Xiaocong Chen

dblp:245/9630 · DBLP profile ↗
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20ranked-venue papers in the field
12as first author
18since 2021 · last 2026
0000-0002-8849-4943ORCID · corroborated

Domains — venue-derived; a paper can count in several

Information Retrieval & Web Search · 13 (7 first)Data Mining & Knowledge Discovery · 4 (3 first)Database Systems & Data Management · 3 (2 first)
YearPublicationVenuePosition
2026 Advantage-Conditioned Flow Policy for Offline Reinforcement Learning in Recommendation
abstract
Offline reinforcement learning (RL) is a useful approach for recommender systems because it can optimize long-term user feedback from logged interaction data without online exploration. A key challenge is the multi-modal nature of user preferences: a user may like several unrelated item types, so a unimodal policy (for example, a Gaussian) tends to average across modes and generate actions that do not match any interest. Recent diffusion-based policies can model complex preference distributions, but they often require many denoising steps. We propose PerfRec (Preference-aware Flow for Recommendation), a flow-matching offline RL framework that learns an expressive behavioral policy and distills it into an efficient one-step policy. PerfRec (i) trains a conditional flow model to clone the logged action distribution, (ii) trains twin Q-networks using next actions sampled from the learned flow policy, and (iii) trains an advantage-conditioned one-step policy with Q-guidance for improvement and a distillation loss that keeps the policy close to the flow policy. We use binary advantage conditioning to separate high-advantage and low-advantage regions of the flow-induced action distribution, so that at inference we can sample from the high-advantage mode with a single forward pass. Experiments on five benchmark datasets and one online simulation platform show that PerfRec improves recommendation performance over strong offline RL baselines.
Xiaocong Chen, Siyu Wang 0001, Lina Yao 0001
SIGIR1
2025 Energy-Guided Diffusion Sampling for Long-Term User Behavior Prediction in Reinforcement Learning-based Recommendation
abstract
Reinforcement learning-based recommender systems (RL4RS) have gained attention for their ability to adapt to dynamic user preferences. However, these systems face challenges, particularly in offline settings, where data inefficiency and reliance on pre-collected trajectories limit their broader applicability. While offline reinforcement learning methods leverage extensive datasets to address these issues, they often struggle with noisy data and fail to capture long-term user preferences, resulting in suboptimal recommendation policies. To overcome these limitations, we propose Diffusion-enhanced Actor-Critic for Offline RL4RS (DAC4Rec), a novel framework that integrates diffusion processes with reinforcement learning to model complex user preferences more effectively. DAC4Rec leverages the denoising capabilities of diffusion models to enhance the robustness of offline RL algorithms and incorporates a Q-value-guided policy optimization strategy to better handle suboptimal trajectories. Additionally, we introduce an energy-based sampling strategy to reduce randomness during recommendation generation, ensuring more targeted and reliable outcomes. We validate the effectiveness of DAC4Rec through extensive experiments on six real-world offline datasets and in an online simulation environment, demonstrating its ability to optimize long-term user preferences. Furthermore, we show that the proposed diffusion policy can be seamlessly integrated into other commonly used RL algorithms in RL4RS, highlighting its versatility and wide applicability.
Xiaocong Chen, Siyu Wang 0001, Lina Yao 0001
CIKM1
2025 Maximum In-Support Return Modeling for Dynamic Recommendation with Language Model Prior
abstract
Reinforcement Learning-based recommender systems (RLRS) offer an effective way to handle sequential recommendation tasks but often face difficulties in real-world settings, where user feedback data can be sub-optimal or sparse. In this paper, we introduce MDT4Rec, an offline RLRS framework that builds on the Decision Transformer (DT) to address two major challenges: learning from sub-optimal histories and representing complex user-item interactions. First, MDT4Rec shifts the trajectory stitching procedure from the training phase to action inference, allowing the system to shorten its historical context when necessary and thereby ignore negative or unsuccessful past experiences. Second, MDT4Rec initializes DT with a pre-trained large language model (LLM) for knowledge transfer, replaces linear embedding layers with Multi-Layer Perceptrons (MLPs) for more flexible representations, and employs Low-Rank Adaptation (LoRA) to efficiently fine-tune only a small subset of parameters. We evaluate MDT4Rec on five public datasets and in an online simulation environment, demonstrating that it outperforms existing methods.
