Demo Data from VLDB 2026 / reviewers in the wild / expert
Xueguang Xie
dblp:245/3577
· DBLP profile ↗
13ranked-venue papers
5as first author
12since 2021 · last 2026
0000-0002-1660-5691ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 1 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 4 first-author · 4 since 2021Databases, data management, data science and information retrieval · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Computer animation and physical simulation · 38% Visual content generation and editing · 36% Geometric modeling and processing · 20% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer animation and physical simulation
fluid simulation |
1.6 | 2 | 2025 | Fluid Inverse Volumetric Modeling and Applications From Surface Motion · IEEE Trans. Vis. Comput. Graph. 2025 ANFluid: Animate Natural Fluid Photos base on Physics-Aware Simulation and Dual-Flow Texture Learning · ACM Multimedia 2024 |
Geometric modeling and processing › 3d reconstruction
volumetric reconstruction |
0.9 | 1 | 2025 | Fluid Inverse Volumetric Modeling and Applications From Surface Motion · IEEE Trans. Vis. Comput. Graph. 2025 |
Visual content generation and editing
image animation |
0.8 | 1 | 2024 | ANFluid: Animate Natural Fluid Photos base on Physics-Aware Simulation and Dual-Flow Texture Learning · ACM Multimedia 2024 |
Visual content generation and editing › image animation
single image animation |
0.8 | 1 | 2024 | ANFluid: Animate Natural Fluid Photos base on Physics-Aware Simulation and Dual-Flow Texture Learning · ACM Multimedia 2024 |
Image and video processing › motion estimation
optical flow |
0.2 | 1 | 2024 | ANFluid: Animate Natural Fluid Photos base on Physics-Aware Simulation and Dual-Flow Texture Learning · ACM Multimedia 2024 |
Methods — techniques the papers use, named apart from their topics
spatiotemporal feature encoding · 0.9physical simulator · 0.9deep learning · 0.93D CNN · 0.9transformer · 0.8physics solver · 0.8multi-scale warping · 0.8dual-flow texture learning · 0.8bidirectional self-supervised optical flow · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | A game theory inspired and AI-driven multilevel fusion framework for interpretable and generalized EEG signal classification
Shaochang Wang, Ching-Hung Lee, Tzyy-Ping Jung, Suhan Cui, Dingna Duan, Xianglong Wan, Xueguang Xie, Haiqing Song, Xianling Dong, Dong Wen 0002 |
Adv. Eng. Informatics | 7 |
| 2026 | DDformer: A spatio-temporal-frequency transformer with contrastive learning and data augmentation for robust EEG signals analysis in dementia diagnosis
Wenlong Jiao, Xueguang Xie, Tzyy-Ping Jung, Xianglong Wan, Dingna Duan, Danyang Li 0001, Haiqing Song, Dong Wen 0002 |
Expert Syst. Appl. | 2 |
| 2026 | MFCSync: a multifractal-causal synchronization framework for spatiotemporal EEG feature extraction in cognitive assessment
Shaochang Wang, Dingna Duan, Tzyy-Ping Jung, Xianglong Wan, Xueguang Xie, Suhan Cui, Danyang Li 0001, Tiange Liu, Haiqing Song, Dong Wen 0002 |
Expert Syst. Appl. | 5 |
| 2026 | Mind-pinyin speller: A non-invasive brain-computer interface for efficient Chinese character input using EEG-based imagined handwriting
Lingyu Wu, Tzyy-Ping Jung, Yanhong Zhou, Xianglong Wan, Wenlong Jiao, Xueguang Xie, Dingna Duan, Tiange Liu, Danyang Li 0001, Zhenzhen Wu, Haiqing Song, Dong Wen 0002 |
Expert Syst. Appl. | 7 |
| 2026 | 3D-HMFormer: A 3D position-guided hierarchical multitask transformer for EEG-based executive function classification
Xueguang Xie, Kaining Nie, Dong Wen 0002, Tiange Liu, Xianglong Wan, Dingna Duan |
Expert Syst. Appl. | 1 |
| 2026 | UA-TFCAM: An uncertainty-aware tensor fusion co-attention model for multimodal brain-eye cognitive assessment
Shaochang Wang, Dingna Duan, Tzyy-Ping Jung, Islem Rekik, Suhan Cui, Xianglong Wan, Xueguang Xie, Tiange Liu, Danyang Li 0001, Haiqing Song, Dong Wen 0002 |
Knowl. Based Syst. | 7 |
| 2026 | 3D spatiotemporal attention for cross-subject inner speech recognition
Lingyu Wu, Tzyy-Ping Jung, Yanhong Zhou, Xueguang Xie, Xianglong Wan, Dingna Duan, Tiange Liu, Danyang Li 0001, Haiqing Song, Dong Wen 0002 |
Pattern Recognit. | 4 |
| 2025 | A novel AI-driven EEG images emotion recognition generalized classification model for cross-subject analysis
Jingjing Li 0005, Ching-Hung Lee, Dingna Duan, Yanhong Zhou, Xueguang Xie, Xianglong Wan, Tiange Liu, Danyang Li 0001, W. Z. W. Hasan, Haiqing Song, Dong Wen 0002 |
Adv. Eng. Informatics | 5 |
| 2025 | Fluid Inverse Volumetric Modeling and Applications From Surface MotionabstractIn this study, we devise a framework for volumetrically reconstructing fluid from observable, measurable free surface motion. Our innovative method amalgamates the benefits of deep learning and conventional simulation to preserve the guiding motion and temporal coherence of the reproduced fluid. We infer surface velocities by encoding and decoding spatiotemporal features of surface sequences, and a 3D CNN is used to generate the volumetric velocity field, which is then combined with 3D labels of obstacles and boundaries. Concurrently, we employ a network to estimate the fluid's physical properties. To progressively evolve the flow field over time, we input the reconstructed velocity field and estimated parameters into the physical simulator as the initial state. Our approach yields promising results for both synthetic fluid generated by different fluid solvers and captured real fluid. The developed framework naturally lends itself to a variety of graphics applications, such as 1) effective reproductions of fluid behaviors visually congruent with the observed surface motion, and 2) physics-guided re-editing of fluid scenes. Extensive experiments affirm that our novel method surpasses state-of-the-art approaches for 3D fluid inverse modeling and animation in graphics. Xueguang Xie, Yang Gao 0032, Fei Hou 0001, Tianwei Cheng, Aimin Hao, Hong Qin 0001 |
