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Walter Talbott

dblp:241/6096 · DBLP profile ↗
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8ranked-venue papers
0as first author
6since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 5 since 2021Systems, architecture and hardware · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
7 papers
Representation and self-supervised learning · 22% Deep learning architectures and training · 16% Transfer learning and domain adaptation · 13%

Topics — the 13 heaviest of 18, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control › motion planning › manipulation planning
long-horizon manipulation
0.912025
Local Policies Enable Zero-Shot Long-Horizon Manipulation · ICRA 2025
Machine learning › Transfer learning and domain adaptation
sim-to-real transfer
0.912025
Local Policies Enable Zero-Shot Long-Horizon Manipulation · ICRA 2025
Machine learning › Reinforcement learning › goal-conditioned reinforcement learning
language-conditioned reinforcement learning
0.812024
Large Language Models as Generalizable Policies for Embodied Tasks · ICLR 2024
Computer vision › 3D vision › 3d generation
3d scene generation
0.612022
GAUDI: A Neural Architect for Immersive 3D Scene Generation · NeurIPS 2022
Machine learning › Deep learning architectures and training
attention mechanism
0.612022
Efficient Representation Learning via Adaptive Context Pooling · ICML 2022
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning › self-supervised representation learning
pretext task
0.612022
Position Prediction as an Effective Pretraining Strategy · ICML 2022
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning
self-supervised representation learning
0.612022
Position Prediction as an Effective Pretraining Strategy · ICML 2022
Machine learning › Deep learning architectures and training
transformer
0.612022
Position Prediction as an Effective Pretraining Strategy · ICML 2022
Machine learning › Generative modeling
energy-based model
0.412019
Adversarial Fisher Vectors for Unsupervised Representation Learning · NeurIPS 2019
Machine learning › Deep learning architectures and training
loss function design
0.412019
Addressing the Loss-Metric Mismatch with Adaptive Loss Alignment · ICML 2019
Machine learning › Transfer learning and domain adaptation
meta-learning
0.412019
Addressing the Loss-Metric Mismatch with Adaptive Loss Alignment · ICML 2019
Machine learning › Representation and self-supervised learning › representation learning
unsupervised representation learning
0.412019
Adversarial Fisher Vectors for Unsupervised Representation Learning · NeurIPS 2019
Machine learning › Generative modeling
generative adversarial network
0.112019
Adversarial Fisher Vectors for Unsupervised Representation Learning · NeurIPS 2019

Methods — techniques the papers use, named apart from their topics

reinforcement learning · 1.1motion planning · 0.9foundation model · 0.9large language model · 0.8transformer · 0.6self-attention · 0.6pooling · 0.6masked autoencoder · 0.6latent representation learning · 0.6contrastive learning · 0.6
YearPublicationVenuePosition
2025 Local Policies Enable Zero-Shot Long-Horizon Manipulation
abstract
Sim2real for robotic manipulation is difficult due to the challenges of simulating complex contacts and generating realistic task distributions. To tackle the latter problem, we introduce ManipGen, which leverages a new class of policies for sim2real transfer: local policies. Locality enables a variety of appealing properties including invariances to absolute robot and object pose, skill ordering, and global scene configuration. We combine these policies with foundation models for vision, language and motion planning and demonstrate SOTA zero-shot performance of our method to Robosuite benchmark tasks in simulation (97 %). We transfer our local policies from simulation to reality and observe they can solve unseen long-horizon manipulation tasks with up to 8 stages with significant pose, object and scene configuration variation. ManipGen outperforms SOTA approaches such as SayCan, Open VLA, LLMTrajGen and VoxPoser across 50 real-world manipulation tasks by 36%, 76%, 62% and 60% respectively. Video results at mihdalal.github.io/manipgen
Murtaza Dalal, Walter Talbott, Chen Chen 0032, Deepak Pathak, Jian Zhang 0050, Ruslan Salakhutdinov
ICRA3
2024 Large Language Models as Generalizable Policies for Embodied Tasks
abstract
We show that large language models (LLMs) can be adapted to be generalizable policies for embodied visual tasks. Our approach, called Large LAnguage model Reinforcement Learning Policy (LLaRP), adapts a pre-trained frozen LLM to take as input text instructions and visual egocentric observations and output actions directly in the environment. Using reinforcement learning, we train LLaRP to see and act solely through environmental interactions. We show that LLaRP is robust to complex paraphrasings of task instructions and can generalize to new tasks that require novel optimal behavior. In particular, on 1,000 unseen tasks it achieves 42% success rate, 1.7x the success rate of other common learned baselines or zero-shot applications of LLMs. Finally, to aid the community in studying language conditioned, massively multi-task, embodied AI problems we release a novel benchmark, Language Rearrangement, consisting of 150,000 training and 1,000 testing tasks for language-conditioned rearrangement.
