Nicolas Dilley

dblp:237/8454 · DBLP profile ↗
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3ranked-venue papers
3as first author
2since 2021 · last 2023
—ORCID · none

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Software engineering, systems software and programming languages · 3 · 3 first-author · 2 since 2021
YearPublicationVenuePosition
2023 Automated verification of concurrent go programs via bounded model checking
Nicolas Dilley, Julien Lange
Autom. Softw. Eng.1
2021 Automated Verification of Go Programs via Bounded Model Checking
abstract
The Go programming language offers a wide range of primitives to coordinate lightweight threads, e.g., channels, waitgroups, and mutexes — all of which may cause concurrency bugs. Static checkers that guarantee the absence of bugs are essential to help programmers avoid these costly errors before their code is executed. However existing tools either miss too many bugs or cannot handle large programs. To address these limitations, we propose a static checker for Go programs which relies on performing bounded model checking of their concurrent behaviours. In contrast to previous works, our approach deals with large codebases, supports programs that have statically unknown parameters, and is extensible to additional concurrency primitives. Our work includes a detailed presentation of the extraction algorithm from Go programs to models, an algorithm to automatically check programs with statically unknown parameters, and a large scale evaluation of our approach. The latter shows that our approach outperforms the state-of-the-art.
Nicolas Dilley, Julien Lange
ASE1
2019 An Empirical Study of Messaging Passing Concurrency in Go Projects
abstract
Go is a popular programming language renowned for its good support for system programming and its channel-based message passing concurrency mechanism. These strengths have made it the language of choice of many platform software such as Docker and Kubernetes. In this paper, we analyse 865 Go projects from GitHub in order to understand how message passing concurrency is used in publicly available code. Our results include the following findings: (1) message passing primitives are used frequently and intensively, (2) concurrency-related features are generally clustered in specific parts of a Go project, (3) most projects use synchronous communication channels over asynchronous ones, and (4) most Go projects use simple concurrent thread topologies, which are however currently unsupported by existing static verification frameworks.
Nicolas Dilley, Julien Lange
SANER1