VLDB 2026 Research / reviewers in the wild / expert
Kejia Ren
dblp:244/4402
· DBLP profile ↗
9ranked-venue papers
3as first author
9since 2021 · last 2025
0000-0002-6970-2268ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 7 · 2 first-author · 7 since 2021Systems, architecture and hardware · 7 · 2 first-author · 7 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 1 first-author · 2 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | B4P: Simultaneous Grasp and Motion Planning for Object Placement via Parallelized Bidirectional Forests and Path RepairabstractRobot pick and place systems have traditionally decoupled grasp, placement, and motion planning to build sequential optimization pipelines with an assumption that the individual components will be able to work together. However, this separation introduces sub-optimality, as grasp choices may limit, or even prohibit, feasible motions for a robot to reach the target placement pose, particularly in cluttered environments with narrow passages. To this end, we propose a forest-based planning framework to simultaneously find grasp configurations and feasible robot motions that explicitly satisfy downstream placement configurations paired with the selected grasps. Our proposed framework leverages a bidirectional sampling-based approach to build a start forest, rooted at the feasible grasp regions, and a goal forest, rooted at the feasible placement regions, to facilitate the search through randomly explored motions that connect valid pairs of grasp and placement trees. We demonstrate that the framework’s inherent parallelism enables superlinear speedup, making it scalable for applications for redundant robot arms, e.g., 7 DoF, to work efficiently in highly cluttered environments. Extensive experiments in simulation demonstrate the robustness and efficiency of the proposed framework in comparison with multiple baselines under diverse scenarios. Benjamin H. Leebron, Kejia Ren, Kaiyu Hang |
IROS | 2 |
| 2025 | Object-Centric Kinodynamic Planning for Nonprehensile Robot Rearrangement Manipulation
Kejia Ren, Gaotian Wang, Andrew S. Morgan, Lydia E. Kavraki, Kaiyu Hang |
IEEE Trans. Robotics | 1 |
| 2024 | RISeg: Robot Interactive Object Segmentation via Body Frame-Invariant FeaturesabstractIn order to successfully perform manipulation tasks in new environments, such as grasping, robots must be proficient in segmenting unseen objects from the background and/or other objects. Previous works perform unseen object instance segmentation (UOIS) by training deep neural networks on large-scale data to learn RGB/RGB-D feature embeddings, where cluttered environments often result in inaccurate segmentations. We build upon these methods and introduce a novel approach to correct inaccurate segmentation, such as under-segmentation, of static image-based UOIS masks by using robot interaction and a designed body frame-invariant feature. We demonstrate that the relative linear and rotational velocities of frames randomly attached to rigid bodies due to robot interactions can be used to identify objects and accumulate corrected object-level segmentation masks. By introducing motion to regions of segmentation uncertainty, we are able to drastically improve segmentation accuracy in an uncertainty-driven manner with minimal, non-disruptive interactions (ca. 2-3 per scene). We demonstrate the effectiveness of our proposed interactive perception pipeline in accurately segmenting cluttered scenes by achieving an average object segmentation accuracy rate of 80.7%, an increase of 28.2% when compared with other state-of-the-art UOIS methods. Howard H. Qian, Yangxiao Lu, Kejia Ren, Gaotian Wang, Ninad Khargonkar, Yu Xiang 0001, Kaiyu Hang |
ICRA | 3 |
| 2024 | Interactive Robot-Environment Self-Calibration via Compliant Exploratory ActionsabstractCalibrating robots into their workspaces is crucial for manipulation tasks. Existing calibration techniques often rely on sensors external to the robot (cameras, laser scanners, etc.) or specialized tools. This reliance complicates the calibration process and increases the costs and time requirements. Furthermore, the associated setup and measurement procedures require significant human intervention, which makes them more challenging to operate. Using the built-in force-torque sensors, which are nowadays a default component in collaborative robots, this work proposes a self-calibration framework where robot-environmental spatial relations are automatically estimated through compliant exploratory actions by the robot itself. The self-calibration approach converges, verifies its own accuracy, and terminates upon completion, autonomously purely through interactive exploration of the environment’s geometries. Extensive experiments validate the effectiveness of our self-calibration approach in accurately establishing the robot-environment spatial relationships without the need for additional sensing equipment or any human intervention. Podshara Chanrungmaneekul, Kejia Ren, Joshua T. Grace, Aaron M. Dollar, Kaiyu Hang |
