VLDB 2026 Research / reviewers in the wild / expert
Mina Ghadimi Atigh
dblp:227/3310
· DBLP profile ↗
5ranked-venue papers
3as first author
4since 2021 · last 2025
0009-0003-8377-270XORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 3 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
5 papers |
Representation and self-supervised learning · 42% Learning theory · 13% Transfer learning and domain adaptation · 12% |
Topics — the 12 heaviest of 13, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Representation and self-supervised learning › representation learning › dimensionality reduction › manifold learning › geometric representation learning
hyperbolic representation learning |
1.3 | 2 | 2024 | Hyperbolic Deep Learning in Computer Vision: A Survey · Int. J. Comput. Vis. 2024 Hyperbolic Busemann Learning with Ideal Prototypes · NeurIPS 2021 |
Machine learning › Representation and self-supervised learning
embedding space |
0.9 | 1 | 2025 | SimZSL: Zero-Shot Learning Beyond a Pre-defined Semantic Embedding Space · Int. J. Comput. Vis. 2025 |
Machine learning › Representation and self-supervised learning › embedding space
semantic embedding space |
0.9 | 1 | 2025 | SimZSL: Zero-Shot Learning Beyond a Pre-defined Semantic Embedding Space · Int. J. Comput. Vis. 2025 |
Machine learning › Transfer learning and domain adaptation
zero-shot learning |
0.9 | 1 | 2025 | SimZSL: Zero-Shot Learning Beyond a Pre-defined Semantic Embedding Space · Int. J. Comput. Vis. 2025 |
Computer vision › Image recognition and object detection
deep learning for vision |
0.8 | 1 | 2024 | Hyperbolic Deep Learning in Computer Vision: A Survey · Int. J. Comput. Vis. 2024 |
Computer vision › Segmentation and scene understanding
image segmentation |
0.6 | 1 | 2022 | Hyperbolic Image Segmentation · CVPR 2022 |
Machine learning › Learning theory
classification |
0.5 | 1 | 2021 | Hyperbolic Busemann Learning with Ideal Prototypes · NeurIPS 2021 |
Machine learning › Learning theory › classification
prototype-based classification |
0.5 | 1 | 2021 | Hyperbolic Busemann Learning with Ideal Prototypes · NeurIPS 2021 |
Computer vision › Video understanding and tracking
activity recognition |
0.4 | 1 | 2019 | Convolutional Relational Machine for Group Activity Recognition · CVPR 2019 |
Computer vision › Video understanding and tracking › activity recognition
group activity recognition |
0.4 | 1 | 2019 | Convolutional Relational Machine for Group Activity Recognition · CVPR 2019 |
Computer vision › 3D vision › 3d scene understanding › spatial relation understanding
spatial relation modeling |
0.4 | 1 | 2019 | Convolutional Relational Machine for Group Activity Recognition · CVPR 2019 |
Machine learning › Representation and self-supervised learning › representation learning › embedding learning
hierarchical embedding |
0.2 | 1 | 2022 | Hyperbolic Image Segmentation · CVPR 2022 |
Methods — techniques the papers use, named apart from their topics
multidimensional scaling · 0.9hyperspherical embedding · 0.9hyperbolic embedding · 0.9hyperbolic geometry · 0.8hyperbolic manifold learning · 0.6poincaré ball · 0.5logistic regression · 0.5busemann loss · 0.5convolutional neural network · 0.4activity map · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | SimZSL: Zero-Shot Learning Beyond a Pre-defined Semantic Embedding SpaceabstractAbstract Zero-shot recognition is centered around learning representations to transfer knowledge from seen to unseen classes. Where foundational approaches perform the transfer with semantic embedding spaces, e.g., from attributes or word vectors, the current state-of-the-art relies on prompting pre-trained vision-language models to obtain class embeddings. Whether zero-shot learning is performed with attributes, CLIP, or something else, current approaches de facto assume that there is a pre-defined embedding space in which seen and unseen classes can be positioned. Our work is concerned with real-world zero-shot settings where a pre-defined embedding space can no longer be assumed. This is natural in domains such as biology and medicine, where class names are not common English words, rendering vision-language models useless; or neuroscience, where class relations are only given with non-semantic human comparison scores. We find that there is one data structure enabling zero-shot learning in both standard and non-standard settings: a similarity matrix spanning the seen and unseen classes. We introduce four similarity-based zero-shot learning challenges, tackling open-ended scenarios such as learning with uncommon class names, learning from multiple partial sources, and learning with missing knowledge. As the first step for zero-shot learning beyond a pre-defined semantic embedding space, we propose $$\kappa $$ κ -MDS, a general approach that obtains a prototype for each class on any manifold from similarities alone, even when part of the similarities are missing. Our approach can be plugged into any standard, hyperspherical, or hyperbolic zero-shot learner. Experiments on existing datasets and the new benchmarks show the promise and challenges of similarity-based zero-shot learning. Mina Ghadimi Atigh, Stephanie Nargang, Martin Keller-Ressel, Pascal Mettes |