Xiaocong Chen, Siyu Wang 0001, Lina Yao 0001
CIKM1
2025 Policy-Guided Causal State Representation for Offline Reinforcement Learning Recommendation
abstract
In offline reinforcement learning-based recommender systems (RLRS), learning effective state representations is crucial for capturing user preferences that directly impact long-term rewards. However, raw state representations often contain high-dimensional, noisy information and components that are not causally relevant to the reward. Additionally, missing transitions in offline data make it challenging to accurately identify features that are most relevant to user satisfaction. To address these challenges, we propose Policy-Guided Causal Representation (PGCR), a novel two-stage framework for causal feature selection and state representation learning in offline RLRS. In the first stage, we learn a causal feature selection policy that generates modified states by isolating and retaining only the causally relevant components (CRCs) while altering irrelevant components. This policy is guided by a reward function based on the Wasserstein distance, which measures the causal effect of state components on the reward and encourages the preservation of CRCs that directly influence user interests. In the second stage, we train an encoder to learn compact state representations by minimizing the mean squared error (MSE) loss between the latent representations of the original and modified states, ensuring that the representations focus on CRCs. We provide a theoretical analysis proving the identifiability of causal effects from interventions, validating the ability of PGCR to isolate critical state components for decision-making. Extensive experiments demonstrate that PGCR significantly improves recommendation performance, confirming its effectiveness for offline RL-based recommender systems.
Siyu Wang 0001, Xiaocong Chen, Lina Yao 0001
WWW2
2025 Retentive Decision Transformer with Adaptive Masking for Reinforcement Learning-Based Recommendation Systems
abstract
Reinforcement Learning-Based Recommender Systems (RLRS) have shown promise across a spectrum of applications, from e-commerce platforms to streaming services. Yet, they grapple with challenges, notably in crafting reward functions and harnessing large pre-existing datasets within the RL framework. Recent advancements in offline RLRS provide a solution for how to address these two challenges. However, existing methods mainly rely on the transformer architecture, which, as sequence lengths increase, can introduce challenges associated with computational resources and training costs. Additionally, the prevalent methods employ fixed-length input trajectories, restricting their capacity to capture evolving user preferences. In this study, we introduce a new offline RLRS method to deal with the above problems. We reinterpret the RLRS challenge by modeling sequential decision-making as an inference task, leveraging adaptive masking configurations. This adaptive approach selectively masks input tokens, transforming the recommendation task into an inference challenge based on varying token subsets, thereby enhancing the agent’s ability to infer across diverse trajectory lengths. Furthermore, we incorporate a multi-scale segmented retention mechanism that facilitates efficient modeling of long sequences, significantly enhancing computational efficiency. Our experimental analysis, conducted on both online simulator and offline datasets, clearly demonstrates the advantages of our proposed method.
Siyu Wang 0001, Xiaocong Chen, Lina Yao 0001
ACM Trans. Intell. Syst. Technol.2
2024 On Causally Disentangled State Representation Learning for Reinforcement Learning based Recommender Systems
abstract
In Reinforcement Learning-based Recommender Systems (RLRS), the complexity and dynamism of user interactions often result in high-dimensional and noisy state spaces, making it challenging to discern which aspects of the state are truly influential in driving the decision-making process. This issue is exacerbated by the evolving nature of user preferences and behaviors, requiring the recommender system to adaptively focus on the most relevant information for decision-making while preserving generaliability. To tackle this problem, we introduce an innovative causal approach for decomposing the state and extracting Causal-InDispensable State Representations (CIDS) in RLRS. Our method concentrates on identifying the Directly Action-Influenced State Variables (DAIS) and Action-Influence Ancestors (AIA), which are essential for making effective recommendations. By leveraging conditional mutual information, we develop a framework that not only discerns the causal relationships within the generative process but also isolates critical state variables from the typically dense and high-dimensional state representations. We provide theoretical evidence for the identifiability of these variables. Then, by making use of the identified causal relationship, we construct causal-indispensable state representations, enabling the training of policies over a more advantageous subset of the agent's state space. We demonstrate the efficacy of our approach through extensive experiments, showcasing our method outperforms state-of-the-art methods.