IROS | 2 |
| 2024 | UNO Push: Unified Nonprehensile Object Pushing via Non-Parametric Estimation and Model Predictive ControlabstractNonprehensile manipulation through precise pushing is an essential skill that has been commonly challenged by perception and physical uncertainties, such as those associated with contacts, object geometries, and physical properties. For this, we propose a unified framework that jointly addresses system modeling, action generation, and control. While most existing approaches either heavily rely on a priori system information for analytic modeling, or leverage a large dataset to learn dynamic models, our framework approximates a system transition function via non-parametric learning only using a small number of exploratory actions (ca. 10). The approximated function is then integrated with model predictive control to provide precise pushing manipulation. Furthermore, we show that the approximated system transition functions can be robustly transferred across novel objects while being online updated to continuously improve the manipulation accuracy. Through extensive experiments on a real robot platform with a set of novel objects and comparing against a state-of-the-art baseline, we show that the proposed unified framework is a light-weight and highly effective approach to enable precise pushing manipulation all by itself. Our evaluation results illustrate that the system can robustly ensure millimeter-level precision and can straightforwardly work on any novel object. Gaotian Wang, Kejia Ren, Kaiyu Hang |
IROS | 2 |
| 2023 | Kinodynamic Rapidly-exploring Random Forest for Rearrangement-Based Nonprehensile ManipulationabstractRearrangement-based nonprehensile manipulation still remains as a challenging problem due to the high-dimensional problem space and the complex physical uncertainties it entails. We formulate this class of problems as a coupled problem of local rearrangement and global action optimization by incorporating free-space transit motions between constrained rearranging actions. We propose a forest-based kinodynamic planning framework to concurrently search in multiple problem regions, so as to enable global exploration of the most task-relevant subspaces, while facilitating effective switches between local rearranging actions. By interleaving dynamic horizon planning and action execution, our framework can adaptively handle real-world uncertainties. With extensive experiments, we show that our framework significantly improves the planning efficiency and manipulation effectiveness while being robust against various uncertainties. Kejia Ren, Podshara Chanrungmaneekul, Lydia E. Kavraki, Kaiyu Hang |
ICRA | 1 |
| 2023 | Non-Parametric Self-Identification and Model Predictive Control of Dexterous In-Hand ManipulationabstractBuilding hand-object models for dexterous in-hand manipulation remains a crucial and open problem. Major challenges include the difficulty of obtaining the geometric and dynamical models of the hand, object, and time-varying contacts, as well as the inevitable physical and perception uncertainties. Instead of building accurate models to map between the actuation inputs and the object motions, this work proposes to enable the hand-object systems to continuously approximate their local models via a self-identification process where an underlying manipulation model is estimated through a small number of exploratory actions and non-parametric learning. With a very small number of data points, as opposed to most data-driven methods, our system self-identifies the underlying manipulation models online through exploratory actions and non-parametric learning. By integrating the self-identified hand-object model into a model predictive control framework, the proposed system closes the control loop to provide high accuracy in-hand manipulation. Furthermore, the proposed self-identification is able to adaptively trigger online updates through additional exploratory actions, as soon as the self-identified local models render large discrepancies against the observed manipulation outcomes. We implemented the proposed approach on a sensorless underactuated Yale Model O hand with a single external camera to observe the object's motion. With extensive experiments, we show that the proposed self-identification approach can enable accurate and robust dexterous manipulation without requiring an accurate system model nor a large amount of data for offline training. Podshara Chanrungmaneekul, Kejia Ren, Joshua T. Grace, Aaron M. Dollar, Kaiyu Hang |
IROS | 2 |
