Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data.

Xianfeng Tan

dblp:232/1958 · DBLP profile ↗
← Back
5ranked-venue papers
0as first author
4since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 3 since 2021Databases, data management, data science and information retrieval · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Visual content generation and editing · 61% Computer animation and physical simulation · 30% Rendering · 9%
Artificial intelligence
2 papers
Reinforcement learning · 82% Generative modeling · 18%
Databases, data mining, and information retrieval
1 paper
Information retrieval · 77% Recommender systems · 23%

Topics — the 7 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visual content generation and editing
image generation
0.912025
RAGDiffusion: Faithful Cloth Generation via External Knowledge Assimilation · ICCV 2025
Visual content generation and editing
talking head generation
0.912025
SyncAnimation: A Real-Time End-to-End Framework for Audio-Driven Human Pose and Talking Head Animation · IJCAI 2025
Machine learning › Reinforcement learning › offline reinforcement learning
offline policy learning
0.612022
Multi-Task Fusion via Reinforcement Learning for Long-Term User Satisfaction in Recommender Systems · KDD 2022
Machine learning › Reinforcement learning
offline reinforcement learning
0.612022
Multi-Task Fusion via Reinforcement Learning for Long-Term User Satisfaction in Recommender Systems · KDD 2022
Information retrieval
ranking
0.612022
Multi-Task Fusion via Reinforcement Learning for Long-Term User Satisfaction in Recommender Systems · KDD 2022
Machine learning › Generative modeling
diffusion model
0.312025
RAGDiffusion: Faithful Cloth Generation via External Knowledge Assimilation · ICCV 2025
Rendering
neural radiance fields
0.312025
SyncAnimation: A Real-Time End-to-End Framework for Audio-Driven Human Pose and Talking Head Animation · IJCAI 2025

Methods — techniques the papers use, named apart from their topics

retrieval-augmented generation · 1.7diffusion model · 1.7offline policy estimation · 1.1markov decision process · 1.1batch reinforcement learning · 1.1audio-to-pose matching · 0.9audio-to-expression synchronization · 0.9NeRF · 0.9
YearPublicationVenuePosition
2025 RAGDiffusion: Faithful Cloth Generation via External Knowledge Assimilation
Yuhan Li 0003, Xianfeng Tan, Wenxiang Shang, Yubo Wu, Xuanhong Chen, Hangcheng Zhu, Bingbing Ni
ICCV2
2025 SyncAnimation: A Real-Time End-to-End Framework for Audio-Driven Human Pose and Talking Head Animation
abstract
Generating talking avatar driven by audio remains a significant challenge. Existing methods typically require high computational costs and often lack sufficient facial detail and realism, making them unsuitable for applications that demand high real-time performance and visual quality. Additionally, while some methods can synchronize lip movement, they still face issues with consistency between facial expressions and upper body movement, particularly during silent periods. In this paper, we introduce SyncAnimation, the first NeRF-based method that achieves audio-driven, stable, and real-time generation of speaking avatar by combining generalized audio-to-pose matching and audio-to-expression synchronization. By integrating AudioPose Syncer and AudioEmotion Syncer, SyncAnimation achieves high-precision poses and expression generation, progressively producing audio-synchronized upper body, head, and lip shapes. Furthermore, the High-Synchronization Human Renderer ensures seamless integration of the head and upper body, and achieves audio-sync lip. The project page can be found at https://syncanimation.github.io.
Yujian Liu, Shidang Xu, Dingbin Wang, Zairan Wang, Xianfeng Tan
IJCAI6
2023 Cold & Warm Net: Addressing Cold-Start Users in Recommender Systems
Zongqiang Kuang, Zehao Zhang, Xianfeng Tan
DASFAA (4)5
2022 Multi-Task Fusion via Reinforcement Learning for Long-Term User Satisfaction in Recommender Systems
abstract
Recommender System (RS) is an important online application that affects billions of users every day. The mainstream RS ranking framework is composed of two parts: a Multi-Task Learning model (MTL) that predicts various user feedback, i.e., clicks, likes, sharings, and a Multi-Task Fusion model (MTF) that combines the multi-task outputs into one final ranking score with respect to user satisfaction. There has not been much research on the fusion model while it has great impact on the final recommendation as the last crucial process of the ranking. To optimize long-term user satisfaction rather than obtain instant returns greedily, we formulate MTF task as Markov Decision Process (MDP) within a recommendation session and propose a Batch Reinforcement Learning (RL) based Multi-Task Fusion framework (BatchRL-MTF) that includes a Batch RL framework and an online exploration. The former exploits Batch RL to learn an optimal recommendation policy from the fixed batch data offline for long-term user satisfaction, while the latter explores potential high-value actions online to break through the local optimal dilemma. With a comprehensive investigation on user behaviors, we model the user satisfaction reward with subtle heuristics from two aspects of user stickiness and user activeness. Finally, we conduct extensive experiments on a billion-sample level real-world dataset to show the effectiveness of our model. We propose a conservative offline policy estimator (Conservative-OPEstimator) to test our model offline. Furthermore, we take online experiments in a real recommendation environment to compare performance of different models. As one of few Batch RL researches applied in MTF task successfully, our model has also been deployed on a large-scale industrial short video platform, serving hundreds of millions of users.
Qihua Zhang, Junning Liu, Yuzhuo Dai, Yiyan Qi, Kunlun Zheng, Xianfeng Tan
KDD8
2020 Multitasking Genetic Algorithm (MTGA) for Fuzzy System Optimization
abstract
Multitask learning uses auxiliary data or knowledge from relevant tasks to facilitate the learning in a new task. Multitask optimization applies multitask learning an optimization to study how effectively and efficiently tackle the multiple optimization problems, simultaneously. Evolutionary multitasking, or multifactorial optimization, is an emerging subfield of multitask optimization, which integrates evolutionary computation and multitask learning. This article proposes a novel and easy-to-implement multitasking genetic algorithm (MTGA), which copes well with significantly different optimization tasks by estimating and using the bias among them. Comparative studies with eight state-of-the-art single-task and multitask approaches in the literature on nine benchmarks demonstrated that, on average, the MTGA outperformed all of them and had lower computational cost than six of them. Based on the MTGA, a simultaneous optimization strategy for fuzzy system design is also proposed. Experiments on simultaneous optimization of type-1 and interval type-2 fuzzy logic controllers for couple-tank water level control demonstrated that the MTGA can find better fuzzy logic controllers than other approaches.
Dongrui Wu, Xianfeng Tan
IEEE Trans. Fuzzy Syst.2