Andrew Szot, Max Schwarzer, Harsh Agrawal, Bogdan Mazoure, Rin Metcalf Susa, Walter Talbott, Natalie Mackraz, R. Devon Hjelm, Alexander Toshev
ICLR6
2022 Efficient Representation Learning via Adaptive Context Pooling
abstract
Self-attention mechanisms model long-range context by using pairwise attention between all input tokens. In doing so, they assume a fixed attention granularity defined by the individual tokens (e.g., text characters or image pixels), which may not be optimal for modeling complex dependencies at higher levels. In this paper, we propose ContextPool to address this problem by adapting the attention granularity for each token. Inspired by the success of ConvNets that are combined with pooling to capture long-range dependencies, we learn to pool neighboring features for each token before computing attention in a given attention layer. The pooling weights and support size are adaptively determined, allowing the pooled features to encode meaningful context with varying scale. We show that ContextPool makes attention models more expressive, achieving strong performance often with fewer layers and thus significantly reduced cost. Experiments validate that our ContextPool module, when plugged into transformer models, matches or surpasses state-of-the-art performance using less compute on several language and image benchmarks, outperforms recent works with learned context sizes or sparse attention patterns, and is also applicable to ConvNets for efficient feature learning.
Chen Huang 0001, Walter Talbott, Navdeep Jaitly, Joshua M. Susskind
ICML2
2022 Position Prediction as an Effective Pretraining Strategy
abstract
Transformers \cite{transformer} have gained increasing popularity in a wide range of applications, including Natural Language Processing (NLP), Computer Vision and Speech Recognition, because of their powerful representational capacity. However, harnessing this representational capacity effectively requires a large amount of data, strong regularization, or both, to mitigate overfitting. Recently, the power of the Transformer has been unlocked by self-supervised pretraining strategies based on masked autoencoders which rely on reconstructing masked inputs, directly, or contrastively from unmasked content. This pretraining strategy which has been used in BERT models in NLP \cite{bert}, Wav2Vec models in Speech \cite{wv2v2} and, recently, in MAE models in Vision \cite{beit, mae}, forces the model to learn about relationships between the content in different parts of the input using autoencoding related objectives. In this paper, we propose a novel, but surprisingly simple alternative to content reconstruction – that of predicting locations from content, without providing positional information for it. Doing so requires the Transformer to understand the positional relationships between different parts of the input, from their content alone. This amounts to an efficient implementation where the pretext task is a classification problem among all possible positions for each input token. We experiment on both Vision and Speech benchmarks, where our approach brings improvements over strong supervised training baselines and is comparable to modern unsupervised/self-supervised pretraining methods. Our method also enables Transformers trained without position embeddings to outperform ones trained with full position information.
