Demo Data from VLDB 2026 / reviewers in the wild / expert
Zirou Qiu
dblp:254/1088
· DBLP profile ↗
7ranked-venue papers
4as first author
7since 2021 · last 2025
0009-0004-6068-3701ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 4 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 first-author · 3 since 2021Theory of computation · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
5 papers |
Mathematical optimization · 28% Computational complexity · 19% Graph algorithms and graph theory · 19% | |
| Artificial intelligence
1 paper |
Learning theory · 100% |
Topics — the 12 heaviest of 12, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Learning theory
PAC learning |
0.8 | 1 | 2024 | Learning the Topology and Behavior of Discrete Dynamical Systems · AAAI 2024 |
Mathematical optimization
dynamical systems |
0.8 | 1 | 2024 | Learning the Topology and Behavior of Discrete Dynamical Systems · AAAI 2024 |
Graph algorithms and graph theory › network analysis
multilayer networks |
0.8 | 1 | 2024 | Efficient PAC Learnability of Dynamical Systems Over Multilayer Networks · ICML 2024 |
Computational complexity › learning theory
PAC learning |
0.8 | 1 | 2024 | Efficient PAC Learnability of Dynamical Systems Over Multilayer Networks · ICML 2024 |
Mathematical optimization
convergence analysis |
0.7 | 1 | 2023 | Networked Anti-coordination Games Meet Graphical Dynamical Systems: Equilibria and Convergence · AAAI 2023 |
Algorithmic game theory and mechanism design
equilibrium computation |
0.7 | 1 | 2023 | Networked Anti-coordination Games Meet Graphical Dynamical Systems: Equilibria and Convergence · AAAI 2023 |
Algorithmic game theory and mechanism design › solution concepts in games › equilibrium concepts
nash equilibrium |
0.7 | 1 | 2023 | Networked Anti-coordination Games Meet Graphical Dynamical Systems: Equilibria and Convergence · AAAI 2023 |
Logic in computer science
boolean networks |
0.6 | 1 | 2022 | Efficiently Learning the Topology and Behavior of a Networked Dynamical System Via Active Queries · ICML 2022 |
Graph algorithms and graph theory
graph algorithms |
0.6 | 1 | 2022 | Finding Nontrivial Minimum Fixed Points in Discrete Dynamical Systems: Complexity, Special Case Algorithms and Heuristics · AAAI 2022 |
Algorithms and data structures
heuristic algorithms |
0.6 | 1 | 2022 | Finding Nontrivial Minimum Fixed Points in Discrete Dynamical Systems: Complexity, Special Case Algorithms and Heuristics · AAAI 2022 |
Mathematical optimization
integer programming |
0.6 | 1 | 2022 | Finding Nontrivial Minimum Fixed Points in Discrete Dynamical Systems: Complexity, Special Case Algorithms and Heuristics · AAAI 2022 |
Computational complexity › complexity classes › approximation classes
optimization complexity |
0.6 | 1 | 2022 | Finding Nontrivial Minimum Fixed Points in Discrete Dynamical Systems: Complexity, Special Case Algorithms and Heuristics · AAAI 2022 |
Methods — techniques the papers use, named apart from their topics
natarajan dimension · 1.5PAC framework · 1.5natarajan dimension analysis · 0.8PAC learning · 0.8dynamical systems analysis · 0.7integer linear programming · 0.6greedy heuristic · 0.6batch query model · 0.6adaptive query model · 0.6active queries · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | On Some Fundamental Problems for Multi-Agent Systems Over Multilayer Networks
Daniel J. Rosenkrantz, Madhav V. Marathe, Zirou Qiu, S. S. Ravi, Richard Edwin Stearns |
AAMAS | 3 |
| 2025 | Theoretical foundations for parent divorcing transformations in Bayesian networks
Daniel J. Rosenkrantz, Madhav V. Marathe, Zirou Qiu, S. S. Ravi |
Theor. Comput. Sci. | 3 |
| 2024 | Learning the Topology and Behavior of Discrete Dynamical SystemsabstractDiscrete dynamical systems are commonly used to model the spread of contagions on real-world networks. Under the PAC framework, existing research has studied the problem of learning the behavior of a system, assuming that the underlying network is known. In this work, we focus on a more challenging setting: to learn both the behavior and the underlying topology of a black-box system. We show that, in general, this learning problem is computationally intractable. On the positive side, we present efficient learning methods under the PAC model when the underlying graph of the dynamical system belongs to certain classes. Further, we examine a relaxed setting where the topology of an unknown system is partially observed. For this case, we develop an efficient PAC learner to infer the system and establish the sample complexity. Lastly, we present a formal analysis of the expressive power of the hypothesis class of dynamical systems where both the topology and behavior are unknown, using the well-known Natarajan dimension formalism. Our results provide a theoretical foundation for learning both the topology and behavior of discrete dynamical systems. Zirou Qiu, Abhijin Adiga, Madhav V. Marathe, S. S. Ravi, Daniel J. Rosenkrantz, Richard Edwin Stearns, Anil Vullikanti |
AAAI | 1 |
