VLDB 2026 Research / reviewers in the wild / expert
Takashi Maekawa
dblp:25/2246
· DBLP profile ↗
46ranked-venue papers
9as first author
5since 2021 · last 2024
0000-0003-3896-8431ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 45 · 9 first-author · 5 since 2021Artificial intelligence and machine learning · 1Systems, architecture and hardware · 1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Geometric Modeling of Umbrella SurfacesabstractIn this study, we present a novel method for modeling the canopy surface of an umbrella. Our approach involves representing the area between the ribs on the canopy as a trimmed bilinear patch. Furthermore, we conduct an in-depth exploration of various differential geometric properties of the umbrella surface. We introduce a method for unfolding the canopy surface onto a plane, which serves as a valuable technique for fabricating a cardboard template to accurately cut canopy fabrics. To validate the effectiveness of our geometric modeling method, we apply it to several umbrella models, showcasing its practical application and benefits. Takuya Terahara, Soma Nishikawa, Ayame Suzuki, Kenji Takizawa, Takashi Maekawa |
Comput. Aided Des. | 5 |
| 2024 | All you need is rotation: Construction of developable stripsabstractWe present a novel approach to generate developable strips along a space curve. The key idea of the new method is to use the rotation angle between the Frenet frame of the input space curve, and its Darboux frame of the curve on the resulting developable strip as a free design parameter, thereby revolving the strip around the tangential axis of the input space curve. This angle is not restricted to be constant but it can be any differentiable function defined on the curve, thereby creating a large design space of developable strips that share a common directrix curve. The range of possibilities for choosing the rotation angle is diverse, encompassing constant angles, linearly varying angles, sinusoidal patterns, and even solutions derived from initial value problems involving ordinary differential equations. This enables the potential of the proposed method to be used for a wide range of practical applications, spanning fields such as architectural design, industrial design, and papercraft modeling. In our computational and physical examples, we demonstrate the flexibility of the method by constructing, among others, toroidal and helical windmill blades for papercraft models, curved foldings, triply orthogonal structures, and developable strips featuring a log-aesthetic directrix curve. Takashi Maekawa, Felix Scholz |
ACM Trans. Graph. | 1 |
| 2023 | Approximation of doubly curved surfaces by analysis-suitable piecewise surfaces with high developability
Felix Scholz, Soma Nishikawa, Masahito Takezawa, Takashi Maekawa |
Vis. Comput. | 4 |
| 2021 | Accurate High-Order Derivatives of Geodesic Paths on Smooth Surfaces
Felix Scholz, Takashi Maekawa |
Comput. Aided Des. | 2 |
| 2021 | Fabrication of doubly-curved CFRP shell structures with control over fiber directions
Masahito Takezawa, Yuto Otoguro, Kohei Matsuo, Tadahiro Shibutani, Akio Sakurai, Takashi Maekawa |
Comput. Aided Des. | 6 |
| 2019 | Control of lines of curvature for plate forming in shipbuilding
Masahito Takezawa, Kohei Matsuo, Takashi Maekawa |
Comput. Aided Geom. Des. | 3 |
| 2018 | An image processing approach to feature-preserving B-spline surface fairing
Taro Kawasaki, Pradeep Kumar Jayaraman, Kentaro Shida, Jianmin Zheng, Takashi Maekawa |
Comput. Aided Des. | 5 |
| 2018 | Embedding QR codes onto B-spline surfaces for 3D printing
Ryosuke Kikuchi, Sora Yoshikawa, Pradeep Kumar Jayaraman, Jianmin Zheng, Takashi Maekawa |
Comput. Aided Des. | 5 |
| 2018 | Survey on geometric iterative methods and their applications
Takashi Maekawa, Chongyang Deng |
Comput. Aided Des. | 2 |
| 2018 | Editorial
Yongjie Jessica Zhang, Johannes Wallner 0001, Takashi Maekawa |
Comput. Aided Des. | 3 |
| 2016 | From CAD models to toy brick sculptures: A 3D block printerabstractThis paper presents a robotic 3D printer: a robot system that can assemble toy brick sculptures from their 3D CAD models. In this system, a 3D CAD model is automatically converted to a block model consisting of primitive toy blocks. Then an assembly plan of the block model is automatically generated, if feasible. According to the plan, an industrial robot assembles a brick sculpture layer by layer from bottom to top. We demonstrate successful assembly of several brick sculptures. Yusuke Maeda, Ojiro Nakano, Takashi Maekawa, Shoji Maruo |
IROS | 3 |
| 2016 | Automatic generation of LEGO building instructions from multiple photographic images of real objects
Takuya Kozaki, Hiroshi Tedenuma, Takashi Maekawa |
Comput. Aided Des. | 3 |
