VLDB 2026 Research / reviewers in the wild / expert
Qianjiang Hu
dblp:239/8651
· DBLP profile ↗
7ranked-venue papers
5as first author
7since 2021 · last 2025
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 7 · 5 first-author · 7 since 2021Artificial intelligence and machine learning · 4 · 4 first-author · 4 since 2021Computer networks · 1 · 1 first-author · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Dynamic Point Cloud Denoising via Gradient Fieldsabstract3D dynamic point clouds provide a discrete representation of real-world objects or scenes in motion, which have been widely applied in immersive telepresence, autonomous driving, surveillance, and so on. However, point clouds acquired from sensors are usually perturbed by noise, which affects downstream tasks such as surface reconstruction and analysis. Although many efforts have been made for static point cloud denoising, dynamic point cloud denoising remains under-explored. In this article, we propose a novel gradient-field-based dynamic point cloud denoising method, exploiting the temporal correspondence via the estimation of gradient fields—a fundamental problem in dynamic point cloud processing and analysis. The gradient field is the gradient of the log-probability function of the noisy point cloud, based on which we perform gradient ascent so as to converge each point to the underlying clean surface. We estimate the gradient of each surface patch and exploit the temporal correspondence, where the temporally corresponding patches are searched leveraging on rigid motion in classical mechanics. In particular, we treat each patch as a rigid object, which moves in the gradient field of an adjacent frame via force until reaching a balanced state, i.e., when the sum of gradients over the patch reaches 0. Since the gradient would be smaller when the point is closer to the underlying surface, the balanced patch would fit the underlying surface well, thus leading to the temporal correspondence. Finally, the position of each point in the patch is updated along the direction of the gradient averaged from corresponding patches in adjacent frames. Experimental results demonstrate that the proposed model outperforms state-of-the-art methods under both synthetic noise and simulated real-world noise. Qianjiang Hu, Wei Hu 0003 |
ACM Trans. Multim. Comput. Commun. Appl. | 1 |
| 2024 | RangeLDM: Fast Realistic LiDAR Point Cloud Generation
Qianjiang Hu, Zhimin Zhang 0008, Wei Hu 0003 |
ECCV (44) | 1 |
| 2023 | Density-Insensitive Unsupervised Domain Adaption on 3D Object Detectionabstract3D object detection from point clouds is crucial in safety-critical autonomous driving. Although many works have made great efforts and achieved significant progress on this task, most of them suffer from expensive annotation cost and poor transferability to unknown data due to the domain gap. Recently, few works attempt to tackle the domain gap in objects, but still fail to adapt to the gap of varying beam-densities between two domains, which is critical to mitigate the characteristic differences of the LiDAR collectors. To this end, we make the attempt to propose a density-insensitive domain adaption framework to address the density-induced domain gap. In particular, we first introduce Random Beam Re-Sampling (RBRS) to enhance the robustness of 3D detectors trained on the source domain to the varying beam-density. Then, we take this pre-trained detector as the backbone model, and feed the unlabeled target domain data into our newly designed task-specific teacher-student framework for predicting its high-quality pseudo labels. To further adapt the property of density-insensitivity into the target domain, we feed the teacher and student branches with the same sample of different densities, and propose an Object Graph Alignment (OGA) module to construct two object-graphs between the two branches for enforcing the consistency in both the attribute and relation of cross-density objects. Experimental results on three widely adopted 3D object detection datasets demonstrate that our proposed domain adaption method outperforms the state-of-the-art methods, especially over varying-density data. Code is available at https://github.com/WoodwindHu/DTS. Qianjiang Hu, Daizong Liu, Wei Hu 0003 |
CVPR | 1 |
