Weixiao Liu

dblp:249/6515 · DBLP profile ↗
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7ranked-venue papers
3as first author
7since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 6 · 3 first-author · 6 since 2021Artificial intelligence and machine learning · 5 · 3 first-author · 5 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
YearPublicationVenuePosition
2026 PRIMP: PRobabilistically-Informed Motion Primitives for Efficient Affordance Learning from Demonstration (Abstract Reprint)
abstract
This paper proposes a learning-from-demonstration (LfD) method using probability densities on the workspaces of robot manipulators. The method, named PRobabilistically-Informed Motion Primitives (PRIMP), learns the probability distribution of the end effector trajectories in the 6D workspace that includes both positions and orientations. It is able to adapt to new situations such as novel via points with uncertainty and a change of viewing frame. The method itself is robot-agnostic, in that the learned distribution can be transferred to another robot with the adaptation to its workspace density. Workspace-STOMP, a new version of the existing STOMP motion planner, is also introduced, which can be used as a post-process to improve the performance of PRIMP and any other reachability-based LfD method. The combination of PRIMP and Workspace-STOMP can further help the robot avoid novel obstacles that are not present during the demonstration process. The proposed methods are evaluated with several sets of benchmark experiments. PRIMP runs more than 5 times faster than existing state-of-the-art methods while generalizing trajectories more than twice as close to both the demonstrations and novel desired poses. They are then combined with our lab’s robot imagination method that learns object affordances, illustrating the applicability to learn tool use through physical experiments.
Sipu Ruan, Weixiao Liu, Gregory S. Chirikjian
AAAI2
2024 PRIMP: PRobabilistically-Informed Motion Primitives for Efficient Affordance Learning From Demonstration
abstract
This paper proposes a learning-from-demonstration (LfD) method using probability densities on the workspaces of robot manipulators. The method, named PRobabilistically-Informed Motion Primitives (PRIMP), learns the probability distribution of the end effector trajectories in the 6D workspace that includes both positions and orientations. It is able to adapt to new situations such as novel via points with uncertainty and a change of viewing frame. The method itself is robot-agnostic, in that the learned distribution can be transferred to another robot with the adaptation to its workspace density. Workspace-STOMP, a new version of the existing STOMP motion planner, is also introduced, which can be used as a post-process to improve the performance of PRIMP and any other reachability-based LfD method. The combination of PRIMP and Workspace-STOMP can further help the robot avoid novel obstacles that are not present during the demonstration process. The proposed methods are evaluated with several sets of benchmark experiments. PRIMP runs more than 5 times faster than existing state-of-the-art methods while generalizing trajectories more than twice as close to both the demonstrations and novel desired poses. They are then combined with our lab's robot imagination method that learns object affordances, illustrating the applicability to learn tool use through physical experiments.
Sipu Ruan, Weixiao Liu, Gregory S. Chirikjian
IEEE Trans. Robotics2
2023 Marching-Primitives: Shape Abstraction from Signed Distance Function
abstract
Representing complex objects with basic geometric primitives has long been a topic in computer vision. Primitive-based representations have the merits of compactness and computational efficiency in higher-level tasks such as physics simulation, collision checking, and robotic manipulation. Unlike previous works which extract polygonal meshes from a signed distance function (SDF), in this paper, we present a novel method, named Marching-Primitives, to obtain a primitive-based abstraction directly from an SDF. Our method grows geometric primitives (such as superquadrics) iteratively by analyzing the connectivity of voxels while marching at different levels of signed distance. For each valid connected volume of interest, we march on the scope of voxels from which a primitive is able to be extracted in a probabilistic sense and simultaneously solve for the parameters of the primitive to capture the underlying local geometry. We evaluate the performance of our method on both synthetic and real-world datasets. The results show that the proposed method out-performs the state-of-the-art in terms of accuracy, and is directly generalizable among different categories and scales. The code is open-sourced at https://github.com/ChirikjianLab/Marching-Primitives.git.
