VLDB 2026 Research / reviewers in the wild / expert
Guoliang Pang
dblp:246/3073
· DBLP profile ↗
2ranked-venue papers
1as first author
1since 2021 · last 2025
0000-0002-5880-0380ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
3D vision · 63% Generative modeling · 16% Video understanding and tracking · 14% |
Topics — the 10 heaviest of 10, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d human reconstruction |
0.9 | 1 | 2025 | MultiGO: Towards Multi-level Geometry Learning for Monocular 3D Textured Human Reconstruction · CVPR 2025 |
Computer vision › 3D vision
3d reconstruction |
0.9 | 1 | 2025 | MultiGO: Towards Multi-level Geometry Learning for Monocular 3D Textured Human Reconstruction · CVPR 2025 |
Computer vision › 3D vision › 3d human reconstruction
clothed human reconstruction |
0.9 | 1 | 2025 | MultiGO: Towards Multi-level Geometry Learning for Monocular 3D Textured Human Reconstruction · CVPR 2025 |
Computer vision › 3D vision › 3d human reconstruction › clothed human reconstruction
single-view clothed human reconstruction |
0.9 | 1 | 2025 | MultiGO: Towards Multi-level Geometry Learning for Monocular 3D Textured Human Reconstruction · CVPR 2025 |
Computer vision › Video understanding and tracking
action anticipation |
0.4 | 1 | 2019 | DBDNet: Learning Bi-directional Dynamics for Early Action Prediction · IJCAI 2019 |
Computer vision › Video understanding and tracking › action anticipation
early action prediction |
0.4 | 1 | 2019 | DBDNet: Learning Bi-directional Dynamics for Early Action Prediction · IJCAI 2019 |
Machine learning › Generative modeling
motion generation |
0.4 | 1 | 2019 | DBDNet: Learning Bi-directional Dynamics for Early Action Prediction · IJCAI 2019 |
Robotics › Autonomous driving
trajectory prediction |
0.4 | 1 | 2019 | DBDNet: Learning Bi-directional Dynamics for Early Action Prediction · IJCAI 2019 |
Machine learning › Generative modeling › diffusion model › score-based generative model
denoising diffusion |
0.3 | 1 | 2025 | MultiGO: Towards Multi-level Geometry Learning for Monocular 3D Textured Human Reconstruction · CVPR 2025 |
Machine learning › Generative modeling
diffusion model |
0.3 | 1 | 2025 | MultiGO: Towards Multi-level Geometry Learning for Monocular 3D Textured Human Reconstruction · CVPR 2025 |
Methods — techniques the papers use, named apart from their topics
joint depth perturbation · 0.9gaussian reconstruction · 0.9diffusion denoising · 0.93d fourier features · 0.9encoder-decoder · 0.4bidirectional LSTM · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | MultiGO: Towards Multi-level Geometry Learning for Monocular 3D Textured Human ReconstructionabstractThis paper investigates the research task of reconstructing the 3D clothed human body from a monocular image. Due to the inherent ambiguity of single-view input, existing approaches leverage pre-trained SMPL(-X) estimation models or generative models to provide auxiliary information for human reconstruction. However, these methods capture only the general human body geometry and overlook specific geometric details, leading to inaccurate skeleton reconstruction, incorrect joint positions, and unclear cloth wrinkles. In response to these issues, we propose a multi-level geometry learning framework. Technically, we design three key components: skeleton-level enhancement, joint-level augmentation, and wrinkle-level refinement modules. Specifically, we effectively integrate the projected 3D Fourier features into a Gaussian reconstruction model, introduce perturbations to improve joint depth estimation during training, and refine the human coarse wrinkles by resembling the de-noising process of the diffusion model. Extensive quantitative and qualitative experiments on two test sets show the superior performance of our approach compared to state-of-the-art (SOTA) methods. Gangjian Zhang, Nanjie Yao, Shunsi Zhang, Hanfeng Zhao, Guoliang Pang, Jian Shu 0001, Hao Wang 0094 |
CVPR | 5 |
| 2019 | DBDNet: Learning Bi-directional Dynamics for Early Action PredictionabstractPredicting future actions from observed partial videos is very challenging as the missing future is uncertain and sometimes has multiple possibilities. To obtain a reliable future estimation, a novel encoder-decoder architecture is proposed for integrating the tasks of synthesizing future motions from observed videos and reconstructing observed motions from synthesized future motions in an unified framework, which can capture the bi-directional dynamics depicted in partial videos along the temporal (past-to-future) direction and reverse chronological (future-back-to-past) direction. We then employ a bi-directional long short-term memory (Bi-LSTM) architecture to exploit the learned bi-directional dynamics for predicting early actions. Our experiments on two benchmark action datasets show that learning bi-directional dynamics benefits the early action prediction and our system clearly outperforms the state-of-the-art methods. Guoliang Pang, Xionghui Wang, Jianfang Hu, Qing Zhang 0006, Wei-Shi Zheng 0001 |
IJCAI | 1 |