| 2022 | Rearrangement-Based Manipulation via Kinodynamic Planning and Dynamic Planning HorizonsabstractRobot manipulation in cluttered environments of-ten requires complex and sequential rearrangement of multiple objects in order to achieve the desired reconfiguration of the target objects. Due to the sophisticated physical interactions involved in such scenarios, rearrangement-based manipulation is still limited to a small range of tasks and is especially vulnerable to physical uncertainties and perception noise. This paper presents a planning framework that leverages the efficiency of sampling-based planning approaches, and closes the manipulation loop by dynamically controlling the planning horizon. Our approach interleaves planning and execution to progressively approach the manipulation goal while correcting any errors or path deviations along the process. Meanwhile, our framework allows the definition of manipulation goals without requiring explicit goal configurations, enabling the robot to flexibly interact with all objects to facilitate the manipulation of the target ones. With extensive experiments both in simulation and on a real robot, we evaluate our framework on three manipulation tasks in cluttered environments: grasping, relocating, and sorting. In comparison with two baseline approaches, we show that our framework can significantly improve planning efficiency, robustness against physical uncertainties, and task success rate under limited time budgets. Kejia Ren, Lydia E. Kavraki, Kaiyu Hang |
IROS | 1 |
| 2021 | A Novel Illumination-Robust Hand Gesture Recognition System With Event-Based Neuromorphic Vision SensorabstractThe hand gesture recognition system is a noncontact and intuitive communication approach, which, in turn, allows for natural and efficient interaction. This work focuses on developing a novel and robust gesture recognition system, which is insensitive to environmental illumination and background variation. In the field of gesture recognition, standard vision sensors, such as CMOS cameras, are widely used as the sensing devices in state-of-the-art hand gesture recognition systems. However, such cameras depend on environmental constraints, such as lighting variability and the cluttered background, which significantly deteriorates their performances. In this work, we propose an event-based gesture recognition system to overcome the detriment constraints and enhance the robustness of the recognition performance. Our system relies on a biologically inspired neuromorphic vision sensor that has microsecond temporal resolution, high dynamic range, and low latency. The sensor output is a sequence of asynchronous events instead of discrete frames. To interpret the visual data, we utilize a wearable glove as an interaction device with five high-frequency (>100 Hz) active LED markers (ALMs), representing fingers and palm, which are tracked precisely in the temporal domain using a restricted spatiotemporal particle filter algorithm. The latency of the sensing pipeline is negligible compared with the dynamics of the environment as the sensor's temporal resolution allows us to distinguish high frequencies precisely. We design an encoding process to extract features and adopt a lightweight network to classify the hand gestures. The recognition accuracy of our system is comparable to the state-of-the-art methods. To study the robustness of the system, experiments considering illumination and background variations are performed, and the results show that our system is more robust than the state-of-the-art deep learning-based gesture recognition systems. Note to Practitioners-This article addresses the robustness of the hand gesture recognition system that is important for gesture recognition-based applications. Existing methods rely on either the large-volume data to train a deep learning model or to restrict the applied environments (e.g., an ideal environment without dynamic background). However, a vision-based deep learning model requires large computational resources, while the ideal environment limits the practicality of the system. In this work, we introduce a biologically inspired neuromorphic vision sensor and an ALM glove and build a novel gesture recognition system to tackle the above issue. The neuromorphic vision sensor has a microsecond temporal resolution and a high dynamic range. With these properties, the sensing system of our prototype operates in a very low-latency space, which, in turn, ensures that our gesture recognition system is robust to illumination variance and dynamic background. Thus, this work is valuable to the research of illumination-robust gesture recognition systems. Preliminary experiments suggest that our system prototype is feasible, but it has not yet been incorporated into an online gesture recognition system nor tested with complex gestures. In future work, we will concentrate on the improvement of the signal processing methods that advance the current system to complex and practical applications. Guang Chen 0001, Zhongcong Xu, Zhijun Li 0001, Huajin Tang, Sanqing Qu, Kejia Ren, Alois C. Knoll |
IEEE Trans Autom. Sci. Eng. | 6 |