Guillaume Le Moing

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7ranked-venue papers
6as first author
6since 2021 · last 2025
—ORCID · none

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Graphics, computer vision, multimedia, augmented reality and games · 6 · 5 first-author · 5 since 2021Artificial intelligence and machine learning · 5 · 4 first-author · 5 since 2021
YearPublicationVenuePosition
2025 SciVid: Cross-Domain Evaluation of Video Models in Scientific Applications
abstract
In recent years, there has been a proliferation of spatiotemporal foundation models in different scientific disciplines. While promising, these models are often domain-specific and are only assessed within the particular applications for which they are designed. Given that many tasks can be represented as video modeling problems, video foundation models (ViFMs) hold considerable promise as general-purpose domain-agnostic approaches. However, it is not known whether the knowledge acquired on large-scale but potentially out-of-domain data can be effectively transferred across diverse scientific disciplines, and if a single, pretrained ViFM can be competitive with domain-specific baselines. To address this, we introduce SciVid, a comprehensive benchmark comprising five *Sci*entific *Vid*eo tasks, across medical computer vision, animal behavior, and weather forecasting. We adapt six leading ViFMs to SciVid using simple trainable readout modules, establishing strong baselines and demonstrating the potential for effective transfer learning. Specifically, we show that state-of-the-art results can be obtained in several applications by leveraging the general-purpose representations from ViFM backbones. Furthermore, our results reveal the limitations of existing ViFMs, and highlight opportunities for the development of generalizable models for high-impact scientific applications. We release our code at https://github.com/google-deepmind/scivid to facilitate further research in the development of ViFMs.
Yana Hasson, Pauline Luc, Liliane Momeni, Maks Ovsjanikov, Guillaume Le Moing, Alina Kuznetsova, Ira Ktena, Jennifer J. Sun, Skanda Koppula, Dilara Gokay, Joseph Heyward, Etienne Pot, Andrew Zisserman
ICCV5
2024 Dense Optical Tracking: Connecting the Dots
abstract
Recent approaches to point tracking are able to recover the trajectory of any scene point through a large portion of a video despite the presence of occlusions. They are, how-ever, too slow in practice to track every point observed in a single frame in a reasonable amount of time. This paper introduces DOT, a novel, simple and efficient method for solving this problem. It first extracts a small set of tracks from key regions at motion boundaries using an off-the-shelf point tracking algorithm. Given source and target frames, DOT then computes rough initial estimates of a dense flow field and visibility mask through nearest-neighbor inter-polation, before refining them using a learnable optical flow estimator that explicitly handles occlusions and can be trained on synthetic data with ground-truth correspon-dences. We show that DOT is significantly more accurate than current optical flow techniques, outperforms sophis-ticated “universal” trackers like OmniMotion, and is on par with, or better than, the best point tracking algorithms like CoTracker while being at least two orders of magnitude faster. Quantitative and qualitative experiments with syn-thetic and real videos validate the promise of the proposed approach. Code, data, and videos showcasing the capabili-ties of our approach are available in the project webpage.11https://161ernoing.github.io/dot
Guillaume Le Moing, Jean Ponce, Cordelia Schmid
CVPR1
2023 WALDO: Future Video Synthesis using Object Layer Decomposition and Parametric Flow Prediction
abstract
This paper presents WALDO (WArping Layer-Decomposed Objects), a novel approach to the prediction of future video frames from past ones. Individual images are decomposed into multiple layers combining object masks and a small set of control points. The layer structure is shared across all frames in each video to build dense inter-frame connections. Complex scene motions are modeled by combining parametric geometric transformations associated with individual layers, and video synthesis is broken down into discovering the layers associated with past frames, predicting the corresponding transformations for upcoming ones and warping the associated object regions accordingly, and filling in the remaining image parts. Extensive experiments on multiple benchmarks including urban videos (Cityscapes and KITTI) and videos featuring nonrigid motions (UCF-Sports and H3.6M), show that our method consistently outperforms the state of the art by a significant margin in every case. Code, pretrained models, and video samples synthesized by our approach can be found in the project webpage.1
Guillaume Le Moing, Jean Ponce, Cordelia Schmid
ICCV1
2021 Semantic Palette: Guiding Scene Generation With Class Proportions
abstract
Despite the recent progress of generative adversarial networks (GANs) at synthesizing photo-realistic images, producing complex urban scenes remains a challenging problem. Previous works break down scene generation into two consecutive phases: unconditional semantic layout synthesis and image synthesis conditioned on layouts. In this work, we propose to condition layout generation as well for higher semantic control: given a vector of class proportions, we generate layouts with matching composition. To this end, we introduce a conditional framework with novel architecture designs and learning objectives, which effectively accommodates class proportions to guide the scene generation process. The proposed architecture also allows partial layout editing with interesting applications. Thanks to the semantic control, we can produce layouts close to the real distribution, helping enhance the whole scene generation process. On different metrics and urban scene benchmarks, our models outperform existing baselines. Moreover, we demonstrate the merit of our approach for data augmentation: semantic segmenters trained on real layout-image pairs along with additional ones generated by our approach outperform models only trained on real pairs.
