Jesse Farebrother

dblp:228/6862 · DBLP profile ↗
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12ranked-venue papers
4as first author
11since 2021 · last 2025
—ORCID · none

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Artificial intelligence and machine learning · 12 · 4 first-author · 11 since 2021Databases, data management, data science and information retrieval · 1Applied, interdisciplinary, general and emerging computing · 1
YearPublicationVenuePosition
2025 Non-Adversarial Inverse Reinforcement Learning via Successor Feature Matching
abstract
In inverse reinforcement learning (IRL), an agent seeks to replicate expert demonstrations through interactions with the environment. Traditionally, IRL is treated as an adversarial game, where an adversary searches over reward models, and a learner optimizes the reward through repeated RL procedures. This game-solving approach is both computationally expensive and difficult to stabilize. In this work, we propose a novel approach to IRL by _direct policy search_: by exploiting a linear factorization of the return as the inner product of successor features and a reward vector, we design an IRL algorithm by policy gradient descent on the gap between the learner and expert features. Our non-adversarial method does not require learning an explicit reward function and can be solved seamlessly with existing RL algorithms. Remarkably, our approach works in state-only settings without expert action labels, a setting which behavior cloning (BC) cannot solve. Empirical results demonstrate that our method learns from as few as a single expert demonstration and achieves improved performance on various control tasks.
Arnav Kumar Jain, Harley Wiltzer, Jesse Farebrother, Irina Rish, Glen Berseth, Sanjiban Choudhury
ICLR3
2025 Zero-Shot Whole-Body Humanoid Control via Behavioral Foundation Models
abstract
Unsupervised reinforcement learning (RL) aims at pre-training models that can solve a wide range of downstream tasks in complex environments. Despite recent advancements, existing approaches suffer from several limitations: they may require running an RL process on each task to achieve a satisfactory performance, they may need access to datasets with good coverage or well-curated task-specific samples, or they may pre-train policies with unsupervised losses that are poorly correlated with the downstream tasks of interest. In this paper, we introduce FB-CPR, which regularizes unsupervised zero-shot RL based on the forward-backward (FB) method towards imitating trajectories from unlabeled behaviors. The resulting models learn useful policies imitating the behaviors in the dataset, while retaining zero-shot generalization capabilities. We demonstrate the effectiveness of FB-CPR in a challenging humanoid control problem. Training FB-CPR online with observation-only motion capture datasets, we obtain the first humanoid behavioral foundation model that can be prompted to solve a variety of whole-body tasks, including motion tracking, goal reaching, and reward optimization. The resulting model is capable of expressing human-like behaviors and it achieves competitive performance with task-specific methods while outperforming state-of-the-art unsupervised RL and model-based baselines.
Andrea Tirinzoni, Ahmed Touati, Jesse Farebrother, Mateusz Guzek, Anssi Kanervisto, Yingchen Xu, Alessandro Lazaric, Matteo Pirotta
ICLR3
2025 Temporal Difference Flows
abstract
Predictive models of the future are fundamental for an agent's ability to reason and plan. A common strategy learns a world model and unrolls it step-by-step at inference, where small errors can rapidly compound. Geometric Horizon Models (GHMs) offer a compelling alternative by directly making predictions of future states, avoiding cumulative inference errors. While GHMs can be conveniently learned by a generative analog to temporal difference (TD) learning, existing methods are negatively affected by bootstrapping predictions at train time and struggle to generate high-quality predictions at long horizons. This paper introduces Temporal Difference Flows (TD-Flow), which leverages the structure of a novel Bellman equation on probability paths alongside flow-matching techniques to learn accurate GHMs at over 5x the horizon length of prior methods. Theoretically, we establish a new convergence result and primarily attribute TD-Flow's efficacy to reduced gradient variance during training. We further show that similar arguments can be extended to diffusion-based methods. Empirically, we validate TD-Flow across a diverse set of domains on both generative metrics and downstream tasks, including policy evaluation. Moreover, integrating TD-Flow with recent behavior foundation models for planning over policies demonstrates substantial performance gains, underscoring its promise for long-horizon decision-making.
