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Juexiao Zhang

dblp:250/9589 · DBLP profile ↗
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6ranked-venue papers
1as first author
6since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 1 first-author · 6 since 2021Systems, architecture and hardware · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Robot navigation and mapping · 36% 3D vision · 26% Representation and self-supervised learning · 20%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational social science and digital humanities · 100%

Topics — the 15 heaviest of 17, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot navigation and mapping
embodied navigation
0.912025
CityWalker: Learning Embodied Urban Navigation from Web-Scale Videos · CVPR 2025
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning › self-supervised representation learning
masked autoencoder
0.912025
URLOST: Unsupervised Representation Learning without Stationarity or Topology · ICLR 2025
Machine learning › Representation and self-supervised learning › representation learning
unsupervised representation learning
0.912025
URLOST: Unsupervised Representation Learning without Stationarity or Topology · ICLR 2025
Robotics › Robot navigation and mapping
visual navigation
0.912025
CityWalker: Learning Embodied Urban Navigation from Web-Scale Videos · CVPR 2025
Computer vision › 3D vision
3d object detection
0.812024
ActFormer: Scalable Collaborative Perception via Active Queries · ICRA 2024
Robotics › Autonomous driving
collaborative perception
0.812024
ActFormer: Scalable Collaborative Perception via Active Queries · ICRA 2024
Computer vision › Image recognition and object detection
image classification
0.812024
LUWA Dataset: Learning Lithic Use-Wear Analysis on Microscopic Images · CVPR 2024
Computer vision › 3D vision › 3d object detection
multi-agent 3d object detection
0.812024
ActFormer: Scalable Collaborative Perception via Active Queries · ICRA 2024
Robotics › Robot navigation and mapping
multi-robot perception
0.812024
ActFormer: Scalable Collaborative Perception via Active Queries · ICRA 2024
Computer vision › 3D vision › 3d scene modeling
scene representation
0.812024
Multiview Scene Graph · NeurIPS 2024
Robotics › Robot navigation and mapping › place recognition
visual place recognition
0.812024
Multiview Scene Graph · NeurIPS 2024
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning
self-organizing representation learning
0.312025
URLOST: Unsupervised Representation Learning without Stationarity or Topology · ICLR 2025
Robotics › Robot navigation and mapping › mobile robot navigation › outdoor navigation
urban navigation
0.312025
CityWalker: Learning Embodied Urban Navigation from Web-Scale Videos · CVPR 2025
Computer vision › 3D vision › 3d scene understanding
bird's-eye-view representation
0.212024
ActFormer: Scalable Collaborative Perception via Active Queries · ICRA 2024
Computational social science and digital humanities
archaeology
0.212024
LUWA Dataset: Learning Lithic Use-Wear Analysis on Microscopic Images · CVPR 2024

