Luchuan Song

dblp:254/8291 · DBLP profile ↗
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23ranked-venue papers
9as first author
22since 2021 · last 2026
0000-0002-0126-1259ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 20 · 9 first-author · 19 since 2021Artificial intelligence and machine learning · 11 · 3 first-author · 11 since 2021Computer networks · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021
YearPublicationVenuePosition
2026 Caption Anything in Video: Fine-grained Object-centric Captioning via Spatiotemporal Multimodal Prompting
abstract
In this work, we introduce CAT-V (Caption Anything in Video), a training-free framework for fine-grained object-centric video captioning of user-selected instances. CAT-V combines (i) a SAMURAI-based Segmenter for precise object masks across frames, (ii) a TRACE-Uni Temporal Analyzer for event boundary detection and coarse event descriptions, and (iii) an InternVL-2.5 Captioner that, conditioned on spatiotemporal visual prompts and chain-of-thought (CoT) guidance, produces detailed, temporally coherent captions about object attributes, actions, states, interactions, and context. The system supports point, box, and region prompts and maintains temporal sensitivity by tracking object states across segments. In contrast to vanilla video captioning that is overly abstract and dense video captioning that is often terse, CAT-V enables object-level specificity with spatial accuracy and temporal coherence, without additional training data.
Yunlong Tang 0002, Jing Bi 0002, Chao Huang 0033, Susan Liang, Daiki Shimada, Hang Hua, Yunzhong Xiao, Pinxin Liu, Mingqian Feng, Junjia Guo, Luchuan Song, Ali Vosoughi, Jinxi He, Zeliang Zhang 0001, Jiebo Luo 0001, Chenliang Xu
AAAI13
2026 Video Understanding With Large Language Models: A Survey
abstract
With the rapid growth of online video platforms and the escalating volume of video content, the need for proficient video understanding tools has increased significantly. Given the remarkable capabilities of large language models (LLMs) in language and multimodal tasks, this survey provides a detailed overview of recent advances in video understanding that harness the power of LLMs (Vid-LLMs). The emergent capabilities of Vid-LLMs are surprisingly advanced, particularly their ability for open-ended multi-granularity (abstract, temporal, and spatiotemporal) reasoning combined with common-sense knowledge, suggesting a promising path for future video understanding. We examine the unique characteristics and capabilities of Vid-LLMs, categorizing the approaches into three main types:Video Analyzer × LLM, Video Embedder × LLM, and (Analyzer + Embedder) × LLM. We identify five subtypes based on the functions of LLMs in Vid-LLMs:LLMas Summarizer,LLMas Manager,LLMas Text Decoder,LLMas Regressor, andLLMas Hidden Layer. This survey also presents a comprehensive study of the tasks, datasets, benchmarks, and evaluation methods for Vid-LLMs. Additionally, it explores the extensive applications of Vid-LLMs in various domains, highlighting their remarkable scalability and versatility in real-world video understanding challenges. Additionally, it summarizes the limitations of existing Vid-LLMs and outlines directions for future research. For more information, readers are encouraged to visit the repository at https://github.com/yunlong10/Awesome-LLMs-for-Video-Understanding.
Yunlong Tang 0002, Jing Bi 0002, Siting Xu, Luchuan Song, Susan Liang, Teng Wang 0007, Daoan Zhang, Jie An 0002, Rongyi Zhu, Ali Vosoughi, Chao Huang 0033, Zeliang Zhang 0001, Pinxin Liu, Mingqian Feng, Feng Zheng 0001, Jianguo Zhang 0001, Ping Luo 0002, Jiebo Luo 0001, Chenliang Xu
IEEE Trans. Circuits Syst. Video Technol.4
2025 GaussianStyle: Gaussian Head Avatar via StyleGAN
abstract
Existing methods like Neural Radiation Fields (NeRF) and 3D Gaussian Splatting (3DGS) have made significant strides in facial attribute control such as facial animation and components editing, yet they struggle with fine-grained representation and scalability in dynamic head modeling. To address these limitations, we propose GaussianStyle. a novel framework that integrates the volumetric strengths of 3DGS with the powerful implicit representation of Style-GAN. The GaussianStyle preserves structural information, such as expressions and poses, using Gaussian points, while projecting the implicit volumetric representation into Style-GAN to capture high-frequency details and mitigate the over-smoothing commonly observed in neural texture rendering. Experimental outcomes indicate that our method achieves state-of-the-art performance in reenactment, novel view synthesis, and animation.
