Demo Data from VLDB 2026 / reviewers in the wild / expert
Qingxiao Liang
dblp:252/2652
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2019
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
3D vision · 77% Face, body and person analysis · 23% |
Topics — the 5 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Face, body and person analysis › human pose estimation
3d pose estimation |
0.4 | 1 | 2019 | Regression-Based Three-Dimensional Pose Estimation for Texture-Less Objects · IEEE Trans. Multim. 2019 |
Computer vision › 3D vision
object pose estimation |
0.4 | 1 | 2019 | Regression-Based Three-Dimensional Pose Estimation for Texture-Less Objects · IEEE Trans. Multim. 2019 |
Computer vision › 3D vision › pose estimation › learning-based pose estimation
pose regression |
0.4 | 1 | 2019 | Regression-Based Three-Dimensional Pose Estimation for Texture-Less Objects · IEEE Trans. Multim. 2019 |
Computer vision › 3D vision › object pose estimation
texture-less object pose estimation |
0.4 | 1 | 2019 | Regression-Based Three-Dimensional Pose Estimation for Texture-Less Objects · IEEE Trans. Multim. 2019 |
Computer vision › 3D vision › object pose estimation
symmetric object pose estimation |
0.1 | 1 | 2019 | Regression-Based Three-Dimensional Pose Estimation for Texture-Less Objects · IEEE Trans. Multim. 2019 |
Methods — techniques the papers use, named apart from their topics
triplet network · 0.4regression network · 0.4convolutional neural network · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2019 | Regression-Based Three-Dimensional Pose Estimation for Texture-Less Objectsabstract3-D pose estimation for texture-less objects remains a challenging problem. Previous works either focus on a template matching method to find the nearest template as a candidate, or construct a Hough forest, which utilizes the offset of patches to vote for the object location and pose. By contrast, in this paper, we propose a comprehensive framework to directly regress 3-D poses for the candidates, in which a convolutional neural network-based triplet network is trained to extract discriminating features from the binary images. To make the features suitable for the regression task, a pose-guided method and a regression constraint are employed with the constructed triplet network. We show that the constraint reaches the goal of creating the correlation between the features and 3-D poses. Once the expected features are obtained, the object pose could be efficiently regressed, by training a regression network with a simple structure. For symmetric objects, depth images are treated as an additional channel to feed the triplet network. Experiments on the LineMOD and our own datasets demonstrate our method with high regression precision and efficiency. Laishui Zhou, Hua Zong, Xiaoxi Gong, Qiaoyun Wu, Qingxiao Liang, Jun Wang 0039 |
IEEE Trans. Multim. | 6 |