VLDB 2026 Research / reviewers in the wild / expert
Boming Zhao
dblp:245/3545
· DBLP profile ↗
10ranked-venue papers
3as first author
9since 2021 · last 2025
0000-0003-3267-6040ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 8 · 2 first-author · 7 since 2021Graphics, computer vision, multimedia, augmented reality and games · 8 · 3 first-author · 7 since 2021Systems, architecture and hardware · 1 · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | GURecon: Learning Detailed 3D Geometric Uncertainties for Neural Surface ReconstructionabstractNeural surface representation has demonstrated remarkable success in the areas of novel view synthesis and 3D reconstruction. However, assessing the geometric quality of 3D reconstructions in the absence of ground truth mesh remains a significant challenge, due to its rendering-based optimization process and entangled learning of appearance and geometry with photometric losses. In this paper, we present a novel framework, i.e, GURecon, which establishes a geometric uncertainty field for the neural surface based on geometric consistency. Different from existing methods that rely on rendering-based measurement, GURecon models a continuous 3D uncertainty field for the reconstructed surface, and is learned by an online distillation approach without introducing real geometric information for supervision. Moreover, in order to mitigate the interference of illumination on geometric consistency, a decoupled field is learned and exploited to finetune the uncertainty field. Experiments on various datasets demonstrate the superiority of GURecon in modeling 3D geometric uncertainty, as well as its plug-and-play extension to various neural surface representations and improvement on downstream tasks such as incremental reconstruction. Zesong Yang, Jiale Shi, Zixiang Ai, Boming Zhao, Hujun Bao, Luwei Yang, Zhaopeng Cui |
AAAI | 5 |
| 2025 | Bidirectional Temporal-Aware Modeling with Multi-Scale Mixture-of-Experts for Multivariate Time Series ForecastingabstractRecent advances in deep learning have significantly boosted performance in multivariate time series forecasting (MTSF). While many existing approaches focus on capturing inter-variable (a.k.a. channel-wise) correlations to improve prediction accuracy, the temporal dimension, particularly its rich structural and contextual information, remains underexplored. In this paper, we propose BIM3, a novel framework that integrates BIdirectional temporal-aware modeling with Multi-Scale Mixture-of-Experts for MTSF. First, unlike existing methods that treat historical and future temporal information independently, we introduce a novel Timestamp Dual Cross-Attention Module, which employs a symmetric cross-attention mechanism to explicitly capture bidirectional temporal dependencies through timestamp interactions. Second, to address the complex and scale-varying temporal patterns commonly found in multivariate time series, we move beyond recent multi-scale forecasting models that share parameters across all channels and fail to capture channel-specific dynamics. Instead, we design a Multi-Scale Feature Extract Mixture-of-Experts module that adaptively routes time series to specialized experts based on their temporal characteristics. Extensive experiments on multiple real-world datasets show that BIM3 consistently outperforms state-of-the-art methods, highlighting its effectiveness in capturing both temporal structure and inter-variable diversity. Yifan Gao 0012, Boming Zhao, Haocheng Peng, Hujun Bao, Jiashu Zhao, Zhaopeng Cui |
CIKM | 2 |
| 2025 | AccidentalGS: 3D Gaussian Splatting from Accidental Camera Motion
Mao Mao, Xujie Shen, Guyuan Chen, Boming Zhao, Jiarui Hu 0004, Hujun Bao, Zhaopeng Cui |
ICCV | 4 |
| 2025 | GaussianUpdate: Continual 3D Gaussian Splatting Update for Changing Environments
Boming Zhao, Jiarui Hu 0004, Xujie Shen, Ziqiang Dang, Hujun Bao, Zhaopeng Cui |
ICCV | 2 |
| 2025 | Neuraloc: Visual Localization in Neural Implicit Map With Dual Complementary FeaturesabstractRecently, neural radiance fields (NeRF) have gained significant attention in the field of visual localization. However, existing NeRF-based approaches either lack geometric constraints or require extensive storage for feature matching, limiting their practical applications. To address these challenges, we propose an efficient and novel visual localization approach based on the neural implicit map with complementary features. Specifically, to enforce geometric constraints and reduce storage requirements, we implicitly learn a 3D keypoint descriptor field, avoiding the need to explicitly store point-wise features. To further address the semantic ambiguity of descriptors, we introduce additional semantic contextual feature fields, which enhance the quality and reliability of 2D-3D correspondences. Besides, we propose descriptor similarity distribution alignment to minimize the domain gap between 2D and 3D feature spaces during matching. Finally, we construct the matching graph using both complementary descriptors and contextual features to establish accurate 2D3D correspondences for 6-DoF pose estimation. Compared with the recent NeRF-based approaches, our method achieves a$3 \times$faster training speed and a$45 \times$reduction in model storage. Extensive experiments on two widely used datasets demonstrate that our approach outperforms or is highly competitive with other state-of-the-art NeRF-based visual localization methods. Project page: https://zju3dv.github.io/neuraloc Hongjia Zhai, Boming Zhao, Xiaokun Pan, Yijia He, Zhaopeng Cui, Hujun Bao, Guofeng Zhang 0001 |
ICRA | 2 |