Pinxin Liu, Luchuan Song, Daoan Zhang, Yunlong Tang 0002, Hang Hua, Huaijin Tu, Jiebo Luo 0001, Chenliang Xu
3DV2
2025 Free-viewpoint Human Animation with Pose-correlated Reference Selection
abstract
Diffusion-based human animation aims to animate a human character based on a source human image as well as driving signals such as a sequence of poses. Leveraging the generative capacity of diffusion model, existing approaches are able to generate high-fidelity poses, but struggle with significant viewpoint changes, especially in zoom-in/zoom-out scenarios where camera-character distance varies. This limits the applications such as cinematic shot type plan or camera control. We propose a pose-correlated reference selection diffusion network, supporting substantial viewpoint variations in human animation. Our key idea is to enable the network to utilize multiple reference images as input, since significant viewpoint changes often lead to missing appearance details on the human body. To eliminate the computational cost, we first introduce a novel pose correlation module to compute similarities between non-aligned target and source poses, and then propose an adaptive reference selection strategy, utilizing the attention map to identify key regions for animation generation. To train our model, we curated a large dataset from public TED talks featuring varied shots of the same character, helping the model learn synthesis for different perspectives. Our experimental results show that with the same number of reference images, our model performs favorably compared to the current SOTA methods under large viewpoint changes. We further show that the adaptive reference selection is able to choose the most relevant reference regions to generate humans under free viewpoints.
Fa-Ting Hong, Qinjie Lin, Luchuan Song, Zhixin Shu, Duygu Ceylan, Dan Xu 0002
CVPR5
2025 GestureLSM: Latent Shortcut Based Co-Speech Gesture Generation with Spatial-Temporal Modeling
abstract
Generating full-body human gestures based on speech signals remains challenges on quality and speed. Existing approaches model different body regions such as body, legs and hands separately, which fail to capture the spatial interactions between them and result in unnatural and disjointed movements. Additionally, their autoregressive/diffusion-based pipelines show slow generation speed due to dozens of inference steps. To address these two challenges, we propose GestureLSM, a flow-matching-based approach for Co-Speech Gesture Generation with spatial-temporal modeling. Our method i) explicitly model the interaction of tokenized body regions through spatial and temporal attention, for generating coherent full-body gestures. ii) introduce the flow matching to enable more efficient sampling by explicitly modeling the latent velocity space. To overcome the suboptimal performance of flow matching baseline, we propose latent shortcut learning and beta distribution time stamp sampling during training to enhance gesture synthesis quality and accelerate inference. Combining the spatial-temporal modeling and improved flow matching-based framework, GestureLSM achieves state-of-the-art performance on BEAT2 while significantly reducing inference time compared to existing methods, highlighting its potential for enhancing digital humans and embodied agents in real-world applications. Project Page: https://andypinxinliu.github.io/GestureLSM
Pinxin Liu, Luchuan Song, Junhua Huang, Chenliang Xu
ICCV2
2025 MMPerspective: Do MLLMs Understand Perspective? A Comprehensive Benchmark for Perspective Perception, Reasoning, and Robustness
abstract
