Melanie Kneitmix

dblp:228/5387 · also Melanie Jo Kneitmix, Melanie Kneisel · DBLP profile ↗
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5ranked-venue papers
1as first author
3since 2021 · last 2025
0009-0001-9856-1038ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 5 · 1 first-author · 3 since 2021
YearPublicationVenuePosition
2025 From Screen Reading to "Scene Reading" in SceneVR: Touch-Based Interaction Techniques for Use in Virtual Reality by Blind and Low-Vision Users
Melanie Kneitmix, Jacob O. Wobbrock
ASSETS1
2025 ArtInsight: Enabling AI-Powered Artwork Engagement for Mixed Visual-Ability Families
abstract
We introduce ArtInsight, a novel AI-powered system to facilitate deeper engagement with child-created artwork in mixed visual-ability families. ArtInsight leverages large language models (LLMs) to craft a respectful and thorough initial description of a child's artwork, and provides: creative AI-generated descriptions for a vivid overview, audio recording to capture the child's own description of their artwork, and a set of AI-generated questions to facilitate discussion between blind or low-vision (BLV) family members and their children. Alongside ArtInsight, we also contribute a new rubric to score AI-generated descriptions of child-created artwork and an assessment of state-of-the-art LLMs. We evaluated ArtInsight with five groups of BLV family members and their children, and as a case study with one BLV child therapist. Our findings highlight a preference for ArtInsight's longer, artistically-tailored descriptions over those generated by existing BLV AI tools. Participants highlighted the creative description and audio recording components as most beneficial, with the former helping ``bring a picture to life'' and the latter centering the child's narrative to generate context-aware AI responses. Our findings reveal different ways that AI can be used to support art engagement, including before, during, and after interaction with the child artist, as well as expectations that BLV adults and their sighted children have about AI-powered tools.
Arnavi Chheda-Kothary, Ritesh Kanchi, Chris Sanders, Kevin Xiao, Aditya Sengupta, Melanie Kneitmix, Jacob O. Wobbrock, Jon Froehlich
IUI6
2022 The Future of Urban Accessibility for People with Disabilities: Data Collection, Analytics, Policy, and Tools
abstract
Inaccessible urban infrastructure creates and reinforces systemic exclusion of people with disabilities and impacts public health, physical activity, and quality of life for all. To improve the design of our cities and to enable more equitable policies and location-centric technology designs, we need new data collection techniques, data standards, and accessibility-infused analytic tools and interactive maps focused on the quality, safety, and accessibility of pathways, transit ecosystems, and buildings. In this workshop, we bring together leading experts in human mobility, urban design, disability, and accessible computing to discuss pressing urban access challenges across the world and brainstorm solutions. We invite contributions from practitioners, transit officials, disability advocates, and researchers.
Jon Froehlich, Yochai Eisenberg, Fabio Miranda 0001, Marc Adams, Anat Caspi, Holger Dieterich, Heather Feldner, Aldo Gonzalez, Claudina De Gyves, Joy Hammel, Reuben Kirkham, Melanie Kneitmix, Delphine Labbé, Steve J. Mooney, Victor Pineda, Cláudia Pinhão, Ana RodríGuez, Manaswi Saha, Michael Saugstad, Judy Shanley, Ather Sharif, Cláudio T. Silva, Maarten Sukel, Eric K. Tokuda, Sebastian Felix Zappe, Anna Zivarts
ASSETS13
2020 Understanding In-Situ Use of Commonly Available Navigation Technologies by People with Visual Impairments
abstract
Despite the large body of work in accessibility concerning the design of novel navigation technologies, little is known about commonly available technologies that people with visual impairments currently use for navigation. We address this gap with a qualitative study consisting of interviews with 23 people with visual impairments, ten of whom also participated in a follow-up diary study. We develop the idea of complementarity first introduced by Williams et al. [53] and find that in addition to using apps to complement mobility aids, technologies and apps complemented each other and filled in for the gaps inherent in one another. Furthermore, the complementarity between apps and other apps/aids was primarily the result of the differences in information and modalities in which this information is communicated by apps, technology and mobility aids. We propose design recommendations to enhance this complementarity and guide the development of improved navigation experiences for people with visual impairments.
Vaishnav Kameswaran, Alexander Fiannaca, Melanie Kneitmix, Amy Karlson, Edward Cutrell, Meredith Ringel Morris
ASSETS3
2019 Closing the Gap: Designing for the Last-Few-Meters Wayfinding Problem for People with Visual Impairments
abstract
Despite the major role of Global Positioning Systems (GPS) as a navigation tool for people with visual impairments (VI), a crucial missing aspect of point-to-point navigation with these systems is the last-few-meters wayfinding problem. Due to GPS inaccuracy and inadequate map data, systems often bring a user to the vicinity of a destination but not to the exact location, causing challenges such as difficulty locating building entrances or a specific storefront from a series of stores. In this paper, we study this problem space in two parts: (1) A formative study (N=22) to understand challenges, current resolution techniques, and user needs; and (2) A design probe study (N=13) using a novel, vision-based system called Landmark AI to understand how technology can better address aspects of this problem. Based on these investigations, we articulate a design space for systems addressing this challenge, along with implications for future systems to support precise navigation for people with VI.
Manaswi Saha, Alexander Fiannaca, Melanie Kneitmix, Edward Cutrell, Meredith Ringel Morris
ASSETS3