Shuangfei Zhai, Navdeep Jaitly, Jason Ramapuram, Dan Busbridge, Tatiana Likhomanenko, Joseph Y. Cheng, Walter Talbott, Chen Huang 0001, Hanlin Goh, Joshua M. Susskind
ICML7
2022 GAUDI: A Neural Architect for Immersive 3D Scene Generation
abstract
We introduce GAUDI, a generative model capable of capturing the distribution of complex and realistic 3D scenes that can be rendered immersively from a moving camera. We tackle this challenging problem with a scalable yet powerful approach, where we first optimize a latent representation that disentangles radiance fields and camera poses. This latent representation is then used to learn a generative model that enables both unconditional and conditional generation of 3D scenes. Our model generalizes previous works that focus on single objects by removing the assumption that the camera pose distribution can be shared across samples. We show that GAUDI obtains state-of-the-art performance in the unconditional generative setting across multiple datasets and allows for conditional generation of 3D scenes given conditioning variables like sparse image observations or text that describes the scene.
Miguel Ángel Bautista 0001, Pengsheng Guo, Samira Abnar, Walter Talbott, Alexander Toshev, Zhuoyuan Chen, Laurent Dinh, Shuangfei Zhai, Hanlin Goh, Daniel Ulbricht, Afshin Dehghan, Joshua M. Susskind
NeurIPS4
2021 On the generalization of learning-based 3D reconstruction
abstract
State-of-the-art learning-based monocular 3D reconstruction methods learn priors over object categories on the training set, and as a result struggle to achieve reasonable generalization to object categories unseen during training. In this paper we study the inductive biases encoded in the model architecture that impact the generalization of learning-based 3D reconstruction methods. We find that 3 inductive biases impact performance: the spatial extent of the encoder, the use of the underlying geometry of the scene to describe point features, and the mechanism to aggregate information from multiple views. Additionally, we propose mechanisms to enforce those inductive biases: a point representation that is aware of camera position, and a variance cost to aggregate information across views. Our model achieves state-of-the-art results on the standard ShapeNet 3D reconstruction benchmark in various settings.
Miguel Ángel Bautista 0001, Walter Talbott, Shuangfei Zhai, Nitish Srivastava, Joshua M. Susskind
WACV2
2019 Addressing the Loss-Metric Mismatch with Adaptive Loss Alignment
abstract
In most machine learning training paradigms a fixed, often handcrafted, loss function is assumed to be a good proxy for an underlying evaluation metric. In this work we assess this assumption by meta-learning an adaptive loss function to directly optimize the evaluation metric. We propose a sample efficient reinforcement learning approach for adapting the loss dynamically during training. We empirically show how this formulation improves performance by simultaneously optimizing the evaluation metric and smoothing the loss landscape. We verify our method in metric learning and classification scenarios, showing considerable improvements over the state-of-the-art on a diverse set of tasks. Importantly, our method is applicable to a wide range of loss functions and evaluation metrics. Furthermore, the learned policies are transferable across tasks and data, demonstrating the versatility of the method.
Chen Huang 0001, Shuangfei Zhai, Walter Talbott, Miguel Ángel Bautista 0001, Shih-Yu Sun, Carlos Guestrin, Joshua M. Susskind
ICML3
2019 Adversarial Fisher Vectors for Unsupervised Representation Learning
abstract
We examine Generative Adversarial Networks (GANs) through the lens of deep Energy Based Models (EBMs), with the goal of exploiting the density model that follows from this formulation. In contrast to a traditional view where the discriminator learns a constant function when reaching convergence, here we show that it can provide useful information for downstream tasks, e.g., feature extraction for classification. To be concrete, in the EBM formulation, the discriminator learns an unnormalized density function (i.e., the negative energy term) that characterizes the data manifold. We propose to evaluate both the generator and the discriminator by deriving corresponding Fisher Score and Fisher Information from the EBM. We show that by assuming that the generated examples form an estimate of the learned density, both the Fisher Information and the normalized Fisher Vectors are easy to compute. We also show that we are able to derive a distance metric between examples and between sets of examples. We conduct experiments showing that the GAN-induced Fisher Vectors demonstrate competitive performance as unsupervised feature extractors for classification and perceptual similarity tasks. Code is available at \url{https://github.com/apple/ml-afv}.
Shuangfei Zhai, Walter Talbott, Carlos Guestrin, Joshua M. Susskind
NeurIPS2