Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Mattia Soldan

dblp:245/9853 · DBLP profile ↗
← Back
6ranked-venue papers
2as first author
6since 2021 · last 2025
0000-0003-0413-8165ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 2 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-author · 4 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Vision and language · 49% Video understanding and tracking · 21% Efficient and distributed learning · 20%
Computer graphics and multimedia
1 paper
Multimedia analysis and retrieval · 67% Visual content generation and editing · 33%

Topics — the 17 heaviest of 18, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Efficient and distributed learning › model compression
knowledge distillation
0.912025
ResidualViT for Efficient Temporally Dense Video Encoding · ICCV 2025
Machine learning › Efficient and distributed learning
model compression
0.912025
ResidualViT for Efficient Temporally Dense Video Encoding · ICCV 2025
Computer vision › Video understanding and tracking › temporal localization
video activity localization
0.812024
Boundary Denoising for Video Activity Localization · ICLR 2024
Multimedia analysis and retrieval › video summarization
trailer generation
0.812024
Towards Automated Movie Trailer Generation · CVPR 2024
Visual content generation and editing
video editing
0.812024
Towards Automated Movie Trailer Generation · CVPR 2024
Multimedia analysis and retrieval
video summarization
0.812024
Towards Automated Movie Trailer Generation · CVPR 2024
Computer vision › Vision and language › temporal grounding
long-video temporal grounding
0.712023
Localizing Moments in Long Video Via Multimodal Guidance · ICCV 2023
Computer vision › Vision and language
video grounding
0.712023
Localizing Moments in Long Video Via Multimodal Guidance · ICCV 2023
Machine learning › Representation and self-supervised learning
contrastive learning
0.612022
Egocentric Video-Language Pretraining · NeurIPS 2022
Computer vision › Vision and language › vision-language pretraining
egocentric video-language pretraining
0.612022
Egocentric Video-Language Pretraining · NeurIPS 2022
Computer vision › Vision and language › video captioning
movie audio description
0.612022
MAD: A Scalable Dataset for Language Grounding in Videos from Movie Audio Descriptions · CVPR 2022
Computer vision › Vision and language
temporal grounding
0.612022
MAD: A Scalable Dataset for Language Grounding in Videos from Movie Audio Descriptions · CVPR 2022
Computer vision › Vision and language › visual grounding
video-language grounding
0.612022
MAD: A Scalable Dataset for Language Grounding in Videos from Movie Audio Descriptions · CVPR 2022
Computer vision › Vision and language › vision-language pretraining
video-language pre-training
0.612022
Egocentric Video-Language Pretraining · NeurIPS 2022
Machine learning › Deep learning architectures and training › transformer
vision transformer
0.312025
ResidualViT for Efficient Temporally Dense Video Encoding · ICCV 2025
Computer vision › Video understanding and tracking
egocentric video understanding
0.212022
Egocentric Video-Language Pretraining · NeurIPS 2022
Information retrieval › multimedia analysis and retrieval
video retrieval
0.212022
MAD: A Scalable Dataset for Language Grounding in Videos from Movie Audio Descriptions · CVPR 2022

