Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Jiutong Wei

dblp:250/9221 · DBLP profile ↗
← Back
2ranked-venue papers
1as first author
1since 2021 · last 2022
0000-0002-4118-4067ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 1 since 2021Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Video understanding and tracking · 33% Knowledge representation and reasoning · 33% Representation and self-supervised learning · 33%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Video understanding and tracking
action recognition
0.412020
Tangent Fisher Vector on Matrix Manifolds for Action Recognition · IEEE Trans. Image Process. 2020
Knowledge, reasoning and agents › Knowledge representation and reasoning › reasoning about action and change
action representation
0.412020
Tangent Fisher Vector on Matrix Manifolds for Action Recognition · IEEE Trans. Image Process. 2020
Machine learning › Representation and self-supervised learning
fisher vector
0.412020
Tangent Fisher Vector on Matrix Manifolds for Action Recognition · IEEE Trans. Image Process. 2020

Methods — techniques the papers use, named apart from their topics

linear dynamical systems · 0.4grassmann manifold · 0.4fisher kernel · 0.4GMM · 0.4
YearPublicationVenuePosition
2022 Inter-Intra Cross-Modality Self-Supervised Video Representation Learning by Contrastive Clustering
abstract
This paper introduces an online self-supervised method that leverages inter- and intra-level variance for video representation learning. Most existing methods tend to focus on instance-level or inter-variance encoding but ignore the intra-variance existing in clips. The key observation to solving this problem is the underlying correlation between visual and audio, in which the distribution of flow patterns in feature space is diverse, but expresses complementary similar semantics. And in the semantic feature space, the horizontal dimension of the feature matrix could be regarded as cluster labels. These cluster labels should be consistent for different modalities of the same video clip. Based on this idea, we propose an end-to-end inter-intra cross-modality contrastive clustering scheme to simultaneously optimize the inter- and intra-level contrastive loss. Experiments show that our proposed approach is able to considerably outperform previous methods for self-supervised learning on HMDB51 and UCF101 when applied to video retrieval and action recognition tasks.
Jiutong Wei, Guan Luo, Bing Li 0001, Weiming Hu 0004
ICPR1
2020 Tangent Fisher Vector on Matrix Manifolds for Action Recognition
abstract
In this paper, we address the problem of representing and recognizing human actions from videos on matrix manifolds. For this purpose, we propose a new vector representation method, named tangent Fisher vector, to describe video sequences in the Fisher kernel framework. We first extract dense curved spatio-temporal cuboids from each video sequence. Compared with the traditional 'straight cuboids', the dense curved spatio-temporal cuboids contain much more local motion information. Each cuboid is then described using a linear dynamical system (LDS) to simultaneously capture the local appearance and dynamics. Furthermore, a simple yet efficient algorithm is proposed to learn the LDS parameters and approximate the observability matrix at the same time. Each video sequence is thus represented by a set of LDSs. Considering that each LDS can be viewed as a point in a Grassmann manifold, we propose to learn an intrinsic GMM on the manifold to cluster the LDS points. Finally a tangent Fisher vector is computed by first accumulating all the tangent vectors in each Gaussian component, and then concatenating the normalized results across all the Gaussian components. A kernel is defined to measure the similarity between tangent Fisher vectors for classification and recognition of a video sequence. This approach is evaluated on the state-of-the-art human action benchmark datasets. The recognition performance is competitive when compared with current state-of-the-art results.
Guan Luo, Jiutong Wei, Weiming Hu 0004, Stephen J. Maybank
IEEE Trans. Image Process.2