VLDB 2026 Research / reviewers in the wild / expert
Fengliang He
dblp:239/9995
· DBLP profile ↗
3ranked-venue papers
1as first author
3since 2021 · last 2025
0009-0005-1248-1539ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Software engineering, systems software and programming languages · 2 · 2 since 2021Security and privacy · 1 · 1 first-author · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | AcouListener: An Inaudible Acoustic Side-Channel Attack on AR/VR Systems
Fengliang He, Hongning Dai, Hanyang Guo, Xiapu Luo, Jiadi Yu |
ESORICS (3) | 1 |
| 2025 | An Empirical Study on Meta Virtual Reality Applications: Security and Privacy PerspectivesabstractVirtual Reality (VR) has accelerated its prevalent adoption in emerging metaverse applications, but it is not a fundamentally new technology. On the one hand, most VR operating systems (OS) are based on off-the-shelf mobile OS (e.g., Android OS). As a result, VR apps also inevitably inherit privacy and security deficiencies from conventional mobile apps. On the other hand, in contrast to traditional mobile apps, VR apps can achieve an immersive experience via diverse VR devices, such as head-mounted displays, body sensors, and controllers. However, achieving this requires the extensive collection of privacy-sensitive human biometrics (e.g., hand-tracking and face-tracking data). Moreover, VR apps have been typically implemented by 3D gaming engines (e.g., Unity), which also contain intrinsic security vulnerabilities. Inappropriate use of these technologies may incur privacy leaks and security vulnerabilities although these issues have not received significant attention compared to the proliferation of diverse VR apps. In this paper, we develop a security and privacy assessment tool, namely the VR-SP detector for VR apps. The VR-SP detector has integrated program static analysis tools and privacy-policy analysis methods. Using the VR-SP detector, we conduct a comprehensive empirical study on 900 popular VR apps. We obtain the original apps from the popular SideQuest app store and extract Android PacKage (APK) files via the Meta Quest 2 device. We evaluate the security vulnerabilities and privacy data leaks of these VR apps through VR app analysis, taint analysis, privacy policy analysis, and user review analysis. We find that a number of security vulnerabilities and privacy leaks widely exist in VR apps. Moreover, our results also reveal conflicting representations in the privacy policies of these apps and inconsistencies of the actual data collection with the privacy-policy statements of the apps. Further, user reviews also indicate their privacy concerns about relevant biometric data. Based on these findings, we make suggestions for the future development of VR apps. Hanyang Guo, Hongning Dai, Xiapu Luo, Gengyang Xu, Fengliang He, Zibin Zheng |
IEEE Trans. Software Eng. | 5 |
| 2024 | An Empirical Study on Oculus Virtual Reality Applications: Security and Privacy PerspectivesabstractAlthough Virtual Reality (VR) has accelerated its prevalent adoption in emerging metaverse applications, it is not a fundamentally new technology. On one hand, most VR operating systems (OS) are based on off-the-shelf mobile OS (e.g., Android). As a result, VR apps also inherit privacy and security deficiencies from conventional mobile apps. On the other hand, in contrast to conventional mobile apps, VR apps can achieve immersive experience via diverse VR devices, such as head-mounted displays, body sensors, and controllers though achieving this requires the extensive collection of privacy-sensitive human biometrics (e.g., hand-tracking and face-tracking data). Moreover, VR apps have been typically implemented by 3D gaming engines (e.g., Unity), which also contain intrinsic security vulnerabilities. Inappropriate use of these technologies may incur privacy leaks and security vulnerabilities although these issues have not received significant attention compared to the proliferation of diverse VR apps. In this paper, we develop a security and privacy assessment tool, namely the VR-SP detector for VR apps. The VR-SP detector has integrated program static analysis tools and privacy-policy analysis methods. Using the VR-SP detector, we conduct a comprehensive empirical study on 500 popular VR apps. We obtain the original apps from the popular Oculus and SideQuest app stores and extract APK files via the Meta Oculus Quest 2 device. We evaluate security vulnerabilities and privacy data leaks of these VR apps by VR app analysis, taint analysis, and privacy-policy analysis. We find that a number of security vulnerabilities and privacy leaks widely exist in VR apps. Moreover, our results also reveal conflicting representations in the privacy policies of these apps and inconsistencies of the actual data collection with the privacy-policy statements of the apps. Based on these findings, we make suggestions for the future development of VR apps. Hanyang Guo, Hongning Dai, Xiapu Luo, Zibin Zheng, Gengyang Xu, Fengliang He |
ICSE | 6 |