent waste inspection, and contribute a real dataset consisting of 5,038 X-ray images (totally 30,881 waste items) with high-quality annotations (i.e., waste categories, object boxes, and instance-level masks) as a benchmark for this problem. As existing segmentation methods are mainly designed for natural images and cannot take advantage of the characteristics of X-ray waste images (e.g., heavy occlusions and penetration effect), we propose a new instance segmentation method to explicitly take these image characteristics into account. Specifically, our method adopts an easy-to-hard disassembling strategy to use high confidence predictions to guide the segmentation of highly overlapped objects, and a global structure guidance module to better capture the complex contour information caused by the penetration effect. Extensive experiments demonstrate the effectiveness of the proposed method. Our dataset is released at WIXRayNet. Lingteng Qiu, Zhangyang Xiong, Xuhao Wang, Kenkun Liu, Guanying Chen, Xiaoguang Han 0001, Shuguang Cui |
CVPR | 2 |