| 2016 | Tool path generation for chamfering drill holes of a pipe with constant width
Takato Sato, Youichi Sato, Takashi Maekawa |
Comput. Aided Des. | 3 |
| 2016 | Curvature sensitive analysis of axially compressed cylindrical tubes with corrugated surface using isogeometric analysis and experiment
Takuma Imai, Tadahiro Shibutani, Kazumi Matsui, Seitoku Kumagai, Dang Tien Tran, Kaiyuan Mu, Takashi Maekawa |
Comput. Aided Geom. Des. | 7 |
| 2016 | Fabrication of freeform objects by principal stripsabstractCurrent CAD modeling techniques enable the design of objects with aesthetically pleasing smooth freeform surfaces. However, the fabrication of these freeform shapes remains challenging. Our novel method uses orthogonal principal strips to fabricate objects whose boundary consists of freeform surfaces. This approach not only lends an artistic touch to the appearance of objects, but also provides directions for reinforcement, as the surface is mostly bent along the lines of curvature. Moreover, it is unnecessary to adjust the bending of these orthogonal strips during the construction process, which automatically reforms the design shape as if it is memorized, provided the strips possess bending rigidity. Our method relies on semi-isometric mapping, which preserves the length of boundary curves, and approximates angles between boundary curves under local minimization. Applications include the fabrication of paper and sheet metal craft, and architectural models using plastic plates. We applied our technique to several freeform objects to demonstrate the effectiveness of our algorithms. Masahito Takezawa, Takuma Imai, Kentaro Shida, Takashi Maekawa |
ACM Trans. Graph. | 4 |
| 2015 | Shape reconstruction from a normal map in terms of uniform bi-quadratic B-spline surfaces
Yusuke Yamaura, Takaki Nanya, Harutaka Imoto, Takashi Maekawa |
Comput. Aided Des. | 4 |
| 2014 | Surface design based on direct curvature editing
Yuki Kineri, Shuhei Endo, Takashi Maekawa |
Comput. Aided Des. | 3 |
| 2014 | Differential geometry properties of lines of curvature of parametric surfaces and their visualization
Han Kyul Joo, Tatsuya Yazaki, Masahito Takezawa, Takashi Maekawa |
Graph. Model. | 4 |
| 2012 | B-spline surface fitting by iterative geometric interpolation/approximation algorithms
Yuki Kineri, Mingsi Wang, Takashi Maekawa |
Comput. Aided Des. | 4 |
| 2012 | Topologically robust B-spline surface reconstruction from point clouds using level set methods and iterative geometric fitting algorithms
Hiroki Yoshihara, Tatsuya Yoshii, Tadahiro Shibutani, Takashi Maekawa |
Comput. Aided Geom. Des. | 4 |
| 2012 | Uniform B-Spline Curve Interpolation with Prescribed Tangent and Curvature VectorsabstractThis paper presents a geometric algorithm for the generation of uniform cubic B-spline curves interpolating a sequence of data points under tangent and curvature vectors constraints. To satisfy these constraints, knot insertion is used to generate additional control points which are progressively repositioned using corresponding geometric rules. Compared to existing schemes, our approach is capable of handling plane as well as space curves, has local control, and avoids the solution of the typical linear system. The effectiveness of the proposed algorithm is illustrated through several comparative examples. Applications of the method in NC machining and shape design are also outlined. Shoichi Okaniwa, Ahmad H. Nasri, Abdulwahed M. Abbas, Yuki Kineri, Takashi Maekawa |
IEEE Trans. Vis. Comput. Graph. | 6 |
| 2011 | System for reconstruction of three-dimensional micro objects from multiple photographic images
Koutarou Atsushi, Hidetada Sueyasu, Yusuke Funayama, Takashi Maekawa |
Comput. Aided Des. | 4 |
| 2010 | Curvature continuous path generation for autonomous vehicle using B-spline curves
Takashi Maekawa, Tetsuya Noda, Shigefumi Tamura, Tomonori Ozaki, Ken-ichiro Machida |
Comput. Aided Des. | 1 |
| 2010 | Generating B-spline curves with points, normals and curvature constraints: a constructive approach
Abdulwahed M. Abbas, Ahmad H. Nasri, Takashi Maekawa |
Vis. Comput. | 3 |
| 2009 | Point-tangent/point-normal B-spline curve interpolation by geometric algorithms
Shuichi Gofuku, Shigefumi Tamura, Takashi Maekawa |
Comput. Aided Des. | 3 |
| 2008 | Solving nonlinear polynomial systems in the barycentric Bernstein basis
Martin Reuter 0001, Tarjei S. Mikkelsen, Evan C. Sherbrooke, Takashi Maekawa, Nicholas M. Patrikalakis |
Vis. Comput. | 4 |
| 2007 | Interpolation by geometric algorithm
Takashi Maekawa, Yasunori Matsumoto, Ken Namiki |
Comput. Aided Des. | 1 |
| 2005 | Algorithms for optimal partial matching of free-form objects with scaling effects
Kwang Hee Ko, Takashi Maekawa, Nicholas M. Patrikalakis |
Graph. Model. | 2 |