| 2025 | SplatLoc: 3D Gaussian Splatting-based Visual Localization for Augmented RealityabstractVisual localization plays an important role in the applications of Augmented Reality (AR), which enable AR devices to obtain their 6-DoF pose in the pre-build map in order to render virtual content in real scenes. However, most existing approaches can not perform novel view rendering and require large storage capacities for maps. To overcome these limitations, we propose an efficient visual localization method capable of high-quality rendering with fewer parameters. Specifically, our approach leverages 3D Gaussian primitives as the scene representation. To ensure precise 2D-3D correspondences for pose estimation, we develop an unbiased 3D scene-specific descriptor decoder for Gaussian primitives, distilled from a constructed feature volume. Additionally, we introduce a salient 3D landmark selection algorithm that selects a suitable primitive subset based on the saliency score for localization. We further regularize key Gaussian primitives to prevent anisotropic effects, which also improves localization performance. Extensive experiments on two widely used datasets demonstrate that our method achieves superior or comparable rendering and localization performance to state-of-the-art implicit-based visual localization approaches. Code and data are available at project page: https://zju3dv.github.io/splatloc. Hongjia Zhai, Xiyu Zhang 0003, Boming Zhao, Yijia He, Zhaopeng Cui, Hujun Bao, Guofeng Zhang 0001 |
IEEE Trans. Vis. Comput. Graph. | 3 |
| 2024 | PNeRFLoc: Visual Localization with Point-Based Neural Radiance FieldsabstractDue to the ability to synthesize high-quality novel views, Neural Radiance Fields (NeRF) has been recently exploited to improve visual localization in a known environment. However, the existing methods mostly utilize NeRF for data augmentation to improve the regression model training, and their performances on novel viewpoints and appearances are still limited due to the lack of geometric constraints. In this paper, we propose a novel visual localization framework, i.e., PNeRFLoc, based on a unified point-based representation. On one hand, PNeRFLoc supports the initial pose estimation by matching 2D and 3D feature points as traditional structure-based methods; on the other hand, it also enables pose refinement with novel view synthesis using rendering-based optimization. Specifically, we propose a novel feature adaption module to close the gaps between the features for visual localization and neural rendering. To improve the efficacy and efficiency of neural rendering-based optimization, we also developed an efficient rendering-based framework with a warping loss function. Extensive experiments demonstrate that PNeRFLoc performs the best on the synthetic dataset when the 3D NeRF model can be well learned, and significantly outperforms all the NeRF-boosted localization methods with on-par SOTA performance on the real-world benchmark localization datasets. Project webpage: https://zju3dv.github.io/PNeRFLoc/. Boming Zhao, Luwei Yang, Mao Mao, Hujun Bao, Zhaopeng Cui |
AAAI | 1 |
| 2024 | MoManifold: Learning to Measure 3D Human Motion via Decoupled Joint Acceleration Manifolds
Ziqiang Dang, Tianxing Fan, Boming Zhao, Xujie Shen, Lei Wang 0025, Guofeng Zhang 0001, Zhaopeng Cui |
BMVC | 3 |
| 2022 | Factorized and Controllable Neural Re-Rendering of Outdoor Scene for Photo ExtrapolationabstractExpanding an existing tourist photo from a partially captured scene to a full scene is one of the desired experiences for photography applications. Although photo extrapolation has been well studied, it is much more challenging to extrapolate a photo (i.e., selfie) from a narrow field of view to a wider one while maintaining a similar visual style. In this paper, we propose a factorized neural re-rendering model to produce photorealistic novel views from cluttered outdoor Internet photo collections, which enables the applications including controllable scene re-rendering, photo extrapolation and even extrapolated 3D photo generation. Specifically, we first develop a novel factorized re-rendering pipeline to handle the ambiguity in the decomposition of geometry, appearance and illumination. We also propose a composited training strategy to tackle the unexpected occlusion in Internet images. Moreover, to enhance photo-realism when extrapolating tourist photographs, we propose a novel realism augmentation process to complement appearance details, which automatically propagates the texture details from a narrow captured photo to the extrapolated neural rendered image. The experiments and photo editing examples on outdoor scenes demonstrate the superior performance of our proposed method in both photo-realism and downstream applications. Code and the supplementary material are available on the project webpage: https://zju3dv.github.io/neural_outdoor_rerender/. Boming Zhao, Bangbang Yang, Zuoyue Li, Guofeng Zhang 0001, Jiashu Zhao, Dawei Yin 0001, Zhaopeng Cui, Hujun Bao |
ACM Multimedia | 1 |
| 2019 | Preference-Aware Task Assignment in On-Demand Taxi Dispatching: An Online Stable Matching ApproachabstractA central issue in on-demand taxi dispatching platforms is task assignment, which designs matching policies among dynamically arrived drivers (workers) and passengers (tasks). Previous matching policies maximize the profit of the platform without considering the preferences of workers and tasks (e.g., workers may prefer high-rewarding tasks while tasks may prefer nearby workers). Such ignorance of preferences impairs user experience and will decrease the profit of the platform in the long run. To address this problem, we propose preference-aware task assignment using online stable matching. Specifically, we define a new model, Online Stable Matching under Known Identical Independent Distributions (OSM-KIID). It not only maximizes the expected total profits (OBJ-1), but also tries to satisfy the preferences among workers and tasks by minimizing the expected total number of blocking pairs (OBJ-2). The model also features a practical arrival assumption validated on real-world dataset. Furthermore, we present a linear program based online algorithm LP-ALG, which achieves an online ratio of at least 1−1/e on OBJ-1 and has at most 0.6·|E| blocking pairs expectedly, where |E| is the total number of edges in the compatible graph. We also show that a natural Greedy can have an arbitrarily bad performance on OBJ-1 while maintaining around 0.5·|E| blocking pairs. Evaluations on both synthetic and real datasets confirm our theoretical analysis and demonstrate that LP-ALG strictly dominates all the baselines on both objectives when tasks notably outnumber workers. Boming Zhao, Pan Xu 0001, Yexuan Shi, Yongxin Tong, Zimu Zhou, Yuxiang Zeng |
AAAI | 1 |