VLDB 2026 Research / reviewers in the wild / expert
Yueh-Cheng Liu
dblp:246/4750
· DBLP profile ↗
8ranked-venue papers
1as first author
7since 2021 · last 2025
0000-0002-8053-9801ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 7 · 1 first-author · 6 since 2021Artificial intelligence and machine learning · 5 · 1 first-author · 5 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | QuickSplat: Fast 3D Surface Reconstruction via Learned Gaussian InitializationabstractSurface reconstruction is fundamental to computer vision and graphics, enabling applications in 3D modeling, mixed reality, robotics, and more. Existing approaches based on volumetric rendering obtain promising results, but optimize on a per-scene basis, resulting in a slow optimization that can struggle to model under-observed or textureless regions. We introduce QuickSplat, which learns data-driven priors to generate dense initializations for 2D gaussian splatting optimization of large-scale indoor scenes. This provides a strong starting point for the reconstruction, which accelerates the convergence of the optimization and improves the geometry of flat wall structures. We further learn to jointly estimate the densification and update of the scene parameters during each iteration; our proposed densifier network predicts new Gaussians based on the rendering gradients of existing ones, removing the needs of heuristics for densification. Extensive experiments on large-scale indoor scene reconstruction demonstrate the superiority of our data-driven optimization. Concretely, we accelerate runtime by 8x, while decreasing depth errors by up to 48% in comparison to state of the art methods. Yueh-Cheng Liu, Lukas Höllein, Matthias Nießner, Angela Dai |
ICCV | 1 |
| 2023 | ScanNet++: A High-Fidelity Dataset of 3D Indoor ScenesabstractWe present ScanNet++, a large-scale dataset that couples together capture of high-quality and commodity-level geometry and color of indoor scenes. Each scene is captured with a high-end laser scanner at sub-millimeter resolution, along with registered 33-megapixel images from a DSLR camera, and RGB-D streams from an iPhone. Scene reconstructions are further annotated with an open vocabulary of semantics, with label-ambiguous scenarios explicitly annotated for comprehensive semantic understanding. ScanNet++ enables a new real-world benchmark for novel view synthesis, both from high-quality RGB capture, and importantly also from commodity-level images, in addition to a new benchmark for 3D semantic scene understanding that comprehensively encapsulates diverse and ambiguous semantic labeling scenarios. Currently, ScanNet++ contains 460 scenes, 280,000 captured DSLR images, and over 3.7M iPhone RGBD frames. Chandan Yeshwanth, Yueh-Cheng Liu, Matthias Nießner, Angela Dai |
ICCV | 2 |
| 2023 | Dual-Awareness Attention for Few-Shot Object DetectionabstractWhile recent progress has significantly boosted few-shot classification (FSC) performance, few-shot object detection (FSOD) remains challenging for modern learning systems. Existing FSOD systems follow FSC approaches, ignoring critical issues such as spatial variability and uncertain representations, and consequently result in low performance. Observing this, we propose a novelDual-Awareness Attention (DAnA)mechanism that enables networks to adaptively interpret the given support images. DAnA transforms support images intoquery-position-aware(QPA) features, guiding detection networks precisely by assigning customized support information to each local region of the query. In addition, the proposed DAnA component is flexible and adaptable to multiple existing object detection frameworks. By adopting DAnA, conventional object detection networks, Faster R-CNN and RetinaNet, which are not designed explicitly for few-shot learning, reach state-of-the-art performance in FSOD tasks. In comparison with previous methods, our model significantly increases the performance by 47% (+6.9 AP), showing remarkable ability under various evaluation settings. Tung-I Chen, Yueh-Cheng Liu, Hung-Ting Su, Yu-Hsiang Lin, Jia-Fong Yeh, Wen-Chin Chen, Winston H. Hsu |
IEEE Trans. Multim. | 2 |
