VLDB 2026 Research / reviewers in the wild / expert
Guoqiang Wei
dblp:234/8900
· DBLP profile ↗
11ranked-venue papers
4as first author
9since 2021 · last 2024
0000-0003-1846-5693ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 9 · 3 first-author · 8 since 2021Graphics, computer vision, multimedia, augmented reality and games · 7 · 3 first-author · 5 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | High-Fidelity Diffusion-Based Image EditingabstractDiffusion models have attained remarkable success in the domains of image generation and editing. It is widely recognized that employing larger inversion and denoising steps in diffusion model leads to improved image reconstruction quality. However, the editing performance of diffusion models tends to be no more satisfactory even with increasing denoising steps. The deficiency in editing could be attributed to the conditional Markovian property of the editing process, where errors accumulate throughout denoising steps. To tackle this challenge, we first propose an innovative framework where a rectifier module is incorporated to modulate diffusion model weights with residual features from the original images, thereby providing compensatory information to bridge the fidelity gap. Furthermore, we introduce a novel learning paradigm aimed at minimizing error propagation during the editing process, which trains the editing procedure in a manner similar to denoising score-matching. Extensive experiments demonstrate that our proposed framework and training strategy achieve high-fidelity reconstruction and editing results across various levels of denoising steps, meanwhile exhibits exceptional performance in terms of both quantitative metric and qualitative assessments. Lastly, we explore our model's generalization though several applications like image-to-image translation and out-of-domain image editing. Chen Hou, Guoqiang Wei, Zhibo Chen 0001 |
AAAI | 2 |
| 2024 | Make Pixels Dance: High-Dynamic Video GenerationabstractCreating high-dynamic videos such as motion-rich actions and sophisticated visual effects poses a significant challenge in the field of artificial intelligence. Unfortu-nately, current state-of-the-art video generation methods, primarily focusing on text-to- video generation, tend to pro-duce video clips with minimal motions despite maintaining high fidelity. We argue that relying solely on text in-structions is insufficient and suboptimal for video generation. In this paper, we introduce PixelDance, a novel approach based on diffusion models that incorporates image instructions for both the first and last frames in conjunction with text instructions for video generation. Comprehensive experimental results demonstrate that PixelDance trained with public data exhibits significantly better proficiency in synthesizing videos with complex scenes and intricate motions, setting a new standard for video generation. Yan Zeng 0003, Guoqiang Wei, Jiani Zheng, Jiaxin Zou, Hang Li 0001 |
CVPR | 2 |
| 2024 | Mask-Based Modeling for Neural Radiance FieldsabstractMost Neural Radiance Fields (NeRFs) exhibit limited generalization capabilities,which restrict their applicability in representing multiple scenes using a single model. To address this problem, existing generalizable NeRF methods simply condition the model on image features. These methods still struggle to learn precise global representations over diverse scenes since they lack an effective mechanism for interacting among different points and views. In this work, we unveil that 3D implicit representation learning can be significantly improved by mask-based modeling. Specifically, we propose **m**asked **r**ay and **v**iew **m**odeling for generalizable **NeRF** (**MRVM-NeRF**), which is a self-supervised pretraining target to predict complete scene representations from partially masked features along each ray. With this pretraining target, MRVM-NeRF enables better use of correlations across different rays and views as the geometry priors, which thereby strengthens the capability of capturing intricate details within the scenes and boosts the generalization capability across different scenes. Extensive experiments demonstrate the effectiveness of our proposed MRVM-NeRF on both synthetic and real-world datasets, qualitatively and quantitatively. Besides, we also conduct experiments to show the compatibility of our proposed method with various backbones and its superiority under few-shot cases. Ganlin Yang, Guoqiang Wei, Zhizheng Zhang 0004, Yan Lu 0001, Dong Liu 0002 |
ICLR | 2 |