Weixiao Liu, Yuwei Wu 0002, Sipu Ruan, Gregory S. Chirikjian
CVPR1
2023 A Dual-Path Supplemental Information Learning Architecture for Breast Cancer Ki-67 Status Prediction in T2w MRI
abstract
In this paper, we propose a Dual-path Supplemental Information Learning Architecture (DSILA) for predicting breast cancer Ki-67 status based on T2-weighted (T2w) magnetic resonance imaging (MRI). DSILA consists of two components: 1) a transfer network with multi-scale feature selection strategy to obtain generic multi-scale features most relative to target, 2) a supplemental learning network with a large receptive field and channel-level attention to mine scenario-related semantic information. A regulation item – Aspect Overlap Loss (AOL), is further added to force the supplemental learning network to pay more attention to the regions overlooked by the transfer network. The experimental results tested on the collected T2w MRI breast cancer Ki-67 dataset show that DSILA outperforms state-of-the-art techniques among all adopted evaluation metrics, even achieving 0.85 in Area under the Receiver Operating Characteristic Curve (AUC).
Wentian Cai, Yulin Cheng, Ying Gao 0004, Weixiao Liu, Xinyan Xie, Xiong-Wen Luo 0001, Weixian Yang, Zaiyi Liu, Changhong Liang
ICME4
2022 Robust and Accurate Superquadric Recovery: a Probabilistic Approach
abstract
Interpreting objects with basic geometric primitives has long been studied in computer vision. Among geometric primitives, superquadrics are well known for their ability to represent a wide range of shapes with few parameters. However, as the first and foremost step, recovering superquadrics accurately and robustly from 3D data still remains challenging. The existing methods are subject to local optima and sensitive to noise and outliers in real-world scenarios, resulting in frequent failure in capturing geometric shapes. In this paper, we propose the first probabilistic method to recover superquadrics from point clouds. Our method builds a Gaussian-uniform mixture model (GUM) on the parametric surface of a superquadric, which explicitly models the generation of outliers and noise. The superquadric recovery is formulated as a Maximum Likelihood Estimation (MLE) problem. We propose an algorithm, Expectation, Maximization, and Switching (EMS), to solve this problem, where: (1) outliers are predicted from the posterior perspective; (2) the superquadric parameter is optimized by the trust-region reflective algorithm; and (3) local optima are avoided by globally searching and switching among parameters encoding similar superquadrics. We show that our method can be extended to the multi-superquadrics recovery for complex objects. The proposed method outperforms the state-of-the-art in terms of accuracy, efficiency, and robustness on both synthetic and real-world datasets. The code is at http://github.com/bmlklwx/EMS-superquadric_fitting.git.
Weixiao Liu, Yuwei Wu 0002, Sipu Ruan, Gregory S. Chirikjian
CVPR1
2022 Primitive-Based Shape Abstraction via Nonparametric Bayesian Inference
Yuwei Wu 0002, Weixiao Liu, Sipu Ruan, Gregory S. Chirikjian
ECCV (27)2
2021 LSG-CPD: Coherent Point Drift with Local Surface Geometry for Point Cloud Registration
abstract
Probabilistic point cloud registration methods are becoming more popular because of their robustness. However, unlike point-to-plane variants of iterative closest point (ICP) which incorporate local surface geometric information such as surface normals, most probabilistic methods (e.g., coherent point drift (CPD)) ignore such information and build Gaussian mixture models (GMMs) with isotropic Gaussian covariances. This results in sphere-like GMM components which only penalize the point-to-point distance between the two point clouds. In this paper, we propose a novel method called CPD with Local Surface Geometry (LSG-CPD) for rigid point cloud registration. Our method adaptively adds different levels of point-to-plane penalization on top of the point-to-point penalization based on the flatness of the local surface. This results in GMM components with anisotropic covariances. We formulate point cloud registration as a maximum likelihood estimation (MLE) problem and solve it with the Expectation-Maximization (EM) algorithm. In the E step, we demonstrate that the computation can be recast into simple matrix manipulations and efficiently computed on a GPU. In the M step, we perform an unconstrained optimization on a matrix Lie group to efficiently update the rigid transformation of the registration. The proposed method outperforms state-of-the-art algorithms in terms of accuracy and robustness on various datasets captured with range scanners, RGBD cameras, and LiDARs. Also, it is significantly faster than modern implementations of CPD. The source code is available at https://github.com/ChirikjianLab/LSG-CPD.git.
Weixiao Liu, Gregory S. Chirikjian
ICCV1