Guillaume Le Moing, Himalaya Jain, Patrick Pérez, Matthieu Cord
CVPR1
2021 Data-Efficient Framework for Real-World Multiple Sound Source 2d Localization
abstract
Deep neural networks have recently led to promising results for the task of multiple sound source localization. Yet, they require a lot of training data to cover a variety of acoustic conditions and micro-phone array layouts. One can leverage acoustic simulators to inexpensively generate labeled training data. However, models trained on synthetic data tend to perform poorly with real-world recordings due to the domain mismatch. Moreover, learning for different microphone array layouts makes the task more complicated due to the infinite number of possible layouts. We propose to use adversarial learning methods to close the gap between synthetic and real do-mains. Our novel ensemble-discrimination method significantly improves the localization performance without requiring any label from the real data. Furthermore, we propose a novel explicit transformation layer to be embedded in the localization architecture. It enables the model to be trained with data from specific microphone array layouts while generalizing well to unseen layouts during inference.
Guillaume Le Moing, Phongtharin Vinayavekhin, Don Joven Agravante, Tadanobu Inoue, Jayakorn Vongkulbhisal, Asim Munawar, Ryuki Tachibana
ICASSP1
2021 CCVS: Context-aware Controllable Video Synthesis
abstract
This presentation introduces a self-supervised learning approach to the synthesis of new videos clips from old ones, with several new key elements for improved spatial resolution and realism: It conditions the synthesis process on contextual information for temporal continuity and ancillary information for fine control. The prediction model is doubly autoregressive, in the latent space of an autoencoder for forecasting, and in image space for updating contextual information, which is also used to enforce spatio-temporal consistency through a learnable optical flow module. Adversarial training of the autoencoder in the appearance and temporal domains is used to further improve the realism of its output. A quantizer inserted between the encoder and the transformer in charge of forecasting future frames in latent space (and its inverse inserted between the transformer and the decoder) adds even more flexibility by affording simple mechanisms for handling multimodal ancillary information for controlling the synthesis process (e.g., a few sample frames, an audio track, a trajectory in image space) and taking into account the intrinsically uncertain nature of the future by allowing multiple predictions. Experiments with an implementation of the proposed approach give very good qualitative and quantitative results on multiple tasks and standard benchmarks.
Guillaume Le Moing, Jean Ponce, Cordelia Schmid
NeurIPS1
2019 Learning Multiple Sound Source 2D Localization
abstract
In this paper, we propose novel deep learning based algorithms for multiple sound source localization. Specifically, we aim to find the 2D Cartesian coordinates of multiple sound sources in an enclosed environment by using multiple microphone arrays. To this end, we use an encoding-decoding architecture and propose two improvements on it to accomplish the task. In addition, we also propose two novel localization representations which increase the accuracy. Lastly, new metrics are developed relying on resolution-based multiple source association which enables us to evaluate and compare different localization approaches. We tested our method on both synthetic and real world data. The results show that our method improves upon the previous baseline approach for this problem.
Guillaume Le Moing, Phongtharin Vinayavekhin, Tadanobu Inoue, Jayakorn Vongkulbhisal, Asim Munawar, Ryuki Tachibana, Don Joven Agravante
MMSP1