Understanding perspective is fundamental to human visual perception, yet the extent to which multimodal large language models (MLLMs) internalize perspective geometry remains unclear. We introduce MMPerspective, the first benchmark specifically designed to systematically evaluate MLLMs' understanding of perspective through 10 carefully crafted tasks across three complementary dimensions: Perspective Perception, Reasoning, and Robustness. Our benchmark comprises 2,711 real-world and synthetic image instances with 5,083 question-answer pairs that probe key capabilities, such as vanishing point perception and counting, perspective type reasoning, line relationship understanding in 3D space, invariance to perspective-preserving transformations, etc. Through a comprehensive evaluation of 43 state-of-the-art MLLMs, we uncover significant limitations: while models demonstrate competence on surface-level perceptual tasks, they struggle with compositional reasoning and maintaining spatial consistency under perturbations. Our analysis further reveals intriguing patterns between model architecture, scale, and perspective capabilities, highlighting both robustness bottlenecks and the benefits of chain-of-thought prompting. MMPerspective establishes a valuable testbed for diagnosing and advancing spatial understanding in vision-language systems. Resources are available at https://yunlong10.github.io/MMPerspective/
Yunlong Tang 0002, Pinxin Liu, Mingqian Feng, Zhangyun Tan, Rui Mao 0017, Chao Huang 0033, Jing Bi 0002, Yunzhong Xiao, Susan Liang, Hang Hua, Ali Vosoughi, Luchuan Song, Zeliang Zhang 0001, Chenliang Xu
NeurIPS12
2025 mmHand: Toward Pixel-Level-Accuracy Hand Localization Using a Single Commodity mmWave Device
abstract
The hand localization problem has been a longstanding focus due to its many applications. The task involves modeling the hand as a singular point and determining its position within a defined coordinate system. However, due to data modality limitations, existing hand localization technologies face several challenges. For example, vision-based localization raises privacy concerns, while wearable-based methods compromise user comfort. In this article, we introduce mmHand, a new device-free, privacy-preserving dynamic hand localization system with pixel-level accuracy, using a single commodity mmWave device. We first propose a mmImage generation tool to fully extract spatial information from raw mmWave data and introduce a novel 2-D image-format representation of mmWave data. Next, we design a framework that provides a new quality evaluation method and pixel space labeling for the mmWave data. Finally, we present a cross-modality spatial feature-enhanced model with high spatial feature extraction capabilities, which can accurately localize hand positions at the pixel level in the mmWave radar U-V pixel coordinate system. We evaluate the system with experiments on 12 subjects in three scenarios, and the results across four metrics demonstrate the effectiveness of our hand localization system.
Zhengxiong Li, Chenhan Xu, Luchuan Song, Huining Li, Hongfei Xue, Yingxiao Wu, Wenyao Xu
IEEE Internet Things J.4
2024 Tri2-plane: Thinking Head Avatar via Feature Pyramid
Luchuan Song, Pinxin Liu, Guojun Yin, Chenliang Xu
ECCV (38)1
2024 Adaptive Super Resolution for One-Shot Talking-Head Generation
abstract
The one-shot talking-head generation learns to synthesize a talking-head video with one source portrait image under the driving of same or different identity video. Usually these methods require plane-based pixel transformations via Jacobin matrices or facial image warps for novel poses generation. The constraints of using a single image source and pixel displacements often compromise the clarity of the synthesized images. Some methods try to improve the quality of synthesized videos by introducing additional super-resolution modules, but this will undoubtedly increase computational consumption and destroy the original data distribution. In this work, we propose an adaptive high-quality talking-head video generation method, which synthesizes high-resolution video without additional pre-trained modules. Specifically, inspired by existing super-resolution methods, we down-sample the one-shot source image, and then adaptively reconstruct high-frequency details via an encoder-decoder module, resulting in enhanced video clarity. Our method consistently improves the quality of generated videos through a straightforward yet effective strategy, substantiated by quantitative and qualitative evaluations. The code and demo video are available on: https://github.com/Songluchuan/AdaSR-TalkingHead/.
