Demo Data from VLDB 2026 / reviewers in the wild / expert
Lucas Nunes Alegre
dblp:250/5118 · also Lucas N. Alegre
· DBLP profile ↗
7ranked-venue papers
5as first author
7since 2021 · last 2026
0000-0001-5465-4390ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 4 first-author · 6 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Reinforcement learning · 87% Transfer learning and domain adaptation · 13% |
Topics — the 7 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
multi-objective reinforcement learning |
1.2 | 2 | 2023 | A Toolkit for Reliable Benchmarking and Research in Multi-Objective Reinforcement Learning · NeurIPS 2023 Optimistic Linear Support and Successor Features as a Basis for Optimal Policy Transfer · ICML 2022 |
Machine learning › Reinforcement learning › function approximation › representation learning for reinforcement learning
successor features |
0.8 | 2 | 2023 | Optimistic Linear Support and Successor Features as a Basis for Optimal Policy Transfer · ICML 2022 Multi-Step Generalized Policy Improvement by Leveraging Approximate Models · NeurIPS 2023 |
Machine learning › Reinforcement learning › value-based reinforcement learning
generalized policy improvement |
0.7 | 1 | 2023 | Multi-Step Generalized Policy Improvement by Leveraging Approximate Models · NeurIPS 2023 |
Machine learning › Reinforcement learning
model-based reinforcement learning |
0.7 | 1 | 2023 | Multi-Step Generalized Policy Improvement by Leveraging Approximate Models · NeurIPS 2023 |
Machine learning › Reinforcement learning
transfer learning in reinforcement learning |
0.7 | 1 | 2023 | Multi-Step Generalized Policy Improvement by Leveraging Approximate Models · NeurIPS 2023 |
Machine learning › Transfer learning and domain adaptation
zero-shot transfer |
0.7 | 1 | 2023 | Multi-Step Generalized Policy Improvement by Leveraging Approximate Models · NeurIPS 2023 |
Machine learning › Reinforcement learning › transfer learning in reinforcement learning
policy transfer |
0.6 | 1 | 2022 | Optimistic Linear Support and Successor Features as a Basis for Optimal Policy Transfer · ICML 2022 |
Methods — techniques the papers use, named apart from their topics
generalized policy improvement · 1.2successor features · 0.7software libraries · 0.7benchmarking · 0.7approximate environment models · 0.7optimistic linear support · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Generalized policy improvement for efficient and robust multi-objective reinforcement learningabstractMulti-objective reinforcement learning (MORL) algorithms tackle sequential decision problems where agents may have different preferences over (possibly conflicting) reward functions. These algorithms often learn a set of policies, each optimized for a particular agent preference, that are later reused when optimizing policies for different preferences. We introduce a novel algorithm that builds upon Generalized Policy Improvement (GPI) to construct principled, formally-derived prioritization schemes that improve sample efficiency. These correspond to active-learning strategies by which the agent can identify (i) the most promising preferences/objectives to train on at each moment; and (ii) the most relevant previous experiences to learn policies for new agent preferences through a novel Dyna-style MORL method. We prove our algorithm is guaranteed to always converge to an optimal solution in a finite number of steps, or an $$\epsilon $$ -optimal solution (for a bounded $$\epsilon $$ ) if the agent can only identify sub-optimal policies. Our method monotonically improves the quality of its partial solutions while learning. We also introduce a bound that characterizes the maximum utility loss (with respect to the optimal solution) incurred by intermediate policies identified by our method during learning. Finally, we propose a novel epistemic uncertainty-aware extension of GPI that exploits high-confidence lower bounds to mitigate the impact of unreliable action-value estimates in GPI policies, and prove that it provides tighter performance bounds than the current state of the art. We empirically show that our method outperforms state-of-the-art MORL algorithms in challenging multi-objective tasks. Lucas Nunes Alegre, Ana L. C. Bazzan, Diederik M. Roijers, Ann Nowé, Bruno C. da Silva 0001 |
Auton. Agents Multi Agent Syst. | 1 |
