Shoou-I Yu

dblp:23/7442 · DBLP profile ↗
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28ranked-venue papers
4as first author
7since 2021 · last 2025
0000-0002-3421-3691ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 23 · 4 first-author · 5 since 2021Artificial intelligence and machine learning · 17 · 2 first-author · 6 since 2021Databases, data management, data science and information retrieval · 5 · 1 first-author
YearPublicationVenuePosition
2025 Generative Modeling of Shape-Dependent Self-Contact Human Poses
Takehiko Ohkawa, Shunsuke Saito, Jason M. Saragih, Fabian Prada, Shoou-I Yu, Ryosuke Furuta, Yoichi Sato 0001, Takaaki Shiratori
ICCV7
2025 ATLAS: Decoupling Skeletal and Shape Parameters for Expressive Parametric Human Modeling
abstract
Parametric body models offer expressive 3D representation of humans across a wide range of poses, shapes, and facial expressions, typically derived by learning a basis over registered 3D meshes. However, existing human mesh modeling approaches struggle to capture detailed variations across diverse body poses and shapes, largely due to limited training data diversity and restrictive modeling assumptions. Moreover, the common paradigm first optimizes the external body surface using a linear basis, then regresses internal skeletal joints from surface vertices. This approach introduces problematic dependencies between internal skeleton and outer soft tissue, limiting direct control over body height and bone lengths. To address these issues, we present ATLAS, a high-fidelity body model learned from 600k high-resolution scans captured using 240 synchronized cameras. Unlike previous methods, we explicitly decouple the shape and skeleton bases by grounding our mesh representation in the human skeleton. This decoupling enables enhanced shape expressivity, fine-grained customization of body attributes, and keypoint fitting independent of external soft-tissue characteristics. ATLAS outperforms existing methods by fitting unseen subjects in diverse poses more accurately, and quantitative evaluations show that our non-linear pose correctives more effectively capture complex poses compared to linear models.
Jinhyung Park, Javier Romero 0002, Shunsuke Saito, Fabian Prada, Takaaki Shiratori, Federica Bogo, Shoou-I Yu, Kris Makoto Kitani, Rawal Khirodkar
ICCV8
2024 URHand: Universal Relightable Hands
abstract
Existing photorealistic relightable hand models require extensive identity-specific observations in different views, poses, and illuminations, and face challenges in generalizing to natural illuminations and novel identities. To bridge this gap, we present URHand, the first universal relightable hand model that generalizes across viewpoints, poses, illuminations, and identities. Our model allows few-shot personalization using images captured with a mobile phone, and is ready to be photorealistically rendered under novel illuminations. To simplify the personalization process while retaining photorealism, we build a powerful universal relightable prior based on neural relighting from multi-view images of hands captured in a light stage with hundreds of identities. The key challenge is scaling the cross-identity training while maintaining personalized fidelity and sharp details without compromising generalization under natural illuminations. To this end, we propose a spatially varying linear lighting model as the neural renderer that takes physics-inspired shading as input feature. By removing non-linear activations and bias, our specifically designed lighting model explicitly keeps the linearity of light transport. This enables single-stage training from light-stage data while generalizing to real-time rendering under arbitrary continuous illuminations across diverse identities. In addition, we introduce the joint learning of a physically based model and our neural relighting model, which further improves fidelity and generalization. Extensive experiments show that our approach achieves superior performance over existing methods in terms of both quality and generalizability. We also demonstrate quick personalization of URHand from a short phone scan of an unseen identity.