Jesse Farebrother, Matteo Pirotta, Andrea Tirinzoni, Rémi Munos, Alessandro Lazaric, Ahmed Touati
ICML1
2024 Stop Regressing: Training Value Functions via Classification for Scalable Deep RL
abstract
Value functions are an essential component in deep reinforcement learning (RL), that are typically trained via mean squared error regression to match bootstrapped target values. However, scaling value-based RL methods to large networks has proven challenging. This difficulty is in stark contrast to supervised learning: by leveraging a cross-entropy classification loss, supervised methods have scaled reliably to massive networks. Observing this discrepancy, in this paper, we investigate whether the scalability of deep RL can also be improved simply by using classification in place of regression for training value functions. We show that training value functions with categorical cross-entropy significantly enhances performance and scalability across various domains, including single-task RL on Atari 2600 games, multi-task RL on Atari with large-scale ResNets, robotic manipulation with Q-transformers, playing Chess without search, and a language-agent Wordle task with high-capacity Transformers, achieving state-of-the-art results on these domains. Through careful analysis, we show that categorical cross-entropy mitigates issues inherent to value-based RL, such as noisy targets and non-stationarity. We argue that shifting to categorical cross-entropy for training value functions can substantially improve the scalability of deep RL at little-to-no cost.
Jesse Farebrother, Jordi Orbay, Adrien Ali Taïga, Yevgen Chebotar, Ted Xiao, Alex Irpan, Sergey Levine, Pablo Samuel Castro, Aleksandra Faust, Aviral Kumar, Rishabh Agarwal
ICML1
2024 Mixtures of Experts Unlock Parameter Scaling for Deep RL
abstract
The recent rapid progress in (self) supervised learning models is in large part predicted by empirical scaling laws: a model's performance scales proportionally to its size. Analogous scaling laws remain elusive for reinforcement learning domains, however, where increasing the parameter count of a model often hurts its final performance. In this paper, we demonstrate that incorporating Mixture-of-Expert (MoE) modules, and in particular Soft MoEs (Puigcerver et al., 2023), into value-based networks results in more parameter-scalable models, evidenced by substantial performance increases across a variety of training regimes and model sizes. This work thus provides strong empirical evidence towards developing scaling laws for reinforcement learning.
Johan S. Obando-Ceron, Ghada Sokar, Timon Willi, Clare Lyle, Jesse Farebrother, Jakob N. Foerster, Gintare Karolina Dziugaite, Doina Precup, Pablo Samuel Castro
ICML5
2024 A Distributional Analogue to the Successor Representation
abstract
This paper contributes a new approach for distributional reinforcement learning which elucidates a clean separation of transition structure and reward in the learning process. Analogous to how the successor representation (SR) describes the expected consequences of behaving according to a given policy, our distributional successor measure (SM) describes the distributional consequences of this behaviour. We formulate the distributional SM as a distribution over distributions and provide theory connecting it with distributional and model-based reinforcement learning. Moreover, we propose an algorithm that learns the distributional SM from data by minimizing a two-level maximum mean discrepancy. Key to our method are a number of algorithmic techniques that are independently valuable for learning generative models of state. As an illustration of the usefulness of the distributional SM, we show that it enables zero-shot risk-sensitive policy evaluation in a way that was not previously possible.
Harley Wiltzer, Jesse Farebrother, Arthur Gretton, Yunhao Tang, André Barreto 0001, Will Dabney, Marc G. Bellemare, Mark Rowland 0001
ICML2
2024 CALE: Continuous Arcade Learning Environment
abstract
We introduce the Continuous Arcade Learning Environment (CALE), an extension of the well-known Arcade Learning Environment (ALE) [Bellemare et al., 2013]. The CALE uses the same underlying emulator of the Atari 2600 gaming system (Stella), but adds support for continuous actions. This enables the benchmarking and evaluation of continuous-control agents (such as PPO [Schulman et al., 2017] and SAC [Haarnoja et al., 2018]) and value-based agents (such as DQN [Mnih et al., 2015] and Rainbow [Hessel et al., 2018]) on the same environment suite. We provide a series of open questions and research directions that CALE enables, as well as initial baseline results using Soft Actor-Critic. CALE is available as part of the ALE athttps://github.com/Farama-Foundation/Arcade-Learning-Environment.
