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Takemasa Arakawa

dblp:24/1283 · DBLP profile ↗
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3ranked-venue papers
1as first author
0since 2021 · last 1997
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 first-authorSystems, architecture and hardware · 3 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Motion planning and robot control · 56% Legged, aerial and field robots · 33% Robot manipulation · 11%
Theoretical computer science
1 paper
Mathematical optimization · 100%

Topics — the 9 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Legged, aerial and field robots › legged robots › legged robot locomotion
bipedal locomotion
0.021997
Stabilization control of biped locomotion robot based learning with GAs having self-adaptive mutation and recurrent neural networks · ICRA 1997
Natural motion generation of biped locomotion robot using hierarchical trajectory generation method consisting of GA, EP layers · ICRA 1997
Robotics › Motion planning and robot control
trajectory planning
0.021997
Trajectory generation for redundant manipulator using virus evolutionary genetic algorithm · ICRA 1997
Natural motion generation of biped locomotion robot using hierarchical trajectory generation method consisting of GA, EP layers · ICRA 1997
Robotics › Motion planning and robot control › collision avoidance
collision-free trajectory
0.011997
Trajectory generation for redundant manipulator using virus evolutionary genetic algorithm · ICRA 1997
Robotics › Legged, aerial and field robots
legged robots
0.011997
Natural motion generation of biped locomotion robot using hierarchical trajectory generation method consisting of GA, EP layers · ICRA 1997
Robotics › Motion planning and robot control › trajectory optimization
minimum-energy trajectory
0.011997
Natural motion generation of biped locomotion robot using hierarchical trajectory generation method consisting of GA, EP layers · ICRA 1997
Robotics › Motion planning and robot control
motion planning
0.011997
Trajectory generation for redundant manipulator using virus evolutionary genetic algorithm · ICRA 1997
Robotics › Robot manipulation
redundant manipulator
0.011997
Trajectory generation for redundant manipulator using virus evolutionary genetic algorithm · ICRA 1997
Mathematical optimization › multi-objective optimization
evolutionary algorithm
0.011997
Trajectory generation for redundant manipulator using virus evolutionary genetic algorithm · ICRA 1997
Mathematical optimization › evolutionary computation
genetic algorithm
0.011997
Trajectory generation for redundant manipulator using virus evolutionary genetic algorithm · ICRA 1997

Methods — techniques the papers use, named apart from their topics

self-adaptive mutation · 0.1virus-evolutionary genetic algorithm · 0.0genetic algorithm · 0.0forward kinematics · 0.0recurrent neural network · 0.0evolutionary programming · 0.0
YearPublicationVenuePosition
1997 Natural motion generation of biped locomotion robot using hierarchical trajectory generation method consisting of GA, EP layers
abstract
The purpose of this research is to generate natural motion of the biped locomotion robot like a human walking in various environments. In this paper, we report a method of natural motion generation of a biped locomotion robot. We apply the hierarchical trajectory generation method to generate the trajectory of a biped locomotion robot through energy optimization and aim to generate more natural motion by considering dynamic effect. The hierarchical trajectory generation method consists of two layers, one is the GA layer which minimizes the total energy of all actuators, and the other is the evolutionary programming (EP) layer which optimizes interpolated configuration of a biped locomotion robot. Then we formulate the trajectory generation problem, as a minimizing problem of energy and apply the hierarchical trajectory generation method. Further, we build a biped locomotion robot in trial, which has 13 joints and made of aluminium materials. Finally, we confirm that the calculated natural motion trajectory can be applied successfully to the practical biped locomotion.
Takemasa Arakawa, Toshio Fukuda
ICRA1
1997 Stabilization control of biped locomotion robot based learning with GAs having self-adaptive mutation and recurrent neural networks
abstract
The purpose of this research is to generate natural motion of the biped locomotion robot such as the walking of a human in various environments. In this paper, we propose a method of stable motion generation of a biped locomotion robot. We apply the control of this proposed method with eight force sensors at the soles of the biped locomotion robot. The zero moment point (ZMP) is a well known index of stability in walking robots. ZMP is determined by the configuration of the robots. However, there are many configurations against the ZMP. Because of that, when we use ZMP as the stabilization index, we must select the best configuration in many stability configurations. Then it is a problem of which configurations are selected. In this paper, we solve the problem with recurrent neural networks. In both the single support and double support periods, we calculate the position of ZMP by using values from four force sensors at each sole, and actuation joints and the angles can be determined by recurrent neural networks without ZMP moving out from the supporting area of sole. We employ the recurrent neural networks with genetic algorithms for learning capability and self-adaptive mutation operator. Further, we build a biped locomotion robot in trial, which has 13 joints and verified that the calculated stable motion trajectory can be successfully applied to the practical biped locomotion.
Toshio Fukuda, Youichirou Komata, Takemasa Arakawa
ICRA3
1997 Trajectory generation for redundant manipulator using virus evolutionary genetic algorithm
abstract
This paper deals with an application of a virus-evolutionary genetic algorithm (VEGA) to hierarchical trajectory planning of a redundant manipulator. The hierarchical trajectory planning is composed of a trajectory generator and position generator. The position generator generates collision-free intermediate positions of the redundant manipulator. The trajectory generator generates a collision-free trajectory based on some intermediate positions sent from the position generator. To generate a collision-free trajectory of the redundant manipulator, the VEGA is applied to the hierarchical trajectory planning only based on forward kinematics. The VEGA realizes horizontal propagation and vertical inheritance of genetic information in a population of candidate solutions. The main operator of the VEGA is a reverse transcription operator, which plays the roles of a crossover and selection simultaneously. In this paper, self-adaptive mutation is applied to the VEGA for local search of trajectory planning to obtain higher performance and the quick solution. Simulation results of the hierarchical trajectory planning show that the VEGA can generate a collision-free trajectory.
Naoyuki Kubota, Takemasa Arakawa, Toshio Fukuda, Koji Shimojima
ICRA2