Demo Data from VLDB 2026 / reviewers in the wild / expert
Tae Jin Kang
dblp:23/3204
· DBLP profile ↗
2ranked-venue papers
0as first author
0since 2021 · last 2007
0000-0001-8080-9616ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Visual content generation and editing · 100% | |
| Artificial intelligence
1 paper |
3D vision · 100% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visual content generation and editing › fashion design
garment design |
0.0 | 1 | 2003 | Garment pattern generation from body scan data · Comput. Aided Des. 2003 |
Visual content generation and editing
pattern generation |
0.0 | 1 | 2003 | Garment pattern generation from body scan data · Comput. Aided Des. 2003 |
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2007 | Texture classification and segmentation using wavelet packet frame and Gaussian mixture model
Soo Chang Kim, Tae Jin Kang |
Pattern Recognit. | 2 |
| 2003 | Garment pattern generation from body scan data
Sung Min Kim, Tae Jin Kang |
Comput. Aided Des. | 2 |