Methods — techniques the papers use, named apart from their topics

pretrained vision models · 2.3few-shot learning · 1.5spectral clustering · 0.9self-organizing layer · 0.9masked autoencoder · 0.9imitation learning · 0.9action supervision extraction · 0.9transformer · 0.8spatial prior · 0.8active queries · 0.8
YearPublicationVenuePosition
2025 CityWalker: Learning Embodied Urban Navigation from Web-Scale Videos
abstract
Navigating dynamic urban environments presents significant challenges for embodied agents, requiring advanced spatial reasoning and adherence to common-sense norms. Despite progress, existing visual navigation methods struggle in map-free or off-street settings, limiting the deployment of autonomous agents like last-mile delivery robots. To overcome these obstacles, we propose a scalable, data-driven approach for human-like urban navigation by training agents on thousands of hours of in-the-wild city walking and driving videos sourced from the web. We introduce a simple and scalable data processing pipeline that extracts action supervision from these videos, enabling large-scale imitation learning without costly annotations. Our model learns sophisticated navigation policies to handle diverse challenges and critical scenarios. Experimental results show that training on large-scale, diverse datasets significantly enhances navigation performance, surpassing current methods. This work shows the potential of using abundant online video data to develop robust navigation policies for embodied agents in dynamic urban settings.
Xinhao Liu 0003, Jintong Li, Niranjan Sujay, Juexiao Zhang, John Abanes, Chen Feng 0002
CVPR6
2025 URLOST: Unsupervised Representation Learning without Stationarity or Topology
abstract
Unsupervised representation learning has seen tremendous progress. However, it is constrained by its reliance on domain specific stationarity and topology, a limitation not found in biological intelligence systems. For instance, unlike computer vision, human vision can process visual signals sampled from highly irregular and non-stationary sensors. We introduce a novel framework that learns from high-dimensional data without prior knowledge of stationarity and topology. Our model, abbreviated as URLOST, combines a learnable self-organizing layer, spectral clustering, and a masked autoencoder (MAE). We evaluate its effectiveness on three diverse data modalities including simulated biological vision data, neural recordings from the primary visual cortex, and gene expressions. Compared to state-of-the-art unsupervised learning methods like SimCLR and MAE, our model excels at learning meaningful representations across diverse modalities without knowing their stationarity or topology. It also outperforms other methods that are not dependent on these factors, setting a new benchmark in the field. We position this work as a step toward unsupervised learning methods capable of generalizing across diverse high-dimensional data modalities.
Zeyu Yun, Juexiao Zhang, Yann LeCun, Yubei Chen
ICLR2
2025 VLM See, Robot Do: Human Demo Video to Robot Action Plan via Vision Language Model
abstract
Large Vision Language Models (VLMs) have been adopted in robotics for their strong common sense understanding and generalization capabilities. Existing works leverage VLMs for task and motion planning based on language instructions and robot observations. In this work, we explore using VLM to interpret long-horizon human demonstration videos to generate a sequence of robot task plans in natural language. To achieve this, we propose SeeDo, an agent that integrates keyframe selection module, visual prompting module, and a VLM interpreter into a pipeline that enables the VLM to "see" human demonstrations and generate step-by-step plans for robots to "do" them. To evaluate, we curate a benchmark of long-horizon human demonstration videos of pick-and-place tasks in three diverse categories and designed comprehensive evaluation metrics. The experiments demonstrate SeeDo’s superior performance in generating subtask planning in natural language from long-horizon human demo videos. Experiments show SeeDo outperforms state-of-the-art video VLMs in generating subtask plans. By further integrating SeeDo with low-level action primitive functions and language model programs, we validated SeeDo in both simulated and real-world deployments. The code, demos, prompts and data can be found at ai4ce.github.io/SeeDo.
Beichen Wang, Juexiao Zhang, Shuwen Dong, Irving Fang, Chen Feng 0002
IROS2
2024 LUWA Dataset: Learning Lithic Use-Wear Analysis on Microscopic Images
abstract
Lithic Use-Wear Analysis (LUWA) using microscopic images is an underexplored vision-for-science research area. It seeks to distinguish the worked material, which is critical for understanding archaeological artifacts, material interactions, tool functionalities, and dental records. However, this challenging task goes beyond the well-studied image classification problem for common objects. It is affected by many confounders owing to the complex wear mechanism and microscopic imaging, which makes it difficult even for human experts to identify the worked material successfully. In this paper, we investigate the following three questions on this unique vision task for the first time:(i) How well can state-of-the-art pre-trained models (like DINOv2) generalize to the rarely seen domain? (ii) How can few-shot learning be exploited for scarce microscopic images? (iii) How do the ambiguous magnification and sensing modality influence the classification accuracy? To study these, we collaborated with archaeologists and built the first open-source and the largest LUWA dataset containing 23,130 microscopic images with different magnifications and sensing modalities. Extensive experiments show that existing pretrained models notably outperform human experts but still leave a large gap for improvements. Most importantly, the LUWA dataset provides an underexplored opportunity for vision and learning communities and complements existing image classification problems on common objects.
Irving Fang, Akshat Kaushik, Alice Rodriguez, Hanwen Zhao, Juexiao Zhang, Zhuo Zheng, Radu Iovita, Chen Feng 0002
CVPR7
2024 ActFormer: Scalable Collaborative Perception via Active Queries
abstract
Collaborative perception leverages rich visual observations from multiple robots to extend a single robot’s perception ability beyond its field of view. Many prior works receive messages broadcast from all collaborators, leading to a scalability challenge when dealing with a large number of robots and sensors. In this work, we aim to address scalable camera-based collaborative perception with a Transformer-based architecture. Our key idea is to enable a single robot to intelligently discern the relevance of the collaborators and their associated cameras according to a learned spatial prior. This proactive understanding of the visual features’ relevance does not require the transmission of the features themselves, enhancing both communication and computation efficiency. Specifically, we present ActFormer, a Transformer that learns bird’s eye view (BEV) representations by using predefined BEV queries to interact with multi-robot multi-camera inputs. Each BEV query can actively select relevant cameras for information aggregation based on pose information, instead of interacting with all cameras indiscriminately. Experiments on the V2X-Sim dataset demonstrate that ActFormer improves the detection performance from 29.89% to 45.15% in terms of [email protected] with about 50% fewer queries, showcasing the effectiveness of ActFormer in multi-agent collaborative 3D object detection.
Suozhi Huang, Juexiao Zhang, Yiming Li 0003, Chen Feng 0002
ICRA2
2024 Multiview Scene Graph
abstract
A proper scene representation is central to the pursuit of spatial intelligence where agents can robustly reconstruct and efficiently understand 3D scenes. A scene representation is either metric, such as landmark maps in 3D reconstruction, 3D bounding boxes in object detection, or voxel grids in occupancy prediction, or topological, such as pose graphs with loop closures in SLAM or visibility graphs in SfM. In this work, we propose to build Multiview Scene Graphs (MSG) from unposed images, representing a scene topologically with interconnected place and object nodes. The task of building MSG is challenging for existing representation learning methods since it needs to jointly address both visual place recognition, object detection, and object association from images with limited fields of view and potentially large viewpoint changes. To evaluate any method tackling this task, we developed an MSG dataset and annotation based on a public 3D dataset. We also propose an evaluation metric based on the intersection-over-union score of MSG edges. Moreover, we develop a novel baseline method built on mainstream pretrained vision models, combining visual place recognition and object association into one Transformer decoder architecture. Experiments demonstrate that our method has superior performance compared to existing relevant baselines.
Juexiao Zhang, Gao Zhu, Sihang Li 0001, Xinhao Liu 0003, Haorui Song, Xinran Tang, Chen Feng 0002
NeurIPS1