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Mariano J. Phielipp

dblp:241/5271 · DBLP profile ↗
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3ranked-venue papers
0as first author
0since 2021 · last 2020
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3Systems, architecture and hardware · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Reinforcement learning · 33% Motion planning and robot control · 33% Robot manipulation · 17%

Topics — the 6 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Vision and language
grounded language understanding
0.412020
Language-Conditioned Imitation Learning for Robot Manipulation Tasks · NeurIPS 2020
Machine learning › Reinforcement learning
imitation learning
0.412020
Language-Conditioned Imitation Learning for Robot Manipulation Tasks · NeurIPS 2020
Robotics › Robot manipulation › learning from demonstration
language-conditioned imitation learning
0.412020
Language-Conditioned Imitation Learning for Robot Manipulation Tasks · NeurIPS 2020
Robotics › Motion planning and robot control › robot learning › manipulation learning
language-conditioned manipulation
0.412020
Language-Conditioned Imitation Learning for Robot Manipulation Tasks · NeurIPS 2020
Machine learning › Reinforcement learning
language-conditioned policy
0.412020
Language-Conditioned Imitation Learning for Robot Manipulation Tasks · NeurIPS 2020
Robotics › Motion planning and robot control › robot learning › visuomotor learning
visuomotor policy learning
0.412020
Language-Conditioned Imitation Learning for Robot Manipulation Tasks · NeurIPS 2020

Methods — techniques the papers use, named apart from their topics

language conditioning · 0.4imitation learning · 0.4behavior cloning · 0.4
YearPublicationVenuePosition
2020 Language-Conditioned Imitation Learning for Robot Manipulation Tasks
abstract
Imitation learning is a popular approach for teaching motor skills to robots. However, most approaches focus on extracting policy parameters from execution traces alone (i.e., motion trajectories and perceptual data). No adequate communication channel exists between the human expert and the robot to describe critical aspects of the task, such as the properties of the target object or the intended shape of the motion. Motivated by insights into the human teaching process, we introduce a method for incorporating unstructured natural language into imitation learning. At training time, the expert can provide demonstrations along with verbal descriptions in order to describe the underlying intent (e.g., "go to the large green bowl"). The training process then interrelates these two modalities to encode the correlations between language, perception, and motion. The resulting language-conditioned visuomotor policies can be conditioned at runtime on new human commands and instructions, which allows for more fine-grained control over the trained policies while also reducing situational ambiguity. We demonstrate in a set of simulation experiments how our approach can learn language-conditioned manipulation policies for a seven-degree-of-freedom robot arm and compare the results to a variety of alternative methods.
Simon Stepputtis, Joseph Campbell, Mariano J. Phielipp, Stefan Lee, Chitta Baral, Heni Ben Amor
NeurIPS3
2019 On Training Flexible Robots using Deep Reinforcement Learning
abstract
The use of robotics in controlled environments has flourished over the last several decades and training robots to perform tasks using control strategies developed from dynamical models of their hardware have proven very effective. However, in many real-world settings, the uncertainties of the environment, the safety requirements and generalized capabilities that are expected of robots make rigid industrial robots unsuitable. This created great research interest in developing control strategies for flexible robot hardware for which building dynamical models are challenging. In this paper, inspired by the success of deep reinforcement learning (DRL), we systematically study the efficacy of policy search methods using DRL in training flexible robots. Our results indicate that DRL is successfully able to learn efficient and robust policies for complex tasks at various degrees of flexibility. We also note that DRL using Deep Deterministic Policy Gradients can be sensitive to the choice of sensors and adding more informative sensors does not necessarily make the task easier to learn.
Zach Dwiel, Madhavun Candadai Vasu, Mariano J. Phielipp
IROS3
2019 Clone Swarms: Learning to Predict and Control Multi-Robot Systems by Imitation
abstract
In this paper, we propose SwarmNet - a neural network architecture that can learn to predict and imitate the behavior of an observed swarm of agents in a centralized manner. Tested on artificially generated swarm motion data, the network achieves high levels of prediction accuracy and imitation authenticity. We compare our model to previous approaches for modelling interaction systems and show how modifying components of other models gradually approaches the performance of ours. Finally, we also discuss an extension of SwarmNet that can deal with nondeterministic, noisy, and uncertain environments, as often found in robotics applications.
Siyu Zhou 0001, Mariano J. Phielipp, Jorge A. Sefair, Sara Imari Walker, Heni Ben Amor
IROS2