Luchuan Song, Pinxin Liu, Guojun Yin, Chenliang Xu
ICASSP1
2024 EAGLE: Egocentric AGgregated Language-video Engine
abstract
The rapid evolution of egocentric video analysis brings new insights into understanding human activities and intentions from a first-person perspective. Despite this progress, the fragmentation in tasks like action recognition, procedure learning, and moment retrieval, \etc, coupled with inconsistent annotations and isolated model development, hinders a holistic interpretation of video content. In response, we introduce the EAGLE (Egocentric AGgregated Language-video Engine) model and the EAGLE-400K dataset to provide a unified framework that integrates various egocentric video understanding tasks. EAGLE-400K, the \textit{first} large-scale instruction-tuning dataset tailored for egocentric video, features 400K diverse samples to enhance a broad spectrum of tasks from activity recognition to procedure knowledge learning. Moreover, EAGLE, a strong video multimodal large language model (MLLM), is designed to effectively capture both spatial and temporal information. In addition, we propose a set of evaluation metrics designed to facilitate a thorough assessment of MLLM for egocentric video understanding. Our extensive experiments demonstrate EAGLE's superior performance over existing models, highlighting its ability to balance task-specific understanding with holistic video interpretation. With EAGLE, we aim to pave the way for research opportunities and practical applications in real-world scenarios.
Jing Bi 0002, Yunlong Tang 0002, Luchuan Song, Ali Vosoughi, Chenliang Xu
ACM Multimedia3
2024 TextToon: Real-Time Text Toonify Head Avatar from Single Video
Luchuan Song, Celong Liu, Pinxin Liu, Chenliang Xu
SIGGRAPH Asia1
2023 Emotional Listener Portrait: Realistic Listener Motion Simulation in Conversation
abstract
Listener head generation centers on generating non-verbal behaviors (e.g., smile) of a listener in reference to the information delivered by a speaker. A significant challenge when generating such responses is the non-deterministic nature of fine-grained facial expressions during a conversation, which varies depending on the emotions and attitudes of both the speaker and the listener. To tackle this problem, we propose the Emotional Listener Portrait (ELP), which treats each fine-grained facial motion as a composition of several discrete motion-codewords and explicitly models the probability distribution of the motions under different emotion in conversation. Benefiting from the "explicit" and "discrete" design, our ELP model can not only automatically generate natural and diverse responses toward a given speaker via sampling from the learned distribution but also generate controllable responses with a predetermined attitude. Under several quantitative metrics, our ELP exhibits significant improvements compared to previous methods.
Luchuan Song, Guojun Yin, Zhenchao Jin, Xiaoyi Dong, Chenliang Xu
ICCV1
2023 IDRNet: Intervention-Driven Relation Network for Semantic Segmentation
abstract
Co-occurrent visual patterns suggest that pixel relation modeling facilitates dense prediction tasks, which inspires the development of numerous context modeling paradigms, \emph{e.g.}, multi-scale-driven and similarity-driven context schemes. Despite the impressive results, these existing paradigms often suffer from inadequate or ineffective contextual information aggregation due to reliance on large amounts of predetermined priors. To alleviate the issues, we propose a novel \textbf{I}ntervention-\textbf{D}riven \textbf{R}elation \textbf{Net}work (\textbf{IDRNet}), which leverages a deletion diagnostics procedure to guide the modeling of contextual relations among different pixels. Specifically, we first group pixel-level representations into semantic-level representations with the guidance of pseudo labels and further improve the distinguishability of the grouped representations with a feature enhancement module. Next, a deletion diagnostics procedure is conducted to model relations of these semantic-level representations via perceiving the network outputs and the extracted relations are utilized to guide the semantic-level representations to interact with each other. Finally, the interacted representations are utilized to augment original pixel-level representations for final predictions. Extensive experiments are conducted to validate the effectiveness of IDRNet quantitatively and qualitatively. Notably, our intervention-driven context scheme brings consistent performance improvements to state-of-the-art segmentation frameworks and achieves competitive results on popular benchmark datasets, including ADE20K, COCO-Stuff, PASCAL-Context, LIP, and Cityscapes.