Int. J. Comput. Vis. | 1 |
| 2024 | Hyperbolic Deep Learning in Computer Vision: A SurveyabstractAbstract Deep representation learning is a ubiquitous part of modern computer vision. While Euclidean space has been the de facto standard manifold for learning visual representations, hyperbolic space has recently gained rapid traction for learning in computer vision. Specifically, hyperbolic learning has shown a strong potential to embed hierarchical structures, learn from limited samples, quantify uncertainty, add robustness, limit error severity, and more. In this paper, we provide a categorization and in-depth overview of current literature on hyperbolic learning for computer vision. We research both supervised and unsupervised literature and identify three main research themes in each direction. We outline how hyperbolic learning is performed in all themes and discuss the main research problems that benefit from current advances in hyperbolic learning for computer vision. Moreover, we provide a high-level intuition behind hyperbolic geometry and outline open research questions to further advance research in this direction. Pascal Mettes, Mina Ghadimi Atigh, Martin Keller-Ressel, Jeffrey Gu, Serena Yeung-Levy |
Int. J. Comput. Vis. | 2 |
| 2022 | Hyperbolic Image SegmentationabstractFor image segmentation, the current standard is to perform pixel-level optimization and inference in Euclidean output embedding spaces through linear hyperplanes. In this work, we show that hyperbolic manifolds provide a valuable alternative for image segmentation and propose a tractable formulation of hierarchical pixel-level classification in hyperbolic space. Hyperbolic Image Segmentation opens up new possibilities and practical benefits for segmentation, such as uncertainty estimation and boundary information for free, zero-label generalization, and increased performance in low-dimensional output embeddings. Mina Ghadimi Atigh, Julian Schoep, Erman Acar, Nanne van Noord, Pascal Mettes |
CVPR | 1 |
| 2021 | Hyperbolic Busemann Learning with Ideal PrototypesabstractHyperbolic space has become a popular choice of manifold for representation learning of various datatypes from tree-like structures and text to graphs. Building on the success of deep learning with prototypes in Euclidean and hyperspherical spaces, a few recent works have proposed hyperbolic prototypes for classification. Such approaches enable effective learning in low-dimensional output spaces and can exploit hierarchical relations amongst classes, but require privileged information about class labels to position the hyperbolic prototypes. In this work, we propose Hyperbolic Busemann Learning. The main idea behind our approach is to position prototypes on the ideal boundary of the Poincar\'{e} ball, which does not require prior label knowledge. To be able to compute proximities to ideal prototypes, we introduce the penalised Busemann loss. We provide theory supporting the use of ideal prototypes and the proposed loss by proving its equivalence to logistic regression in the one-dimensional case. Empirically, we show that our approach provides a natural interpretation of classification confidence, while outperforming recent hyperspherical and hyperbolic prototype approaches. Mina Ghadimi Atigh, Martin Keller-Ressel, Pascal Mettes |
NeurIPS | 1 |
| 2019 | Convolutional Relational Machine for Group Activity RecognitionabstractWe present an end-to-end deep Convolutional Neural Network called Convolutional Relational Machine (CRM) for recognizing group activities that utilizes the information in spatial relations between individual persons in image or video. It learns to produce an intermediate spatial representation (activity map) based on individual and group activities. A multi-stage refinement component is responsible for decreasing the incorrect predictions in the activity map. Finally, an aggregation component uses the refined information to recognize group activities. Experimental results demonstrate the constructive contribution of the information extracted and represented in the form of the activity map. CRM shows advantages over state-of-the-art models on Volleyball and Collective Activity datasets. Sina Mokhtarzadeh Azar, Mina Ghadimi Atigh, Ahmad Nickabadi, Alexandre Alahi |
CVPR | 2 |