Jesse Farebrother, Pablo Samuel Castro
NeurIPS1
2024 Foundations of Multivariate Distributional Reinforcement Learning
abstract
In reinforcement learning (RL), the consideration of multivariate reward signals has led to fundamental advancements in multi-objective decision-making, transfer learning, and representation learning. This work introduces the first oracle-free and computationally-tractable algorithms for provably convergent multivariate *distributional* dynamic programming and temporal difference learning. Our convergence rates match the familiar rates in the scalar reward setting, and additionally provide new insights into the fidelity of approximate return distribution representations as a function of the reward dimension. Surprisingly, when the reward dimension is larger than $1$, we show that standard analysis of categorical TD learning fails, which we resolve with a novel projection onto the space of mass-$1$ signed measures. Finally, with the aid of our technical results and simulations, we identify tradeoffs between distribution representations that influence the performance of multivariate distributional RL in practice.
Harley Wiltzer, Jesse Farebrother, Arthur Gretton, Mark Rowland 0001
NeurIPS2
2023 A Novel Stochastic Gradient Descent Algorithm for Learning Principal Subspaces
abstract
Many machine learning problems encode their data as a matrix with a possibly very large number of rows and columns. In several applications like neuroscience, image compression or deep reinforcement learning, the principal subspace of such a matrix provides a useful, low-dimensional representation of individual data. Here, we are interested in determining the $d$-dimensional principal subspace of a given matrix from sample entries, i.e. from small random submatrices. Although a number of sample-based methods exist for this problem (e.g. Oja’s rule (Oja, 1982)), these assume access to full columns of the matrix or particular matrix structure such as symmetry and cannot be combined as-is with neural networks (Baldi et al., 1989). In this paper, we derive an algorithm that learns a principal subspace from sample entries, can be applied when the approximate subspace is represented by a neural network, and hence can be scaled to datasets with an effectively infinite number of rows and columns. Our method consists in defining a loss function whose minimizer is the desired principal subspace, and constructing a gradient estimate of this loss whose bias can be controlled. We complement our theoretical analysis with a series of experiments on synthetic matrices, the MNIST dataset (LeCun et al. 2010) and the reinforcement learning domain PuddleWorld (Sutton, 1995) demonstrating the usefulness of our approach.
Charline Le Lan, Joshua Greaves, Jesse Farebrother, Mark Rowland 0001, Fabian Pedregosa, Rishabh Agarwal, Marc G. Bellemare
AISTATS3
2023 Proto-Value Networks: Scaling Representation Learning with Auxiliary Tasks
Jesse Farebrother, Joshua Greaves, Rishabh Agarwal, Charline Le Lan, Ross Goroshin, Pablo Samuel Castro, Marc G. Bellemare
ICLR1
2023 Investigating Multi-task Pretraining and Generalization in Reinforcement Learning
Adrien Ali Taïga, Rishabh Agarwal, Jesse Farebrother, Aaron C. Courville, Marc G. Bellemare
ICLR3
2018 Using biconnected components for efficient identification of upstream features in large spatial networks (GIS cup)
abstract
This paper presents a solution to the problem posed in the ACM SIGSPATIAL GIS Cup 2018, namely to identify all upstream features---nodes and edges existing on simple paths between starting points and controllers---in a given spatial network. Our approach is based primarily on a two-sweep depth-first search which decomposes a graph into its biconnected components prior to collecting the upstream features. Our algorithm runs in linear time in the size of the graph and, in practice, is able to solve large instances with millions of features within seconds on an ordinary personal laptop, identifying features if and only if they are upstream.
Zach Goldthorpe, Jason Cannon, Jesse Farebrother, Zachary Friggstad, Mario A. Nascimento
SIGSPATIAL/GIS3