Siyu Wang 0001, Xiaocong Chen, Lina Yao 0001
CIKM2
2024 Community-Guided Contrastive Learning with Anomaly-Aware Reconstruction for Anomaly Detection on Attributed Networks
Xinye Wang, Chengxin He, Xiaocong Chen, Zhaohang Luo, Lei Duan, Jie Zuo
DASFAA (7)4
2024 Maximum-Entropy Regularized Decision Transformer with Reward Relabelling for Dynamic Recommendation
abstract
Reinforcement learning-based recommender systems have recently gained popularity. However, due to the typical limitations of simulation environments (e.g., data inefficiency), most of the work cannot be broadly applied in all domains. To counter these challenges, recent advancements have leveraged offline reinforcement learning methods, notable for their data-driven approach utilizing offline datasets. A prominent example of this is the Decision Transformer. Despite its popularity, the Decision Transformer approach has inherent drawbacks, particularly evident in recommendation methods based on it. This paper identifies two key shortcomings in existing Decision Transformer-based methods: a lack of stitching capability and limited effectiveness in online adoption. In response, we introduce a novel methodology named Max-Entropy enhanced Decision Transformer with Reward Relabeling for Offline RLRS (EDT4Rec). Our approach begins with a max entropy perspective, leading to the development of a max-entropy enhanced exploration strategy. This strategy is designed to facilitate more effective exploration in online environments. Additionally, to augment the model's capability to stitch sub-optimal trajectories, we incorporate a unique reward relabeling technique. To validate the effectiveness and superiority of EDT4Rec, we have conducted comprehensive experiments across six real-world offline datasets and in an online simulator.
Xiaocong Chen, Siyu Wang 0001, Lina Yao 0001
KDD1
2024 On the Opportunities and Challenges of Offline Reinforcement Learning for Recommender Systems
abstract
Reinforcement learning serves as a potent tool for modeling dynamic user interests within recommender systems, garnering increasing research attention of late. However, a significant drawback persists: its poor data efficiency, stemming from its interactive nature. The training of reinforcement learning-based recommender systems demands expensive online interactions to amass adequate trajectories, essential for agents to learn user preferences. This inefficiency renders reinforcement learning-based recommender systems a formidable undertaking, necessitating the exploration of potential solutions. Recent strides in offline reinforcement learning present a new perspective. Offline reinforcement learning empowers agents to glean insights from offline datasets and deploy learned policies in online settings. Given that recommender systems possess extensive offline datasets, the framework of offline reinforcement learning aligns seamlessly. Despite being a burgeoning field, works centered on recommender systems utilizing offline reinforcement learning remain limited. This survey aims to introduce and delve into offline reinforcement learning within recommender systems, offering an inclusive review of existing literature in this domain. Furthermore, we strive to underscore prevalent challenges, opportunities, and future pathways, poised to propel research in this evolving field.
Xiaocong Chen, Siyu Wang 0001, Julian J. McAuley, Dietmar Jannach, Lina Yao 0001
ACM Trans. Inf. Syst.1
2023 Contrastive Counterfactual Learning for Causality-aware Interpretable Recommender Systems
abstract
The field of generating recommendations within the framework of causal inference has seen a recent surge.This approach enhances insights into the influence of recommendations on user behavior and helps in identifying the underlying factors. Existing research has often leveraged propensity scores to mitigate bias, albeit at the risk of introducing additional variance. Others have explored the use of unbiased data from randomized controlled trials, although this comes with assumptions that may prove challenging in practice. In this paper, we first present the causality-aware interpretation of recommendations and reveal how the underlying exposure mechanism can bias the maximum likelihood estimation (MLE) of observational feedback. Recognizing that confounders may be elusive, we propose a contrastive self-supervised learning to minimize exposure bias, employing inverse propensity scores and expanding the positive sample set. Building on this foundation, we present a novel contrastive counterfactual learning method (CCL) that incorporates three unique positive sampling strategies grounded in estimated exposure probability or random counterfactual samples. Through extensive experiments on two real-world datasets, we demonstrate that our CCL outperforms the state-of-the-art methods.