Methods — techniques the papers use, named apart from their topics

encoder-decoder · 1.5audio description alignment · 1.1token reduction · 0.9residual connections · 0.9knowledge distillation · 0.9transformer · 0.8sequence-to-sequence · 0.8self-attention · 0.8denoising · 0.8temporal pruning · 0.7multimodal guidance · 0.7negative sample mining · 0.6contrastive learning · 0.6
YearPublicationVenuePosition
2025 ResidualViT for Efficient Temporally Dense Video Encoding
abstract
Several video understanding tasks, such as natural language temporal video grounding, temporal activity localization, and audio description generation, require "temporally dense" reasoning over frames sampled at high temporal resolution. However, computing frame-level features for these tasks is computationally expensive given the temporal resolution requirements. In this paper, we make three contributions to reduce the cost of computing features for temporally dense tasks. First, we introduce a vision transformer (ViT) architecture, dubbed ResidualViT, that leverages the large temporal redundancy in videos to efficiently compute temporally dense frame-level features. Our architecture incorporates (i) learnable residual connections that ensure temporal consistency across consecutive frames and (ii) a token reduction module that enhances processing speed by selectively discarding temporally redundant information while reusing weights of a pretrained foundation model. Second, we propose a lightweight distillation strategy to approximate the frame-level features of the original foundation model. Finally, we evaluate our approach across four tasks and five datasets, in both zero-shot and fully supervised settings, demonstrating significant reductions in computational cost (up to 60%) and improvements in inference speed (up to 2.5x faster), all while closely approximating the accuracy of the original foundation model.
Mattia Soldan, Fabian Caba Heilbron, Bernard Ghanem, Josef Sivic, Bryan C. Russell
ICCV1
2024 Towards Automated Movie Trailer Generation
abstract
Movie trailers are an essential tool for promoting films and attracting audiences. However, the process of creating trailers can be time-consuming and expensive. To stream-line this process, we propose an automatic trailer generation framework that generates plausible trailers from a full movie by automating shot selection and composition. Our approach draws inspiration from machine translation techniques and models the movies and trailers as sequences of shots, thus formulating the trailer generation problem as a sequence-to-sequence task. We introduce Trailer Generation Transformer (TGT), a deep-learning framework utilizing an encoder-decoder architecture. TGT movie encoder is tasked with contextualizing each movie shot representation via self-attention, while the autoregressive trailer de-coder predicts the feature representation of the next trailer shot, accounting for the relevance of shots' temporal order in trailers. Our TGT significantly outperforms previous methods on a comprehensive suite of metrics.
Dawit Mureja Argaw, Mattia Soldan, Alejandro Pardo, Chen Zhao 0002, Fabian Caba Heilbron, Joon Son Chung, Bernard Ghanem
CVPR2
2024 Boundary Denoising for Video Activity Localization
abstract
Video activity localization aims at understanding the semantic content in long, untrimmed videos and retrieving actions of interest. The retrieved action with its start and end locations can be used for highlight generation, temporal action detection, etc. Unfortunately, learning the exact boundary location of activities is highly challenging because temporal activities are continuous in time, and there are often no clear-cut transitions between actions. Moreover, the definition of the start and end of events is subjective, which may confuse the model. To alleviate the boundary ambiguity, we propose to study the video activity localization problem from a denoising perspective. Specifically, we propose an encoder-decoder model named DenosieLoc. During training, a set of temporal spans is randomly generated from the ground truth with a controlled noise scale. Then, we attempt to reverse this process by boundary denoising, allowing the localizer to predict activities with precise boundaries and resulting in faster convergence speed. Experiments show that DenosieLoc advances several video activity understanding tasks. For example, we observe a gain of +12.36% average mAP on the QV-Highlights dataset. Moreover, DenosieLoc achieves state-of-the-art performance on the MAD dataset but with much fewer predictions than others.
Mengmeng Xu 0006, Mattia Soldan, Jialin Gao, Shuming Liu 0001, Juan-Manuel Pérez-Rúa, Bernard Ghanem
ICLR2
2023 Localizing Moments in Long Video Via Multimodal Guidance
abstract
The recent introduction of the large-scale, long-form MAD and Ego4D datasets has enabled researchers to investigate the performance of current state-of-the-art methods for video grounding in the long-form setup, with interesting findings: current grounding methods alone fail at tackling this challenging task and setup due to their inability to process long video sequences. In this paper, we propose a method for improving the performance of natural language grounding in long videos by identifying and pruning out non-describable windows. We design a guided grounding framework consisting of a Guidance Model and a base grounding model. The Guidance Model emphasizes describable windows, while the base grounding model ana-lyzes short temporal windows to determine which segments accurately match a given language query. We offer two designs for the Guidance Model: Query-Agnostic and Query-Dependent, which balance efficiency and accuracy. Experiments demonstrate that our proposed method outperforms state-of-the-art models by 4.1% in MAD and 4.52% in Ego4D (NLQ), respectively. Code, data and MAD’s audio features necessary to reproduce our experiments are available at: https://github.com/waybarrios/guidance-based-video-grounding.
Wayner Barrios, Mattia Soldan, Alberto Mario Ceballos-Arroyo, Fabian Caba Heilbron, Bernard Ghanem
ICCV2
2022 MAD: A Scalable Dataset for Language Grounding in Videos from Movie Audio Descriptions
abstract
The recent and increasing interest in video-language research has driven the development of large-scale datasets that enable data-intensive machine learning techniques. In comparison, limited effort has been made at assessing the fitness of these datasets for the video-language grounding task. Recent works have begun to discover significant limitations in these datasets, suggesting that state-of-the-art techniques commonly overfit to hidden dataset biases. In this work, we present MAD (Movie Audio Descriptions), a novel benchmark that departs from the paradigm of augmenting existing video datasets with text annotations and focuses on crawling and aligning available audio descriptions of mainstream movies. MAD contains over 384, 000 natural language sentences grounded in over 1, 200 hours of videos and exhibits a significant reduction in the currently diagnosed biases for video-language grounding datasets. MAD's collection strategy enables a novel and more challenging version of video-language grounding, where short temporal moments (typically seconds long) must be accurately grounded in diverse long-form videos that can last up to three hours. We have released MAD's data and baselines code at https://github.com/Soldelli/MAD.
Mattia Soldan, Alejandro Pardo, Juan Leon Alcazar, Fabian Caba Heilbron, Chen Zhao 0002, Silvio Giancola, Bernard Ghanem
CVPR1
2022 Egocentric Video-Language Pretraining
abstract
Video-Language Pretraining (VLP), which aims to learn transferable representation to advance a wide range of video-text downstream tasks, has recently received increasing attention. Best performing works rely on large-scale, 3rd-person video-text datasets, such as HowTo100M. In this work, we exploit the recently released Ego4D dataset to pioneer Egocentric VLP along three directions. (i) We create EgoClip, a 1st-person video-text pretraining dataset comprising 3.8M clip-text pairs well-chosen from Ego4D, covering a large variety of human daily activities. (ii) We propose a novel pretraining objective, dubbed EgoNCE, which adapts video-text contrastive learning to the egocentric domain by mining egocentric-aware positive and negative samples. (iii) We introduce EgoMCQ, a development benchmark that is close to EgoClip and hence can support effective validation and fast exploration of our design decisions in EgoClip and EgoNCE. Furthermore, we demonstrate strong performance on five egocentric downstream tasks across three datasets: video-text retrieval on EPIC-KITCHENS-100; action recognition on Charades-Ego; natural language query, moment query, and object state change classification on Ego4D challenge benchmarks. The dataset and code are available at https://github.com/showlab/EgoVLP.
Qinghong Lin, Jinpeng Wang 0001, Mattia Soldan, Michael Wray, Rui Yan 0001, Eric Zhongcong Xu, Difei Gao, Rongcheng Tu, Weijie Kong, Chengfei Cai, Hongfa Wang, Dima Damen, Bernard Ghanem, Wei Liu 0005, Zheng Shou 0001
NeurIPS3