Demo Data from VLDB 2026 / reviewers in the wild / expert
Walter Talbott
dblp:241/6096
· DBLP profile ↗
8ranked-venue papers
0as first author
6since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 7 · 5 since 2021Systems, architecture and hardware · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
7 papers |
Representation and self-supervised learning · 22% Deep learning architectures and training · 16% Transfer learning and domain adaptation · 13% |
Topics — the 13 heaviest of 18, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Motion planning and robot control › motion planning › manipulation planning
long-horizon manipulation |
0.9 | 1 | 2025 | Local Policies Enable Zero-Shot Long-Horizon Manipulation · ICRA 2025 |
Machine learning › Transfer learning and domain adaptation
sim-to-real transfer |
0.9 | 1 | 2025 | Local Policies Enable Zero-Shot Long-Horizon Manipulation · ICRA 2025 |
Machine learning › Reinforcement learning › goal-conditioned reinforcement learning
language-conditioned reinforcement learning |
0.8 | 1 | 2024 | Large Language Models as Generalizable Policies for Embodied Tasks · ICLR 2024 |
Computer vision › 3D vision › 3d generation
3d scene generation |
0.6 | 1 | 2022 | GAUDI: A Neural Architect for Immersive 3D Scene Generation · NeurIPS 2022 |
Machine learning › Deep learning architectures and training
attention mechanism |
0.6 | 1 | 2022 | Efficient Representation Learning via Adaptive Context Pooling · ICML 2022 |
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning › self-supervised representation learning
pretext task |
0.6 | 1 | 2022 | Position Prediction as an Effective Pretraining Strategy · ICML 2022 |
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning
self-supervised representation learning |
0.6 | 1 | 2022 | Position Prediction as an Effective Pretraining Strategy · ICML 2022 |
Machine learning › Deep learning architectures and training
transformer |
0.6 | 1 | 2022 | Position Prediction as an Effective Pretraining Strategy · ICML 2022 |
Machine learning › Generative modeling
energy-based model |
0.4 | 1 | 2019 | Adversarial Fisher Vectors for Unsupervised Representation Learning · NeurIPS 2019 |
Machine learning › Deep learning architectures and training
loss function design |
0.4 | 1 | 2019 | Addressing the Loss-Metric Mismatch with Adaptive Loss Alignment · ICML 2019 |
Machine learning › Transfer learning and domain adaptation
meta-learning |
0.4 | 1 | 2019 | Addressing the Loss-Metric Mismatch with Adaptive Loss Alignment · ICML 2019 |
Machine learning › Representation and self-supervised learning › representation learning
unsupervised representation learning |
0.4 | 1 | 2019 | Adversarial Fisher Vectors for Unsupervised Representation Learning · NeurIPS 2019 |
Machine learning › Generative modeling
generative adversarial network |
0.1 | 1 | 2019 | Adversarial Fisher Vectors for Unsupervised Representation Learning · NeurIPS 2019 |
Methods — techniques the papers use, named apart from their topics
reinforcement learning · 1.1motion planning · 0.9foundation model · 0.9large language model · 0.8transformer · 0.6self-attention · 0.6pooling · 0.6masked autoencoder · 0.6latent representation learning · 0.6contrastive learning · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Local Policies Enable Zero-Shot Long-Horizon ManipulationabstractSim2real for robotic manipulation is difficult due to the challenges of simulating complex contacts and generating realistic task distributions. To tackle the latter problem, we introduce ManipGen, which leverages a new class of policies for sim2real transfer: local policies. Locality enables a variety of appealing properties including invariances to absolute robot and object pose, skill ordering, and global scene configuration. We combine these policies with foundation models for vision, language and motion planning and demonstrate SOTA zero-shot performance of our method to Robosuite benchmark tasks in simulation (97 %). We transfer our local policies from simulation to reality and observe they can solve unseen long-horizon manipulation tasks with up to 8 stages with significant pose, object and scene configuration variation. ManipGen outperforms SOTA approaches such as SayCan, Open VLA, LLMTrajGen and VoxPoser across 50 real-world manipulation tasks by 36%, 76%, 62% and 60% respectively. Video results at mihdalal.github.io/manipgen Murtaza Dalal, Walter Talbott, Chen Chen 0032, Deepak Pathak, Jian Zhang 0050, Ruslan Salakhutdinov |
ICRA | 3 |
