VLDB 2026 Research / reviewers in the wild / expert
Yingtian Shi
dblp:251/1720
· DBLP profile ↗
6ranked-venue papers
0as first author
5since 2021 · last 2025
0000-0001-8733-7041ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 5 · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Enhancing Smartphone Eye Tracking with Cursor-Based Interactive Implicit Calibration
Chang Liu 0150, Chun Yu, Yingtian Shi, Yuanchun Shi |
CHI | 4 |
| 2025 | GenieWizard: Multimodal App Feature Discovery with Large Language Models
Jackie Yang, Yingtian Shi, Chris Gu, Zhang Zheng, Anisha Jain, Tianshi Li 0001, Monica S. Lam, James A. Landay |
CHI | 2 |
| 2024 | ReactGenie: A Development Framework for Complex Multimodal Interactions Using Large Language ModelsabstractBy combining voice and touch interactions, multimodal interfaces can surpass the efficiency of either modality alone. Traditional multimodal frameworks require laborious developer work to support rich multimodal commands where the user’s multimodal command involves possibly exponential combinations of actions/function invocations. This paper presents ReactGenie, a programming framework that better separates multimodal input from the computational model to enable developers to create efficient and capable multimodal interfaces with ease. ReactGenie translates multimodal user commands into NLPL (Natural Language Programming Language), a programming language we created, using a neural semantic parser based on large-language models. The ReactGenie runtime interprets the parsed NLPL and composes primitives in the computational model to implement complex user commands. As a result, ReactGenie allows easy implementation and unprecedented richness in commands for end-users of multimodal apps. Our evaluation showed that 12 developers can learn and build a non-trivial ReactGenie application in under 2.5 hours on average. In addition, compared with a traditional GUI, end-users can complete tasks faster and with less task load using ReactGenie apps. Jackie Yang, Yingtian Shi, Karina Li, Daniel Wan Rosli, Anisha Jain, Tianshi Li 0001, James A. Landay, Monica S. Lam |
CHI | 2 |
| 2023 | ConeSpeech: Exploring Directional Speech Interaction for Multi-Person Remote Communication in Virtual RealityabstractRemote communication is essential for efficient collaboration among people at different locations. We present ConeSpeech, a virtual reality (VR) based multi-user remote communication technique, which enables users to selectively speak to target listeners without distracting bystanders. With ConeSpeech, the user looks at the target listener and only in a cone-shaped area in the direction can the listeners hear the speech. This manner alleviates the disturbance to and avoids overhearing from surrounding irrelevant people. Three featured functions are supported, directional speech delivery, size-adjustable delivery range, and multiple delivery areas, to facilitate speaking to more than one listener and to listeners spatially mixed up with bystanders. We conducted a user study to determine the modality to control the cone-shaped delivery area. Then we implemented the technique and evaluated its performance in three typical multi-user communication tasks by comparing it to two baseline methods. Results show that ConeSpeech balanced the convenience and flexibility of voice communication. Yukang Yan, Haohua Liu, Yingtian Shi, Ruici Guo, Zisu Li, Xuhai Xu, Chun Yu, Yuntao Wang 0001, Yuanchun Shi |
IEEE Trans. Vis. Comput. Graph. | 3 |
| 2021 | FaceSight: Enabling Hand-to-Face Gesture Interaction on AR Glasses with a Downward-Facing Camera VisionabstractWe present FaceSight, a computer vision-based hand-to-face gesture sensing technique for AR glasses. FaceSight fixes an infrared camera onto the bridge of AR glasses to provide extra sensing capability of the lower face and hand behaviors. We obtained 21 hand-to-face gestures and demonstrated the potential interaction benefits through five AR applications. We designed and implemented an algorithm pipeline that segments facial regions, detects hand-face contact (f1 score: 98.36%), and trains convolutional neural network (CNN) models to classify the hand-to-face gestures. The input features include gesture recognition, nose deformation estimation, and continuous fingertip movement. Our algorithm achieves classification accuracy of all gestures at 83.06%, proved by the data of 10 users. Due to the compact form factor and rich gestures, we recognize FaceSight as a practical solution to augment input capability of AR glasses in the future. Yueting Weng, Chun Yu, Yingtian Shi, Yuhang Zhao 0001, Yukang Yan, Yuanchun Shi |
CHI | 3 |
| 2019 | PrivateTalk: Activating Voice Input with Hand-On-Mouth Gesture Detected by Bluetooth EarphonesabstractWe introduce PrivateTalk, an on-body interaction technique that allows users to activate voice input by performing the Hand-On-Mouth gesture during speaking. The gesture is performed as a hand partially covering the mouth from one side. PrivateTalk provides two benefits simultaneously. First, it enhances privacy by reducing the spread of voice while also concealing the lip movements from the view of other people in the environment. Second, the simple gesture removes the need for speaking wake-up words and is more accessible than a physical/software button especially when the device is not in the user's hands. To recognize the Hand-On-Mouth gesture, we propose a novel sensing technique that leverages the difference of signals received by two Bluetooth earphones worn on the left and right ear. Our evaluation shows that the gesture can be accurately detected and users consistently like PrivateTalk and consider it intuitive and effective. Yukang Yan, Chun Yu, Yingtian Shi, Minxing Xie |
UIST | 3 |