VLDB 2026 Research / reviewers in the wild / expert
Yasheng Sun
dblp:254/0467
· DBLP profile ↗
11ranked-venue papers
6as first author
10since 2021 · last 2026
0000-0002-0589-4424ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 8 · 3 first-author · 8 since 2021Graphics, computer vision, multimedia, augmented reality and games · 8 · 4 first-author · 7 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Cosh-DiT: Co-Speech Gesture Video Synthesis via Hybrid Audio-Visual Diffusion Transformers
Yasheng Sun, Hang Zhou 0009, Jiazhi Guan, Quanwei Yang, Kaisiyuan Wang, Borong Liang, Haocheng Feng, Jingdong Wang 0001, Ziwei Liu 0002, Hideki Koike |
Int. J. Comput. Vis. | 1 |
| 2026 | Hierarchical Context Alignment With Disentangled Geometric and Temporal Modeling for Semantic Occupancy PredictionabstractCamera-based 3D Semantic Occupancy Prediction (SOP) is crucial for understanding complex 3D scenes from limited 2D image observations. Existing SOP methods typically aggregate contextual features to assist the occupancy representation learning, alleviating issues like occlusion or ambiguity. However, these solutions often face misalignment issues wherein the corresponding features at the same position across different frames may have different semantic meanings during the aggregation process, which leads to unreliable contextual fusion results and an unstable representation learning process. To address this problem, we introduce a new Hierarchical context alignment paradigm for a more accurate SOP (Hi-SOP). Hi-SOP first disentangles the geometric and temporal context for separate alignment, which two branches are then composed to enhance the reliability of SOP. This parsing of the visual input into a local-global alignment hierarchy includes: (I) disentangled geometric and temporal separate alignment, within each leverages depth confidence and camera pose as prior for relevant feature matching respectively; (II) global alignment and composition of the transformed geometric and temporal volumes based on semantics consistency. Our method outperforms SOTAs for semantic scene completion on the SemanticKITTI & NuScenes-Occupancy datasets and LiDAR semantic segmentation on the NuScenes dataset. Bohan Li 0015, Xin Jin 0014, Jiajun Deng, Yasheng Sun, Wenjun Zeng 0001 |
IEEE Trans. Pattern Anal. Mach. Intell. | 4 |
| 2025 | AudCast: Audio-Driven Human Video Generation by Cascaded Diffusion TransformersabstractDespite the recent progress of audio-driven video generation, existing methods mostly focus on driving facial movements, leading to non-coherent head and body dynamics. Moving forward, it is desirable yet challenging to generate holistic human videos with both accurate lip-sync and delicate co-speech gestures w.r.t. given audio. In this work, we propose AudCast, a generalized audio-driven human video generation framework adopting a cascade Diffusion-Transformers (DiTs) paradigm, which synthesizes holistic human videos based on a reference image and a given audio. 1) Firstly, an audio-conditioned Holistic Human DiT architecture is proposed to directly drive the movements of any human body with vivid gesture dynamics. 2) Then to enhance hand and face details that are well-knownly difficult to handle, a Regional Refinement DiT leverages regional 3D fitting as the bridge to reform the signals, producing the final results. Extensive experiments demonstrate that our framework generates high-fidelity audio-driven holistic human videos with temporal coherence and fine facial and hand details. Resources can be found at https://guanjz20.github.io/projects/AudCast. Jiazhi Guan, Kaisiyuan Wang, Quanwei Yang, Yasheng Sun, Shengyi He, Borong Liang, Haocheng Feng, Errui Ding, Jingdong Wang 0001, Youjian Zhao, Hang Zhou 0009, Ziwei Liu 0002 |
CVPR | 5 |
| 2024 | One at a Time: Progressive Multi-Step Volumetric Probability Learning for Reliable 3D Scene PerceptionabstractNumerous studies have investigated the pivotal role of reliable 3D volume representation in scene perception tasks, such as multi-view stereo (MVS) and semantic scene completion (SSC). They typically construct 3D probability volumes directly with geometric correspondence, attempting to fully address the scene perception tasks in a single forward pass. However, such a single-step solution makes it hard to learn accurate and convincing volumetric probability, especially in challenging regions like unexpected occlusions and complicated light reflections. Therefore, this paper proposes to decompose the complicated 3D volume representation learning into a sequence of generative steps to facilitate fine and reliable scene perception. Considering the recent advances achieved by strong generative diffusion models, we introduce a multi-step learning framework, dubbed as VPD, dedicated to progressively refining the Volumetric Probability in a Diffusion process. Specifically, we first build a coarse probability volume from input images with the off-the-shelf scene perception baselines, which is then conditioned as the basic geometry prior before being fed into a 3D diffusion UNet, to progressively achieve accurate probability