Zhenchao Jin, Xiaowei Hu 0001, Lingting Zhu, Luchuan Song, Lequan Yu
NeurIPS4
2022 You Should Look at All Objects
Zhenchao Jin, Dongdong Yu, Luchuan Song, Zehuan Yuan, Lequan Yu
ECCV (9)3
2022 Adaptive Face Forgery Detection in Cross Domain
Luchuan Song, Xiaoyi Dong, Zhenchao Jin, Yuefeng Chen, Siwei Lyu
ECCV (34)1
2022 Optimal Boxes: Boosting End-to-End Scene Text Recognition by Adjusting Annotated Bounding Boxes via Reinforcement Learning
Jingqun Tang, Wenming Qian, Luchuan Song, Xiena Dong, Xiang Bai
ECCV (28)3
2022 Face Forgery Detection via Symmetric Transformer
abstract
The deep learning-based face forgery detection is a novel yet challenging task. Despite impressive results have been achieved, there are still some limitations in the existing methods. For example, the previous methods are hard to maintain consistent predictions for consecutive frames, even if all of those frames are actually forged. We propose a symmetric transformer for channel and spatial feature extraction, which is because the channel and spatial features of a robust forgery detector should be consistent in the temporal domain. The symmetric transformer adopt the newly-designed attention-based strategies for channel variance and spatial gradients as the vital features, which greatly improves the robustness of deepfake video detection. Moreover, this symmetric structure acts on temporal and spatial features respectively, which ensures the robustness of detection from two different aspects. Our symmetric transformer is an end-to-end optimized network. Experiments are conducted on various settings, the proposed methods achieve significantly improvement on prediction robustness and perform better than state-of-the-art methods on different datasets.
Luchuan Song, Zhenchao Jin, Yuefeng Chen, Chenliang Xu
ACM Multimedia1
2021 ForgeryNet: A Versatile Benchmark for Comprehensive Forgery Analysis
abstract
The rapid progress of photorealistic synthesis techniques have reached at a critical point where the boundary between real and manipulated images starts to blur. Thus, benchmarking and advancing digital forgery analysis have become a pressing issue. However, existing face forgery datasets either have limited diversity or only support coarse-grained analysis.To counter this emerging threat, we construct the ForgeryNet dataset, an extremely large face forgery dataset with unified annotations in image- and video-level data across four tasks: 1) Image Forgery Classification, including two-way (real/fake), three-way (real/fake with identity-replaced forgery approaches/fake with identity-remained forgery approaches), and n-way (real and 15 respective forgery approaches) classification. 2) Spatial Forgery Localization, which segments the manipulated area of fake images compared to their corresponding real images. 3) Video Forgery Classification, which re-defines the video-level forgery classification with manipulated frames in random positions. This task is important because attackers in real world are free to manipulate any target frame. and 4) Temporal Forgery Localization, to localize the temporal segments which are manipulated. ForgeryNet is by far the largest publicly available deep face forgery dataset in terms of data-scale (2.9 million images, 221,247 videos), manipulations (7 image-level approaches, 8 video-level approaches), perturbations (36 independent and more mixed perturbations) and annotations (6.3 million classification labels, 2.9 million manipulated area annotations and 221,247 temporal forgery segment labels). We perform extensive benchmarking and studies of existing face forensics methods and obtain several valuable observations. We hope that the scale, quality, and variety of our ForgeryNet dataset will foster further research and innovation in the area of face forgery classification, as well as spatial and temporal forgery localization etc.
Yinan He, Bei Gan, Yichun Zhou, Guojun Yin, Luchuan Song, Lu Sheng, Ziwei Liu 0002
CVPR6
2021 Talking Face Video Generation with Editable Expression
Luchuan Song, Bin Liu 0016, Nenghai Yu
ICIG (3)1
2021 Fsft-Net: Face Transfer Video Generation With Few-Shot Views
abstract
To transfer head pose and expression with few photographs is a novel yet challenging task in deepfake generation. Despite impressive results have been achieved in related works, there are still two limitations in the existing methods: 1) most of the methods are based on computer graphics, which take a lot of computing resources, while lacking of generalization for different identity, 2) few-shot based methods cannot handle the few-shot style transfer video generation. To address these distortion problems, we propose a novel deep learning framework, named as Few-Shot Face Transfer Networks(FSFT-Net) which works for the face transfer video generation. The proposed FSFT-Net driven by arbitrary portrait video involves a cascaded-based style generator to synthesize stable video with few free-view images. In addition, the frame and video discriminators are adopted for optimization of the proposed generator. The FSFT-Net performs long-term adversarial training on large-scale video datasets. Extensive experiments demonstrate that our FSFT-Net outperforms state-of-the-art methods both quantitatively and qualitatively results.