| 2024 | Large Language Models as Generalizable Policies for Embodied TasksabstractWe show that large language models (LLMs) can be adapted to be generalizable policies for embodied visual tasks. Our approach, called Large LAnguage model Reinforcement Learning Policy (LLaRP), adapts a pre-trained frozen LLM to take as input text instructions and visual egocentric observations and output actions directly in the environment. Using reinforcement learning, we train LLaRP to see and act solely through environmental interactions. We show that LLaRP is robust to complex paraphrasings of task instructions and can generalize to new tasks that require novel optimal behavior. In particular, on 1,000 unseen tasks it achieves 42% success rate, 1.7x the success rate of other common learned baselines or zero-shot applications of LLMs. Finally, to aid the community in studying language conditioned, massively multi-task, embodied AI problems we release a novel benchmark, Language Rearrangement, consisting of 150,000 training and 1,000 testing tasks for language-conditioned rearrangement. Andrew Szot, Max Schwarzer, Harsh Agrawal, Bogdan Mazoure, Rin Metcalf Susa, Walter Talbott, Natalie Mackraz, R. Devon Hjelm, Alexander Toshev |
ICLR | 6 |
| 2022 | Efficient Representation Learning via Adaptive Context PoolingabstractSelf-attention mechanisms model long-range context by using pairwise attention between all input tokens. In doing so, they assume a fixed attention granularity defined by the individual tokens (e.g., text characters or image pixels), which may not be optimal for modeling complex dependencies at higher levels. In this paper, we propose ContextPool to address this problem by adapting the attention granularity for each token. Inspired by the success of ConvNets that are combined with pooling to capture long-range dependencies, we learn to pool neighboring features for each token before computing attention in a given attention layer. The pooling weights and support size are adaptively determined, allowing the pooled features to encode meaningful context with varying scale. We show that ContextPool makes attention models more expressive, achieving strong performance often with fewer layers and thus significantly reduced cost. Experiments validate that our ContextPool module, when plugged into transformer models, matches or surpasses state-of-the-art performance using less compute on several language and image benchmarks, outperforms recent works with learned context sizes or sparse attention patterns, and is also applicable to ConvNets for efficient feature learning. Chen Huang 0001, Walter Talbott, Navdeep Jaitly, Joshua M. Susskind |
ICML | 2 |
| 2022 | Position Prediction as an Effective Pretraining StrategyabstractTransformers \cite{transformer} have gained increasing popularity in a wide range of applications, including Natural Language Processing (NLP), Computer Vision and Speech Recognition, because of their powerful representational capacity. However, harnessing this representational capacity effectively requires a large amount of data, strong regularization, or both, to mitigate overfitting. Recently, the power of the Transformer has been unlocked by self-supervised pretraining strategies based on masked autoencoders which rely on reconstructing masked inputs, directly, or contrastively from unmasked content. This pretraining strategy which has been used in BERT models in NLP \cite{bert}, Wav2Vec models in Speech \cite{wv2v2} and, recently, in MAE models in Vision \cite{beit, mae}, forces the model to learn about relationships between the content in different parts of the input using autoencoding related objectives. In this paper, we propose a novel, but surprisingly simple alternative to content reconstruction – that of predicting locations from content, without providing positional information for it. Doing so requires the Transformer to understand the positional relationships between different parts of the input, from their content alone. This amounts to an efficient implementation where the pretext task is a classification problem among all possible positions for each input token. We experiment on both Vision and Speech benchmarks, where our approach brings improvements over strong supervised training baselines and is comparable to modern unsupervised/self-supervised pretraining methods. Our method also enables Transformers trained without position embeddings to outperform ones trained with full position information. Shuangfei Zhai, Navdeep Jaitly, Jason Ramapuram, Dan Busbridge, Tatiana Likhomanenko, Joseph Y. Cheng, Walter Talbott, Chen Huang 0001, Hanlin Goh, Joshua M. Susskind |
ICML | 7 |