| 2023 | Robust Graph-Based Segmentation of Noisy Point CloudsabstractPoint clouds are commonly used in a variety of applications such as telepresence, robotics, autonomous driving, etc. However, point clouds are often corrupted by noise, which hinders the performance of point cloud analysis such as segmentation. In this paper, we present a novel approach for robust segmentation of noisy point clouds over graphs, leveraging on graph signal processing. To handle the noise in the input point cloud, we design a feature denoising module that removes the noise from the feature representations, which benefits downstream tasks with the denoised features. In addition, we propose an end-to-end framework that integrates denoising and segmentation tasks for input noisy point clouds, which are jointly optimized by minimizing the segmentation loss and the proposed graph-based denoising loss. We evaluate our method on noisy point clouds and demonstrate the superiority and robustness of the proposed method. Pufan Li, Xiang Gao 0014, Qianjiang Hu, Wei Hu 0003 |
ICIP | 3 |
| 2022 | Exploring the Devil in Graph Spectral Domain for 3D Point Cloud Attacks
Qianjiang Hu, Daizong Liu, Wei Hu 0003 |
ECCV (3) | 1 |
| 2021 | AdCo: Adversarial Contrast for Efficient Learning of Unsupervised Representations From Self-Trained Negative AdversariesabstractContrastive learning relies on constructing a collection of negative examples that are sufficiently hard to discriminate against positive queries when their representations are self-trained. Existing contrastive learning methods either maintain a queue of negative samples over minibatches while only a small portion of them are updated in an iteration, or only use the other examples from the current minibatch as negatives. They could not closely track the change of the learned representation over iterations by updating the entire queue as a whole, or discard the useful information from the past minibatches. Alternatively, we present to directly learn a set of negative adversaries playing against the self-trained representation. Two players, the representation network and negative adversaries, are alternately updated to obtain the most challenging negative examples against which the representation of positive queries will be trained to discriminate. We further show that the negative adversaries are updated towards a weighted combination of positive queries by maximizing the adversarial contrastive loss, thereby allowing them to closely track the change of representations over time. Experiment results demonstrate the proposed Adversarial Contrastive (AdCo) model not only achieves superior performances (a top-1 accuracy of 73.2% over 200 epochs and 75.7% over 800 epochs with linear evaluation on ImageNet), but also can be pre-trained more efficiently with much shorter GPU time and fewer epochs. The source code is available at https://github.com/maple-research-lab/AdCo. Qianjiang Hu, Xiao Wang 0004, Wei Hu 0003, Guo-Jun Qi |
CVPR | 1 |
| 2021 | Dynamic Point Cloud Denoising via Manifold-to-Manifold Distanceabstract3D dynamic point clouds provide a natural discrete representation of real-world objects or scenes in motion, with a wide range of applications in immersive telepresence, autonomous driving, surveillance, etc. Nevertheless, dynamic point clouds are often perturbed by noise due to hardware, software or other causes. While a plethora of methods have been proposed for static point cloud denoising, few efforts are made for the denoising of dynamic point clouds, which is quite challenging due to the irregular sampling patterns both spatially and temporally. In this paper, we represent dynamic point clouds naturally on spatial-temporal graphs, and exploit the temporal consistency with respect to the underlying surface (manifold). In particular, we define a manifold-to-manifold distance and its discrete counterpart on graphs to measure the variation-based intrinsic distance between surface patches in the temporal domain, provided that graph operators are discrete counterparts of functionals on Riemannian manifolds. Then, we construct the spatial-temporal graph connectivity between corresponding surface patches based on the temporal distance and between points in adjacent patches in the spatial domain. Leveraging the initial graph representation, we formulate dynamic point cloud denoising as the joint optimization of the desired point cloud and underlying graph representation, regularized by both spatial smoothness and temporal consistency. We reformulate the optimization and present an efficient algorithm. Experimental results show that the proposed method significantly outperforms independent denoising of each frame from state-of-the-art static point cloud denoising approaches, on both Gaussian noise and simulated LiDAR noise. Wei Hu 0003, Qianjiang Hu, Zehua Wang 0007, Xiang Gao 0014 |
IEEE Trans. Image Process. | 2 |