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Sunil Mallya

dblp:236/4665 · DBLP profile ↗
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3ranked-venue papers
0as first author
1since 2021 · last 2021
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 since 2021Systems, architecture and hardware · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Reinforcement learning · 52% Trustworthy machine learning · 27% Autonomous driving · 13%

Topics — the 10 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
policy learning
0.512021
REPAINT: Knowledge Transfer in Deep Reinforcement Learning · ICML 2021
Robotics › Autonomous driving › autonomous ground vehicle
autonomous racing
0.412020
DeepRacer: Autonomous Racing Platform for Experimentation with Sim2Real Reinforcement Learning · ICRA 2020
Machine learning › Reinforcement learning
deep reinforcement learning
0.412020
DeepRacer: Autonomous Racing Platform for Experimentation with Sim2Real Reinforcement Learning · ICRA 2020
Machine learning › Trustworthy machine learning › uncertainty estimation
model uncertainty
0.412020
Robust Multi-Agent Reinforcement Learning with Model Uncertainty · NeurIPS 2020
Machine learning › Reinforcement learning
multi-agent reinforcement learning
0.412020
Robust Multi-Agent Reinforcement Learning with Model Uncertainty · NeurIPS 2020
Machine learning › Trustworthy machine learning
robustness
0.412020
Robust Multi-Agent Reinforcement Learning with Model Uncertainty · NeurIPS 2020
Machine learning › Reinforcement learning › off-policy reinforcement learning › experience replay
experience selection
0.112021
REPAINT: Knowledge Transfer in Deep Reinforcement Learning · ICML 2021
Machine learning › Reinforcement learning
off-policy reinforcement learning
0.112021
REPAINT: Knowledge Transfer in Deep Reinforcement Learning · ICML 2021
Robotics › Motion planning and robot control
path planning
0.112020
DeepRacer: Autonomous Racing Platform for Experimentation with Sim2Real Reinforcement Learning · ICRA 2020
Robotics › Motion planning and robot control
robot control
0.112020
DeepRacer: Autonomous Racing Platform for Experimentation with Sim2Real Reinforcement Learning · ICRA 2020

Methods — techniques the papers use, named apart from their topics

representation transfer · 0.5advantage-based experience selection · 0.5sim-to-real transfer · 0.4robust markov game · 0.4q-learning · 0.4policy gradient · 0.4model-free reinforcement learning · 0.4actor-critic · 0.4
YearPublicationVenuePosition
2021 REPAINT: Knowledge Transfer in Deep Reinforcement Learning
abstract
Accelerating learning processes for complex tasks by leveraging previously learned tasks has been one of the most challenging problems in reinforcement learning, especially when the similarity between source and target tasks is low. This work proposes REPresentation And INstance Transfer (REPAINT) algorithm for knowledge transfer in deep reinforcement learning. REPAINT not only transfers the representation of a pre-trained teacher policy in the on-policy learning, but also uses an advantage-based experience selection approach to transfer useful samples collected following the teacher policy in the off-policy learning. Our experimental results on several benchmark tasks show that REPAINT significantly reduces the total training time in generic cases of task similarity. In particular, when the source tasks are dissimilar to, or sub-tasks of, the target tasks, REPAINT outperforms other baselines in both training-time reduction and asymptotic performance of return scores.
Yunzhe Tao, Sahika Genc, Jonathan Chung 0001, Tao Sun 0008, Sunil Mallya
ICML5
2020 DeepRacer: Autonomous Racing Platform for Experimentation with Sim2Real Reinforcement Learning
abstract
DeepRacer is a platform for end-to-end experimentation with RL and can be used to systematically investigate the key challenges in developing intelligent control systems. Using the platform, we demonstrate how a 1/18th scale car can learn to drive autonomously using RL with a monocular camera. It is trained in simulation with no additional tuning in the physical world and demonstrates: 1) formulation and solution of a robust reinforcement learning algorithm, 2) narrowing the reality gap through joint perception and dynamics, 3) distributed on-demand compute architecture for training optimal policies, and 4) a robust evaluation method to identify when to stop training. It is the first successful large-scale deployment of deep reinforcement learning on a robotic control agent that uses only raw camera images as observations and a model-free learning method to perform robust path planning. We open source our code and video demo on GitHub2.
Bharathan Balaji, Sunil Mallya, Sahika Genc, Leo Dirac, Vineet Khare, Gourav Roy, Tao Sun 0008, Yunzhe Tao, Brian Townsend, Eddie Calleja, Sunil Muralidhara, Dhanasekar Karuppasamy
ICRA2
2020 Robust Multi-Agent Reinforcement Learning with Model Uncertainty
abstract
In this work, we study the problem of multi-agent reinforcement learning (MARL) with model uncertainty, which is referred to as robust MARL. This is naturally motivated by some multi-agent applications where each agent may not have perfectly accurate knowledge of the model, e.g., all the reward functions of other agents. Little a priori work on MARL has accounted for such uncertainties, neither in problem formulation nor in algorithm design. In contrast, we model the problem as a robust Markov game, where the goal of all agents is to find policies such that no agent has the incentive to deviate, i.e., reach some equilibrium point, which is also robust to the possible uncertainty of the MARL model. We first introduce the solution concept of robust Nash equilibrium in our setting, and develop a Q-learning algorithm to find such equilibrium policies, with convergence guarantees under certain conditions. In order to handle possibly enormous state-action spaces in practice, we then derive the policy gradients for robust MARL, and develop an actor-critic algorithm with function approximation. Our experiments demonstrate that the proposed algorithm outperforms several baseline MARL methods that do not account for the model uncertainty, in several standard but uncertain cooperative and competitive MARL environments.
Kaiqing Zhang, Tao Sun 0008, Yunzhe Tao, Sahika Genc, Sunil Mallya, Tamer Basar
NeurIPS5