Guanglin Zhou, Chengkai Huang, Xiaocong Chen, Xiwei Xu 0001, Chen Wang 0008, Liming Zhu 0001, Lina Yao 0001
CIKM3
2023 Learning Enhanced Representations via Contrasting for Multi-view Outlier Detection
Xiaocong Chen, Xinye Wang, Lei Duan
DASFAA (4)1
2023 Causal Decision Transformer for Recommender Systems via Offline Reinforcement Learning
abstract
Reinforcement learning-based recommender systems have recently gained popularity. However, the design of the reward function, on which the agent relies to optimize its recommendation policy, is often not straightforward. Exploring the causality underlying users' behavior can take the place of the reward function in guiding the agent to capture the dynamic interests of users. Moreover, due to the typical limitations of simulation environments (e.g., data ineffi- ciency), most of the work cannot be broadly applied in large-scale situations. Although some works attempt to convert the offline dataset into a simulator, data inefficiency makes the learning pro- cess even slower. Because of the nature of reinforcement learning (i.e., learning by interaction), it cannot collect enough data to train during a single interaction. Furthermore, traditional reinforcement learning algorithms do not have a solid capability like supervised learning methods to learn from offline datasets directly. In this paper, we propose a new model named the causal decision transformer for recommender systems (CDT4Rec). CDT4Rec is an offline reinforce- ment learning system that can learn from a dataset rather than from online interaction. Moreover, CDT4Rec employs the transformer architecture, which is capable of processing large offline datasets and capturing both short-term and long-term dependencies within the data to estimate the causal relationship between action, state, and reward. To demonstrate the feasibility and superiority of our model, we have conducted experiments on six real-world offline datasets and one online simulator.
Siyu Wang 0001, Xiaocong Chen, Dietmar Jannach, Lina Yao 0001
SIGIR2
2023 Causal Disentangled Variational Auto-Encoder for Preference Understanding in Recommendation
abstract
Recommendation models are typically trained on observational user interaction data, but the interactions between latent factors in users' decision-making processes lead to complex and entangled data. Disentangling these latent factors to uncover their underlying representation can improve the robustness, interpretability, and controllability of recommendation models. This paper introduces the Causal Disentangled Variational Auto-Encoder (CaD-VAE), a novel approach for learning causal disentangled representations from interaction data in recommender systems. The CaD-VAE method considers the causal relationships between semantically related factors in real-world recommendation scenarios, rather than enforcing independence as in existing disentanglement methods. The approach utilizes structural causal models to generate causal representations that describe the causal relationship between latent factors. The results demonstrate that CaD-VAE outperforms existing methods, offering a promising solution for disentangling complex user behavior data in recommendation systems.
Siyu Wang 0001, Xiaocong Chen, Quan Z. Sheng, Yihong Zhang 0001, Lina Yao 0001
SIGIR2
2023 Generative Adversarial Reward Learning for Generalized Behavior Tendency Inference
abstract
Recent advances in reinforcement learning have inspired increasing interest in learning user modeling adaptively through dynamic interactions, e.g., in reinforcement learning based recommender systems. In most reinforcement learning applications, reward functions provide the critical guideline for optimization. However, current reinforcement learning-based methods rely on manually-defined reward functions, which cannot adapt to dynamic, noisy environments. Moreover, they generally use task-specific reward functions that sacrifice generalization ability. We propose a generative inverse reinforcement learning for user behavioral preference modeling to address the above issues. Instead of using predefined reward functions, our model can automatically learn the rewards from user's actions based on discriminative actor-critic network and Wasserstein GAN. Our model provides a general approach to characterizing and explaining underlying behavioral tendencies. Our experiments show our method outperforms state-of-the-art methods in several scenarios, namely traffic signal control, online recommender systems, and scanpath prediction.
Xiaocong Chen, Lina Yao 0001, Xianzhi Wang 0001, Aixin Sun, Quan Z. Sheng
IEEE Trans. Knowl. Data Eng.1
2022 Empowerment-driven Policy Gradient Learning with Counterfactual Augmentation in Recommender Systems
abstract
Deep reinforcement learning (DRL) has been proven its efficiency in capturing users’ dynamic interests in recent literature. However, training a DRL agent is challenging, because of the sparse environment in recommender systems (RS), DRL agents could spend times either exploring informative user-item interaction trajectories or using existing trajectories for policy learning. It is also known as the exploration and exploitation trade-off which affects the recommendation performance significantly when the environment is sparse. It is more challenging to balance the exploration and exploitation in DRL RS where RS agent need to deeply explore the informative trajectories and exploit them efficiently in the context of recommender systems. As a step to address this issue, We design a novel empowerment-driven exploration method to increase the capability of exploring informative interaction trajectories in the sparse environment, which are further enriched via a counterfactual augmentation strategy for more efficient exploitation. The extensive experiments on four offline datasets and an online simulation platform demonstrate the superiority of our model to a set of existing state-of-the-art methods.