| 2004 | Modifying free-formed NURBS curves and surfaces for offsetting without local self-intersection
Takashi Maekawa, Nicholas M. Patrikalakis, Emanuel M. Sachs, Wonjoon Cho |
Comput. Aided Des. | 2 |
| 2003 | An algorithm for optimal free-form object matching
Kwang Hee Ko, Takashi Maekawa, Nicholas M. Patrikalakis |
Comput. Aided Des. | 2 |
| 2002 | Surface construction by fitting unorganized curves
Takashi Maekawa, Kwang Hee Ko |
Graph. Model. | 1 |
| 2001 | CNC tool path in terms of B-spline curves
Claire Lartigue, François Thiebaut, Takashi Maekawa |
Comput. Aided Des. | 3 |
| 2000 | Optimal development of doubly curved surfaces
Guoxin Yu, Nicholas M. Patrikalakis, Takashi Maekawa |
Comput. Aided Geom. Des. | 3 |
| 1999 | An overview of offset curves and surfaces
Takashi Maekawa |
Comput. Aided Des. | 1 |
| 1999 | Differential geometry of intersection curves of two surfaces
Xiuzi Ye, Takashi Maekawa |
Comput. Aided Geom. Des. | 2 |
| 1999 | Topologically Reliable Approximation of Trimmed Polynomial Surface Patches
Wonjoon Cho, Takashi Maekawa, Nicholas M. Patrikalakis, Jaime Peraire |
Graph. Model. Image Process. | 2 |
| 1998 | Robust Tesselation of Trimmed Rational B-Spline Surface PatchesabstractWe present an unstructured triangular mesh generation algorithm that approximates a set of mutually non-intersecting simple trimmed rational B-spline surface patches within a user specified geometric tolerance. The proposed method uses numerically robust interval geometric representations/computations and also addresses the problem of topological consistency (homeomorphism) between the exact geometry and its approximation. Those are among the most important outstanding issues in geometry approximation problems. Our surface tessellation algorithm is based on the unstructured Delaunay mesh approach which leads to an efficient adaptive triangulation. A robust decision criterion is utilized to prevent possible failures in the conventional Delaunay triangulation. To satisfy the prescribed geometric tolerance, an adaptive node insertion algorithm is employed. Unstructured triangular meshes for free-form surfaces frequently involve triangles with high aspect ratio and accordingly, result in ill-conditioned meshing. Our proposed algorithm constructs 2D triangulation domains which sufficiently preserve the shape of triangles when mapped into 2D space and furthermore, the algorithm provides an efficient method that explicitly controls the aspect ratio of the triangular elements. Wonjoon Cho, Takashi Maekawa, Nicholas M. Patrikalakis, Jaime Peraire |
Computer Graphics International | 2 |
| 1998 | Efficient and reliable methods for rounded-interval arithmeticabstractWe present an efficient and reliable method for computing the unit-in-the-last-place (ulp) of a double-precision floating-point number, taking advantage of the standard binary representation for floatingpoint numbers defined by IEEE Std 754-1985. The ulp is necessary to perform software rounding for robust rounded-interval arithmetic (RIA) operations. Hardware rounding, using two of the standard rounding modes defined by IEEE-754, may be more efficient. RIA has been used to produce robust software systems for the solution of systems of nonlinear equations, interrogation of geometric and differential properties of curves and surfaces, curve and surface intersections, and solid modeling. Stephen L. Abrams, Wonjoon Cho, Chun-Yi Hu, Takashi Maekawa, Nicholas M. Patrikalakis, Evan C. Sherbrooke, Xiuzi Ye |
Comput. Aided Des. | 4 |
| 1998 | Analysis and applications of pipe surfaces
Takashi Maekawa, Nicholas M. Patrikalakis, Takis Sakkalis, Guoxin Yu |
Comput. Aided Geom. Des. | 1 |
| 1997 | Robust interval algorithm for surface intersections
Chun-Yi Hu, Takashi Maekawa, Nicholas M. Patrikalakis, Xiuzi Ye |
Comput. Aided Des. | 2 |
| 1997 | Approximation of measured data with interval B-splines
Seamus T. Tuohy, Takashi Maekawa, Guoling Shen, Nicholas M. Patrikalakis |
Comput. Aided Des. | 2 |
| 1996 | Robust interval algorithm for curve intersections
Chun-Yi Hu, Takashi Maekawa, Evan C. Sherbrooke, Nicholas M. Patrikalakis |
Comput. Aided Des. | 2 |
| 1996 | Umbilics and lines of curvature for shape interrogation
Takashi Maekawa, Franz-Erich Wolter, Nicholas M. Patrikalakis |
Comput. Aided Geom. Des. | 1 |
| 1996 | Topologically reliable approximation of composite Bézier curves
Wonjoon Cho, Takashi Maekawa, Nicholas M. Patrikalakis |
Comput. Aided Geom. Des. | 2 |
| 1994 | Interrogation of differential geometry properties for design and manufacture
Takashi Maekawa, Nicholas M. Patrikalakis |
Vis. Comput. | 1 |
| 1993 | Computation of singularities and intersections of offsets of planar curves
Takashi Maekawa, Nicholas M. Patrikalakis |
Comput. Aided Geom. Des. | 1 |