| 2025 | Constructing an Optimal Behavior Basis for the Option KeyboardabstractMulti-task reinforcement learning aims to quickly identify solutions for new tasks with minimal or no additional interaction with the environment. Generalized Policy Improvement (GPI) addresses this by combining a set of base policies to produce a new one that is at least as good—though not necessarily optimal—as any individual base policy. Optimality can be ensured, particularly in the linear-reward case, via techniques that compute a Convex Coverage Set (CCS). However, these are computationally expensive and do not scale to complex domains. The Option Keyboard (OK) improves upon GPI by producing policies that are at least as good—and often better. It achieves this through a learned meta-policy that dynamically combines base policies. However, its performance critically depends on the choice of base policies. This raises a key question: is there an optimal set of base policies—an optimal *behavior basis*—that enables zero-shot identification of optimal solutions for *any* linear tasks? We solve this open problem by introducing a novel method that efficiently constructs such an optimal behavior basis. We show that it significantly reduces the number of base policies needed to ensure optimality in new tasks. We also prove that it is strictly more expressive than a CCS, enabling particular classes of *non-linear* tasks to be solved optimally. We empirically evaluate our technique in challenging domains and show that it outperforms state-of-the-art approaches, increasingly so as task complexity increases. Lucas Nunes Alegre, Ana L. C. Bazzan, André Barreto 0001, Bruno C. da Silva 0001 |
NeurIPS | 1 |
| 2023 | Multi-Step Generalized Policy Improvement by Leveraging Approximate ModelsabstractWe introduce a principled method for performing zero-shot transfer in reinforcement learning (RL) by exploiting approximate models of the environment. Zero-shot transfer in RL has been investigated by leveraging methods rooted in generalized policy improvement (GPI) and successor features (SFs). Although computationally efficient, these methods are model-free: they analyze a library of policies---each solving a particular task---and identify which action the agent should take. We investigate the more general setting where, in addition to a library of policies, the agent has access to an approximate environment model. Even though model-based RL algorithms can identify near-optimal policies, they are typically computationally intensive. We introduce $h$-GPI, a multi-step extension of GPI that interpolates between these extremes---standard model-free GPI and fully model-based planning---as a function of a parameter, $h$, regulating the amount of time the agent has to reason. We prove that $h$-GPI's performance lower bound is strictly better than GPI's, and show that $h$-GPI generally outperforms GPI as $h$ increases. Furthermore, we prove that as $h$ increases, $h$-GPI's performance becomes arbitrarily less susceptible to sub-optimality in the agent's policy library. Finally, we introduce novel bounds characterizing the gains achievable by $h$-GPI as a function of approximation errors in both the agent's policy library and its (possibly learned) model. These bounds strictly generalize those known in the literature. We evaluate $h$-GPI on challenging tabular and continuous-state problems under value function approximation and show that it consistently outperforms GPI and state-of-the-art competing methods under various levels of approximation errors. Lucas Nunes Alegre, Ana L. C. Bazzan, Ann Nowé, Bruno C. da Silva 0001 |
NeurIPS | 1 |
| 2023 | A Toolkit for Reliable Benchmarking and Research in Multi-Objective Reinforcement LearningabstractMulti-objective reinforcement learning algorithms (MORL) extend standard reinforcement learning (RL) to scenarios where agents must optimize multiple---potentially conflicting---objectives, each represented by a distinct reward function. To facilitate and accelerate research and benchmarking in multi-objective RL problems, we introduce a comprehensive collection of software libraries that includes: (i) MO-Gymnasium, an easy-to-use and flexible API enabling the rapid construction of novel MORL environments. It also includes more than 20 environments under this API. This allows researchers to effortlessly evaluate any algorithms on any existing domains; (ii) MORL-Baselines, a collection of reliable and efficient implementations of state-of-the-art MORL algorithms, designed to provide a solid foundation for advancing research. Notably, all algorithms are inherently compatible with MO-Gymnasium; and(iii) a thorough and robust set of benchmark results and comparisons of MORL-Baselines algorithms, tested across various challenging MO-Gymnasium environments. These benchmarks were constructed to serve as guidelines for the research community, underscoring the properties, advantages, and limitations of each particular state-of-the-art method. Florian Felten, Lucas Nunes Alegre, Ann Nowé, Ana L. C. Bazzan, El-Ghazali Talbi, Grégoire Danoy, Bruno C. da Silva 0001 |
NeurIPS | 2 |