Luchuan Song, Guojun Yin, Bin Liu 0016, Nenghai Yu
ICIP1
2021 I Know Your Keyboard Input: A Robust Keystroke Eavesdropper Based-on Acoustic Signals
abstract
Recently, smart devices equipped with microphones have become increasingly popular in people's lives. However, when users type on a keyboard near devices with microphones, the acoustic signals generated by different keystrokes may leak the user's privacy. This paper proposes a robust side-channel attack scheme to infer keystrokes on the surrounding keyboard, leveraging the smart devices' microphones. To address the challenge of non-cooperative attacking environments, we propose an efficient scheme to estimate the relative position between the microphones and the keyboard, and extract two robust features from the acoustic signals to alleviate the impact of various victims and keyboards. As a result, we can realize the side-channel attack through acoustic signals, regardless of the exact location of microphones, the victims, and the type of keyboards. We implement the proposed scheme on the commercial smartphone and conduct extensive experiments to evaluate its performance. Experimental results show that the proposed scheme could achieve good performance in predicting keyboard input under various conditions. Overall, we can correctly identify 91.2% of keystrokes with 10-fold cross-validation. When predicting keystrokes from unknown victims, the attack can obtain a Top-5 accuracy of 91.52%. Furthermore, the Top-5 accuracy of predicting keystrokes can reach 72.25% when the victims and keyboards are both unknown. When predicting meaningful contents, we can obtain a Top-5 accuracy of 96.67% for the words entered by the victim.
Jia-Xuan Bai, Bin Liu 0016, Luchuan Song
ACM Multimedia3
2021 TACR-Net: Editing on Deep Video and Voice Portraits
abstract
Utilizing an arbitrary speech clip to edit the mouth of the portrait in the target video is a novel yet challenging task. Despite impressive results have been achieved, there are still three limitations in the existing methods: 1) since the acoustic features are not completely decoupled from person identity, there is no global speech to facial features (i.e., landmarks, expression blendshape) mapping method. 2) the audio-driven talking face sequences generated by simple cascade structure usually lack of temporal consistency and spatial correlation, which leads to defects in the consistency of changes in details. 3) the operation of forgery is always at the video level, without considering the forgery of the voice, especially the synchronization of the converted voice and the mouth. To address these distortion problems, we propose a novel deep learning framework, named Temporal-Refinement Autoregressive-Cascade Rendering Network (TACR-Net) for audio-driven dynamic talking face editing. The proposed TACR-Net encodes facial expression blendshape based on the given acoustic features without separately training for special video. Then TACR-Net also involves a novel autoregressive cascade structure generator for video re-rendering. Finally, we transform the in-the-wild speech to the target portrait and obtain a photo-realistic and audio-realistic video.
Luchuan Song, Bin Liu 0016, Guojun Yin, Xiaoyi Dong, Yufei Zhang 0006, Jia-Xuan Bai
ACM Multimedia1
2019 Cascaded Residual Density Network for Crowd Counting
abstract
Crowd counting is a challenging task due to the issues such as scale variation and perspective variation in real crowd scenes. In this paper, we propose a novel Cascaded Residual Density Network (CRDNet) in a coarse-to-fine approach to generate the high-quality density map for crowd counting more accurately. (1) We estimate the residual density maps by multi-scale pyramidal features through cascaded residual density modules. It can improve the quality of density map layer by layer effectively. (2) A novel additional local count loss is presented to refine the accuracy of crowd counting, which reduces the errors of pixel-wise Euclidean loss by restricting the number of people in the local crowd areas. Experiments on two public benchmark datasets show that the proposed method achieves effective improvement compared with the state-of-the-art methods.
Bin Liu 0016, Luchuan Song, Weihai Li, Nenghai Yu
ICIP3