Haosen Yang 0003

dblp:245/9949-3 · DBLP profile ↗
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12ranked-venue papers
5as first author
12since 2021 · last 2026
0000-0003-3285-8231ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 11 · 5 first-author · 11 since 2021Graphics, computer vision, multimedia, augmented reality and games · 6 · 4 first-author · 6 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
YearPublicationVenuePosition
2026 CMPF: Harmonizing Cross-Model Prior Fusion for Open-Vocabulary Segmentation
Sicheng Zhao, Xi Chen 0110, Hongxun Yao, Haosen Yang 0003, Yanhao Zhang 0001, Sheng Jin 0002, Xiatian Zhu, Haonan Lu, Kui Jiang, Guiguang Ding
Int. J. Comput. Vis.4
2026 Single image, any face: Generalisable 3D face generation
Wenqing Wang 0002, Haosen Yang 0003, Josef Kittler, Xiatian Zhu
Pattern Recognit.2
2025 Unsupervised Audio-Visual Segmentation with Modality Alignment
abstract
Audio-Visual Segmentation (AVS) aims to identify, at the pixel level, the object in a visual scene that produces a given sound. Current AVS methods rely on costly fine-grained annotations of mask-audio pairs, making them impractical for scalability. To address this, we propose the Modality Correspondence Alignment (MoCA) framework, which seamlessly integrates off-the-shelf foundation models like DINO, SAM, and ImageBind. Our approach leverages existing knowledge within these models and optimizes their joint usage for multimodal associations. Our approach relies on estimating positive and negative image pairs in the feature space. For pixel-level association, we introduce an audio-visual adapter and a novel {pixel matching aggregation} strategy within the image-level contrastive learning framework. This allows for a flexible connection between object appearance and audio signal at the pixel level, with tolerance to imaging variations such as translation and rotation. Extensive experiments on the AVSBench (single and multi-object splits) and AVSS datasets demonstrate that MoCA outperforms unsupervised baseline approaches and some supervised counterparts, particularly in complex scenarios with multiple auditory objects. In terms of mIoU, MoCA achieves a substantial improvement over baselines in both the AVSBench (S4: +17.24%, MS3: +67.64%) and AVSS (+19.23%) audio-visual segmentation challenges.
Swapnil Bhosale, Haosen Yang 0003, Diptesh Kanojia, Jiankang Deng, Xiatian Zhu
AAAI2
2025 Improving Gaussian Splatting with Localized Points Management
abstract
Point management is critical for optimizing 3D Gaussian Splatting models, as point initiation (e.g., via structure from motion) is often distributionally inappropriate. Typically, Adaptive Density Control (ADC) algorithm is adopted, leveraging view-averaged gradient magnitude thresholding for point densification, opacity thresholding for pruning, and regular all-points opacity reset. We reveal that this strategy is limited in tackling intricate/special image regions (e.g., transparent) due to inability of identifying all 3D zones requiring point densification, and lacking an appropriate mechanism to handle ill-conditioned points with negative impacts (e.g., occlusion due to false high opacity). To address these limitations, we propose a Localized Point Management (LPM) strategy, capable of identifying those error-contributing zones in greatest need for both point addition and geometry calibration. Zone identification is achieved by leveraging the underlying multiview geometry constraints, subject to image rendering errors. We apply point densification in the identified zones and then reset the opacity of the points in front of these regions, creating a new opportunity to correct poorly conditioned points. Serving as a versatile plugin, LPM can be seamlessly integrated into existing static 3D and dynamic 4D Gaussian Splatting models with minimal additional cost. Experimental evaluations validate the efficacy of our LPM in boosting a variety of existing 3D/4D models both quantitatively and qualitatively. Notably, LPM improves both static 3DGS and dynamic SpaceTimeGS to achieve state-of-the-art rendering quality while retaining real-time speeds, excelling on challenging datasets such as Tanks & Temples and the Neural 3D Video dataset.