IEEE Trans. Vis. Comput. Graph. | 1 |
| 2024 | ANFluid: Animate Natural Fluid Photos base on Physics-Aware Simulation and Dual-Flow Texture LearningabstractGenerating photorealistic animations from a single still photo represents a significant advancement in multimedia editing and artistic creation. While existing AIGC methods have reached milestone successes, they often struggle with maintaining consistency with real-world physical laws, particularly in fluid dynamics. To address this issue, this paper introduces ANFluid, a physics solver and data-driven coupled framework that combines physics-aware simulation (PAS) and dual-flow texture learning (DFTL) to animate natural fluid photos effectively. The PAS component of ANFluid ensures that motion guides adhere to physical laws, and can be automatically tailored with specific numerical solver to meet the diversities of different fluid scenes. Concurrently, DFTL focuses on enhancing texture prediction. It employs bidirectional self-supervised optical flow estimation and multi-scale wrapping to strengthen dynamic relationships and elevate the overall animation quality. Notably, despite being built on a transformer architecture, the innovative encoder-decoder design in DFTL does not increase the parameter count but rather enhances inference efficiency. Extensive quantitative experiments have shown that our ANFluid surpasses most current methods on the Holynski and CLAW datasets. User studies further confirm that animations produced by ANFluid maintain better physical and content consistency with the real world and the original input, respectively. Moreover, ANFluid supports interactive editing during the simulation process, enriching the animation content and broadening its application potential. Xiangcheng Zhai, Yingqi Jie, Xueguang Xie, Aimin Hao, Yang Gao 0032 |
ACM Multimedia | 3 |
| 2024 | Dynamic ocean inverse modeling based on differentiable renderingabstractLearning and inferring underlying motion patterns of captured 2D scenes and then re-creating dynamic evolution consistent with the real-world natural phenomena have high appeal for graphics and animation. To bridge the technical gap between virtual and real environments, we focus on the inverse modeling and reconstruction of visually consistent and property-verifiable oceans, taking advantage of deep learning and differentiable physics to learn geometry and constitute waves in a self-supervised manner. First, we infer hierarchical geometry using two networks, which are optimized via the differentiable renderer. We extract wave components from the sequence of inferred geometry through a network equipped with a differentiable ocean model. Then, ocean dynamics can be evolved using the reconstructed wave components. Through extensive experiments, we verify that our new method yields satisfactory results for both geometry reconstruction and wave estimation. Moreover, the new framework has the inverse modeling potential to facilitate a host of graphics applications, such as the rapid production of physically accurate scene animation and editing guided by real ocean scenes. Xueguang Xie, Yang Gao 0032, Fei Hou 0001, Aimin Hao, Hong Qin 0001 |
Comput. Vis. Media | 1 |
| 2024 | Erratum to: Dynamic ocean inverse modeling based on differentiable renderingabstractThe authors apologize for a hidden error in the article. It is that the images in Figs. 14(a) and 14(d) were mistakenly presented as left–right mirror images. The authors have flipped them to ensure that the figures now correspond correctly with others in the subfigures (b, c, e, f). The accurate version of Fig. 14 is provided as below. Xueguang Xie, Yang Gao 0032, Fei Hou 0001, Aimin Hao, Hong Qin 0001 |
Comput. Vis. Media | 1 |
| 2019 | Multitask learning on monocular water images: Surface reconstruction and image synthesisabstractAbstract In this paper, we present a new strategy, a joint deep learning architecture, for two classic tasks in computer graphics: water surface reconstruction and water image synthesis. Modeling water surfaces from single images can be regarded as the inverse of image rendering, which converts surface geometries into photorealistic images. On the basis of this fact, we therefore consider these two problems as a cycle image‐to‐image translation and propose to tackle them together using a pair of neural networks, with the three‐dimensional surface geometries being represented as two‐dimensional surface normal maps. Furthermore, we also estimate the imaging parameters from the existing water images with a subnetwork to reuse the lighting conditions when synthesizing new images. Experiments demonstrate that our method achieves an accurate reconstruction of surfaces from monocular images efficiently and produces visually plausible new images under variable lighting conditions. Xueguang Xie, Xiao Zhai, Fei Hou 0001, Aimin Hao, Hong Qin 0001 |
Comput. Animat. Virtual Worlds | 1 |