Zhaoxi Chen 0009, Gyeongsik Moon, Chen Cao 0001, Stanislav Pidhorskyi, Tomas Simon, Rohan Joshi, Bernardo Pires, He Wen 0001, Lucas Evans, Julia Buffalini, Autumn Trimble, Kevyn McPhail, Melissa Schoeller, Shoou-I Yu, Javier Romero 0002, Michael Zollhöfer, Yaser Sheikh, Ziwei Liu 0002, Shunsuke Saito
CVPR18
2024 Codec Avatar Studio: Paired Human Captures for Complete, Driveable, and Generalizable Avatars
abstract
To build photorealistic avatars that users can embody, human modelling must be complete (cover the full body), driveable (able to reproduce the current motion and appearance from the user), and generalizable (i.e., easily adaptable to novel identities).Towards these goals, paired captures, that is, captures of the same subject obtained from systems of diverse quality and availability, are crucial.However, paired captures are rarely available to researchers outside of dedicated industrial labs: Codec Avatar Studio is our proposal to close this gap.Towards generalization and driveability, we introduce a dataset of 256 subjects captured in two modalities: high resolution multi-view scans of their heads, and video from the internal cameras of a headset.Towards completeness, we introduce a dataset of 4 subjects captured in eight modalities: high quality relightable multi-view captures of heads and hands, full body multi-view captures with minimal and regular clothes, and corresponding head, hands and body phone captures.Together with our data, we also provide code and pre-trained models for different state-of-the-art human generation models.Our datasets and code are available at https://github.com/facebookresearch/ava-256 and https://github.com/facebookresearch/goliath.
Julieta Martinez 0001, Emily Kim, Javier Romero 0002, Timur M. Bagautdinov, Shunsuke Saito, Shoou-I Yu, Michael Zollhöfer, Te-Li Wang, Shaojie Bai, Chenghui Li, Shih-En Wei, Rohan Joshi, Wyatt Borsos, Tomas Simon, Jason M. Saragih, Paul Theodosis, Alexander Greene, Anjani Josyula, Silvio Maeta, Andrew Jewett, Simion Venshtain, Christopher Heilman, Yueh-Tung Chen, Sidi Fu, Mohamed Elshaer, Tingfang Du, Longhua Wu, Shen-Chi Chen, Youssef Emad, Steven Longay, Ashley Brewer, Hitesh Shah, Taylor Koska, Kayla Haidle, Matthew Andromalos, Joanna Hsu, Thomas Dauer, Peter Selednik, Timothy Godisart, Scott Ardisson, Matthew Cipperly, Ben Humberston, Lon Farr, Bob Hansen, Peihong Guo, Dave Braun, Steven Krenn, He Wen 0001, Lucas Evans, Natalia Fadeeva, Matthew Stewart, Gabriel Schwartz, Divam Gupta, Gyeongsik Moon, Takaaki Shiratori, Fabian Prada, Bernardo Pires, Julia Buffalini, Autumn Trimble, Kevyn McPhail, Melissa Schoeller, Yaser Sheikh
NeurIPS6
2022 Authentic volumetric avatars from a phone scan
abstract
Creating photorealistic avatars of existing people currently requires extensive person-specific data capture, which is usually only accessible to the VFX industry and not the general public. Our work aims to address this drawback by relying only on a short mobile phone capture to obtain a drivable 3D head avatar that matches a person's likeness faithfully. In contrast to existing approaches, our architecture avoids the complex task of directly modeling the entire manifold of human appearance, aiming instead to generate an avatar model that can be specialized to novel identities using only small amounts of data. The model dispenses with low-dimensional latent spaces that are commonly employed for hallucinating novel identities, and instead, uses a conditional representation that can extract person-specific information at multiple scales from a high resolution registered neutral phone scan. We achieve high quality results through the use of a novel universal avatar prior that has been trained on high resolution multi-view video captures of facial performances of hundreds of human subjects. By fine-tuning the model using inverse rendering we achieve increased realism and personalize its range of motion. The output of our approach is not only a high-fidelity 3D head avatar that matches the person's facial shape and appearance, but one that can also be driven using a jointly discovered shared global expression space with disentangled controls for gaze direction. Via a series of experiments we demonstrate that our avatars are faithful representations of the subject's likeness. Compared to other state-of-the-art methods for lightweight avatar creation, our approach exhibits superior visual quality and animateability.