| 2022 | 360-MLC: Multi-view Layout Consistency for Self-training and Hyper-parameter TuningabstractWe present 360-MLC, a self-training method based on multi-view layout consistency for finetuning monocular room-layout models using unlabeled 360-images only. This can be valuable in practical scenarios where a pre-trained model needs to be adapted to a new data domain without using any ground truth annotations. Our simple yet effective assumption is that multiple layout estimations in the same scene must define a consistent geometry regardless of their camera positions. Based on this idea, we leverage a pre-trained model to project estimated layout boundaries from several camera views into the 3D world coordinate. Then, we re-project them back to the spherical coordinate and build a probability function, from which we sample the pseudo-labels for self-training. To handle unconfident pseudo-labels, we evaluate the variance in the re-projected boundaries as an uncertainty value to weight each pseudo-label in our loss function during training. In addition, since ground truth annotations are not available during training nor in testing, we leverage the entropy information in multiple layout estimations as a quantitative metric to measure the geometry consistency of the scene, allowing us to evaluate any layout estimator for hyper-parameter tuning, including model selection without ground truth annotations. Experimental results show that our solution achieves favorable performance against state-of-the-art methods when self-training from three publicly available source datasets to a unique, newly labeled dataset consisting of multi-view images of the same scenes. Bolivar Solarte, Chin-Hsuan Wu, Yueh-Cheng Liu, Yi-Hsuan Tsai, Min Sun 0001 |
NeurIPS | 3 |
| 2022 | Raw Image Deblurring
Chih-Hung Liang, Yu-An Chen, Yueh-Cheng Liu, Winston H. Hsu |
IEEE Trans. Multim. | 3 |
| 2021 | S3: Learnable Sparse Signal Superdensity for Guided Depth EstimationabstractDense depth estimation plays a key role in multiple applications such as robotics, 3D reconstruction, and augmented reality. While sparse signal, e.g., LiDAR and Radar, has been leveraged as guidance for enhancing dense depth estimation, the improvement is limited due to its low density and imbalanced distribution. To maximize the utility from the sparse source, we propose Sparse Signal Superdensity (S3) technique, which expands the depth value from sparse cues while estimating the confidence of expanded region. The proposed S3can be applied to various guided depth estimation approaches and trained end-to-end at different stages, including input, cost volume and output. Extensive experiments demonstrate the effectiveness, robustness, and flexibility of the S3technique on LiDAR and Radar signal. Yueh-Cheng Liu, Tsung-Han Wu, Hung-Ting Su, Tsung-Lin Tsou, Yu-An Wang, Winston H. Hsu |
CVPR | 2 |
| 2021 | ReDAL: Region-based and Diversity-aware Active Learning for Point Cloud Semantic SegmentationabstractDespite the success of deep learning on supervised point cloud semantic segmentation, obtaining large-scale point-by-point manual annotations is still a significant challenge. To reduce the huge annotation burden, we propose a Region-based and Diversity-aware Active Learning (ReDAL), a general framework for many deep learning approaches, aiming to automatically select only informative and diverse sub-scene regions for label acquisition. Observing that only a small portion of annotated regions are sufficient for 3D scene understanding with deep learning, we use softmax entropy, color discontinuity, and structural complexity to measure the information of sub-scene regions. A diversity-aware selection algorithm is also developed to avoid redundant annotations resulting from selecting informative but similar regions in a querying batch. Extensive experiments show that our method highly outperforms previous active learning strategies, and we achieve the performance of 90% fully supervised learning, while less than 15% and 5% annotations are required on S3DIS and SemanticKITTI datasets, respectively. Tsung-Han Wu, Yueh-Cheng Liu, Hsin-Ying Lee 0002, Hung-Ting Su, Ping-Chia Huang, Winston H. Hsu |
ICCV | 2 |
| 2019 | A Unified Point-Based Framework for 3D Segmentation
HungYueh Chiang, Yen-Liang Lin, Yueh-Cheng Liu, Winston H. Hsu |
3DV | 3 |