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Leisheng Zhong

dblp:226/7341 · DBLP profile ↗
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4ranked-venue papers
3as first author
1since 2021 · last 2022
0000-0001-8459-5504ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Video understanding and tracking · 65% 3D vision · 35%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › object pose estimation
object pose tracking
0.412020
Occlusion-Aware Region-Based 3D Pose Tracking of Objects With Temporally Consistent Polar-Based Local Partitioning · IEEE Trans. Image Process. 2020
Computer vision › Video understanding and tracking › object tracking › robust tracking
occlusion-robust tracking
0.412020
Occlusion-Aware Region-Based 3D Pose Tracking of Objects With Temporally Consistent Polar-Based Local Partitioning · IEEE Trans. Image Process. 2020
Computer vision › Video understanding and tracking › object tracking
3d object tracking
0.412019
A Robust Monocular 3D Object Tracking Method Combining Statistical and Photometric Constraints · Int. J. Comput. Vis. 2019

Methods — techniques the papers use, named apart from their topics

region-based optimization · 0.4polar-based local partitioning · 0.4color histogram · 0.4statistical constraint · 0.4photometric constraints · 0.4
YearPublicationVenuePosition
2022 Detecting prohibited objects with physical size constraint from cluttered X-ray baggage images
An Chang, Yu Zhang 0026, Shunli Zhang 0005, Leisheng Zhong, Li Zhang 0023
Knowl. Based Syst.4
2020 Occlusion-Aware Region-Based 3D Pose Tracking of Objects With Temporally Consistent Polar-Based Local Partitioning
abstract
Region-based methods have become the state-of-art solution for monocular 6-DOF object pose tracking in recent years. However, two main challenges still remain: the robustness to heterogeneous configurations (both foreground and background), and the robustness to partial occlusions. In this paper, we propose a novel region-based monocular 3D object pose tracking method to tackle these problems. Firstly, we design a new strategy to define local regions, which is simple yet efficient in constructing discriminative local color histograms. Contrary to previous methods which define multiple circular regions around the object contour, we propose to define multiple overlapped, fan-shaped regions according to polar coordinates. This local region partitioning strategy produces much less number of local regions that need to be maintained and updated, while still being temporally consistent. Secondly, we propose to detect occluded pixels using edge distance and color cues. The proposed occlusion detection strategy is seamlessly integrated into the region-based pose optimization pipeline via a pixel-wise weight function, which significantly alleviates the interferences caused by partial occlusions. We demonstrate the effectiveness of the proposed two new strategies with a careful ablation study. Furthermore, we compare the performance of our method with the most recent state-of-art region-based methods in a recently released large dataset, in which the proposed method achieves competitive results with a higher average tracking success rate. Evaluations on two real-world datasets also show that our method is capable of handling realistic tracking scenarios.
Leisheng Zhong, Yu Zhang 0026, Shunli Zhang 0005, Li Zhang 0023
IEEE Trans. Image Process.1
2019 A Robust Monocular 3D Object Tracking Method Combining Statistical and Photometric Constraints
Leisheng Zhong, Li Zhang 0023
Int. J. Comput. Vis.1
2018 A Direct 3D Object Tracking Method Based on Dynamic Textured Model Rendering and Extended Dense Feature Fields
abstract
We propose a novel method for robust 6-DOF pose tracking of rigid objects from monocular images. In our method, 3D object tracking is achieved by directly aligning video frames to dynamic templates rendered from a textured 3D object model. Unlike previous methods, which usually utilize a small number of discrete templates to align with video frames, we employ an online textured model, rendering to create dynamic templates in continuous pose space according to the previously estimated object pose. In this way, a pose estimator could be easily converged to the optimal state. Besides, the rendered template also helps to detect the occlusion area by comparing it with the current frame, making our method highly robust to partial occlusions. The performance of our method is further improved by introducing a generic representation of dense images features, which we call extended dense feature fields (EDFF). Different kinds of pixel-level image features can be added to the EDFF and be optimized simultaneously in a unified Gauss-Newton optimization scheme. Attributing to dynamic templates from the textured model rendering and complementary features in EDFF, our method is able to deal with poor-textured and specular objects, as well as lighting variation and heavy occlusions. While our method is quite simple and straightforward, it achieves competitive or even superior results compared with the state of the art on challenging data sets.
Leisheng Zhong, Ming Lu 0002, Li Zhang 0023
IEEE Trans. Circuits Syst. Video Technol.1