Chen Cao 0001, Tomas Simon, Jin Kyu Kim, Gabe Schwartz, Michael Zollhöfer, Shunsuke Saito, Stephen Lombardi, Shih-En Wei, Danielle Belko, Shoou-I Yu, Yaser Sheikh, Jason M. Saragih
ACM Trans. Graph.10
2021 CodedStereo: Learned Phase Masks for Large Depth-of-Field Stereo
abstract
Conventional stereo suffers from a fundamental trade-off between imaging volume and signal-to-noise ratio (SNR) – due to the conflicting impact of aperture size on both these variables. Inspired by the extended depth of field cameras, we propose a novel end-to-end learning-based technique to overcome this limitation, by introducing a phase mask at the aperture plane of the cameras in a stereo imaging system. The phase mask creates a depth-dependent yet numerically invertible point spread function, allowing us to recover sharp image texture and stereo correspondence over a significantly extended depth of field (EDOF) than conventional stereo. The phase mask pattern, the EDOF image reconstruction, and the stereo disparity estimation are all trained together using an end-to-end learned deep neural network. We perform theoretical analysis and characterization of the proposed approach and show a 6× increase in volume that can be imaged in simulation. We also build an experimental prototype and validate the approach using real-world results acquired using this prototype system.
Shiyu Tan, Shoou-I Yu, Ashok Veeraraghavan
CVPR3
2021 Supervision by Registration and Triangulation for Landmark Detection
abstract
We present supervision by registration and triangulation (SRT), an unsupervised approach that utilizes unlabeled multi-view video to improve the accuracy and precision of landmark detectors. Being able to utilize unlabeled data enables our detectors to learn from massive amounts of unlabeled data freely available and not be limited by the quality and quantity of manual human annotations. To utilize unlabeled data, there are two key observations: (I) The detections of the same landmark in adjacent frames should be coherent with registration, i.e., optical flow. (II) The detections of the same landmark in multiple synchronized and geometrically calibrated views should correspond to a single 3D point, i.e., multi-view consistency. Registration and multi-view consistency are sources of supervision that do not require manual labeling, thus it can be leveraged to augment existing training data during detector training. End-to-end training is made possible by differentiable registration and 3D triangulation modules. Experiments with 11 datasets and a newly proposed metric to measure precision demonstrate accuracy and precision improvements in landmark detection on both images and video.
Xuanyi Dong, Yi Yang 0001, Shih-En Wei, Xinshuo Weng, Yaser Sheikh, Shoou-I Yu
IEEE Trans. Pattern Anal. Mach. Intell.6
2020 Epipolar Transformers
Yihui He, Katerina Fragkiadaki, Shoou-I Yu
CVPR4
2020 InterHand2.6M: A Dataset and Baseline for 3D Interacting Hand Pose Estimation from a Single RGB Image
Gyeongsik Moon, Shoou-I Yu, He Wen 0001, Takaaki Shiratori, Kyoung Mu Lee
ECCV (20)2
2019 Self-Supervised Adaptation of High-Fidelity Face Models for Monocular Performance Tracking
abstract
Improvements in data-capture and face modeling techniques have enabled us to create high-fidelity realistic face models. However, driving these realistic face models requires special input data, e.g., 3D meshes and unwrapped textures. Also, these face models expect clean input data taken under controlled lab environments, which is very different from data collected in the wild. All these constraints make it challenging to use the high-fidelity models in tracking for commodity cameras. In this paper, we propose a self-supervised domain adaptation approach to enable the animation of high-fidelity face models from a commodity camera. Our approach first circumvents the requirement for special input data by training a new network that can directly drive a face model just from a single 2D image. Then, we overcome the domain mismatch between lab and uncontrolled environments by performing self-supervised domain adaptation based on ``consecutive frame texture consistency'' based on the assumption that the appearance of the face is consistent over consecutive frames, avoiding the necessity of modeling the new environment such as lighting or background. Experiments show that we are able to drive a high-fidelity face model to perform complex facial motion from a cellphone camera without requiring any labeled data from the new domain.
