Thomas Adler

dblp:250/9175 · DBLP profile ↗
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4ranked-venue papers
0as first author
4since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 4 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Reinforcement learning · 41% Deep learning architectures and training · 37% Trustworthy machine learning · 8%

Topics — the 13 heaviest of 14, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
partially observable reinforcement learning
1.222023
Semantic HELM: A Human-Readable Memory for Reinforcement Learning · NeurIPS 2023
History Compression via Language Models in Reinforcement Learning · ICML 2022
Machine learning › Reinforcement learning
offline reinforcement learning
0.912025
A Large Recurrent Action Model: xLSTM enables Fast Inference for Robotics Tasks · ICML 2025
Machine learning › Deep learning architectures and training
recurrent neural network
0.912025
A Large Recurrent Action Model: xLSTM enables Fast Inference for Robotics Tasks · ICML 2025
Machine learning › Deep learning architectures and training › recurrent neural network › LSTM
xLSTM
0.912025
A Large Recurrent Action Model: xLSTM enables Fast Inference for Robotics Tasks · ICML 2025
Machine learning › Trustworthy machine learning
interpretability
0.712023
Semantic HELM: A Human-Readable Memory for Reinforcement Learning · NeurIPS 2023
Machine learning › Deep learning architectures and training
memory mechanism
0.712023
Semantic HELM: A Human-Readable Memory for Reinforcement Learning · NeurIPS 2023
Machine learning › Reinforcement learning › partially observable reinforcement learning
history representation
0.612022
History Compression via Language Models in Reinforcement Learning · ICML 2022
Machine learning › Reinforcement learning › sample efficiency
sample-efficient reinforcement learning
0.612022
History Compression via Language Models in Reinforcement Learning · ICML 2022
Machine learning › Representation and self-supervised learning
associative memory
0.512021
Hopfield Networks is All You Need · ICLR 2021
Machine learning › Deep learning architectures and training › recurrent neural network
hopfield network
0.512021
Hopfield Networks is All You Need · ICLR 2021
Natural language and speech › Language models and text generation › LLM agents
agent memory
0.212023
Semantic HELM: A Human-Readable Memory for Reinforcement Learning · NeurIPS 2023
Natural language and speech › Language models and text generation › pre-trained language model › efficient pre-trained language model
frozen language model
0.212022
History Compression via Language Models in Reinforcement Learning · ICML 2022
Natural language and speech › Language models and text generation
pre-trained language model
0.212022
History Compression via Language Models in Reinforcement Learning · ICML 2022

Methods — techniques the papers use, named apart from their topics

xLSTM · 0.9sequence modeling · 0.9mamba · 0.9pre-trained language model · 0.7CLIP · 0.7pretrained language transformer · 0.6hopfield network · 0.6actor-critic · 0.6energy-based model · 0.5attention mechanism · 0.5
YearPublicationVenuePosition
2025 A Large Recurrent Action Model: xLSTM enables Fast Inference for Robotics Tasks
abstract
In recent years, there has been a trend in the field of Reinforcement Learning (RL) towards large action models trained offline on large-scale datasets via sequence modeling. Existing models are primarily based on the Transformer architecture, which results in powerful agents. However, due to slow inference times, Transformer-based approaches are impractical for real-time applications, such as robotics. Recently, modern recurrent architectures, such as xLSTM and Mamba, have been proposed that exhibit parallelization benefits during training similar to the Transformer architecture while offering fast inference. In this work, we study the aptitude of these modern recurrent architectures for large action models. Consequently, we propose a Large Recurrent Action Model (LRAM) with an xLSTM at its core that comes with linear-time inference complexity and natural sequence length extrapolation abilities. Experiments on 432 tasks from 6 domains show that LRAM compares favorably to Transformers in terms of performance and speed.
Thomas Schmied, Thomas Adler, Vihang Patil, Maximilian Beck, Korbinian Pöppel, Johannes Brandstetter, Günter Klambauer, Razvan Pascanu, Sepp Hochreiter
ICML2
2023 Semantic HELM: A Human-Readable Memory for Reinforcement Learning
abstract
Reinforcement learning agents deployed in the real world often have to cope with partially observable environments. Therefore, most agents employ memory mechanisms to approximate the state of the environment. Recently, there have been impressive success stories in mastering partially observable environments, mostly in the realm of computer games like Dota 2, StarCraft II, or MineCraft. However, existing methods lack interpretability in the sense that it is not comprehensible for humans what the agent stores in its memory. In this regard, we propose a novel memory mechanism that represents past events in human language. Our method uses CLIP to associate visual inputs with language tokens. Then we feed these tokens to a pretrained language model that serves the agent as memory and provides it with a coherent and human-readable representation of the past. We train our memory mechanism on a set of partially observable environments and find that it excels on tasks that require a memory component, while mostly attaining performance on-par with strong baselines on tasks that do not. On a challenging continuous recognition task, where memorizing the past is crucial, our memory mechanism converges two orders of magnitude faster than prior methods. Since our memory mechanism is human-readable, we can peek at an agent's memory and check whether crucial pieces of information have been stored. This significantly enhances troubleshooting and paves the way toward more interpretable agents.
Fabian Paischer, Thomas Adler, Markus Hofmarcher, Sepp Hochreiter
NeurIPS2
2022 History Compression via Language Models in Reinforcement Learning
abstract
In a partially observable Markov decision process (POMDP), an agent typically uses a representation of the past to approximate the underlying MDP. We propose to utilize a frozen Pretrained Language Transformer (PLT) for history representation and compression to improve sample efficiency. To avoid training of the Transformer, we introduce FrozenHopfield, which automatically associates observations with pretrained token embeddings. To form these associations, a modern Hopfield network stores these token embeddings, which are retrieved by queries that are obtained by a random but fixed projection of observations. Our new method, HELM, enables actor-critic network architectures that contain a pretrained language Transformer for history representation as a memory module. Since a representation of the past need not be learned, HELM is much more sample efficient than competitors. On Minigrid and Procgen environments HELM achieves new state-of-the-art results. Our code is available at https://github.com/ml-jku/helm.
Fabian Paischer, Thomas Adler, Vihang Patil, Angela Bitto-Nemling, Markus Holzleitner, Sebastian Lehner, Hamid Eghbalzadeh, Sepp Hochreiter
ICML2
2021 Hopfield Networks is All You Need
Hubert Ramsauer, Bernhard Schäfl, Johannes Lehner, Philipp Seidl, Michael Widrich, Lukas Gruber, Markus Holzleitner, Thomas Adler, David P. Kreil, Michael Kopp 0001, Günter Klambauer, Johannes Brandstetter, Sepp Hochreiter
ICLR8