| 2022 | Optimistic Linear Support and Successor Features as a Basis for Optimal Policy TransferabstractIn many real-world applications, reinforcement learning (RL) agents might have to solve multiple tasks, each one typically modeled via a reward function. If reward functions are expressed linearly, and the agent has previously learned a set of policies for different tasks, successor features (SFs) can be exploited to combine such policies and identify reasonable solutions for new problems. However, the identified solutions are not guaranteed to be optimal. We introduce a novel algorithm that addresses this limitation. It allows RL agents to combine existing policies and directly identify optimal policies for arbitrary new problems, without requiring any further interactions with the environment. We first show (under mild assumptions) that the transfer learning problem tackled by SFs is equivalent to the problem of learning to optimize multiple objectives in RL. We then introduce an SF-based extension of the Optimistic Linear Support algorithm to learn a set of policies whose SFs form a convex coverage set. We prove that policies in this set can be combined via generalized policy improvement to construct optimal behaviors for any new linearly-expressible tasks, without requiring any additional training samples. We empirically show that our method outperforms state-of-the-art competing algorithms both in discrete and continuous domains under value function approximation. Lucas Nunes Alegre, Ana L. C. Bazzan, Bruno C. da Silva 0001 |
ICML | 1 |
| 2022 | On the Explainability and Expressiveness of Function Approximation Methods in RL-Based Traffic Signal ControlabstractWith fast increasing urbanization levels, adaptive traffic signal control methods have great potential for optimizing traffic jams. In particular, deep reinforcement learning (RL) approaches have been shown to be able to outperform classic control methods. However, deep RL algorithms are often employed as black boxes, which limits their use in the real-world as the decisions made by the agents can not be properly explained. In this paper, we compare different function approximations methods used to estimate de action-value function of RL-based traffic controllers. In particular, we compare (i) their expressiveness, based on the resulting performance of the learned policies, and (ii) their explainability capabilities. To explain the decisions of each method, we use Shapley Additive Explanations (SHAP) to show the impact of the agent's state features on each possible action. This allows us to explain the learned policies with a single image, enabling an understanding of how the agent behaves in the face of different traffic conditions. In addition, we discuss the application of post-hoc explainability models in the context of adaptive traffic signal control, noting their potential and pointing out some of their limitations. Comparing our resulting methods to state-of-the-art adaptive traffic signal controllers, we saw significant improvements in travel time, speed score, and throughput in two different scenarios based on real traffic data. Lincoln Vinicius Schreiber, Lucas Nunes Alegre, Ana L. C. Bazzan, Gabriel de Oliveira Ramos |
IJCNN | 2 |
| 2022 | Using Reinforcement Learning to Control Traffic Signals in a Real-World Scenario: An Approach Based on Linear Function ApproximationabstractReinforcement learning is an efficient, widely used machine learning technique that performs well in problems with a reasonable number of states and actions. This is rarely the case regarding control-related problems, as for instance controlling traffic signals, where the state space can be very large. One way to deal with the curse of dimensionality is to use generalization techniques such as function approximation. In this paper, a linear function approximation is used by traffic signal agents in a network of signalized intersections. Specifically, a true online SARSA$(\lambda)$algorithm with Fourier basis functions (TOS($\lambda $)-FB) is employed. This method has the advantage of having convergence guarantees and error bounds, a drawback of non-linear function approximation. In order to evaluate TOS($\lambda $)-FB, we perform experiments in variations of an isolated intersection scenario and a scenario of the city of Cottbus, Germany, with 22 signalized intersections, implemented in MATSim. We compare our results not only to fixed-time controllers, but also to a state-of-the-art rule-based adaptive method, showing that TOS($\lambda $)-FB shows a performance that is highly superior to the fixed-time, while also being at least as efficient as the rule-based approach. For more than half of the intersections, our approach leads to less congestion and delay, without the need for the knowledge that underlies the rule-based approach. Lucas Nunes Alegre, Theresa Ziemke, Ana L. C. Bazzan |
IEEE Trans. Intell. Transp. Syst. | 1 |