Jae Shin Yoon, Takaaki Shiratori, Shoou-I Yu, Hyun Soo Park
CVPR3
2018 Supervision-by-Registration: An Unsupervised Approach to Improve the Precision of Facial Landmark Detectors
abstract
In this paper, we present supervision-by-registration, an unsupervised approach to improve the precision of facial landmark detectors on both images and video. Our key observation is that the detections of the same landmark in adjacent frames should be coherent with registration, i.e., optical flow. Interestingly, coherency of optical flow is a source of supervision that does not require manual labeling, and can be leveraged during detector training. For example, we can enforce in the training loss function that a detected landmark at framet-1followed by optical flow tracking from framet-1to frametshould coincide with the location of the detection at framet. Essentially, supervision-by-registration augments the training loss function with a registration loss, thus training the detector to have output that is not only close to the annotations in labeled images, but also consistent with registration on large amounts of unlabeled videos. End-to-end training with the registration loss is made possible by a differentiable Lucas-Kanade operation, which computes optical flow registration in the forward pass, and back-propagates gradients that encourage temporal coherency in the detector. The output of our method is a more precise image-based facial landmark detector, which can be applied to single images or video. With supervision-by-registration, we demonstrate (1) improvements in facial landmark detection on both images (300W, ALFW) and video (300VW, Youtube-Celebrities), and (2) significant reduction of jittering in video detections.
Xuanyi Dong, Shoou-I Yu, Xinshuo Weng, Shih-En Wei, Yi Yang 0001, Yaser Sheikh
CVPR2
2018 Learning Patch Reconstructability for Accelerating Multi-View Stereo
abstract
We present an approach to accelerate multi-view stereo (MVS) by prioritizing computation on image patches that are likely to produce accurate 3D surface reconstructions. Our key insight is that the accuracy of the surface reconstruction from a given image patch can be predicted significantly faster than performing the actual stereo matching. The intuition is that non-specular, fronto-parallel, in-focus patches are more likely to produce accurate surface reconstructions than highly specular, slanted, blurry patches - and that these properties can be reliably predicted from the image itself. By prioritizing stereo matching on a subset of patches that are highly reconstructable and also cover the 3D surface, we are able to accelerate MVS with minimal reduction in accuracy and completeness. To predict the reconstructability score of an image patch from a single view, we train an image-to-reconstructability neural network: the I2RNet. This reconstructability score enables us to efficiently identify image patches that are likely to provide the most accurate surface estimates before performing stereo matching. We demonstrate that the I2RNet, when trained on the ScanNet dataset, generalizes to the DTU and Tanks & Temples MVS datasets. By using our I2RNet with an existing MVS implementation, we show that our method can achieve more than a 30× speed-up over the baseline with only an minimal loss in completeness.
Alex Poms, Chenglei Wu, Shoou-I Yu, Yaser Sheikh
CVPR3
2016 The Solution Path Algorithm for Identity-Aware Multi-object Tracking
abstract
We propose an identity-aware multi-object tracker based on the solution path algorithm. Our tracker not only produces identity-coherent trajectories based on cues such as face recognition, but also has the ability to pinpoint potential tracking errors. The tracker is formulated as a quadratic optimization problem with ℓ0norm constraints, which we propose to solve with the solution path algorithm. The algorithm successively solves the same optimization problem but under different ℓpnorm constraints, where p gradually decreases from 1 to 0. Inspired by the success of the solution path algorithm in various machine learning tasks, this strategy is expected to converge to a better local minimum than directly minimizing the hardly solvable ℓ0norm or the roughly approximated ℓ1norm constraints. Furthermore, the acquired solution path complies with the "decision making process" of the tracker, which provides more insight to locating potential tracking errors. Experiments show that not only is our proposed tracker effective, but also the solution path enables automatic pinpointing of potential tracking failures, which can be readily utilized in an active learning framework to improve identity-aware multi-object tracking.
Shoou-I Yu, Deyu Meng, Wangmeng Zuo, Alex Hauptmann 0001
CVPR1
2016 Exploiting link structure for web page genre identification
Jia Zhu 0003, Qing Xie 0002, Shoou-I Yu, Wai-Hung Collin Wong
Data Min. Knowl. Discov.3
2015 Bridging the Ultimate Semantic Gap: A Semantic Search Engine for Internet Videos
abstract
Semantic search in video is a novel and challenging problem in information and multimedia retrieval. Existing solutions are mainly limited to text matching, in which the query words are matched against the textual metadata generated by users. This paper presents a state-of-the-art system for event search without any textual metadata or example videos. The system relies on substantial video content understanding and allows for semantic search over a large collection of videos. The novelty and practicality is demonstrated by the evaluation in NIST TRECVID 2014, where the proposed system achieves the best performance. We share our observations and lessons in building such a state-of-the-art system, which may be instrumental in guiding the design of the future system for semantic search in video.