Xiaocong Chen, Lina Yao 0001, Xiaojun Chang, Siyu Wang 0001
ICDM1
2022 Locality-Sensitive State-Guided Experience Replay Optimization for Sparse Rewards in Online Recommendation
abstract
Online recommendation requires handling rapidly changing user preferences. Deep reinforcement learning (DRL) is an effective means of capturing users' dynamic interest during interactions with recommender systems. Generally, it is challenging to train a DRL agent in online recommender systems because of the sparse rewards caused by the large action space (e.g., candidate item space) and comparatively fewer user interactions. Leveraging experience replay (ER) has been extensively studied to conquer the issue of sparse rewards. However, they adapt poorly to the complex environment of online recommender systems and are inefficient in learning an optimal strategy from past experience. As a step to filling this gap, we propose a novel state-aware experience replay model, in which the agent selectively discovers the most relevant and salient experiences and is guided to find the optimal policy for online recommendations. In particular, a locality-sensitive hashing method is proposed to selectively retain the most meaningful experience at scale and a prioritized reward-driven strategy is designed to replay more valuable experiences with higher chance. We formally show that the proposed method guarantees the upper and lower bound on experience replay and optimizes the space complexity, as well as empirically demonstrate our model's superiority to several existing experience replay methods over three benchmark simulation platforms.
Xiaocong Chen, Lina Yao 0001, Julian J. McAuley, Weili Guan, Xiaojun Chang, Xianzhi Wang 0001
SIGIR1
2021 Generative Inverse Deep Reinforcement Learning for Online Recommendation
abstract
Deep reinforcement learning enables an agent to capture users' interest through dynamic interactions with the environment. It uses a reward function to learn user's interest and to control the learning process, attracting great interest in recommendation research. However, most reward functions are manually designed; they are either too unrealistic or imprecise to reflect the variety, dimensionality, and non-linearity of the recommendation problem. This impedes the agent from learning an optimal policy in highly dynamic online recommendation scenarios. To address the above issue, we propose a generative inverse reinforcement learning approach that avoids the need of defining an elaborative reward function. In particular, we model the recommendation problem as an automatic policy learning problem. We first generate policies based on observed users' preferences and then evaluate the learned policy by a measurement based on a discriminative actor-critic network. We conduct experiments on an online platform, VirtualTB, and demonstrate the feasibility and effectiveness of our proposed approach via comparisons with several state-of-the-art methods.
Xiaocong Chen, Lina Yao 0001, Aixin Sun, Xianzhi Wang 0001, Xiwei Xu 0001, Liming Zhu 0001
CIKM1
2021 RAU: An Interpretable Automatic Infection Diagnosis of COVID-19 Pneumonia with Residual Attention U-Net
Xiaocong Chen, Lina Yao 0001, Yu Zhang 0009
WISE (2)1
2020 Adversarial Attacks and Detection on Reinforcement Learning-Based Interactive Recommender Systems
abstract
Adversarial attacks pose significant challenges for detecting adversarial attacks at an early stage. We propose attack-agnostic detection on reinforcement learning-based interactive recommendation systems. We first craft adversarial examples to show their diverse distributions and then augment recommendation systems by detecting potential attacks with a deep learning-based classifier based on the crafted data. Finally, we study the attack strength and frequency of adversarial examples and evaluate our model on standard datasets with multiple crafting methods. Our extensive experiments show that most adversarial attacks are effective, and both attack strength and attack frequency impact the attack performance. The strategically-timed attack achieves comparative attack performance with only 1/3 to 1/2 attack frequency. Besides, our black-box detector trained with one crafting method has the generalization ability over several crafting methods.
Yuanjiang Cao, Xiaocong Chen, Lina Yao 0001, Xianzhi Wang 0001, Wei Zhang 0098
SIGIR2
2019 Expert2Vec: Distributed Expert Representation Learning in Question Answering Community
Xiaocong Chen, Chaoran Huang 0001, Xiang Zhang 0012, Xianzhi Wang 0001, Wei Liu 0101, Lina Yao 0001
ADMA1