| 2024 | Boximator: Generating Rich and Controllable Motions for Video SynthesisabstractGenerating rich and controllable motion is a pivotal challenge in video synthesis. We propose Boximator, a new approach for fine-grained motion control. Boximator introduces two constraint types: hard box and soft box. Users select objects in the conditional frame using hard boxes and then use either type of boxes to roughly or rigorously define the object’s position, shape, or motion path in future frames. Boximator functions as a plug-in for existing video diffusion models. Its training process preserves the base model’s knowledge by freezing the original weights and training only the control module. To address training challenges, we introduce a novel self-tracking technique that greatly simplifies the learning of box-object correlations. Empirically, Boximator achieves state-of-the-art video quality (FVD) scores, improving on two base models, and further enhanced after incorporating box constraints. Its robust motion controllability is validated by drastic increases in the bounding box alignment metric. Human evaluation also shows that users favor Boximator generation results over the base model. Jiaxin Zou, Guoqiang Wei, Liping Yuan |
ICML | 5 |
| 2024 | What Matters in Training a GPT4-Style Language Model with Multimodal Inputs?abstractYan Zeng, Hanbo Zhang, Jiani Zheng, Jiangnan Xia, Guoqiang Wei, Yang Wei, Yuchen Zhang, Tao Kong, Ruihua Song. Proceedings of the 2024 Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies (Volume 1: Long Papers). 2024. Hanbo Zhang, Jiani Zheng, Jiangnan Xia, Guoqiang Wei, Tao Kong, Ruihua Song |
NAACL-HLT | 5 |
| 2024 | Semantic-Aware Message Broadcasting for Efficient Unsupervised Domain AdaptationabstractVision transformer has demonstrated great potential in abundant vision tasks. However, it also inevitably suffers from poor generalization capability when the distribution shift occurs in testing (i.e., out-of-distribution data). To mitigate this issue, we propose a novel method, Semantic-aware Message Broadcasting (SAMB), which enables more informative and flexible feature alignment for unsupervised domain adaptation (UDA). Particularly, we study the attention module in the vision transformer and notice that the alignment space using one global class token lacks enough flexibility, where it interacts information with all image tokens in the same manner but ignores the rich semantics of different regions. In this paper, we aim to improve the richness of the alignment features by enabling semantic-aware adaptive message broadcasting. Particularly, we introduce a group of learned group tokens as nodes to aggregate the global information from all image tokens, but encourage different group tokens to adaptively focus on the message broadcasting to different semantic regions. In this way, our message broadcasting encourages the group tokens to learn more informative and diverse information for effective domain alignment. Moreover, we systematically study the effects of adversarial-based feature alignment (ADA) and pseudo-label based self-training (PST) on UDA. We find that one simple two-stage training strategy with the cooperation of ADA and PST can further improve the adaptation capability of the vision transformer. Extensive experiments on DomainNet, OfficeHome, and VisDA-2017 demonstrate the effectiveness of our methods for UDA. Xin Li 0082, Cuiling Lan, Guoqiang Wei, Zhibo Chen 0001 |
IEEE Trans. Image Process. | 3 |
| 2023 | Active Token MixerabstractThe three existing dominant network families, i.e., CNNs, Transformers and MLPs, differ from each other mainly in the ways of fusing spatial contextual information, leaving designing more effective token-mixing mechanisms at the core of backbone architecture development. In this work, we propose an innovative token-mixer, dubbed Active Token Mixer (ATM), to actively incorporate contextual information from other tokens in the global scope into the given query token. This fundamental operator actively predicts where to capture useful contexts and learns how to fuse the captured contexts with the query token at channel level. In this way, the spatial range of token-mixing can be expanded to a global scope with limited computational complexity, where the way of token-mixing is reformed. We take ATMs as the primary operators and assemble them into a cascade architecture, dubbed ATMNet. Extensive experiments demonstrate that ATMNet is generally applicable and comprehensively surpasses different families of SOTA vision backbones by a clear margin on a broad range of vision tasks, including visual recognition and dense prediction tasks. Code is available at https://github.com/microsoft/ActiveMLP. Guoqiang Wei, Zhizheng Zhang 0004, Cuiling Lan, Yan Lu 0001, Zhibo Chen 0001 |
AAAI | 1 |
| 2021 | MetaAlign: Coordinating Domain Alignment and Classification for Unsupervised Domain AdaptationabstractFor unsupervised domain adaptation (UDA), to alleviate the effect of domain shift, many approaches align the source and target domains in the feature space by adversarial learning or by explicitly aligning their statistics. However, the optimization objective of such domain alignment is generally not coordinated with that of the object classification task itself such that their descent directions for optimization may be inconsistent. This will reduce the effectiveness of domain alignment in improving the performance of UDA. In this paper, we aim to study and alleviate the optimization inconsistency problem between the domain alignment and classification tasks. We address this by proposing an effective meta-optimization based strategy dubbed MetaAlign, where we treat the domain alignment objective and the classification objective as the meta-train and meta-test tasks in a meta-learning scheme. MetaAlign encourages both tasks to be optimized in a coordinated way, which maximizes the inner product of the gradients of the two tasks during training. Experimental results demonstrate the effectiveness of our proposed method on top of various alignment-based baseline approaches, for tasks of object classification and object detection. MetaAlign helps achieve the state-of-the-art performance. Guoqiang Wei, Cuiling Lan, Wenjun Zeng 0001, Zhibo Chen 0001 |
