VLDB 2026 Research / reviewers in the wild / expert
Colm O. Fearghail
dblp:230/6750
· DBLP profile ↗
5ranked-venue papers
3as first author
3since 2021 · last 2026
0009-0003-1866-5131ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 5 · 3 first-author · 3 since 2021Human-computer interaction and ubiquitous computing · 5 · 3 first-author · 3 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Spatial Transitions for Locomotion in Cinematic Virtual Reality
Colm O. Fearghail, Yifan Chen 0006, John Dingliana, Gareth W. Young |
IMX | 1 |
| 2025 | A User Experience Evaluation of Volumetric Capture Within the Performing Arts
Eoghan Hynes, Bryan Dunphy, Conor Keighrey, Niall Murray, Gareth W. Young, Colm O. Fearghail |
EuroXR | 6 |
| 2024 | Directed Views in Virtual Reality: A Semantic Approach to Volumetric Video StorytellingabstractVia virtual reality (VR) and in 3D immersive virtual environments (IVEs), viewers can observe their surroundings in any direction. This unrestricted view challenges storytelling, as directors cannot control the viewer’s perspective. To overcome this, we propose to develop a system that enhances narrative focus by rendering only high-quality story-critical elements within an IVE. This approach ensures that viewers are guided to the intended view, maintaining the director’s vision while preserving the immersive experience of VR. Colm O. Fearghail, Nivesh Gadipudi, Gareth W. Young, John Dingliana |
SAP | 1 |
| 2018 | Faoladh: A Case Study in Cinematic VR Storytelling and Production
Declan Dowling, Colm O. Fearghail, Aljoscha Smolic, Sebastian Knorr |
ICIDS | 2 |
| 2018 | Director's Cut - Analysis of Aspects of Interactive Storytelling for VR Films
Colm O. Fearghail, Cagri Ozcinar, Sebastian Knorr, Aljoscha Smolic |
ICIDS | 1 |