| 2022 | GAUDI: A Neural Architect for Immersive 3D Scene GenerationabstractWe introduce GAUDI, a generative model capable of capturing the distribution of complex and realistic 3D scenes that can be rendered immersively from a moving camera. We tackle this challenging problem with a scalable yet powerful approach, where we first optimize a latent representation that disentangles radiance fields and camera poses. This latent representation is then used to learn a generative model that enables both unconditional and conditional generation of 3D scenes. Our model generalizes previous works that focus on single objects by removing the assumption that the camera pose distribution can be shared across samples. We show that GAUDI obtains state-of-the-art performance in the unconditional generative setting across multiple datasets and allows for conditional generation of 3D scenes given conditioning variables like sparse image observations or text that describes the scene. Miguel Ángel Bautista 0001, Pengsheng Guo, Samira Abnar, Walter Talbott, Alexander Toshev, Zhuoyuan Chen, Laurent Dinh, Shuangfei Zhai, Hanlin Goh, Daniel Ulbricht, Afshin Dehghan, Joshua M. Susskind |
NeurIPS | 4 |
| 2021 | On the generalization of learning-based 3D reconstructionabstractState-of-the-art learning-based monocular 3D reconstruction methods learn priors over object categories on the training set, and as a result struggle to achieve reasonable generalization to object categories unseen during training. In this paper we study the inductive biases encoded in the model architecture that impact the generalization of learning-based 3D reconstruction methods. We find that 3 inductive biases impact performance: the spatial extent of the encoder, the use of the underlying geometry of the scene to describe point features, and the mechanism to aggregate information from multiple views. Additionally, we propose mechanisms to enforce those inductive biases: a point representation that is aware of camera position, and a variance cost to aggregate information across views. Our model achieves state-of-the-art results on the standard ShapeNet 3D reconstruction benchmark in various settings. Miguel Ángel Bautista 0001, Walter Talbott, Shuangfei Zhai, Nitish Srivastava, Joshua M. Susskind |
WACV | 2 |
| 2019 | Addressing the Loss-Metric Mismatch with Adaptive Loss AlignmentabstractIn most machine learning training paradigms a fixed, often handcrafted, loss function is assumed to be a good proxy for an underlying evaluation metric. In this work we assess this assumption by meta-learning an adaptive loss function to directly optimize the evaluation metric. We propose a sample efficient reinforcement learning approach for adapting the loss dynamically during training. We empirically show how this formulation improves performance by simultaneously optimizing the evaluation metric and smoothing the loss landscape. We verify our method in metric learning and classification scenarios, showing considerable improvements over the state-of-the-art on a diverse set of tasks. Importantly, our method is applicable to a wide range of loss functions and evaluation metrics. Furthermore, the learned policies are transferable across tasks and data, demonstrating the versatility of the method. Chen Huang 0001, Shuangfei Zhai, Walter Talbott, Miguel Ángel Bautista 0001, Shih-Yu Sun, Carlos Guestrin, Joshua M. Susskind |
ICML | 3 |
| 2019 | Adversarial Fisher Vectors for Unsupervised Representation LearningabstractWe examine Generative Adversarial Networks (GANs) through the lens of deep Energy Based Models (EBMs), with the goal of exploiting the density model that follows from this formulation. In contrast to a traditional view where the discriminator learns a constant function when reaching convergence, here we show that it can provide useful information for downstream tasks, e.g., feature extraction for classification. To be concrete, in the EBM formulation, the discriminator learns an unnormalized density function (i.e., the negative energy term) that characterizes the data manifold. We propose to evaluate both the generator and the discriminator by deriving corresponding Fisher Score and Fisher Information from the EBM. We show that by assuming that the generated examples form an estimate of the learned density, both the Fisher Information and the normalized Fisher Vectors are easy to compute. We also show that we are able to derive a distance metric between examples and between sets of examples. We conduct experiments showing that the GAN-induced Fisher Vectors demonstrate competitive performance as unsupervised feature extractors for classification and perceptual similarity tasks. Code is available at \url{https://github.com/apple/ml-afv}. Shuangfei Zhai, Walter Talbott, Carlos Guestrin, Joshua M. Susskind |
NeurIPS | 2 |