CVPR | 1 |
| 2021 | ToAlign: Task-Oriented Alignment for Unsupervised Domain AdaptationabstractUnsupervised domain adaptive classifcation intends to improve the classifcation performance on unlabeled target domain. To alleviate the adverse effect of domain shift, many approaches align the source and target domains in the feature space. However, a feature is usually taken as a whole for alignment without explicitly making domain alignment proactively serve the classifcation task, leading to sub-optimal solution. In this paper, we propose an effective Task-oriented Alignment (ToAlign) for unsupervised domain adaptation (UDA). We study what features should be aligned across domains and propose to make the domain alignment proactively serve classifcation by performing feature decomposition and alignment under the guidance of the prior knowledge induced from the classifcation task itself. Particularly, we explicitly decompose a feature in the source domain into a task-related/discriminative feature that should be aligned, and a task-irrelevant feature that should be avoided/ignored, based on the classifcation meta-knowledge. Extensive experimental results on various benchmarks (e.g., Offce-Home, Visda-2017, and DomainNet) under different domain adaptation settings demonstrate the effectiveness of ToAlign which helps achieve the state-of-the-art performance. The code is publicly available at https://github.com/microsoft/UDA. Guoqiang Wei, Cuiling Lan, Wenjun Zeng 0001, Zhizheng Zhang 0004, Zhibo Chen 0001 |
NeurIPS | 1 |
| 2020 | Semantics-Aligned Representation Learning for Person Re-IdentificationabstractPerson re-identification (reID) aims to match person images to retrieve the ones with the same identity. This is a challenging task, as the images to be matched are generally semantically misaligned due to the diversity of human poses and capture viewpoints, incompleteness of the visible bodies (due to occlusion), etc. In this paper, we propose a framework that drives the reID network to learn semantics-aligned feature representation through delicate supervision designs. Specifically, we build a Semantics Aligning Network (SAN) which consists of a base network as encoder (SA-Enc) for re-ID, and a decoder (SA-Dec) for reconstructing/regressing the densely semantics aligned full texture image. We jointly train the SAN under the supervisions of person re-identification and aligned texture generation. Moreover, at the decoder, besides the reconstruction loss, we add Triplet ReID constraints over the feature maps as the perceptual losses. The decoder is discarded in the inference and thus our scheme is computationally efficient. Ablation studies demonstrate the effectiveness of our design. We achieve the state-of-the-art performances on the benchmark datasets CUHK03, Market1501, MSMT17, and the partial person reID dataset Partial REID. Xin Jin 0014, Cuiling Lan, Wenjun Zeng 0001, Guoqiang Wei, Zhibo Chen 0001 |
AAAI | 4 |
| 2020 | View Invariant 3D Human Pose EstimationabstractThe recent success of neural networks has significantly advanced the performance of 3D human pose estimation from 2D input images. However, the diversity of capturing viewpoints and the flexibility of the human poses remain some significant challenges. In this paper, we propose a view-invariant 3D human pose estimation module to alleviate the effects of viewpoint diversity. The proposed framework consists of a base network, which provides an initial estimation of a 3D pose, a view-invariant hierarchical correction network (VI-HC) on top of that to learn the 3D pose refinement under consistent views, and a view-invariant discriminative network (VID) to enforce high-level constraints over body configurations. In VI-HC, the initial 3D pose inputs are automatically transformed to consistent views for further refinements at the global body and local body parts level, respectively. For the VID, under consistent viewpoints, we use adversarial learning to differentiate between estimated 3D poses and real 3D poses to avoid implausible results. The experimental results demonstrate that the constraint on viewpoint consistency can dramatically enhance the performance of 3D human pose estimation. Our module shows robustness for different 3D pose base networks and achieves a significant improvement (about 9%) over a powerful baseline on the public 3D pose estimation benchmark Human3.6M. Guoqiang Wei, Cuiling Lan, Wenjun Zeng 0001, Zhibo Chen 0001 |
IEEE Trans. Circuits Syst. Video Technol. | 1 |