Libing Zeng

dblp:233/4043 · DBLP profile ↗
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6ranked-venue papers
4as first author
6since 2021 · last 2025
0000-0001-7036-027XORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 6 · 4 first-author · 6 since 2021Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021
YearPublicationVenuePosition
2025 Analyzing and Improving the Skin Tone Consistency and Bias in Implicit 3D Relightable Face Generators
abstract
With the advances in generative adversarial networks (GANs) and neural rendering, 3D relightable face generation has received significant attention. Among the existing methods, a particularly successful technique uses an implicit lighting representation and generates relit images through the product of synthesized albedo and light-dependent shading images. While this approach produces high-quality results with intricate shading details, it often has difficulty producing relit images with consistent skin tones, particularly when the lighting condition is extracted from images of individuals with dark skin. Additionally, this technique is biased towards producing albedo images with lighter skin tones. Our main observation is that this problem is rooted in the biased spherical harmonics (SH) coefficients, used during training. Following this observation, we conduct an analysis and demonstrate that the bias appears not only in band 0 (DC term), but also in the other bands of the estimated SH coefficients. We then propose a simple, but effective, strategy to mitigate the problem. Specifically, we normalize the SH coefficients by their DC term to eliminate the inherent magnitude bias, while statistically align the coefficients in the other bands to alleviate the directional bias. We also propose a scaling strategy to match the distribution of illumination magnitude in the generated images with the training data. Through extensive experiments, we demonstrate the effectiveness of our solution in increasing the skin tone consistency and mitigating bias.
Libing Zeng, Nima Khademi Kalantari
WACV1
2023 3D-aware Facial Landmark Detection via Multi-view Consistent Training on Synthetic Data
abstract
Accurate facial landmark detection on wild images plays an essential role in human-computer interaction, entertainment, and medical applications. Existing approaches have limitations in enforcing 3D consistency while detecting 3D/2D facial landmarks due to the lack of multi-view in-the-wild training data. Fortunately, with the recent advances in generative visual models and neural rendering, we have witnessed rapid progress towards high quality 3D image synthesis. In this work, we leverage such approaches to construct a synthetic dataset and propose a novel multi-view consistent learning strategy to improve 3D facial landmark detection accuracy on in-the-wild images. The proposed 3D-aware module can be plugged into any learning-based landmark detection algorithm to enhance its accuracy. We demonstrate the superiority of the proposed plug-in module with extensive comparison against state-of-the-art methods on several real and synthetic datasets.
Libing Zeng, Wentao Bao, Zhong Li 0007, Yi Xu 0002, Junsong Yuan 0001, Nima Khademi Kalantari
CVPR1
2023 Uncertainty-aware State Space Transformer for Egocentric 3D Hand Trajectory Forecasting
abstract
Hand trajectory forecasting from egocentric views is crucial for enabling a prompt understanding of human intentions when interacting with AR/VR systems. However, existing methods handle this problem in a 2D image space which is inadequate for 3D real-world applications. In this paper, we set up an egocentric 3D hand trajectory forecasting task that aims to predict hand trajectories in a 3D space from early observed RGB videos in a first-person view. To fulfill this goal, we propose an uncertainty-aware state space Transformer (USST) that takes the merits of the attention mechanism and aleatoric uncertainty within the framework of the classical state-space model. The model can be further enhanced by the velocity constraint and visual prompt tuning (VPT) on large vision transformers. Moreover, we develop an annotation workflow to collect 3D hand trajectories with high quality. Experimental results on H2O and EgoPAT3D datasets demonstrate the superiority of USST for both 2D and 3D trajectory forecasting. The code and datasets are publicly released: https://actionlab-cv.github.io/EgoHandTrajPred.
Wentao Bao, Libing Zeng, Zhong Li 0007, Yi Xu 0002, Junsong Yuan 0001, Yu Kong 0001
ICCV3
2023 MyStyle++: A Controllable Personalized Generative Prior
abstract
In this paper, we propose an approach to obtain a personalized generative prior with explicit control over a set of attributes. We build upon MyStyle, a recently introduced method, that tunes the weights of a pre-trained StyleGAN face generator on a few images of an individual. This system allows synthesizing, editing, and enhancing images of the target individual with high fidelity to their facial features. However, MyStyle does not demonstrate precise control over the attributes of the generated images. We propose to address this problem through a novel optimization system that organizes the latent space in addition to tuning the generator. Our key contribution is to formulate a loss that arranges the latent codes, corresponding to the input images, along a set of specific directions according to their attributes. We demonstrate that our approach, dubbed MyStyle++, is able to synthesize, edit, and enhance images of an individual with great control over the attributes, while preserving the unique facial characteristics of that individual.
Libing Zeng, Yi Xu 0002, Nima Khademi Kalantari
SIGGRAPH Asia1
2023 Test-Time Optimization for Video Depth Estimation Using Pseudo Reference Depth
abstract
Abstract In this paper, we propose a learning‐based test‐time optimization approach for reconstructing geometrically consistent depth maps from a monocular video. Specifically, we optimize an existing single image depth estimation network on the test example at hand. We do so by introducing pseudo reference depth maps which are computed based on the observation that the optical flow displacement for an image pair should be consistent with the displacement obtained by depth‐reprojection. Additionally, we discard inaccurate pseudo reference depth maps using a simple median strategy and propose a way to compute a confidence map for the reference depth. We use our pseudo reference depth and the confidence map to formulate a loss function for performing the test‐time optimization in an efficient and effective manner. We compare our approach against the state‐of‐the‐art methods on various scenes both visually and numerically. Our approach is on average 2.5× faster than the state of the art and produces depth maps with higher quality.
Libing Zeng, Nima Khademi Kalantari
Comput. Graph. Forum1
2021 Multi-Stage Raw Video Denoising with Adversarial Loss and Gradient Mask
abstract
In this paper, we propose a learning-based approach for denoising raw videos captured under low lighting conditions. We propose to do this by first explicitly aligning the neighboring frames to the current frame using a convolutional neural network (CNN). We then fuse the registered frames using another CNN to obtain the final denoised frame. To avoid directly aligning the temporally distant frames, we perform the two processes of alignment and fusion in multiple stages. Specifically, at each stage, we perform the denoising process on three consecutive input frames to generate the intermediate denoised frames which are then passed as the input to the next stage. By performing the process in multiple stages, we can effectively utilize the information of neighboring frames without directly aligning the temporally distant frames. We train our multi-stage system using an adversarial loss with a conditional discriminator. Specifically, we condition the discriminator on a soft gradient mask to prevent introducing high-frequency artifacts in smooth regions. We show that our system is able to produce temporally coherent videos with realistic details. Furthermore, we demonstrate through extensive experiments that our approach outperforms state-of-the-art image and video denoising methods both numerically and visually.
Avinash Paliwal, Libing Zeng, Nima Khademi Kalantari
ICCP2