Haosen Yang 0003, Chenhao Zhang 0006, Wenqing Wang 0002, Marco Volino, Adrian Hilton 0001, Li Zhang 0040, Xiatian Zhu
CVPR1
2025 FAM Diffusion: Frequency and Attention Modulation for High-Resolution Image Generation with Stable Diffusion
abstract
Diffusion models are proficient at generating high-quality images. They are however effective only when operating at the resolution used during training. Inference at a scaled resolution leads to repetitive patterns and structural distortions. Retraining at higher resolutions quickly becomes prohibitive. Thus, methods enabling pre-existing diffusion models to operate at flexible test-time resolutions are highly desirable. Previous works suffer from frequent artifacts and often introduce large latency overheads. We propose two simple modules that combine to solve these issues. We introduce a Frequency Modulation (FM) module that leverages the Fourier domain to improve the global structure consistency, and an Attention Modulation (AM) module which improves the consistency of local texture patterns, a problem largely ignored in prior works. Our method, coined FAM diffusion, can seamlessly integrate into any latent diffusion model and requires no additional training. Extensive qualitative results highlight the effectiveness of our method in addressing structural and local artifacts, while quantitative results show state-of-the-art performance. Also, our method avoids redundant inference tricks for improved consistency such as patch-based or progressive generation, leading to negligible latency overheads. FAM diffusion project webpage: https://happy-hsy.github.io/projects/Famdiffusion/
Haosen Yang 0003, Adrian Bulat, Isma Hadji, Hai X. Pham, Xiatian Zhu, Georgios Tzimiropoulos, Brais Martínez
CVPR1
2025 PathoPainter: Augmenting Histopathology Segmentation via Tumor-Aware Inpainting
Haosen Yang 0003, Evi M. C. Huijben, Mark Schuiveling, Ruisheng Su, Josien P. W. Pluim, Mitko Veta
MICCAI (16)2
2024 MotionMAE: Self-supervised Video Representation Learning with Motion-Aware Masked Autoencoders
Haosen Yang 0003, Deng Huang, Jiannan Wu, Hongxun Yao, Yi Jiang 0009, Xiatian Zhu, Zehuan Yuan
BMVC1
2024 AV-GS: Learning Material and Geometry Aware Priors for Novel View Acoustic Synthesis
abstract
Novel view acoustic synthesis (NVAS) aims to render binaural audio at any target viewpoint, given a mono audio emitted by a sound source at a 3D scene. Existing methods have proposed NeRF-based implicit models to exploit visual cues as a condition for synthesizing binaural audio. However, in addition to low efficiency originating from heavy NeRF rendering, these methods all have a limited ability of characterizing the entire scene environment such as room geometry, material properties, and the spatial relation between the listener and sound source. To address these issues, we propose a novel Audio-Visual Gaussian Splatting (AV-GS) model. To obtain a material-aware and geometry-aware condition for audio synthesis, we learn an explicit point-based scene representation with audio-guidance parameters on locally initialized Gaussian points, taking into account the space relation from the listener and sound source. To make the visual scene model audio adaptive, we propose a point densification and pruning strategy to optimally distribute the Gaussian points, with the per-point contribution in sound propagation (e.g., more points needed for texture-less wall surfaces as they affect sound path diversion). Extensive experiments validate the superiority of our AV-GS over existing alternatives on the real-world RWAS and simulation-based SoundSpaces datasets. Project page: \url{https://surrey-uplab.github.io/research/avgs/}
Swapnil Bhosale, Haosen Yang 0003, Diptesh Kanojia, Jiankang Deng, Xiatian Zhu
NeurIPS2
2024 Recognize Any Regions
abstract
Understanding the semantics of individual regions or patches of unconstrained images, such as open-world object detection, remains a critical yet challenging task in computer vision. Building on the success of powerful image-level vision-language (ViL) foundation models like CLIP, recent efforts have sought to harness their capabilities by either training a contrastive model from scratch with an extensive collection of region-label pairs or aligning the outputs of a detection model with image-level representations of region proposals. Despite notable progress, these approaches are plagued by computationally intensive training requirements, susceptibility to data noise, and deficiency in contextual information. To address these limitations, we explore the synergistic potential of off-the-shelf foundation models, leveraging their respective strengths in localization and semantics. We introduce a novel, generic, and efficient architecture, named RegionSpot, designed to integrate position-aware localization knowledge from a localization foundation model (e.g., SAM) with semantic information from a ViL model (e.g., CLIP). To fully exploit pretrained knowledge while minimizing training overhead, we keep both foundation models frozen, focusing optimization efforts solely on a lightweight attention-based knowledge integration module. Extensive experiments in open-world object recognition show that our RegionSpot achieves significant performance gain over prior alternatives, along with substantial computational savings (e.g., training our model with 3 million data in a single day using 8 V100 GPUs). RegionSpot outperforms GLIP-L by 2.9 in mAP on LVIS val set, with an even larger margin of 13.1 AP for more challenging and rare categories, and a 2.5 AP increase on ODinW. Furthermore, it exceeds GroundingDINO-L by 11.0 AP for rare categories on the LVIS minival set.
Haosen Yang 0003, Chuofan Ma, Yi Jiang 0009, Zehuan Yuan, Xiatian Zhu
NeurIPS1
2024 Uncertainty-aware pseudo-label filtering for source-free unsupervised domain adaptation
Xi Chen 0110, Haosen Yang 0003, Huicong Zhang, Hongxun Yao, Xiatian Zhu
Neurocomputing2
2023 MIFNet: Multiple instances focused temporal action proposal generation
Lining Wang, Hongxun Yao, Haosen Yang 0003, Sibo Wang 0012, Sheng Jin 0002
Neurocomputing3
2022 Temporal Action Proposal Generation with Background Constraint
abstract
Temporal action proposal generation (TAPG) is a challenging task that aims to locate action instances in untrimmed videos with temporal boundaries. To evaluate the confidence of proposals, the existing works typically predict action score of proposals that are supervised by the temporal Intersection-over-Union (tIoU) between proposal and the ground-truth. In this paper, we innovatively propose a general auxiliary Background Constraint idea to further suppress low-quality proposals, by utilizing the background prediction score to restrict the confidence of proposals. In this way, the Background Constraint concept can be easily plug-and-played into existing TAPG methods (BMN, GTAD). From this perspective, we propose the Background Constraint Network (BCNet) to further take advantage of the rich information of action and background. Specifically, we introduce an Action-Background Interaction module for reliable confidence evaluation, which models the inconsistency between action and background by attention mechanisms at the frame and clip levels. Extensive experiments are conducted on two popular benchmarks, ActivityNet-1.3 and THUMOS14. The results demonstrate that our method outperforms state-of-the-art methods. Equipped with the existing action classifier, our method also achieves remarkable performance on the temporal action localization task.
Haosen Yang 0003, Lining Wang, Sheng Jin 0002, Boyang Xia, Hongxun Yao, Hujie Huang
AAAI1