VLDB 2026 Research / reviewers in the wild / expert
Abi Komanduru
dblp:234/4087
· DBLP profile ↗
2ranked-venue papers
2as first author
1since 2021 · last 2021
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Reinforcement learning · 64% Learning theory · 36% | |
| Theoretical computer science
1 paper |
Information theory · 50% Coding theory · 50% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning › imitation learning
inverse reinforcement learning |
0.9 | 2 | 2021 | A Lower Bound for the Sample Complexity of Inverse Reinforcement Learning · ICML 2021 On the Correctness and Sample Complexity of Inverse Reinforcement Learning · NeurIPS 2019 |
Machine learning › Learning theory › sample complexity
sample complexity lower bounds |
0.5 | 1 | 2021 | A Lower Bound for the Sample Complexity of Inverse Reinforcement Learning · ICML 2021 |
Information theory › information measures › information inequalities
fano's inequality |
0.5 | 1 | 2021 | A Lower Bound for the Sample Complexity of Inverse Reinforcement Learning · ICML 2021 |
Coding theory › signal sets › signal set design
spherical codes |
0.5 | 1 | 2021 | A Lower Bound for the Sample Complexity of Inverse Reinforcement Learning · ICML 2021 |
Methods — techniques the papers use, named apart from their topics
spherical codes · 1.0fano's inequality · 1.0information-theoretic lower bounds · 0.5information-theoretic lower bound · 0.5support vector machine · 0.4l1 regularization · 0.4geometric analysis · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2021 | A Lower Bound for the Sample Complexity of Inverse Reinforcement LearningabstractInverse reinforcement learning (IRL) is the task of finding a reward function that generates a desired optimal policy for a given Markov Decision Process (MDP). This paper develops an information-theoretic lower bound for the sample complexity of the finite state, finite action IRL problem. A geometric construction of $\beta$-strict separable IRL problems using spherical codes is considered. Properties of the ensemble size as well as the Kullback-Leibler divergence between the generated trajectories are derived. The resulting ensemble is then used along with Fano’s inequality to derive a sample complexity lower bound of $O(n \log n)$, where $n$ is the number of states in the MDP. Abi Komanduru, Jean Honorio |
ICML | 1 |
| 2019 | On the Correctness and Sample Complexity of Inverse Reinforcement LearningabstractInverse reinforcement learning (IRL) is the problem of finding a reward function that generates a given optimal policy for a given Markov Decision Process. This paper looks at an algorithmic-independent geometric analysis of the IRL problem with finite states and actions. A L1-regularized Support Vector Machine formulation of the IRL problem motivated by the geometric analysis is then proposed with the basic objective of the inverse reinforcement problem in mind: to find a reward function that generates a specified optimal policy. The paper further analyzes the proposed formulation of inverse reinforcement learning with $n$ states and $k$ actions, and shows a sample complexity of $O(d^2 \log (nk))$ for transition probability matrices with at most $d$ non-zeros per row, for recovering a reward function that generates a policy that satisfies Bellman's optimality condition with respect to the true transition probabilities. Abi Komanduru, Jean Honorio |
NeurIPS | 1 |