Saman Motamed

dblp:249/2578 · DBLP profile ↗
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7ranked-venue papers
3as first author
7since 2021 · last 2026
0000-0001-5383-5958ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 6 · 3 first-author · 6 since 2021Artificial intelligence and machine learning · 4 · 2 first-author · 4 since 2021
YearPublicationVenuePosition
2026 Do generative video models understand physical principles?
abstract
AI video generation is undergoing a revolution, with quality and realism advancing rapidly. These advances have led to a passionate scientific debate: Do video models learn "world models" that discover laws of physics—or, alternatively, are they merely sophisticated pixel predictors that achieve visual realism without understanding the physical principles of reality? We address this question by developing Physics-IQ, a comprehensive benchmark dataset that can only be solved by acquiring a deep understanding of various physical principles, like fluid dynamics, optics, solid mechanics, magnetism and thermodynamics. We find that across a range of current models (Sora, Runway, Pika, Lumiere, Stable Video Diffusion, and VideoPoet), physical understanding is severely limited, and unrelated to visual realism. At the same time, some test cases can already be successfully solved. This indicates that acquiring certain physical principles from observation alone may be possible, but significant challenges remain. While we expect rapid advances ahead, our work demonstrates that visual realism does not imply physical understanding. Our project page is at Physics-IQ website; code at Physics-IQ benchmark.
Saman Motamed, Laura Culp, Kevin Swersky, Priyank Jaini, Robert Geirhos
WACV1
2024 A Unified and Interpretable Emotion Representation and Expression Generation
abstract
Canonical emotions, such as happy, sad, and fearful, are easy to understand and annotate. However, emotions are of-ten compound, e.g. happily surprised, and can be mapped to the action units (AUs) used for expressing emotions, and trivially to the canonical ones. Intuitively, emotions are continuous as represented by the arousal-valence (AV) model. An interpretable unification of these four modalities -namely, Canonical, Compound, AUs, and AV- is highly desirable, for a better representation and understanding of emotions. However, such unification remains to be unknown in the current literature. In this work, we propose an in-terpretable and unified emotion model, referred as C2A2. We also develop a method that leverages labels of the non-unified models to annotate the novel unified one. Finally, we modify the text-conditional diffusion models to under-stand continuous numbers, which are then used to generate continuous expressions using our unified emotion model. Through quantitative and qualitative experiments, we show that our generated images are rich and capture subtle ex-pressions. Our work allows a fine- grained generation of ex-pressions in conjunction with other textual inputs and offers a new label space for emotions at the same time.
Reni Paskaleva, Mykyta Holubakha, Andela Ilic, Saman Motamed, Luc Van Gool, Danda Pani Paudel
CVPR4
2024 Lego: Learning to Disentangle and Invert Personalized Concepts Beyond Object Appearance in Text-to-Image Diffusion Models
Saman Motamed, Danda Pani Paudel, Luc Van Gool
ECCV (15)1
2024 Personalized Face Inpainting with Diffusion Models by Parallel Visual Attention
abstract
Face inpainting is important in various applications, such as photo restoration, image editing, and virtual reality. Despite the significant advances in face generative models, ensuring that a person’s unique facial identity is maintained during the inpainting process is still an elusive goal. Current state-of-the-art techniques, exemplified by MyStyle, necessitate resource-intensive fine-tuning and a substantial number of images for each new identity. Furthermore, existing methods often fall short in accommodating user-specified semantic attributes, such as beard or expression.To improve inpainting results, and reduce the computational complexity during inference, this paper proposes the use of Parallel Visual Attention (PVA) in conjunction with diffusion models. Specifically, we insert parallel attention matrices to each cross-attention module in the denoising network, which attends to features extracted from reference images by an identity encoder. We train the added attention modules and identity encoder on CelebAHQ-IDI, a dataset proposed for identity-preserving face inpainting. Experiments demonstrate that PVA attains unparalleled identity resemblance in both face inpainting and face inpainting with language guidance tasks, in comparison to various benchmarks, including MyStyle, Paint by Example, and Custom Diffusion. Our findings reveal that PVA ensures good identity preservation while offering effective language-controllability. Additionally, in contrast to Custom Diffusion, PVA requires just 40 fine-tuning steps for each new identity, which translates to a significant speed increase of over 20 times.
