Yunhe Guo

dblp:233/0470 · DBLP profile ↗
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3ranked-venue papers
0as first author
2since 2021 · last 2026
0000-0002-7441-6389ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Computer networks · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Graph learning · 63% Multi-agent systems · 24% Vision and language · 7%
Computer graphics and multimedia
1 paper
Visual content generation and editing · 100%

Topics — the 5 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Graph learning
concept shift
0.912025
Revealing Concept Shift in Spatio-Temporal Graphs via State Learning · IJCAI 2025
Machine learning › Graph learning
dynamic graph learning
0.912025
Revealing Concept Shift in Spatio-Temporal Graphs via State Learning · IJCAI 2025
Machine learning › Graph learning
spatio-temporal graph learning
0.912025
Revealing Concept Shift in Spatio-Temporal Graphs via State Learning · IJCAI 2025
Computer vision › Vision and language
multimodal evaluation
0.312026
Talk2Image: A Multi-Agent System for Multi-Turn Image Generation and Editing · AAAI 2026
Machine learning › Representation and self-supervised learning
environment inference
0.312025
Revealing Concept Shift in Spatio-Temporal Graphs via State Learning · IJCAI 2025

Methods — techniques the papers use, named apart from their topics

task decomposition · 2.0multi-view evaluation · 2.0intention parsing · 2.0feedback-driven refinement · 2.0state space model · 0.9prefix-suffix collaborative state learning · 0.9hierarchical state compression · 0.9
YearPublicationVenuePosition
2026 Talk2Image: A Multi-Agent System for Multi-Turn Image Generation and Editing
abstract
Text-to-image generation tasks have driven remarkable advances in diverse media applications, yet most focus on single-turn scenarios and struggle with iterative, multi-turn creative tasks. Recent dialogue-based systems attempt to bridge this gap, but their single-agent, sequential paradigm often causes intention drift and incoherent edits. To address these limitations, we present Talk2Image, a novel multi-agent system for interactive image generation and editing in multi-turn dialogue scenarios. Our approach integrates three key components: intention parsing from dialogue history, task decomposition and collaborative execution across specialized agents, and feedback-driven refinement based on a multi-view evaluation mechanism. Talk2Image enables step-by-step alignment with user intention and consistent image editing. Experiments demonstrate that Talk2Image outperforms existing baselines in controllability, coherence, and user satisfaction across iterative image generation and editing tasks.
Yunhe Guo, Jiahao Su, Qihe Huang, Zhengyang Zhou
AAAI2
2025 Revealing Concept Shift in Spatio-Temporal Graphs via State Learning
abstract
Dynamic graphs are ubiquitous in the real world, presenting the temporal evolution of individuals within spatial associations. Recently, dynamic graph learning research is flourishing, striving to more effectively capture evolutionary patterns and spatial correlations. However, existing methods still fail to address the issue of concept shift in dynamic graphs. Concept shift manifests as a distribution shift in the mapping pattern between historical observations and future evolution. The reason is that some environment variables in dynamic graphs exert varying effects on evolution patterns, but these variables are not effectively captured by the models, leading to the intractable concept shift issue. To tackle this issue, we propose a State-driven environment inference framework (Samen) to achieve a dynamic graph learning framework equipped with concept generalization ability. Firstly, we propose a two-stage environment inference and compression strategy. From the perspective of state space, we introduce a prefix-suffix collaborative state learning mechanism to bidirectionally model the spatio-temporal states. A hierarchical state compressor is further designed to refine the state information resulting in concept shift. Secondly, we propose a skip-connection spatio-temporal prediction module, which effectively utilizes the inferred environments to improve the model's generalization capability. Finally, we select seven datasets from different domains to validate the effectiveness of our model. By comparing the performance of different models on samples with concept shift, we verify that our Samen gains generalization capacity that existing methods fail to capture.
Kuo Yang 0002, Yunhe Guo, Qihe Huang, Zhengyang Zhou, Yang Wang 0015
IJCAI2
2019 Designing Incentive Mechanisms for Mobile Crowdsensing with Intermediaries
abstract
In the past decade, with the rapid development of wireless communication and sensor technology, ubiquitous smartphones equipped with increasingly rich sensors have more powerful computing and sensing abilities. Thus, mobile crowdsensing has received extensive attentions from both industry and academia. Recently, plenty of mobile crowdsensing applications come forth, such as indoor positioning, environment monitoring, and transportation. However, most existing mobile crowdsensing systems lack vast user bases and thus urgently need appropriate incentive mechanisms to attract mobile users to guarantee the service quality. In this paper, we propose to incorporate sensing platform and social network applications, which already have large user bases to build a three-layer network model. Thus, we can publicize the sensing platform promptly in large scale and provide long-term guarantee of data sources. Based on a three-layer network model, we design incentive mechanisms for both intermediaries and the crowdsensing platform and provide a solution to cope with the problem of user overlapping among intermediaries. We theoretically prove the properties of our proposed incentive mechanisms, including incentive compatibility, individual rationality, and efficiency. Furthermore, we evaluate our incentive mechanisms by extensive simulations. Evaluation results validate the effectiveness and efficiency of our proposed mechanisms.
Yatong Chen 0001, Huangxun Chen, Shuo Yang 0001, Xiaofeng Gao 0001, Yunhe Guo, Fan Wu 0006
Wirel. Commun. Mob. Comput.5