| 2024 | Efficient PAC Learnability of Dynamical Systems Over Multilayer NetworksabstractNetworked dynamical systems are widely used as formal models of real-world cascading phenomena, such as the spread of diseases and information. Prior research has addressed the problem of learning the behavior of an unknown dynamical system when the underlying network has a single layer. In this work, we study the learnability of dynamical systems over multilayer networks, which are more realistic and challenging. First, we present an efficient PAC learning algorithm with provable guarantees to show that the learner only requires a small number of training examples to infer an unknown system. We further provide a tight analysis of the Natarajan dimension which measures the model complexity. Asymptotically, our bound on the Nararajan dimension is tight for almost all multilayer graphs. The techniques and insights from our work provide the theoretical foundations for future investigations of learning problems for multilayer dynamical systems. Zirou Qiu, Abhijin Adiga, Madhav V. Marathe, S. S. Ravi, Daniel J. Rosenkrantz, Richard Edwin Stearns, Anil Vullikanti |
ICML | 1 |
| 2023 | Networked Anti-coordination Games Meet Graphical Dynamical Systems: Equilibria and ConvergenceabstractEvolutionary anti-coordination games on networks capture real-world strategic situations such as traffic routing and market competition. Two key problems concerning evolutionary games are the existence of a pure Nash equilibrium (NE) and the convergence time. In this work, we study these two problems for anti-coordination games under sequential and synchronous update schemes. For each update scheme, we examine two decision modes based on whether an agent considers its own previous action (self essential) or not (self non-essential) in choosing its next action. Using a relationship between games and dynamical systems, we show that for both update schemes, finding an NE can be done efficiently under the self non-essential mode but is computationally intractable under the self essential mode. We then identify special cases for which an NE can be obtained efficiently. For convergence time, we show that the dynamics converges in a polynomial number of steps under the synchronous scheme; for the sequential scheme, the convergence time is polynomial only under the self non-essential mode. Through experiments, we empirically examine the convergence time and the equilibria for both synthetic and real-world networks. Zirou Qiu, Chen Chen 0022, Madhav V. Marathe, S. S. Ravi, Daniel J. Rosenkrantz, Richard Edwin Stearns, Anil Vullikanti |
AAAI | 1 |
| 2022 | Finding Nontrivial Minimum Fixed Points in Discrete Dynamical Systems: Complexity, Special Case Algorithms and HeuristicsabstractNetworked discrete dynamical systems are often used to model the spread of contagions and decision-making by agents in coordination games. Fixed points of such dynamical systems represent configurations to which the system converges. In the dissemination of undesirable contagions (such as rumors and misinformation), convergence to fixed points with a small number of affected nodes is a desirable goal. Motivated by such considerations, we formulate a novel optimization problem of finding a nontrivial fixed point of the system with the minimum number of affected nodes. We establish that, unless P = NP, there is no polynomial-time algorithm for approximating a solution to this problem to within the factor n^(1 - epsilon) for any constant epsilon > 0. To cope with this computational intractability, we identify several special cases for which the problem can be solved efficiently. Further, we introduce an integer linear program to address the problem for networks of reasonable sizes. For solving the problem on larger networks, we propose a general heuristic framework along with greedy selection methods. Extensive experimental results on real-world networks demonstrate the effectiveness of the proposed heuristics. A full version of the manuscript, source code and data are available at: https://github.com/bridgelessqiu/NMIN-FPE Zirou Qiu, Chen Chen 0022, Madhav V. Marathe, S. S. Ravi, Daniel J. Rosenkrantz, Richard Edwin Stearns, Anil Vullikanti |
AAAI | 1 |
| 2022 | Efficiently Learning the Topology and Behavior of a Networked Dynamical System Via Active QueriesabstractUsing a discrete dynamical system model, many papers have addressed the problem of learning the behavior (i.e., the local function at each node) of a networked system through active queries, assuming that the network topology is known. We address the problem of inferring both the topology of the network and the behavior of a discrete dynamical system through active queries. We consider two query models studied in the literature, namely the batch model (where all the queries must be submitted together) and the adaptive model (where responses to previous queries can be used in formulating a new query). Our results are for systems where the state of each node is from {0,1} and the local functions are Boolean. We present algorithms to learn the topology and the behavior under both batch and adaptive query models for several classes of dynamical systems. These algorithms use only a polynomial number of queries. We also present experimental results obtained by running our query generation algorithms on synthetic and real-world networks. Daniel J. Rosenkrantz, Abhijin Adiga, Madhav V. Marathe, Zirou Qiu, S. S. Ravi, Richard Edwin Stearns, Anil Vullikanti |
ICML | 4 |