Demo Data from VLDB 2026 / reviewers in the wild / expert
Jiafu Zhuang
dblp:240/0030
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2024
0000-0001-6072-2679ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Geometric modeling and processing · 100% |
Topics — the 3 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing › shape analysis › surface analysis
3d mesh analysis |
0.8 | 1 | 2024 | Supervertex Sampling Network: A Geodesic Differential SLIC Approach for 3D Mesh · IEEE Trans. Vis. Comput. Graph. 2024 |
Geometric modeling and processing › mesh processing › multiresolution mesh representation
hierarchical mesh representation |
0.8 | 1 | 2024 | Supervertex Sampling Network: A Geodesic Differential SLIC Approach for 3D Mesh · IEEE Trans. Vis. Comput. Graph. 2024 |
Geometric modeling and processing
mesh segmentation |
0.8 | 1 | 2024 | Supervertex Sampling Network: A Geodesic Differential SLIC Approach for 3D Mesh · IEEE Trans. Vis. Comput. Graph. 2024 |
Methods — techniques the papers use, named apart from their topics
gumbel-softmax · 0.8geodesic distance · 0.8differentiable SLIC clustering · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Supervertex Sampling Network: A Geodesic Differential SLIC Approach for 3D MeshabstractThe analysis of 3D meshes with deep learning has become prevalent in computer graphics. As an essential structure, hierarchical representation is critical for mesh pooling in multiscale analysis. Existing clustering-based mesh hierarchy construction methods involve nonlinear discretization optimization operations, making them nondifferential and challenging to embed in other trainable networks for learning. Inspired by deep superpixel learning methods in image processing, we extend them from 2D images to 3D meshes by proposing a novel differentiable chart-based segmentation method named geodesic differential supervertex (GDSV). The key to the GDSV method is to ensure that the geodesic position updates are differentiable while satisfying the constraint that the renewed supervertices lie on the manifold surface. To this end, in addition to using the differential SLIC clustering algorithm to update the nonpositional features of the supervertices, a reparameterization trick, the Gumbel-Softmax trick, is employed to renew the geodesic positions of the supervertices. Therefore, the geodesic position update problem is converted into a linear matrix multiplication issue. The GDSV method can be an independent module for chart-based segmentation tasks. Meanwhile, it can be combined with the front-end feature learning network and the back-end task-specific network as a plug-in-plug-out module for training; and be applied to tasks such as shape classification, part segmentation, and 3D scene understanding. Experimental results show the excellent performance of our proposed algorithm on a range of datasets. Jiafu Zhuang, Pan Zeng, Peizhong Liu |
IEEE Trans. Vis. Comput. Graph. | 1 |