distribution modeling. To handle the corner cases in challenging areas, a Confidence-Aware Contextual Collaboration (CACC) module is developed to correct the uncertain regions for reliable volumetric learning based on multi-scale contextual contents. Moreover, an Online Filtering (OF) strategy is designed to maintain representation consistency for stable diffusion sampling. Extensive experiments are conducted on scene perception tasks including multi-view stereo (MVS) and semantic scene completion (SSC), to validate the efficacy of our method in learning reliable volumetric representations. Notably, for the SSC task, our work stands out as the first to surpass LiDAR-based methods on the SemanticKITTI dataset. Bohan Li 0015, Yasheng Sun, Jingxin Dong 0002, Jinming Liu 0001, Xin Jin 0014, Wenjun Zeng 0001 |
AAAI | 2 |
| 2024 | Bridging Stereo Geometry and BEV Representation with Reliable Mutual Interaction for Semantic Scene Completion
Bohan Li 0015, Yasheng Sun, Zhujin Liang, Dalong Du, Zhuanghui Zhang, Yunnan Wang, Xin Jin 0014, Wenjun Zeng 0001 |
IJCAI | 2 |
| 2023 | ImageBrush: Learning Visual In-Context Instructions for Exemplar-Based Image ManipulationabstractWhile language-guided image manipulation has made remarkable progress, the challenge of how to instruct the manipulation process faithfully reflecting human intentions persists. An accurate and comprehensive description of a manipulation task using natural language is laborious and sometimes even impossible, primarily due to the inherent uncertainty and ambiguity present in linguistic expressions.
Is it feasible to accomplish image manipulation without resorting to external cross-modal language information? If this possibility exists, the inherent modality gap would be effortlessly eliminated. In this paper, we propose a novel manipulation methodology, dubbed ImageBrush, that learns visual instructions for more accurate image editing.
Our key idea is to employ a pair of transformation images as visual instructions, which not only precisely captures human intention but also facilitates accessibility in real-world scenarios. Capturing visual instructions is particularly challenging because it involves extracting the underlying intentions solely from visual demonstrations and then applying this operation to a new image. To address this challenge, we formulate visual instruction learning as a diffusion-based inpainting problem, where the contextual information is fully exploited through an iterative process of generation. A visual prompting encoder is carefully devised to enhance the model's capacity in uncovering human intent behind the visual instructions. Extensive experiments show that our method generates engaging manipulation results conforming to the transformations entailed in demonstrations. Moreover, our model exhibits robust generalization capabilities on various downstream tasks such as pose transfer, image translation and video inpainting. Yasheng Sun, Yifan Yang 0004, Houwen Peng, Yifei Shen 0004, Yuqing Yang 0001, Han Hu 0001, Lili Qiu, Hideki Koike |
NeurIPS | 1 |
| 2023 | ReEnFP: Detail-Preserving Face Reconstruction by Encoding Facial PriorsabstractWe address the problem of face modeling, which is still challenging in achieving high-quality reconstruction results efficiently. Neither previous regression-based nor optimization-based frameworks could well balance between the facial reconstruction fidelity and efficiency. We notice that the large amount of in-the-wild facial images contain diverse appearance information, however, their underlying knowledge is not fully exploited for face modeling. To this end, we propose our Reconstruction by Encoding Facial Priors (ReEnFP) pipeline to exploit the potential of unconstrained facial images for further improvement. Our key is to encode generative priors learned by a style-based texture generator on unconstrained data for fast and detail-preserving face reconstruction. With our texture generator pre-trained using a differentiable renderer, faces could be encoded to its latent space as opposed to the time-consuming optimization-based inversion. Our generative prior encoding is further enhanced with a pyramid fusion block for adaptive integration of input spatial information. Extensive experiments show that our method reconstructs photo-realistic facial textures and geometric details with precise identity recovery. Yasheng Sun, Jiangke Lin, Hang Zhou 0009, Dongliang He, Hideki Koike |
WACV | 1 |
