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Joseph Messou

dblp:245/3653 · also Joseph C. E. Messou · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 2019
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Trustworthy machine learning · 72% Video understanding and tracking · 23% Image recognition and object detection · 4%

Topics — the 8 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Trustworthy machine learning
robustness
0.822019
Why Can't I Dance in the Mall? Learning to Mitigate Scene Bias in Action Recognition · NeurIPS 2019
Connecting the Digital and Physical World: Improving the Robustness of Adversarial Attacks · AAAI 2019
Computer vision › Video understanding and tracking
action recognition
0.412019
Why Can't I Dance in the Mall? Learning to Mitigate Scene Bias in Action Recognition · NeurIPS 2019
Machine learning › Trustworthy machine learning › robustness
adversarial attack
0.412019
Connecting the Digital and Physical World: Improving the Robustness of Adversarial Attacks · AAAI 2019
Machine learning › Trustworthy machine learning
debiasing
0.412019
Why Can't I Dance in the Mall? Learning to Mitigate Scene Bias in Action Recognition · NeurIPS 2019
Machine learning › Trustworthy machine learning › robustness › adversarial examples
physical adversarial example
0.412019
Connecting the Digital and Physical World: Improving the Robustness of Adversarial Attacks · AAAI 2019
Computer vision › Image recognition and object detection
image classification
0.112019
Connecting the Digital and Physical World: Improving the Robustness of Adversarial Attacks · AAAI 2019
Computer vision › Video understanding and tracking › action detection
spatio-temporal action localization
0.112019
Why Can't I Dance in the Mall? Learning to Mitigate Scene Bias in Action Recognition · NeurIPS 2019
Computer vision › Video understanding and tracking
temporal localization
0.112019
Why Can't I Dance in the Mall? Learning to Mitigate Scene Bias in Action Recognition · NeurIPS 2019

Methods — techniques the papers use, named apart from their topics

image-to-image translation network · 0.4human mask confusion loss · 0.4adversarial loss · 0.4
YearPublicationVenuePosition
2019 Connecting the Digital and Physical World: Improving the Robustness of Adversarial Attacks
abstract
While deep learning models have achieved unprecedented success in various domains, there is also a growing concern of adversarial attacks against related applications. Recent results show that by adding a small amount of perturbations to an image (imperceptible to humans), the resulting adversarial examples can force a classifier to make targeted mistakes. So far, most existing works focus on crafting adversarial examples in the digital domain, while limited efforts have been devoted to understanding the physical domain attacks. In this work, we explore the feasibility of generating robust adversarial examples that remain effective in the physical domain. Our core idea is to use an image-to-image translation network to simulate the digital-to-physical transformation process for generating robust adversarial examples. To validate our method, we conduct a large-scale physical-domain experiment, which involves manually taking more than 3000 physical domain photos. The results show that our method outperforms existing ones by a large margin and demonstrates a high level of robustness and transferability.
Steve T. K. Jan, Joseph Messou, Yen-Chen Lin, Jia-Bin Huang 0001, Gang Wang 0011
AAAI2
2019 Why Can't I Dance in the Mall? Learning to Mitigate Scene Bias in Action Recognition
abstract
Human activities often occur in specific scene contexts, e.g., playing basketball on a basketball court. Training a model using existing video datasets thus inevitably captures and leverages such bias (instead of using the actual discriminative cues). The learned representation may not generalize well to new action classes or different tasks. In this paper, we propose to mitigate scene bias for video representation learning. Specifically, we augment the standard cross-entropy loss for action classification with 1) an adversarial loss for scene types and 2) a human mask confusion loss for videos where the human actors are masked out. These two losses encourage learning representations that are unable to predict the scene types and the correct actions when there is no evidence. We validate the effectiveness of our method by transferring our pre-trained model to three different tasks, including action classification, temporal localization, and spatio-temporal action detection. Our results show consistent improvement over the baseline model without debiasing.
Jinwoo Choi 0001, Chen Gao 0003, Joseph Messou, Jia-Bin Huang 0001
NeurIPS3