Lu Jiang 0004, Shoou-I Yu, Deyu Meng, Teruko Mitamura, Alex Hauptmann 0001
ICMR2
2015 Incremental Multimodal Query Construction for Video Search
abstract
Recent improvements in content-based video search have led to systems with promising accuracy, thus opening up the possibility for interactive content-based video search to the general public. We present an interactive system based on a state-of-the-art content-based video search pipeline which enables users to do multimodal text-to-video and video-to-video search in large video collections, and to incrementally refine queries through relevance feedback and model visualization. Also, the comprehensive functionalities enhance a flexible formulation of multimodal queries with different characteristics. Quantitative and qualitative analysis shows that our system is capable of assisting users to incrementally build effective queries over complex event topics.
Xiaojun Chang, Shoou-I Yu, Xingzhong Du, Xuanchong Li, Lu Jiang 0004, Zexi Mao, Zhen-Zhong Lan, Susanne Burger, Alex Hauptmann 0001
ICMR4
2015 Content-Based Video Search over 1 Million Videos with 1 Core in 1 Second
abstract
Many content-based video search (CBVS) systems have been proposed to analyze the rapidly-increasing amount of user-generated videos on the Internet. Though the accuracy of CBVS systems have drastically improved, these high accuracy systems tend to be too inefficient for interactive search. Therefore, to strive for real-time web-scale CBVS, we perform a comprehensive study on the different components in a CBVS system to understand the trade-offs between accuracy and speed of each component. Directions investigated include exploring different low-level and semantics-based features, testing different compression factors and approximations during video search, and understanding the time v.s. accuracy trade-off of reranking. Extensive experiments on data sets consisting of more than 1,000 hours of video showed that through a combination of effective features, highly compressed representations, and one iteration of reranking, our proposed system can achieve an 10,000-fold speedup while retaining 80% accuracy of a state-of-the-art CBVS system. We further performed search over 1 million videos and demonstrated that our system can complete the search in 0.975 seconds with a single core, which potentially opens the door to interactive web-scale CBVS for the general public.
Shoou-I Yu, Lu Jiang 0004, Zhongwen Xu, Yi Yang 0001, Alex Hauptmann 0001
ICMR1
2015 Fast and Accurate Content-based Semantic Search in 100M Internet Videos
abstract
Large-scale content-based semantic search in video is an interesting and fundamental problem in multimedia analysis and retrieval. Existing methods index a video by the raw concept detection score that is dense and inconsistent, and thus cannot scale to "big data" that are readily available on the Internet. This paper proposes a scalable solution. The key is a novel step called concept adjustment that represents a video by a few salient and consistent concepts that can be efficiently indexed by the modified inverted index. The proposed adjustment model relies on a concise optimization framework with interpretations. The proposed index leverages the text-based inverted index for video retrieval. Experimental results validate the efficacy and the efficiency of the proposed method. The results show that our method can scale up the semantic search while maintaining state-of-the-art search performance. Specifically, the proposed method (with reranking) achieves the best result on the challenging TRECVID Multimedia Event Detection (MED) zero-example task. It only takes 0.2 second on a single CPU core to search a collection of 100 million Internet videos.
Lu Jiang 0004, Shoou-I Yu, Deyu Meng, Yi Yang 0001, Teruko Mitamura, Alex Hauptmann 0001
ACM Multimedia2
2014 Unsupervised Video Adaptation for Parsing Human Motion
Haoquan Shen, Shoou-I Yu, Yi Yang 0001, Deyu Meng, Alex Hauptmann 0001
ECCV (5)2
2014 Zero-Example Event Search using MultiModal Pseudo Relevance Feedback
abstract
We propose a novel method MultiModal Pseudo Relevance Feedback (MMPRF) for event search in video, which requires no search examples from the user. Pseudo Relevance Feedback has shown great potential in retrieval tasks, but previous works are limited to unimodal tasks with only a single ranked list. To tackle the event search task which is inherently multimodal, our proposed MMPRF takes advantage of multiple modalities and multiple ranked lists to enhance event search performance in a principled way. The approach is unique in that it leverages not only semantic features, but also non-semantic low-level features for event search in the absence of training data. Evaluated on the TRECVID MEDTest dataset, the approach improves the baseline by up to 158% in terms of the mean average precision. It also significantly contributes to CMU Team's final submission in TRECVID-13 Multimedia Event Detection.