| 2022 | Masked Lip-Sync Prediction by Audio-Visual Contextual Exploitation in TransformersabstractPrevious studies have explored generating accurately lip-synced talking faces for arbitrary targets given audio conditions. However, most of them deform or generate the whole facial area, leading to non-realistic results. In this work, we delve into the formulation of altering only the mouth shapes of the target person. This requires masking a large percentage of the original image and seamlessly inpainting it with the aid of audio and reference frames. To this end, we propose the Audio-Visual Context-Aware Transformer (AV-CAT) framework, which produces accurate lip-sync with photo-realistic quality by predicting the masked mouth shapes. Our key insight is to exploit desired contextual information provided in audio and visual modalities thoroughly with delicately designed Transformers. Specifically, we propose a convolution-Transformer hybrid backbone and design an attention-based fusion strategy for filling the masked parts. It uniformly attends to the textural information on the unmasked regions and the reference frame. Then the semantic audio information is involved in enhancing the self-attention computation. Additionally, a refinement network with audio injection improves both image and lip-sync quality. Extensive experiments validate that our model can generate high-fidelity lip-synced results for arbitrary subjects. Yasheng Sun, Hang Zhou 0009, Kaisiyuan Wang, Qianyi Wu, Zhibin Hong, Jingtuo Liu, Errui Ding, Jingdong Wang 0001, Ziwei Liu 0002, Hideki Koike |
SIGGRAPH Asia | 1 |
| 2021 | Pose-Controllable Talking Face Generation by Implicitly Modularized Audio-Visual RepresentationabstractWhile accurate lip synchronization has been achieved for arbitrary-subject audio-driven talking face generation, the problem of how to efficiently drive the head pose remains. Previous methods rely on pre-estimated structural information such as landmarks and 3D parameters, aiming to generate personalized rhythmic movements. However, the inaccuracy of such estimated information under extreme conditions would lead to degradation problems. In this paper, we propose a clean yet effective framework to generate pose-controllable talking faces. We operate on non-aligned raw face images, using only a single photo as an identity reference. The key is to modularize audio-visual representations by devising an implicit low-dimension pose code. Substantially, both speech content and head pose information lie in a joint non-identity embedding space. While speech content information can be defined by learning the intrinsic synchronization between audio-visual modalities, we identify that a pose code will be complementarily learned in a modulated convolution-based reconstruction framework.Extensive experiments show that our method generates accurately lip-synced talking faces whose poses are controllable by other videos. Moreover, our model has multiple advanced capabilities including extreme view robustness and talking face frontalization.1 Hang Zhou 0009, Yasheng Sun, Wayne Wu, Chen Change Loy, Xiaogang Wang 0001, Ziwei Liu 0002 |
CVPR | 2 |
| 2021 | Speech2Talking-Face: Inferring and Driving a Face with Synchronized Audio-Visual RepresentationabstractWhat can we picture solely from a clip of speech? Previous research has shown the possibility of directly inferring the appearance of a person's face by listening to a voice. However, within human speech lies not only the biometric identity signal but also the identity-irrelevant information such as the talking content. Our goal is to extract as much information from a clip of speech as possible. In particular, we aim at not only inferring the face of a person but also animating it. Our key insight is to synchronize audio and visual representations from two perspectives in a style-based generative framework. Specifically, contrastive learning is leveraged to map both the identity and speech content information within the speech to visual representation spaces. Furthermore, the identity space is strengthened with class centroids. Through curriculum learning, the style-based generator is capable of automatically balancing the information from the two latent spaces. Extensive experiments show that our approach encourages better speech-identity correlation learning while generating vivid faces whose identities are consistent with given speech samples. Moreover, by leveraging the same model, these inferred faces can be driven to talk by the audio. Yasheng Sun, Hang Zhou 0009, Ziwei Liu 0002, Hideki Koike |
IJCAI | 1 |
| 2020 | Prediction-Decision Network For Video Object TrackingabstractIn this paper, we introduce an approach for visual tracking in videos that predicts the bounding box location of a target object at every frame. This tracking problem is formulated as a sequential decision-making process where both historical and current information are taken into account to decide the correct object location. We develop a deep reinforcement learning based strategy, via which the target object position is predicted and decided in a unified framework. Specifically, a RNN based prediction network is developed where local features and global features are fused together to predict object movement. Together with the predicted movement, some predefined possible offsets and detection results form into an action space. A decision network is trained in a reinforcement manner to learn to select the most reasonable tracking box from the action space, through which the target object is tracked at each frame. Experiments in an existing tracking benchmark demonstrate the effectiveness and robustness of our proposed strategy. Yasheng Sun, Ying-hong Peng, Jin Qi 0002, Jie Hu 0002 |
ICIP | 1 |