Jianjin Xu, Saman Motamed, Praneetha Vaddamanu, Chen Henry Wu, Christian Häne, Jean-Charles Bazin, Fernando De la Torre
WACV2
2024 D3GU: Multi-target Active Domain Adaptation via Enhancing Domain Alignment
abstract
Unsupervised domain adaptation (UDA) for image classification has made remarkable progress in transferring classification knowledge from a labeled source domain to an unlabeled target domain, thanks to effective domain alignment techniques. Recently, in order to further improve performance on a target domain, many Single-Target Active Domain Adaptation (ST-ADA) methods have been proposed to identify and annotate the salient and exemplar target samples. However, it requires one model to be trained and deployed for each target domain and the domain label associated with each test sample. This largely restricts its application in the ubiquitous scenarios with multiple target domains. Therefore, we propose a Multi-Target Active Domain Adaptation (MT-ADA) framework for image classification, named D3GU, to simultaneously align different domains and actively select samples from them for annotation. This is the first research effort in this field to our best knowledge. D3GU applies Decomposed Domain Discrimination (D3) during training to achieve both source-target and target-target domain alignments. Then during active sampling, a Gradient Utility (GU) score is designed to weight every unlabeled target image by its contribution towards classification and domain alignment tasks, and is further combined with KMeans clustering to form GU-KMeans for diverse image sampling. Extensive experiments on three benchmark datasets, Office31, OfficeHome, and DomainNet, have been conducted to validate consistently superior performance of D3GU for MT-ADA1.
Lin Zhang 0040, Linghan Xu, Saman Motamed, Shayok Chakraborty, Fernando De la Torre
WACV3
2023 PATMAT: Person Aware Tuning of Mask-Aware Transformer for Face inpainting
abstract
Generative models such as StyleGAN2 and Stable Diffusion have achieved state-of-the-art performance in computer vision tasks such as image synthesis, inpainting, and de-noising. However, current generative models for face inpainting often fail to preserve fine facial details and the identity of the person, despite creating aesthetically convincing image structures and textures. In this work, we propose Person Aware Tuning (PAT) of Mask-Aware Transformer (MAT) for face inpainting, which addresses this issue. Our proposed method, PATMAT1, effectively preserves identity by incorporating reference images of a subject and fine-tuning a MAT architecture trained on faces. By using ~40 reference images, PATMAT creates anchor points in MAT’s style module, and tunes the model using the fixed anchors to adapt the model to a new face identity. Moreover, PATMAT’s use of multiple images per anchor during training allows the model to use fewer reference images than competing methods. We demonstrate that PATMAT outperforms state-of-the-art models in terms of image quality, the preservation of person-specific details, and the identity of the subject. Our results suggest that PATMAT can be a promising approach for improving the quality of personalized face inpainting2.
Saman Motamed, Jianjin Xu, Chen Henry Wu, Christian Häne, Jean-Charles Bazin, Fernando De la Torre
ICCV1
2022 Generative Visual Prompt: Unifying Distributional Control of Pre-Trained Generative Models
abstract
Generative models (e.g., GANs, diffusion models) learn the underlying data distribution in an unsupervised manner. However, many applications of interest require sampling from a particular region of the output space or sampling evenly over a range of characteristics. For efficient sampling in these scenarios, we propose Generative Visual Prompt (PromptGen), a framework for distributional control over pre-trained generative models by incorporating knowledge of other off-the-shelf models. PromptGen defines control as energy-based models (EBMs) and samples images in a feed-forward manner by approximating the EBM with invertible neural networks, avoiding optimization at inference. Our experiments demonstrate how PromptGen can efficiently sample from several unconditional generative models (e.g., StyleGAN2, StyleNeRF, diffusion autoencoder, NVAE) in a controlled or/and de-biased manner using various off-the-shelf models: (1) with the CLIP model as control, PromptGen can sample images guided by text, (2) with image classifiers as control, PromptGen can de-bias generative models across a set of attributes or attribute combinations, and (3) with inverse graphics models as control, PromptGen can sample images of the same identity in different poses. (4) Finally, PromptGen reveals that the CLIP model shows a "reporting bias" when used as control, and PromptGen can further de-bias this controlled distribution in an iterative manner. The code is available at https://github.com/ChenWu98/Generative-Visual-Prompt.
Chen Henry Wu, Saman Motamed, Shaunak Srivastava, Fernando De la Torre
NeurIPS2