Lu Jiang 0004, Teruko Mitamura, Shoou-I Yu, Alex Hauptmann 0001
ICMR3
2014 Instructional Videos for Unsupervised Harvesting and Learning of Action Examples
abstract
Online instructional videos have become a popular way for people to learn new skills encompassing art, cooking and sports. As watching instructional videos is a natural way for humans to learn, analogously, machines can also gain knowledge from these videos. We propose to utilize the large amount of instructional videos available online to harvest examples of various actions in an unsupervised fashion. The key observation is that in instructional videos, the instructor's action is highly correlated with the instructor's narration. By leveraging this correlation, we can exploit the timing of action corresponding terms in the speech transcript to temporally localize actions in the video and harvest action examples. The proposed method is scalable as it requires no human intervention. Experiments show that the examples harvested are of reasonably good quality, and action detectors trained on data collected by our unsupervised method yields comparable performance with detectors trained with manually collected data on the TRECVID Multimedia Event Detection task.
Shoou-I Yu, Lu Jiang 0004, Alex Hauptmann 0001
ACM Multimedia1
2014 Resource Constrained Multimedia Event Detection
Zhen-Zhong Lan, Yi Yang 0001, Nicolas Ballas, Shoou-I Yu, Alex Hauptmann 0001
MMM (1)4
2014 Self-Paced Learning with Diversity
Lu Jiang 0004, Deyu Meng, Shoou-I Yu, Zhen-Zhong Lan, Shiguang Shan, Alex Hauptmann 0001
NIPS3
2014 Multimedia classification and event detection using double fusion
Zhen-Zhong Lan, Shoou-I Yu, Wei Liu 0015, Alex Hauptmann 0001
Multim. Tools Appl.3
2014 E-LAMP: integration of innovative ideas for multimedia event detection
Yi Yang 0001, Lu Jiang 0004, Shoou-I Yu, Zhen-Zhong Lan, Zhigang Ma, Waito Sze, Ehsan Younessian, Alex Hauptmann 0001
Mach. Vis. Appl.4
2013 Harry Potter's Marauder's Map: Localizing and Tracking Multiple Persons-of-Interest by Nonnegative Discretization
abstract
A device just like Harry Potter's Marauder's Map, which pinpoints the location of each person-of-interest at all times, provides invaluable information for analysis of surveillance videos. To make this device real, a system would be required to perform robust person localization and tracking in real world surveillance scenarios, especially for complex indoor environments with many walls causing occlusion and long corridors with sparse surveillance camera coverage. We propose a tracking-by-detection approach with nonnegative discretization to tackle this problem. Given a set of person detection outputs, our framework takes advantage of all important cues such as color, person detection, face recognition and non-background information to perform tracking. Local learning approaches are used to uncover the manifold structure in the appearance space with spatio-temporal constraints. Nonnegative discretization is used to enforce the mutual exclusion constraint, which guarantees a person detection output to only belong to exactly one individual. Experiments show that our algorithm performs robust localization and tracking of persons-of-interest not only in outdoor scenes, but also in a complex indoor real-world nursing home environment.
Shoou-I Yu, Yi Yang 0001, Alex Hauptmann 0001
CVPR1
2012 Double Fusion for Multimedia Event Detection
Zhen-Zhong Lan, Shoou-I Yu, Wei Liu 0015, Alex Hauptmann 0001
MMM3
2009 A Content-Based Method to Enhance Tag Recommendation
Yu-Ta Lu, Shoou-I Yu, Tsung-Chieh Chang, Yung-Jen Hsu 0001
IJCAI2